fix: DB connection is global and tries 2 tested ways to connect

Some installations seem to support localhost:port for 1st parameter of
mysqli_connect(), others will only support the official parameters with
port towards the end. This fix tries them both - first the official one,
then the localhost:port one.

Also, there were a lot of mysqli_connect()'s inside Admin mods. These
now also use the central Database class.
This commit is contained in:
Martin Ambrus
2017-11-20 01:09:49 +01:00
parent c27b397016
commit 0984c7ef34
50 changed files with 482 additions and 187 deletions
+14 -5
View File
@@ -2,12 +2,21 @@
$count="0";
include_once("GameEngine/Config.php");
$connection = mysqli_connect(SQL_SERVER, SQL_USER, SQL_PASS) or die(mysqli_error($database->dblink));
mysqli_select_db(SQL_DB, $connection) or die(mysqli_error($database->dblink));
// go max 5 levels up - we don't have folders that go deeper than that
$autoprefix = '';
for ($i = 0; $i < 5; $i++) {
$autoprefix = str_repeat('../', $i);
if (file_exists($autoprefix.'autoloader.php')) {
// we have our path, let's leave
break;
}
}
$q = "SELECT Count(*) as Total FROM ".TB_PREFIX."movement where endtime < ".time()." and proc = 0";
$result = mysqli_fetch_array(mysqli_query($GLOBALS["link"], $q, $connection), MYSQLI_ASSOC);
$count=$result['Total'];
include_once($autoprefix."GameEngine/Database.php");
$q = "SELECT Count(*) as Total FROM ".TB_PREFIX."movement where endtime < ".time()." and proc = 0";
$result = mysqli_fetch_array(mysqli_query($GLOBALS["link"], $q), MYSQLI_ASSOC);
$count=$result['Total'];
?>