The cranny is used to hide some of your resources when the village is attacked. These resources cannot be stolen.
| Currently hidden units per resource: | tribe == 1) { ?>resarray['f'.$id]]['attri']; ?> units | tribe == 2) { ?>resarray['f'.$id]]['attri']; ?> units | tribe == 3) { ?>resarray['f'.$id]]['attri']*2; ?> units | tribe == 4) { ?>resarray['f'.$id]]['attri']; ?> units | tribe == 5) { ?>resarray['f'.$id]]['attri']; ?> units |
|---|---|---|---|---|---|
| Hidden units per resource at level resarray['f'.$id]+1; ?>: | tribe == 1) { ?>resarray['f'.$id]+1]['attri']; ?> units | tribe == 2) { ?>resarray['f'.$id]+1]['attri']; ?> units | tribe == 3) { ?>resarray['f'.$id]+1]['attri']*2; ?> units | tribe == 4) { ?>resarray['f'.$id]+1]['attri']; ?> units | tribe == 5) { ?>resarray['f'.$id]+1]['attri']; ?> units |