package admin // * +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ // * Copyright 2023 The Geek-AI Authors. All rights reserved. // * Use of this source code is governed by a Apache-2.0 license // * that can be found in the LICENSE file. // * @Author yangjian102621@163.com // * +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ import ( "geekai/core" "geekai/core/types" "geekai/handler" "geekai/service" "geekai/service/sd" "geekai/store" "geekai/store/model" "geekai/utils" "geekai/utils/resp" "github.com/gin-gonic/gin" "github.com/shirou/gopsutil/host" "gorm.io/gorm" ) type ConfigHandler struct { handler.BaseHandler levelDB *store.LevelDB licenseService *service.LicenseService sdServicePool *sd.ServicePool } func NewConfigHandler(app *core.AppServer, db *gorm.DB, levelDB *store.LevelDB, licenseService *service.LicenseService, sdPool *sd.ServicePool) *ConfigHandler { return &ConfigHandler{ BaseHandler: handler.BaseHandler{App: app, DB: db}, levelDB: levelDB, sdServicePool: sdPool, licenseService: licenseService, } } func (h *ConfigHandler) Update(c *gin.Context) { var data struct { Key string `json:"key"` Config struct { types.SystemConfig Content string `json:"content,omitempty"` Updated bool `json:"updated,omitempty"` } `json:"config"` ConfigBak types.SystemConfig `json:"config_bak,omitempty"` } if err := c.ShouldBindJSON(&data); err != nil { resp.ERROR(c, types.InvalidArgs) return } // ONLY authorized user can change the copyright if (data.Key == "system" && data.Config.Copyright != data.ConfigBak.Copyright) && !h.licenseService.GetLicense().Configs.DeCopy { resp.ERROR(c, "您无权修改版权信息,请先联系作者获取授权") return } value := utils.JsonEncode(&data.Config) config := model.Config{Key: data.Key, Config: value} res := h.DB.FirstOrCreate(&config, model.Config{Key: data.Key}) if res.Error != nil { resp.ERROR(c, res.Error.Error()) return } if config.Id > 0 { config.Config = value res := h.DB.Updates(&config) if res.Error != nil { resp.ERROR(c, res.Error.Error()) return } // update config cache for AppServer var cfg model.Config h.DB.Where("marker", data.Key).First(&cfg) var err error if data.Key == "system" { err = utils.JsonDecode(cfg.Config, &h.App.SysConfig) } if err != nil { resp.ERROR(c, "Failed to update config cache: "+err.Error()) return } logger.Infof("Update AppServer's config successfully: %v", config.Config) } resp.SUCCESS(c, config) } // Get 获取指定的系统配置 func (h *ConfigHandler) Get(c *gin.Context) { key := c.Query("key") var config model.Config res := h.DB.Where("marker", key).First(&config) if res.Error != nil { resp.ERROR(c, res.Error.Error()) return } var value map[string]interface{} err := utils.JsonDecode(config.Config, &value) if err != nil { resp.ERROR(c, err.Error()) return } resp.SUCCESS(c, value) } // Active 激活系统 func (h *ConfigHandler) Active(c *gin.Context) { var data struct { License string `json:"license"` } if err := c.ShouldBindJSON(&data); err != nil { resp.ERROR(c, types.InvalidArgs) return } info, err := host.Info() if err != nil { resp.ERROR(c, err.Error()) return } err = h.licenseService.ActiveLicense(data.License, info.HostID) if err != nil { resp.ERROR(c, err.Error()) return } resp.SUCCESS(c, info.HostID) } // GetLicense 获取 License 信息 func (h *ConfigHandler) GetLicense(c *gin.Context) { license := h.licenseService.GetLicense() resp.SUCCESS(c, license) }