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fix addUsers.tpl
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@@ -1,167 +0,0 @@
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<form action="../GameEngine/Admin/Mods/addUsers.php" method="POST">
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<input type="hidden" name="id" id="id" value="<?php echo $id; ?>">
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<center><b>Create Users and Villages</b>
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<br><br>
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<font color="Red">
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Submitting this form will create new Users and/or Villages on your server!
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</font>
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<br>
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<font color="blue">
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Includes resources, main building, rally point, warehouse, granary, wall, market, residence, troops (for hero level-up), and one cranny.
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</font>
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<p><b>Base Name</b> should be between 4 and 20 characters long</p>
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<!-- NEW: Mode switch -->
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<b>Mode</b><br>
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<label><input type="radio" name="mode" value="many_accounts" checked> Many accounts (legacy): create X accounts with 1 village each</label><br>
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<label><input type="radio" name="mode" value="single_with_villages"> Single account: create 1 account with X villages</label>
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<br><br>
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<!-- Legacy fields -->
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<b>How Many (accounts)</b> should be between 1 and 200<br>
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(Higher values might take a while or cause a crash!)
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<br><br>
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<!-- Example -->
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If you want to run this more than once you should use a different Base Name each time.<br>
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<br>
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Example (legacy):<br>
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Base Name = Farm | How Many (accounts) = 5 → Users: Farm1..Farm5<br>
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Example (single):<br>
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Base Name = FarmLord | Villages = 5 → User: FarmLord with 5 villages
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<br><br>
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<?php
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$baseNameFontColor = "Black";
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$amountFontColor = "Black";
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$villagesFontColor = "Black";
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$baseName = "Farm";
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$amount = 20; // accounts (legacy)
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$villages = 5; // villages (single account)
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$mode = "many_accounts";
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if(isset($_GET['e'])) {
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$baseName = ($_GET['bn']);
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$amount = isset($_GET['am']) ? ($_GET['am']) : $amount;
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$villages = isset($_GET['vi']) ? ($_GET['vi']) : $villages;
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$mode = isset($_GET['mo']) ? ($_GET['mo']) : $mode;
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switch ($_GET['e']) {
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case 'BN2S':
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$baseNameFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Base Name is too short (min 4 chars)</b></font>';
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break;
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case 'BN2L':
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$baseNameFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Base Name is too long (max 20 chars)</b></font>';
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break;
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case 'AMLO':
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$amountFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Minimum of 1 for How Many (accounts)</b></font>';
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break;
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case 'AMHI':
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$amountFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Maximum of 200 for How Many (accounts)</b></font>';
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break;
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case 'VILO':
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$villagesFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Minimum of 1 for Villages</b></font>';
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break;
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case 'VIHI':
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$villagesFontColor = "Red";
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echo '<br /><br /><font color="Red"><b>Error: Maximum of 200 for Villages</b></font>';
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break;
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default:
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echo '<br /><br /><font color="Red"><b>Error: Unknown</b></font>';
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}
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}
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elseif ( isset($_GET['g']) && $_GET['g'] == 'OK') {
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$baseName = ($_GET['bn']);
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$mode = ($_GET['mo']);
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$skipped = ($_GET['sk']);
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$beginnersProtection = ($_GET['bp']);
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// interpret the tribe label
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switch ($_GET['tr']) {
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case '0': $tribe = RANDOM; break;
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case '1': $tribe = TRIBE1; break;
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case '2': $tribe = TRIBE2; break;
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case '3': $tribe = TRIBE3; break;
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default: $tribe = 'Unknown';
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}
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if ($mode === 'many_accounts') {
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$amount = ($_GET['am']);
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echo '<br /><br /><font color="Blue"><b>'.$amount.'</b></font> Users (1 village each) added with Base Name <font color="Blue"><b>'.$baseName.'</b></font><br>';
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} else {
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$villages = ($_GET['vi']);
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echo '<br /><br />Created User <font color="Blue"><b>'.$baseName.'</b></font> with <font color="Blue"><b>'.$villages.'</b></font> villages.<br>';
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}
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if (($mode === 'many_accounts' && $amount > 0) || ($mode === 'single_with_villages' && $villages > 0)) {
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$usersMessage = ($mode === 'many_accounts' ? (($amount > 1) ? 'these Users' : 'this User') : 'this User');
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$begMessage = 'Beginners Protection was ';
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if (!$beginnersProtection) { $begMessage .= '<font color="red"><b>NOT</b></font> '; }
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$begMessage .= 'set for '.$usersMessage.'<br>';
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echo $begMessage;
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$tribeMessage = 'Tribe for '.$usersMessage.' was '.$tribe.'<br>';
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echo $tribeMessage;
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}
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if ($skipped > 0) {
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echo '<font color="Red"><b>'.$skipped.'</b></font> Users not created as the user name already exists<br>';
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}
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echo '<br>Now would be a good time to <a href="'.SERVER.'/dorf1.php">Return to the server</a> (updates rankings; may take a while)<br>'
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. 'Make sure <b>max_execution_time</b> is set high enough in php.ini<br><br>';
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$baseName = ""; $amount = ""; $villages = "";
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}
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?>
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<br>
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</center>
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<!-- Base name -->
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<font color ="<?php echo $baseNameFontColor ?>">Base Name </font>
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<input type ="text" name="users_base_name" id="users_name" value="<?php echo $baseName ?>" maxlength="20">
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<br><br>
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<!-- Accounts amount (legacy) -->
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<div id="accountsBlock">
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<font color ="<?php echo $amountFontColor ?>">How Many (accounts) </font>
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<input type ="text" name="users_amount" id="users_amount" value="<?php echo $amount ?>" maxlength="4">
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</div>
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<!-- Villages amount (single account) -->
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<div id="villagesBlock" style="margin-top:10px;">
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<font color ="<?php echo $villagesFontColor ?>">Villages (for single account) </font>
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<input type ="text" name="villages_amount" id="villages_amount" value="<?php echo $villages ?>" maxlength="4">
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</div>
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<br>
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Beginners Protection <input type ="checkbox" name="users_protection" id="users_protection" checked>
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<br><br>
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Tribe:<br>
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<label><input type="radio" name="tribe" value="0" checked> <?php echo RANDOM; ?></label><br>
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<label><input type="radio" name="tribe" value="1"> <?php echo TRIBE1; ?></label><br>
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<label><input type="radio" name="tribe" value="2"> <?php echo TRIBE2; ?></label><br>
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<label><input type="radio" name="tribe" value="3"> <?php echo TRIBE3; ?></label><br>
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<br><br>
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<input type="submit" value="Create">
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<script>
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// Tiny progressive disclosure (no external JS)
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(function(){
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function sync() {
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var mode = document.querySelector('input[name="mode"]:checked').value;
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document.getElementById('accountsBlock').style.opacity = (mode==='many_accounts') ? '1' : '0.3';
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document.getElementById('villagesBlock').style.opacity = (mode==='single_with_villages') ? '1' : '0.3';
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}
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var radios = document.querySelectorAll('input[name="mode"]');
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for (var i=0;i<radios.length;i++){ radios[i].addEventListener('change', sync); }
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sync();
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})();
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</script>
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</form>
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