sendTroops($post); }else{ $post = $this->loadUnits($post); return $post; } break; case "2": if (isset($post['a'])&& $post['a']==533374 && $post['disabledr'] == ""){ $this->sendTroops($post); }else{ $post = $this->loadUnits($post); return $post; } break; case "8": $this->sendTroopsBack($post); break; case "3": if (isset($post['a'])&& $post['a']==533374 && $post['disabled'] == ""){ $this->sendTroops($post); }else{ $post = $this->loadUnits($post); return $post; } break; case "4": if (isset($post['a'])&& $post['a']==533374){ $this->sendTroops($post); }else{ $post = $this->loadUnits($post); return $post; } case "5": if (isset($post['a'])&& $post['a']== "new"){ $this->Settlers($post); }else{ $post = $this->loadUnits($post); return $post; } break; } } } private function loadUnits($post) { global $database,$village,$session,$generator,$logging,$form; // Busqueda por nombre de pueblo // Confirmamos y buscamos las coordenadas por nombre de pueblo if($post['x']!="" && $post['y']!=""){ $oid = $database->getVilWref($post['x'],$post['y']); }else if($post['dname']!=""){ $oid = $database->getVillageByName($post['dname']); } if($database->isVillageOases($oid) != 0){ $too = $database->getOasisField($oid,"conqured"); if($too['conqured'] == 0){$disabledr ="disabled=disabled"; $disabled ="disabled=disabled";}else{ $disabledr =""; if($session->sit == 0){ $disabled =""; }else{ $disabled ="disabled=disabled"; } } }else{ $disabledr =""; if($session->sit == 0){ $disabled =""; }else{ $disabled ="disabled=disabled"; } } if($disabledr != "" && $post['c'] == 2){ $form->addError("error","You can't reinforce this village/oasis"); } if($disabled != "" && $post['c'] == 3){ $form->addError("error","You can't attack this village/oasis with normal attack"); } if( !$post['t1'] && !$post['t2'] && !$post['t3'] && !$post['t4'] && !$post['t5'] && !$post['t6'] && !$post['t7'] && !$post['t8'] && !$post['t9'] && !$post['t10'] && !$post['t11']){ $form->addError("error","You need to mark min. one troop"); } if(!$post['dname'] && !$post['x'] && !$post['y']){ $form->addError("error","Insert name or coordinates"); } if(isset($post['dname']) && $post['dname'] != "") { $id = $database->getVillageByName(stripslashes($post['dname'])); if (!isset($id)){ $form->addError("error","Village do not exist"); }else{ $coor = $database->getCoor($id); } } // Busqueda por coordenadas de pueblo // Confirmamos y buscamos las coordenadas por coordenadas de pueblo if(isset($post['x']) && isset($post['y']) && $post['x'] != "" && $post['y'] != "") { $coor = array('x'=>$post['x'], 'y'=>$post['y']); $id = $generator->getBaseID($coor['x'],$coor['y']); if (!$database->getVillageState($id)){ $form->addError("error","Coordinates do not exist"); } if ($session->tribe == 1){$Gtribe = "";}elseif ($session->tribe == 2){$Gtribe = "1";}elseif ($session->tribe == 3){$Gtribe = "2";}elseif ($session->tribe == 4){$Gtribe = "3";}elseif ($session->tribe == 5){$Gtribe = "4";} for($i=1; $i<10; $i++) { if(isset($post['t'.$i])) { if ($post['t'.$i] > $village->unitarray['u'.$Gtribe.$i]) { $form->addError("error","You can't send more units than you have"); break; } if($post['t'.$i]<0) { $form->addError("error","You can't send negative units."); break; } } } if ($post['t11'] > $village->unitarray['hero']) { $form->addError("error","You can't send more units than you have"); break; } if($post['t11']<0) { $form->addError("error","You can't send negative units."); break; } } if ($database->isVillageOases($id) == 0) { if($database->hasBeginnerProtection($id)==1) { $form->addError("error","Player is under beginners protection. You can't attack him"); } //check if banned: $villageOwner = $database->getVillageField($id,'owner'); $userAccess = $database->getUserField($villageOwner,'access',0); if($userAccess == '0'){ $form->addError("error","Player is Banned. You can't attack him"); //break; } //check if admin: $villageOwner = $database->getVillageField($id,'owner'); $userAccess = $database->getUserField($villageOwner,'access',0); if($userAccess == '9'){ $form->addError("error","Player is Admin. You can't attack him"); //break; } //check if attacking same village that units are in if($id == $village->wid){ $form->addError("error","You cant attack same village you are sending from."); //break; } // Procesamos el array con los errores dados en el formulario if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); }else{ // Debemos devolver un array con $post, que contiene todos los datos mas // otra variable que definira que el flag esta levantado y se va a enviar y el tipo de envio $villageName = $database->getVillageField($id,'name'); $speed= 300; $timetaken = $generator->procDistanceTime($coor,$village->coor,INCREASE_SPEED,1); array_push($post, "$id", "$villageName", "$villageOwner","$timetaken"); return $post; } }else{ if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); }else{ $villageName = "Unoccupied Oasis"; $speed= 300; $timetaken = $generator->procDistanceTime($coor,$village->coor,INCREASE_SPEED,1); array_push($post, "$id", "$villageName", "2","$timetaken"); return $post; } } } private function sendTroops($post) { global $form, $database, $village, $generator, $session; $data = $database->getA2b($post['timestamp_checksum'], $post['timestamp']); $Gtribe = ""; if ($session->tribe == '2'){ $Gtribe = "1"; } else if ($session->tribe == '3'){ $Gtribe = "2"; }else if ($session->tribe == '4'){ $Gtribe = "3"; }else if ($session->tribe == '5'){ $Gtribe = "4"; } for($i=1; $i<10; $i++){ if(isset($data['u'.$i])){ if ($data['u'.$i] > $village->unitarray['u'.$Gtribe.$i]) { $form->addError("error","You can't send more units than you have"); break; } if($data['u'.$i]<0) { $form->addError("error","You can't send negative units."); break; } } } if ($data['u11'] > $village->unitarray['hero']) { $form->addError("error","You can't send more units than you have"); break; } if($data['u11']<0) { $form->addError("error","You can't send negative units."); break; } if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); } else { if($session->tribe == 1){ $u = ""; } elseif($session->tribe == 2){ $u = "1"; } elseif($session->tribe == 3){ $u = "2"; }elseif($session->tribe == 4){ $u = "3"; }else {$u = "4"; } $database->modifyUnit( $village->wid, array($u."1",$u."2",$u."3",$u."4",$u."5",$u."6",$u."7",$u."8",$u."9",$u.$session->tribe."0","hero"), array($data['u1'],$data['u2'],$data['u3'],$data['u4'],$data['u5'],$data['u6'],$data['u7'],$data['u8'],$data['u9'],$data['u10'],$data['u11']), array(0,0,0,0,0,0,0,0,0,0,0) ); $query1 = mysql_query('SELECT * FROM `' . TB_PREFIX . 'vdata` WHERE `wref` = ' . mysql_escape_string($data['to_vid'])); $data1 = mysql_fetch_assoc($query1); $query2 = mysql_query('SELECT * FROM `' . TB_PREFIX . 'users` WHERE `id` = ' . $data1['owner']); $data2 = mysql_fetch_assoc($query2); $query11 = mysql_query('SELECT * FROM `' . TB_PREFIX . 'vdata` WHERE `wref` = ' . mysql_escape_string($village->wid)); $data11 = mysql_fetch_assoc($query11); $query21 = mysql_query('SELECT * FROM `' . TB_PREFIX . 'users` WHERE `id` = ' . $data11['owner']); $data21 = mysql_fetch_assoc($query21); $eigen = $database->getCoor($village->wid); $from = array('x'=>$eigen['x'], 'y'=>$eigen['y']); $ander = $database->getCoor($data['to_vid']); $to = array('x'=>$ander['x'], 'y'=>$ander['y']); $start = ($data21['tribe']-1)*10+1; $end = ($data21['tribe']*10); $speeds = array(); $scout = 1; //find slowest unit. for($i=1;$i<=10;$i++){ if (isset($data['u'.$i])){ if($data['u'.$i] != '' && $data['u'.$i] > 0){ if($unitarray) { reset($unitarray); } $unitarray = $GLOBALS["u".(($session->tribe-1)*10+$i)]; $speeds[] = $unitarray['speed']; } } } if (isset($data['u11'])) { if($data['u11'] != '' && $data['u11'] > 0){ $heroarray = $database->getHero($session->uid); $herodata = $GLOBALS["u".$heroarray[0]['unit']]; $speeds[] = $herodata['speed']; } } $artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,2,3,0)); $artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,2,1,1)); $artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,2,2,0)); if($artefact > 0){ $fastertroops = 3; }else if($artefact1 > 0){ $fastertroops = 2; }else if($artefact2 > 0){ $fastertroops = 1.5; }else{ $fastertroops = 1; } $time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops); $to_owner = $database->getVillageField($data['to_vid'],"owner"); $artefact_2 = count($database->getOwnUniqueArtefactInfo2($to_owner,7,3,0)); $artefact1_2 = count($database->getOwnUniqueArtefactInfo2($data['to_vid'],7,1,1)); $artefact2_2 = count($database->getOwnUniqueArtefactInfo2($to_owner,7,2,0)); if (isset($post['ctar1'])){if($artefact_2 > 0 or $artefact1_2 > 0 or $artefact2_2 > 0){$post['ctar1'] = 99;}else{$post['ctar1'] = $post['ctar1'];}}else{ $post['ctar1'] = 0;} if (isset($post['ctar2'])){if($artefact_2 > 0 or $artefact1_2 > 0 or $artefact2_2 > 0){$post['ctar2'] = 99;}else{$post['ctar2'] = $post['ctar2'];}}else{ $post['ctar2'] = 0;} if (isset($post['spy'])){$post['spy'] = $post['spy'];}else{ $post['spy'] = 0;} $abdata = $database->getABTech($village->wid); $reference = $database->addAttack(($village->wid),$data['u1'],$data['u2'],$data['u3'],$data['u4'],$data['u5'],$data['u6'],$data['u7'],$data['u8'],$data['u9'],$data['u10'],$data['u11'],$data['type'],$post['ctar1'],$post['ctar2'],$post['spy'],$abdata['b1'],$abdata['b2'],$abdata['b3'],$abdata['b4'],$abdata['b5'],$abdata['b6'],$abdata['b7'],$abdata['b8']); $checkexist = $database->checkVilExist($data['to_vid']); $checkoexist = $database->checkOasisExist($data['to_vid']); if($checkexist or $checkoexist){ $database->addMovement(3,$village->wid,$data['to_vid'],$reference,time(),($time+time())); } if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); } header("Location: build.php?id=39"); }} private function sendTroopsBack($post) { global $form, $database, $village, $generator, $session, $technology; $enforce=$database->getEnforceArray($post['ckey'],0); if(($enforce['from']==$village->wid) || ($enforce['vref']==$village->wid)){ $to = $database->getVillage($enforce['from']); $Gtribe = ""; if ($database->getUserField($to['owner'],'tribe',0) == '2'){ $Gtribe = "1"; } else if ($database->getUserField($to['owner'],'tribe',0) == '3'){ $Gtribe = "2"; } else if ($database->getUserField($to['owner'],'tribe',0) == '4'){ $Gtribe = "3"; }else if ($database->getUserField($to['owner'],'tribe',0) == '5'){ $Gtribe = "4"; } for($i=1; $i<10; $i++){ if(isset($post['t'.$i])){ if($i!=10){ if ($post['t'.$i] > $enforce['u'.$Gtribe.$i]) { $form->addError("error","You can't send more units than you have"); break; } if($post['t'.$i]<0) { $form->addError("error","You can't send negative units."); break; } } } else { $post['t'.$i.'']='0'; } } if(isset($post['t11'])){ if ($post['t11'] > $enforce['hero']) { $form->addError("error","You can't send more units than you have"); break; } if($post['t11']<0) { $form->addError("error","You can't send negative units."); break; } } else { $post['t11']='0'; } if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); } else { //change units $start = ($database->getUserField($to['owner'],'tribe',0)-1)*10+1; $end = ($database->getUserField($to['owner'],'tribe',0)*10); $j='1'; for($i=$start;$i<=$end;$i++){ $database->modifyEnforce($post['ckey'],$i,$post['t'.$j.''],0); $j++; } //get cord $from = $database->getVillage($enforce['from']); $fromcoor = $database->getCoor($enforce['from']); $tocoor = $database->getCoor($enforce['vref']); $fromCor = array('x'=>$tocoor['x'], 'y'=>$tocoor['y']); $toCor = array('x'=>$fromcoor['x'], 'y'=>$fromcoor['y']); $speeds = array(); //find slowest unit. for($i=1;$i<=10;$i++){ if (isset($post['t'.$i])){ if( $post['t'.$i] != '' && $post['t'.$i] > 0){ if($unitarray) { reset($unitarray); } $unitarray = $GLOBALS["u".(($session->tribe-1)*10+$i)]; $speeds[] = $unitarray['speed']; } else { $post['t'.$i.'']='0'; } } else { $post['t'.$i.'']='0'; } } if (isset($post['t11'])){ if( $post['t11'] != '' && $post['t11'] > 0){ $qh = "SELECT * FROM ".TB_PREFIX."hero WHERE uid = ".$from['owner'].""; $resulth = mysql_query($qh); $hero_f=mysql_fetch_array($resulth); $hero_unit=$hero_f['unit']; $speeds[] = $GLOBALS['u'.$hero_unit]['speed']; } else { $post['t11']='0'; } } else { $post['t11']='0'; } $artefact = count($database->getOwnUniqueArtefactInfo2($session->uid,2,3,0)); $artefact1 = count($database->getOwnUniqueArtefactInfo2($village->wid,2,1,1)); $artefact2 = count($database->getOwnUniqueArtefactInfo2($session->uid,2,2,0)); if($artefact > 0){ $fastertroops = 3; }else if($artefact1 > 0){ $fastertroops = 2; }else if($artefact2 > 0){ $fastertroops = 1.5; }else{ $fastertroops = 1; } $time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops); $reference = $database->addAttack($enforce['from'],$post['t1'],$post['t2'],$post['t3'],$post['t4'],$post['t5'],$post['t6'],$post['t7'],$post['t8'],$post['t9'],$post['t10'],$post['t11'],2,0,0,0,0); $database->addMovement(4,$village->wid,$enforce['from'],$reference,time(),($time+time())); $technology->checkReinf($post['ckey']); header("Location: build.php?id=39"); } } else { $form->addError("error","You cant change someones troops."); if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); } } } public function Settlers($post) { global $form, $database, $village, $session; if($session->access != BANNED){ $mode = CP; $total = count($database->getProfileVillages($session->uid)); $need_cps = ${'cp'.$mode}[$total]; $cps = $session->cp; $rallypoint = $database->getResourceLevel($village->wid); if($rallypoint['f39'] > 0){ if($cps >= $need_cps) { $unit = ($session->tribe*10); $database->modifyResource($village->wid,750,750,750,750,0); $database->modifyUnit($village->wid,array($unit),array(3),array(0)); $database->addMovement(5,$village->wid,$post['s'],0,time(),$post['timestamp']); header("Location: build.php?id=39"); if($form->returnErrors() > 0) { $_SESSION['errorarray'] = $form->getErrors(); $_SESSION['valuearray'] = $_POST; header("Location: a2b.php"); } } else { header("Location: build.php?id=39"); } }else{ header("Location: dorf1.php"); } }else{ header("Location: banned.php"); } } public function Hero($uid) { global $database; $heroarray = $database->getHero($uid); $herodata = $GLOBALS["h".$heroarray[0]['unit']]; $h_atk = $herodata['atk'] + 5 * floor($heroarray[0]['attack'] * $herodata['atkp'] / 5); $h_di = $herodata['di'] + 5 * floor($heroarray[0]['defence'] * $herodata['dip'] / 5); $h_dc = $herodata['dc'] + 5 * floor($heroarray[0]['defence'] * $herodata['dcp'] / 5); $h_ob = 1 + 0.002 * $heroarray[0]['attackbonus']; $h_db = 1 + 0.002 * $heroarray[0]['defencebonus']; return array('heroid'=>$heroarray[0]['heroid'],'unit'=>$heroarray[0]['unit'],'atk'=>$h_atk,'di'=>$h_di,'dc'=>$h_dc,'ob'=>$h_ob,'db'=>$h_db,'health'=>$heroarray[0]['health']); } }; $units = new Units; ?>