fixes by songeriux + minor changes

This commit is contained in:
unknown
2012-06-08 17:04:17 +03:00
parent 8e68cf71bd
commit 16313402e6
10 changed files with 162 additions and 244 deletions
+8 -3
View File
@@ -3,7 +3,7 @@
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename Account.php ##
## Developed by: Dzoki ##
## Developed by: Songer & Dzoki ##
## License: TravianX Project ##
## Copyright: TravianX (c) 2010-2011. All rights reserved. ##
## ##
@@ -57,7 +57,9 @@ class Account {
}
else if($database->checkExist_activate($_POST['name'],0)) {
$form->addError("name",USRNM_TAKEN);
}
} elseif(preg_replace("/[a-zA-Z0-9_-]/","",$_POST['name'])){
$form->addError("name","Unusable simbols. Allowed text format: a-z, A-Z, 0-9 and _ -");
}
}
if(!isset($_POST['pw']) || $_POST['pw'] == "") {
@@ -69,7 +71,10 @@ class Account {
}
else if($_POST['pw'] == $_POST['name']) {
$form->addError("pw",PW_INSECURE);
}
} elseif(preg_replace("/[a-zA-Z0-9]/","",$_POST['pw'])){
$form->addError("name","Unusable simbols. Allowed text format: a-z, A-Z, 0-9");
}
}
if(!isset($_POST['email'])) {
$form->addError("email",EMAIL_EMPTY);
+115 -187
View File
@@ -243,7 +243,7 @@ class Automation {
}
}
if(file_exists("GameEngine/Prevention/loyalty.txt")) {
@unlink("GameEngine/Prevention/loyalty.txt");
unlink("GameEngine/Prevention/loyalty.txt");
}
}
@@ -308,8 +308,8 @@ class Automation {
private function clearDeleting() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/cleardeleting.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/cleardeleting.txt", 'w');
fclose($ourFileHandle);
$needDelete = $database->getNeedDelete();
if(count($needDelete) > 0) {
foreach($needDelete as $need) {
@@ -351,7 +351,7 @@ class Automation {
}
}
if(file_exists("GameEngine/Prevention/cleardeleting.txt")) {
@unlink("GameEngine/Prevention/cleardeleting.txt");
unlink("GameEngine/Prevention/cleardeleting.txt");
}
}
@@ -423,14 +423,14 @@ class Automation {
private function culturePoints() {
global $database,$session;
$time = time()-600;
$time = time()-600; // 10minutes
$array = array();
$q = "SELECT id, lastupdate FROM ".TB_PREFIX."users WHERE lastupdate < $time";
$array = $database->query_return($q);
foreach($array as $indi) {
if($indi['lastupdate'] <= $time && $indi['lastupdate'] > 0){
$cp = $database->getVSumField($indi['id'], 'cp') * (time()-$indi['lastupdate'])/86400;
$cp = $database->getVSumField($indi['id'], 'cp') * (time()-$indi['lastupdate'])/86400; // 24 hours
$newupdate = time();
$q = "UPDATE ".TB_PREFIX."users set cp = cp + $cp, lastupdate = $newupdate where id = '".$indi['id']."'";
@@ -438,7 +438,7 @@ class Automation {
}
}
if(file_exists("GameEngine/Prevention/culturepoints.txt")) {
@unlink("GameEngine/Prevention/culturepoints.txt");
unlink("GameEngine/Prevention/culturepoints.txt");
}
}
@@ -522,7 +522,7 @@ class Automation {
}
}
if(file_exists("GameEngine/Prevention/build.txt")) {
@unlink("GameEngine/Prevention/build.txt");
unlink("GameEngine/Prevention/build.txt");
}
}
@@ -703,8 +703,8 @@ class Automation {
private function marketComplete() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/market.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/market.txt", 'w');
fclose($ourFileHandle);
$time = time();
$q = "SELECT * FROM ".TB_PREFIX."movement, ".TB_PREFIX."send where ".TB_PREFIX."movement.ref = ".TB_PREFIX."send.id and ".TB_PREFIX."movement.proc = 0 and sort_type = 0 and endtime < $time";
$dataarray = $database->query_return($q);
@@ -740,7 +740,7 @@ class Automation {
}
}
if(file_exists("GameEngine/Prevention/market.txt")) {
@unlink("GameEngine/Prevention/market.txt");
unlink("GameEngine/Prevention/market.txt");
}
}
@@ -780,8 +780,8 @@ class Automation {
private function sendunitsComplete() {
global $bid23,$bid34,$database,$battle,$village,$technology,$logging;
$ourFileHandle = @fopen("GameEngine/Prevention/sendunits.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/sendunits.txt", 'w');
fclose($ourFileHandle);
$time = time();
$q = "SELECT * FROM ".TB_PREFIX."movement, ".TB_PREFIX."attacks where ".TB_PREFIX."movement.ref = ".TB_PREFIX."attacks.id and ".TB_PREFIX."movement.proc = '0' and ".TB_PREFIX."movement.sort_type = '3' and ".TB_PREFIX."attacks.attack_type != '2' and endtime < $time ORDER BY endtime ASC";
$dataarray = $database->query_return($q);
@@ -809,24 +809,6 @@ class Automation {
$toF = $database->getVillage($data['to']);
$fromF = $database->getVillage($data['from']);
/*--------------------------------
// Battle part
--------------------------------*/
//get defence units
/* $q = "SELECT * FROM ".TB_PREFIX."units WHERE vref='".$data['to']."'";
$unitlist = $database->query_return($q);
$Defender = array();
$start = ($targettribe == 1)? 1 : (($targettribe == 2)? 11: 21);
$end = ($targettribe == 1)? 10 : (($targettribe == 2)? 20: 30);
for($i=$start;$i<=$end;$i++) {
if($unitlist)
$Defender['u'.$i] = $unitlist[0]['u'.$i];
else
$Defender['u'.$i] = '';
}*/
//get defence units
$Defender = array(); $rom = $ger = $gal = $nat = $natar = 0;
$Defender = $database->getUnit($data['to']);
@@ -961,50 +943,6 @@ class Automation {
}
}
//choose a building to attack
/* if($catp > 0 and $type=='3'){
if($toF['pop']>'1'){
for ($i=1; $i<2; $i++){
//$rand=rand(1,39);
$basearray = $database->getMInfo($data['to']);
$resarray = $database->getResourceLevel($basearray['wref']);
if($data['ctar1'] == 0){
$rand = 0;
for($j=19;$j<=40;$j++) {
if($resarray['f'.$j.'t'] != 0 ) {
$rand = $j;
}
}
}else{
//$resarray = $database->getResourceLevel($data['to']);
$rand = 0;
for($j=19;$j<=40;$j++) {
if($resarray['f'.$j.'t'] == $data['ctar1']) {
$rand = $j;
}
}
}
if ($rand == 0){
for($j=19;$j<=40;$j++) {
if($resarray['f'.$j.'t'] != 0 ) {
$rand = $j;
}
}
}
//$rand=$data['ctar1'];
if ($database->getFieldLevel($basearray['wref'],$rand)!='0'){
$tblevel = $database->getFieldLevel($basearray['wref'],$rand);
$tbgid = $database->getFieldLevel($basearray['wref'],"".$rand."t");
$tbid = $rand;
$i="4";
} else { $i--; }
}
} else { $empty='1'; }
} else { $tblevel = '0'; }
$stonemason = "1"; */
$tblevel = '1';
$stonemason = "1";
@@ -1031,6 +969,7 @@ class Automation {
$Defender = array(); $rom = $ger = $gal = $nat = $natar = 0;
$Defender = $database->getUnit($data['to']);
$enforcementarray = $database->getEnforceVillage($data['to'],0);
if(count($enforcementarray) > 0) {
foreach($enforcementarray as $enforce) {
for($i=1;$i<=50;$i++) {
@@ -1175,11 +1114,19 @@ class Automation {
$unitssend_deff[4] = '?,?,?,?,?,?,?,?,?,?,';
$unitssend_deff[5] = '?,?,?,?,?,?,?,?,?,?,';
//how many troops died? for battleraport
#################################################
################FIXED BY SONGER################
#################################################
for($i=1;$i<=11;$i++){
if($battlepart['casualties_attacker'][$i] <= 0) { ${dead.$i} = 0; }elseif($battlepart['casualties_attacker'][$i] > $data['t'.$i]){
${dead.$i}=$data['t'.$i];
}else { ${dead.$i} = $battlepart['casualties_attacker'][$i]; }
}
#################################################
$heroAttackDead=$dead11;
//kill own defence
$q = "SELECT * FROM ".TB_PREFIX."units WHERE vref='".$data['to']."'";
@@ -1280,18 +1227,7 @@ class Automation {
$totaldead_alldef = $totaldead_alldef[1]+$totaldead_alldef[2]+$totaldead_alldef[3]+$totaldead_alldef[4]+$totaldead_alldef[5]+$deadhero;
$totalattackdead += $totaldead_alldef;
/*
if($battlepart['casualties_defender'][1] == 0) { $dead11 = 0; } else { $dead11 = $battlepart['casualties_defender'][1]; }
if($battlepart['casualties_defender'][2] == 0) { $dead12 = 0; } else { $dead12 = $battlepart['casualties_defender'][2]; }
if($battlepart['casualties_defender'][3] == 0) { $dead13 = 0; } else { $dead13 = $battlepart['casualties_defender'][3]; }
if($battlepart['casualties_defender'][4] == 0) { $dead14 = 0; } else { $dead14 = $battlepart['casualties_defender'][4]; }
if($battlepart['casualties_defender'][5] == 0) { $dead15 = 0; } else { $dead15 = $battlepart['casualties_defender'][5]; }
if($battlepart['casualties_defender'][6] == 0) { $dead16 = 0; } else { $dead16 = $battlepart['casualties_defender'][6]; }
if($battlepart['casualties_defender'][7] == 0) { $dead17 = 0; } else { $dead17 = $battlepart['casualties_defender'][7]; }
if($battlepart['casualties_defender'][8] == 0) { $dead18 = 0; } else { $dead18 = $battlepart['casualties_defender'][8]; }
if($battlepart['casualties_defender'][9] == 0) { $dead19 = 0; } else { $dead19 = $battlepart['casualties_defender'][9]; }
if($battlepart['casualties_defender'][10] == 0) { $dead20 = 0; } else { $dead20 = $battlepart['casualties_defender'][10]; }
*/
// Set units returning from attack
$database->modifyAttack($data['ref'],1,$dead1);
@@ -2369,57 +2305,71 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$database->addNotice($from['owner'],$to['wref'],$ownally,22,''.addslashes($from['name']).' attacks '.addslashes($to['name']).'',$data2,time());
$database->addNotice($to['owner'],$to['wref'],$targetally,22,''.addslashes($from['name']).' attacks '.addslashes($to['name']).'',$data2,time());
}
unset($Attacker);
unset($Defender);
unset($enforce);
unset($unitssend_att);
unset($unitssend_def);
unset($battlepart);
unset($unitsdead_def);
unset($dead);
unset($steal);
unset($from);
unset($data);
unset($data2);
unset($to);
unset($artifact);
unset($artifactBig);
unset($canclaim);
unset($data_fail);
unset($owntribe);
unset($unitsdead_att);
unset($herosend_def);
unset($deadhero);
unset($heroxp);
unset($AttackerID);
unset($DefenderID);
unset($totalsend_alldef);
unset($totaldead_att);
unset($totaldead_def);
unset($unitsdead_att_check);
unset($totalattackdead);
unset($Defender1);
unset($enforce1);
unset($defheroowner);
unset($enforceowner);
unset($defheroxp);
unset($reinfheroxp);
unset($AttackerWref);
unset($DefenderWref);
unset($troopsdead1);
unset($troopsdead2);
unset($troopsdead3);
unset($troopsdead4);
unset($troopsdead5);
unset($troopsdead6);
unset($troopsdead7);
unset($troopsdead8);
unset($troopsdead9);
unset($troopsdead10);
unset($troopsdead11);
#################################################
################FIXED BY SONGER################
#################################################
################################################################################
##############ISUE: Lag, fixed3####################################################
#### PHP.NET manual: unset() destroy more than one variable unset($foo1, $foo2, $foo3);######
################################################################################
unset(
$Attacker
,$Defender
,$enforce
,$unitssend_att
,$unitssend_def
,$battlepart
,$unitsdead_def
,$dead
,$steal
,$from
,$data
,$data2
,$to
,$artifact
,$artifactBig
,$canclaim
,$data_fail
,$owntribe
,$unitsdead_att
,$herosend_def
,$deadhero
,$heroxp
,$AttackerID
,$DefenderID
,$totalsend_alldef
,$totaldead_att
,$totaldead_def
,$unitsdead_att_check
,$totalattackdead
,$Defender1
,$enforce1
,$defheroowner
,$enforceowner
,$defheroxp
,$reinfheroxp
,$AttackerWref
,$DefenderWref
,$troopsdead1
,$troopsdead2
,$troopsdead3
,$troopsdead4
,$troopsdead5
,$troopsdead6
,$troopsdead7
,$troopsdead8
,$troopsdead9
,$troopsdead10
,$troopsdead11);
#################################################
}
if(file_exists("GameEngine/Prevention/sendunits.txt")) {
@unlink("GameEngine/Prevention/sendunits.txt");
unlink("GameEngine/Prevention/sendunits.txt");
}
}
@@ -2542,8 +2492,8 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
private function sendreinfunitsComplete() {
global $bid23,$database,$battle;
$time = time();
$ourFileHandle = @fopen("GameEngine/Prevention/sendreinfunits.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/sendreinfunits.txt", 'w');
fclose($ourFileHandle);
$q = "SELECT * FROM ".TB_PREFIX."movement, ".TB_PREFIX."attacks where ".TB_PREFIX."movement.ref = ".TB_PREFIX."attacks.id and ".TB_PREFIX."movement.proc = '0' and ".TB_PREFIX."movement.sort_type = '3' and ".TB_PREFIX."attacks.attack_type = '2' and endtime < $time";
$dataarray = $database->query_return($q);
foreach($dataarray as $data) {
@@ -2606,14 +2556,14 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
if(file_exists("GameEngine/Prevention/sendreinfunits.txt")) {
@unlink("GameEngine/Prevention/sendreinfunits.txt");
unlink("GameEngine/Prevention/sendreinfunits.txt");
}
}
private function returnunitsComplete() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/returnunits.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/returnunits.txt", 'w');
fclose($ourFileHandle);
$time = time();
$q = "SELECT * FROM ".TB_PREFIX."movement, ".TB_PREFIX."attacks where ".TB_PREFIX."movement.ref = ".TB_PREFIX."attacks.id and ".TB_PREFIX."movement.proc = '0' and ".TB_PREFIX."movement.sort_type = '4' and endtime < $time";
$dataarray = $database->query_return($q);
@@ -2653,14 +2603,14 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
if(file_exists("GameEngine/Prevention/returnunits.txt")) {
@unlink("GameEngine/Prevention/returnunits.txt");
unlink("GameEngine/Prevention/returnunits.txt");
}
}
private function sendSettlersComplete() {
global $database, $building;
$ourFileHandle = @fopen("GameEngine/Prevention/settlers.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/settlers.txt", 'w');
fclose($ourFileHandle);
$time = time();
$q = "SELECT * FROM ".TB_PREFIX."movement where proc = 0 and sort_type = 5 and endtime < $time";
$dataarray = $database->query_return($q);
@@ -2701,14 +2651,14 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
if(file_exists("GameEngine/Prevention/settlers.txt")) {
@unlink("GameEngine/Prevention/settlers.txt");
unlink("GameEngine/Prevention/settlers.txt");
}
}
private function researchComplete() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/research.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/research.txt", 'w');
fclose($ourFileHandle);
$time = time();
$q = "SELECT * FROM ".TB_PREFIX."research where timestamp < $time";
$dataarray = $database->query_return($q);
@@ -2728,7 +2678,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$database->query($q);
}
if(file_exists("GameEngine/Prevention/research.txt")) {
@unlink("GameEngine/Prevention/research.txt");
unlink("GameEngine/Prevention/research.txt");
}
}
@@ -2762,20 +2712,6 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$this->bountyocounter = $this->bountysortOasis();
$this->bountypop = $this->bountyinfoarray['pop'];
//$unitarray = $database->getUnit($bountywid);
//if(count($unitarray) > 0) {
// for($i=1;$i<=50;$i++) {
// $this->bountyunitall['u'.$i] = $unitarray['u'.$i];
// }
//}
//$enforcearray = $database->getEnforceVillage($bountywid,0);
//if(count($enforcearray) > 0) {
// foreach($enforcearray as $enforce) {
// for($i=1;$i<=50;$i++) {
// $this->bountyunitall['u'.$i] += $enforce['u'.$i];
// }
// }
//}
}
private function bountysortOasis() {
@@ -2944,7 +2880,6 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
if($this->bountyocounter[0] != 0) {
$wood += $wood*0.25*$this->bountyocounter[0];
}
// $wood += $wood*$this->bountyocounter[0]*0.25;
$wood *= SPEED;
return round($wood);
}
@@ -2995,7 +2930,6 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
if($this->bountyocounter[1] != 0) {
$clay += $clay*0.25*$this->bountyocounter[1];
}
// $clay += $clay*$this->bountyocounter[1]*0.25;
$clay *= SPEED;
return round($clay);
}
@@ -3019,7 +2953,6 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
if($this->bountyocounter[2] != 0) {
$iron += $iron*0.25*$this->bountyocounter[2];
}
// $iron += $iron*$this->bountyocounter[2]*0.25;
$iron *= SPEED;
return round($iron);
}
@@ -3049,16 +2982,14 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
if($this->bountyocounter[3] != 0) {
$crop += $crop*0.25*$this->bountyocounter[3];
}
// $crop += $crop*$this->bountyocounter[3]*0.25;
$crop *= SPEED;
return round($crop);
}
private function trainingComplete() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/training.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/training.txt", 'w');
fclose($ourFileHandle);
$trainlist = $database->getTrainingList();
if(count($trainlist) > 0) {
foreach($trainlist as $train) {
@@ -3088,7 +3019,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
if(file_exists("GameEngine/Prevention/training.txt")) {
@unlink("GameEngine/Prevention/training.txt");
unlink("GameEngine/Prevention/training.txt");
}
}
@@ -3161,11 +3092,12 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
else {
for($i=0;$i<=$element-1;$i++) {
/*for($i=0;$i<=$element-1;$i++) {
//if($resarray['f'.$keyholder[$i]] != $this->getsort_typeMaxLevel($tid)) {
// $target = $i;
//}
}
*/
}
}
else if($element == 1) {
@@ -3184,8 +3116,8 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
private function celebrationComplete() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/celebration.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/celebration.txt", 'w');
fclose($ourFileHandle);
$varray = $database->getCel();
foreach($varray as $vil){
@@ -3197,14 +3129,14 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$database->setCelCp($user,$cp);
}
if(file_exists("GameEngine/Prevention/celebration.txt")) {
@unlink("GameEngine/Prevention/celebration.txt");
unlink("GameEngine/Prevention/celebration.txt");
}
}
private function demolitionComplete() {
global $building,$database;
$ourFileHandle = @fopen("GameEngine/Prevention/demolition.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/demolition.txt", 'w');
fclose($ourFileHandle);
$varray = $database->getDemolition();
foreach($varray as $vil) {
@@ -3233,7 +3165,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
if(file_exists("GameEngine/Prevention/demolition.txt")) {
@unlink("GameEngine/Prevention/demolition.txt");
unlink("GameEngine/Prevention/demolition.txt");
}
}
@@ -3260,13 +3192,13 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
}
if(file_exists("GameEngine/Prevention/updatehero.txt")) {
@unlink("GameEngine/Prevention/updatehero.txt");
unlink("GameEngine/Prevention/updatehero.txt");
}
}
// by SlimShady95, aka Manuel Mannhardt < manuel_mannhardt@web.de >
// by SlimShady95, aka Manuel Mannhardt < manuel_mannhardt@web.de > UPDATED FROM songeriux < haroldas.snei@gmail.com >
private function updateStore() {
global $bid10, $bid38, $bid11, $bid39;
@@ -3413,8 +3345,8 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
private function starvation() {
global $database;
$ourFileHandle = @fopen("GameEngine/Prevention/starvation.txt", 'w');
@fclose($ourFileHandle);
$ourFileHandle = fopen("GameEngine/Prevention/starvation.txt", 'w');
fclose($ourFileHandle);
$starvcost = array(
'1'=>30,
@@ -3609,15 +3541,11 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$database->setVillageField($starv['wref'], 'crop', $newcrop);
}
}
unset ($starv);
unset ($unitarray);
unset ($enforcearray);
unset ($enforce);
unset ($starvarray);
unset ($starv,$unitarray,$enforcearray,$enforce,$starvarray);
}
if(file_exists("GameEngine/Prevention/starvation.txt")) {
@unlink("GameEngine/Prevention/starvation.txt");
unlink("GameEngine/Prevention/starvation.txt");
}
}
+5 -33
View File
@@ -533,20 +533,14 @@ class Battle {
$total_att_units = count($units['Att_unit']);
$start = intval(($att_tribe-1)*10+1);
$end = intval(($att_tribe*10));
//exit($start."|".$end."|".$att_tribe);
//$y=1;
for($i=$start;$i <= $end;$i++)
{
$y = $i-(($att_tribe-1)*10);
//exit(intval("$y"));
$result['casualties_attacker'][$y] = round($result[1]*$units['Att_unit'][$i]);
//$y++;
//exit($result['casualties_attacker'][$y]);
}
//$result['casualties_attacker']['11'] = 0;
//exit($result['casualties_attacker']['2']);
//$_hero=11;
if ($units['Att_unit']['hero']>0)
{
@@ -568,18 +562,9 @@ class Battle {
mysql_query("update " . TB_PREFIX . "hero set `health`=`health`-".$damage_health." where `heroid`='".$hero_id."'");
}
}
unset($_result);
unset($fdb);
unset($hero_id);
unset($hero_health);
unset($damage_health);
unset($_result,$fdb,$hero_id,$hero_health,$damage_health);
//exit($result['casualties_attacker']['11']);
//$result['casualties_attacker'][11] = round($result[1]*$units['Att_unit']['hero']);
//$result['casualties_defender']['11'] = 0;
//exit($result['casualties_defender']['2']);
//$_hero=11;
if ($units['Def_unit']['hero']>0)
{
@@ -588,7 +573,6 @@ class Battle {
$hero_id=$fdb['heroid'];
$hero_health=$fdb['health'];
$damage_health=round(100*$result[2]);
//exit($damage_health."|".$hero_health."|".$defhero['heroid']);
if ($hero_health<=$damage_health or $damage_health>90)
{
//hero die
@@ -601,11 +585,7 @@ class Battle {
$result['deadherodef'] = 0;
mysql_query("update " . TB_PREFIX . "hero set `health`=`health`-".$damage_health." where `heroid`='".$hero_id."'");
}
unset($_result);
unset($fdb);
unset($hero_id);
unset($hero_health);
unset($damage_health);
unset($_result,$fdb,$hero_id,$hero_health,$damage_health);
$DefendersAll = $database->getEnforceVillage($DefenderWref,0);
if(!empty($DefendersAll)){
@@ -619,7 +599,6 @@ class Battle {
$hero_id=$fdb['heroid'];
$hero_health=$fdb['health'];
$damage_health=round(100*$result[2]);
//exit($damage_health."|".$hero_health."|".$defhero['heroid']);
if ($hero_health<=$damage_health or $damage_health>90)
{
//hero die
@@ -637,14 +616,7 @@ class Battle {
}
}
unset($_result);
unset($fdb);
unset($hero_id);
unset($hero_health);
unset($damage_health);
//exit($result['casualties_defender']['11']);
//$result['casualties_defender'][11] = round($result[1]*$units['Def_unit']['hero']);
unset($_result,$fdb,$hero_id,$hero_health,$damage_health);
// Work out bounty
+3 -3
View File
@@ -268,9 +268,9 @@ define("CHOOSE","Please choose a server.");
define("STARTED"," The server started ". round((time()-COMMENCE)/86400) ." days ago.");
//ANMELDEN.php
define("NICKNAME","Nickname");
define("NICKNAME","Nickname [a-z, A-Z, 0-9 , _, -]");
define("EMAIL","Email");
define("PASSWORD","Password");
define("PASSWORD","Password [a-z, A-Z, 0-9]");
define("ROMANS","Romans");
define("TEUTONS","Teutons");
define("GAULS","Gauls");
@@ -356,4 +356,4 @@ define("MASS_SENT","Mass IGM was sent");
$lang['login'] = "Login";
?>
?>