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Last fix for Hero T4 & V11
/* |-------------------------------------------------------------------------- | FIX List |-------------------------------------------------------------------------- | | 1. Hero Attribute Points | - When adding attribute points to the hero, the page currently refreshes | after every click on the "+" button. | - Implement a faster allocation method (AJAX or similar) so multiple | points can be assigned without a full page refresh. | - The implementation must remain secure and not be exploitable | (validate requests server-side, prevent double submissions, | verify available points, etc.). | | 2. Hero Equipment Restrictions (Original Travian Behavior) | - Prevent equipping or unequipping hero items while the hero is: | • On an adventure. | • Attacking (alone or with troops). | • Away as reinforcements. | | 3. Oasis Navigation | - When opening an oasis (37_land.tpl), the 37_t4nav.tpl navigation | disappears. | - Include the navigation menu on the oasis page as well. | | 4. Auction House Redesign | - Redesign 37_auction.tpl to match the Merchant.png mockup. | - Keep the existing auction functionality exactly as it is. | - Only improve the UI/UX. | - You may crop and reuse graphics from Merchant.png. | - Add Gold ⇄ Silver exchange functionality. | | 5. Hero Item Bonuses (Highest Priority) | - Verify that hero equipment bonuses are applied correctly. | - Example: | • Helmet of the Ruler should reduce Barracks training time by 20%. | • Currently, training time remains unchanged whether the helmet | is equipped or not. | - Also verify: | • Stable training speed bonuses. | • Boots bonuses. | • Any other related hero equipment effects. | | 6. Adventures Page Redesign | - Redesign 37_adventures.tpl to match the Adventure.png mockup. | - Keep the "Expires in" column intact. | */
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@@ -309,6 +309,7 @@ foreach($mechs as $k => $l){
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<div><label>Delete unarchived reports after (days)</label><input class="input" name="cleanup_reports" id="cleanup_reports" value="14"></div>
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<div><label>Delete chat messages after (days)</label><input class="input" name="cleanup_chat" id="cleanup_chat" value="7"></div>
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<div><label>Delete messages erased by both sides (days)</label><input class="input" name="cleanup_messages" id="cleanup_messages" value="0"></div>
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<div><label>Hero base regeneration (HP/day)</label><input class="input" name="hero_base_regen" id="hero_base_regen" value="10"></div>
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</div>
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<div class="f10" style="margin-top:8px;opacity:.75;">
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Automation runs from cron.php instead of players' page loads. One cron invocation keeps working for
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