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https://github.com/Shadowss/TravianZ.git
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fix duplicates when found new village + show returning scouts on rally point
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@@ -13,13 +13,14 @@
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</div>
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<?php
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$units_type = $database->getMovement("34",$village->wid,1);
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$settlers = $database->getMovement("7",$village->wid,1);
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$units_incoming = count($units_type);
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$settlers_incoming = count($settlers);
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for($i=0;$i<$units_incoming;$i++){
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if($units_type[$i]['attack_type'] == 1)
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if($units_type[$i]['attack_type'] == 1 && $units_type[$i]['sort_type'] == 3)
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$units_incoming -= 1;
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}
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if($units_incoming >= 1){
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if($units_incoming > 0 or $settlers_incoming > 0){
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?>
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<h4>Incoming troops (<?php echo $units_incoming; ?>)</h4>
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<?php include("16_incomming.tpl");
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@@ -276,7 +276,66 @@ if($units[$y]['from'] != 0){
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<?php
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}
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}
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}
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?>
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$settlers = $database->getMovement("7",$village->wid,1);
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$total_for3 = count($settlers);
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for($x=0;$x < $total_for3;$x++){
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$timer = $x+1;
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$to = $database->getMInfo($settlers[$x]['to']);
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?>
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<table class="troop_details" cellpadding="1" cellspacing="1">
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<thead>
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<tr>
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<td class="role"><a href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
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<td colspan="10"><a href="karte.php?d=<?php echo $to['wref']."&c=".$generator->getMapCheck($to['wref']); ?>"><?php echo "Returning to ".$to['name']; ?></a></td>
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</tr>
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</thead>
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<tbody class="units">
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<?php
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$tribe = $session->tribe;
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$start = ($tribe-1)*10+1;
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$end = ($tribe*10);
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echo "<tr><th> </th>";
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for($i=$start;$i<=($end);$i++) {
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echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
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}
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?>
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</tr>
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<tr><th>Troops</th>
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<?php
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for($z=1;$z<=9;$z++) {
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$settlers[$x]['t'.$z]=0;
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}
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$settlers[$x]['t10']=3;
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for($i=1;$i<11;$i++) {
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if($settlers[$x]['t'.$i] == 0) {
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echo "<td class=\"none\">0</td>";
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}
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else {
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echo "<td>";
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echo $settlers[$x]['t'.$i]."</td>";
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}
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}
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?>
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</tr>
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<tbody class="infos">
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<tr>
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<th>Arrival</th>
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<td colspan="10">
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<?php
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echo "<div class=\"in small\"><span id=timer".$timer.">".$generator->getTimeFormat($settlers[$x]['endtime']-time())."</span> h</div>";
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$datetime = $generator->procMtime($settlers[$x]['endtime']);
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echo "<div class=\"at small\">";
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if($datetime[0] != "today") {
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echo "on ".$datetime[0]." ";
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}
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echo "at ".$datetime[1]."</div>";
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?>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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<?php } ?>
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@@ -97,7 +97,7 @@ $timer += 1;
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<thead>
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<tr>
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<td class="role"><a href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
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<td colspan="10"><a href="karte.php?d=<?php echo $settlers[$y]['to']."&c=".$generator->getMapCheck($settlers[$y]['to']); ?>">Found new village.</a></td>
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<td colspan="10"><a href="karte.php?d=<?php echo $settlers[$y]['to']."&c=".$generator->getMapCheck($settlers[$y]['to']); ?>">Found new village</a></td>
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</tr>
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</thead>
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<tbody class="units">
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@@ -113,15 +113,18 @@ $timer += 1;
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</tr>
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<tr><th>Troops</th>
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<?php
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for($x=1;$x<=9;$x++) {
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$units[$y]['t'.$x]=0;
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}
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$units[$y]['t10']=3;
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for($i=1;$i<=10;$i++) {
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if($units[$y]['t'.$i] == 0) {
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echo "<td class=\"none\">";
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echo "<td class=\"none\">0</td>";
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}
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else {
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echo "<td>";
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}
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echo $units[$y]['t'.$i]."</td>";
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}
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}
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?>
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</tr></tbody>
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