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return buildings to T3 buildings and fix scout in oasis with bats (as I know bats are not spys...)
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@@ -142,7 +142,7 @@ class Battle {
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$scout = 1;
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for($i=$start;$i<=($start+9);$i++) {
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if($i == 4 || $i == 14 || $i == 23 || $i == 34 || $i == 44)
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if($i == 4 || $i == 14 || $i == 23 || $i == 44)
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{}
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else{
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if($attacker['u'.$i]>0) {
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@@ -275,7 +275,7 @@ class Battle {
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if($type == 1)
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{
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for($y=4;$y<=44;$y++) {
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if($y == 4 || $y == 14 || $y == 23 || $y == 34 || $y == 44)
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if($y == 4 || $y == 14 || $y == 23 || $y == 44)
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{
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global ${'u'.$y};
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if($y >= $start && $y <= ($end-2) && $def_ab['b'.$abcount] > 0) {
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