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Fixed trap bugs
+Released troops will now return to their respective villages correctly, (allied or own villages) +Fixed "Released X of own troops" and "Released X of friendly troops" texts, they'll now match the correct amount of own/friendly released troops. +Fixed a bug that didn't permit to release troops in the first attack or if in the attacked village there were prisoners from more than one village +Corrected a wrong stolen resources calculation +Minor improovements and bug fixing
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@@ -641,9 +641,9 @@ define("REINFORCEMENTFOR","Reinforcement to");
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define("ATTACK_ON","Attack to");
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define("RAID_ON","Raid to");
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define("SCOUTING","Scouting");
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define("PRISONERS","Prisioners");
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define("PRISONERSIN","Prisioners in");
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define("PRISONERSFROM","Prisioners from");
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define("PRISONERS","Prisoners");
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define("PRISONERSIN","Prisoners in");
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define("PRISONERSFROM","Prisoners from");
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define("TROOPS","Troops");
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define("TROOPSFROM","Troops");
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define("BOUNTY","Bounty");
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