gold > 2){ ?>

resarray['f'.$id]; ?>

. 3Gold

getResourceLevel($village->wid); if($wwvillage['f99t']!=40){ ?>
Lumber awood); ?> Clay aclay); ?> Iron airon); ?> Crop acrop); ?> awood+$village->acrop+$village->airon+$village->aclay); ?>
/> /> /> />
awood); ?> aclay); ?> airon); ?> acrop); ?> awood+$village->acrop+$village->airon+$village->aclay)-($_GET['r1']+$_GET['r2']+$_GET['r3']+$_GET['r4']); } else { echo floor($village->awood+$village->acrop+$village->airon+$village->aclay); } ?>

userinfo['gold'] >= 3) { ?>) (: Gold3)".TRADE_RESOURCES.") (".COSTS.": Gold3)"; }?>