mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-08-15 07:41:00 +00:00
Merge pull request #121 from haki99/haki99-patch-2
Improving the Oasises' unit generation
This commit is contained in:
@@ -2,7 +2,8 @@
|
|||||||
-- oasis regeneration script
|
-- oasis regeneration script
|
||||||
-- used during installation, server reset, oasis reset & automation (nature repopulation)
|
-- used during installation, server reset, oasis reset & automation (nature repopulation)
|
||||||
--
|
--
|
||||||
-- author: martinambrus
|
-- original author: martinambrus
|
||||||
|
-- revised and improved: haki99
|
||||||
-- ----------------------------------------------------------------------------------------
|
-- ----------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
|
||||||
@@ -33,25 +34,37 @@ INSERT INTO %PREFIX%oids VALUES %VILLAGEID%;
|
|||||||
|
|
||||||
SET @noVillage = ((SELECT id FROM %PREFIX%oids LIMIT 1) = -1);
|
SET @noVillage = ((SELECT id FROM %PREFIX%oids LIMIT 1) = -1);
|
||||||
|
|
||||||
|
-- Get the number of players
|
||||||
|
SELECT COUNT(*) INTO @playerCount FROM %PREFIX%users WHERE id > 6;
|
||||||
|
|
||||||
|
-- Calculate average progression for all real players (owner > 6) from culture points (CP) and population of villages (pop)
|
||||||
|
SELECT IFNULL(AVG(pop + cp), 0) INTO @avgPlayerProgress FROM %PREFIX%vdata WHERE owner > 6;
|
||||||
|
|
||||||
|
-- ----------------------------------------------------------------
|
||||||
|
-- Calculate growth factor based on player progression
|
||||||
|
-- Scale between 0.3 and 3.0
|
||||||
|
-- ----------------------------------------------------------------
|
||||||
|
SET @growthFactor = LEAST(3.0, GREATEST(0.3, @avgPlayerProgress / 1000));
|
||||||
|
|
||||||
-- faster access to first oasis ID, so we don't need to reselect all the time below
|
-- faster access to first oasis ID, so we don't need to reselect all the time below
|
||||||
SET @firstVillage = (SELECT id FROM %PREFIX%oids LIMIT 1);
|
SET @firstVillage = (SELECT id FROM %PREFIX%oids LIMIT 1);
|
||||||
|
|
||||||
-- minimum and maximum number of units for oasis with "high" field set to 0
|
-- minimum and maximum number of units for oasis with "high" field set to 0
|
||||||
SET @minUnitsForOasis0 = 15;
|
SET @minUnitsForOasis0 = GREATEST(5, FLOOR(5 * @growthFactor));
|
||||||
SET @maxUnitsForOasis0 = 30;
|
SET @maxUnitsForOasis0 = LEAST(FLOOR(@minUnitsForOasis0 + 5 + (@playerCount * 1.5) * @growthFactor), 30);
|
||||||
|
|
||||||
-- minimum and maximum number of units for oasis with "high" field set to 1
|
-- minimum and maximum number of units for oasis with "high" field set to 1
|
||||||
SET @minUnitsForOasis1 = 50;
|
SET @minUnitsForOasis1 = GREATEST(10, FLOOR(10 * @growthFactor));
|
||||||
SET @maxUnitsForOasis1 = 70;
|
SET @maxUnitsForOasis1 = LEAST(FLOOR(@minUnitsForOasis1 + 10 + (@playerCount * 2) * @growthFactor), 60);
|
||||||
|
|
||||||
-- minimum and maximum number of units for oasis with "high" field set to 2
|
-- minimum and maximum number of units for oasis with "high" field set to 2
|
||||||
SET @minUnitsForOasis2 = 90;
|
SET @minUnitsForOasis2 = GREATEST(20, FLOOR(20 * @growthFactor));
|
||||||
SET @maxUnitsForOasis2 = 120;
|
SET @maxUnitsForOasis2 = LEAST(FLOOR(@minUnitsForOasis2 + 15 + (@playerCount * 3) * @growthFactor), 90);
|
||||||
|
|
||||||
|
|
||||||
|
-- Setting a maximum for every type of Oasis so large servers won't turn oasis into fortresses
|
||||||
|
SET @maxUnitsForOasis0 = LEAST(@maxUnitsForOasis0, 30);
|
||||||
|
SET @maxUnitsForOasis1 = LEAST(@maxUnitsForOasis1, 60);
|
||||||
|
SET @maxUnitsForOasis2 = LEAST(@maxUnitsForOasis2, 90);
|
||||||
|
|
||||||
-- ----------------------------------------
|
-- ----------------------------------------
|
||||||
-- reset oasis data (conquered > unoccupied)
|
-- reset oasis data (conquered > unoccupied)
|
||||||
@@ -106,444 +119,286 @@ WHERE
|
|||||||
|
|
||||||
-- +25% lumber oasis
|
-- +25% lumber oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u.u35 = LEAST(u.u35 + FLOOR((5 + RAND() * 10) * @growthFactor),
|
||||||
u.u35 = u.u35 + (FLOOR(5 + RAND() * 10)),
|
CASE o.high
|
||||||
u36 = u36 + (FLOOR(0 + RAND() * 5)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u37 = u37 + (FLOOR(0 + RAND() * 5))
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
WHERE
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
(
|
END),
|
||||||
(
|
u.u36 = LEAST(u.u36 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
@firstVillage = -1
|
CASE o.high
|
||||||
AND
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
vref IN(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
SELECT
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
id
|
END),
|
||||||
FROM
|
u.u37 = LEAST(u.u37 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
%PREFIX%wdata
|
CASE o.high
|
||||||
WHERE
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
oasistype IN(1,2)
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
)
|
END)
|
||||||
OR
|
WHERE
|
||||||
(
|
(
|
||||||
@firstVillage > -1
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype IN (1,2)))
|
||||||
AND
|
OR
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
)
|
);
|
||||||
)
|
|
||||||
AND
|
|
||||||
(
|
|
||||||
u35 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
OR u36 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
OR u37 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% lumber and +25% crop oasis
|
-- +25% lumber and +25% crop oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u35 = LEAST(u35 + FLOOR((5 + RAND() * 15) * @growthFactor),
|
||||||
u35 = u35 + (FLOOR(5 + RAND() * 15)),
|
CASE o.high
|
||||||
u36 = u36 + (FLOOR(0 + RAND() * 5)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u37 = u37 + (FLOOR(0 + RAND() * 5)),
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
u38 = u38 + (FLOOR(0 + RAND() * 5)),
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
u40 = u40 + (FLOOR(0 + RAND() * 3))
|
END),
|
||||||
WHERE
|
u36 = LEAST(u36 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
(
|
CASE o.high
|
||||||
(
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
@firstVillage = -1
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
AND
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
vref IN(
|
END),
|
||||||
SELECT
|
u37 = LEAST(u37 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
id
|
CASE o.high
|
||||||
FROM
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
%PREFIX%wdata
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
WHERE
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
oasistype IN(3)
|
END),
|
||||||
)
|
u38 = LEAST(u38 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
)
|
CASE o.high
|
||||||
OR
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
@firstVillage > -1
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
AND
|
END),
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
u40 = LEAST(u40 + FLOOR((0 + RAND() * 3) * @growthFactor),
|
||||||
)
|
CASE o.high
|
||||||
)
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
AND
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
(
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
u36 <= (
|
END)
|
||||||
CASE o.high
|
WHERE
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
(
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype = 3))
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
OR
|
||||||
END
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
)
|
);
|
||||||
OR u37 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
OR u38 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% clay oasis
|
-- +25% clay oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((10 + RAND() * 15) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(10 + RAND() * 15)),
|
CASE o.high
|
||||||
u32 = u32 + (FLOOR(5 + RAND() * 15)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u35 = u35 + (FLOOR(0 + RAND() * 10))
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
WHERE
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
(
|
END),
|
||||||
(
|
u32 = LEAST(u32 + FLOOR((5 + RAND() * 15) * @growthFactor),
|
||||||
@firstVillage = -1
|
CASE o.high
|
||||||
AND
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
vref IN(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
SELECT
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
id
|
END),
|
||||||
FROM
|
u35 = LEAST(u35 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
%PREFIX%wdata
|
CASE o.high
|
||||||
WHERE
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
oasistype IN(4,5)
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
)
|
END)
|
||||||
OR
|
WHERE
|
||||||
(
|
(
|
||||||
@firstVillage > -1
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype IN (4,5)))
|
||||||
AND
|
OR
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
)
|
);
|
||||||
)
|
|
||||||
AND u31 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u32 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u35 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% clay and +25% crop oasis
|
-- +25% clay and +25% crop oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((15 + RAND() * 20) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(15 + RAND() * 20)),
|
CASE o.high
|
||||||
u32 = u32 + (FLOOR(10 + RAND() * 15)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u35 = u35 + (FLOOR(0 + RAND() * 10)),
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
u40 = u40 + (FLOOR(0 + RAND() * 3))
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
WHERE
|
END),
|
||||||
(
|
u32 = LEAST(u32 + FLOOR((10 + RAND() * 15) * @growthFactor),
|
||||||
(
|
CASE o.high
|
||||||
@firstVillage = -1
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
AND
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
vref IN(
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
SELECT
|
END),
|
||||||
id
|
u35 = LEAST(u35 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
FROM
|
CASE o.high
|
||||||
%PREFIX%wdata
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
WHERE
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
oasistype IN(6)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
)
|
END),
|
||||||
)
|
u40 = LEAST(u40 + FLOOR((0 + RAND() * 3) * @growthFactor),
|
||||||
OR
|
CASE o.high
|
||||||
(
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
@firstVillage > -1
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
AND
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
END)
|
||||||
)
|
WHERE
|
||||||
)
|
(
|
||||||
AND u31 <= (
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype = 6))
|
||||||
CASE o.high
|
OR
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
);
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u32 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u35 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% iron oasis
|
-- +25% iron oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((10 + RAND() * 15) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(10 + RAND() * 15)),
|
CASE o.high
|
||||||
u32 = u32 + (FLOOR(5 + RAND() * 15)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u34 = u34 + (FLOOR(0 + RAND() * 10))
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
WHERE
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
(
|
END),
|
||||||
(
|
u32 = LEAST(u32 + FLOOR((5 + RAND() * 15) * @growthFactor),
|
||||||
@firstVillage = -1
|
CASE o.high
|
||||||
AND
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
vref IN(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
SELECT
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
id
|
END),
|
||||||
FROM
|
u34 = LEAST(u34 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
%PREFIX%wdata
|
CASE o.high
|
||||||
WHERE
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
oasistype IN(7,8)
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
)
|
END)
|
||||||
OR
|
WHERE
|
||||||
(
|
(
|
||||||
@firstVillage > -1
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype IN (7,8)))
|
||||||
AND
|
OR
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
)
|
);
|
||||||
)
|
|
||||||
AND u31 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u32 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u34 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% iron and +25% crop oasis
|
-- +25% iron and +25% crop oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((15 + RAND() * 20) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(15 + RAND() * 20)),
|
CASE o.high
|
||||||
u32 = u32 + (FLOOR(10 + RAND() * 15)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u34 = u34 + (FLOOR(0 + RAND() * 10)),
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
u39 = u39 + (FLOOR(0 + RAND() * 3))
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
WHERE
|
END),
|
||||||
(
|
u32 = LEAST(u32 + FLOOR((10 + RAND() * 15) * @growthFactor),
|
||||||
(
|
CASE o.high
|
||||||
@firstVillage = -1
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
AND
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
vref IN(
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
SELECT
|
END),
|
||||||
id
|
u34 = LEAST(u34 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
FROM
|
CASE o.high
|
||||||
%PREFIX%wdata
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
WHERE
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
oasistype IN(9)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
)
|
END),
|
||||||
)
|
u39 = LEAST(u39 + FLOOR((0 + RAND() * 3) * @growthFactor),
|
||||||
OR
|
CASE o.high
|
||||||
(
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
@firstVillage > -1
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
AND
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
END)
|
||||||
)
|
WHERE
|
||||||
)
|
(
|
||||||
AND u31 <= (
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype = 9))
|
||||||
CASE o.high
|
OR
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
);
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u32 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u34 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +25% crop oasis
|
-- +25% crop oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((5 + RAND() * 15) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(5 + RAND() * 15)),
|
CASE o.high
|
||||||
u33 = u33 + (FLOOR(5 + RAND() * 10)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u37 = u37 + (FLOOR(0 + RAND() * 10)),
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
u38 = u38 + (FLOOR(0 + RAND() * 5)),
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
u39 = u39 + (FLOOR(0 + RAND() * 5))
|
END),
|
||||||
WHERE
|
u33 = LEAST(u33 + FLOOR((5 + RAND() * 10) * @growthFactor),
|
||||||
(
|
CASE o.high
|
||||||
(
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
@firstVillage = -1
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
AND
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
vref IN(
|
END),
|
||||||
SELECT
|
u37 = LEAST(u37 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
id
|
CASE o.high
|
||||||
FROM
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
%PREFIX%wdata
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
WHERE
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
oasistype IN(10,11)
|
END),
|
||||||
)
|
u38 = LEAST(u38 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
)
|
CASE o.high
|
||||||
OR
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
@firstVillage > -1
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
AND
|
END),
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
u39 = LEAST(u39 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
)
|
CASE o.high
|
||||||
)
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
AND u31 <= (
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
CASE o.high
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
END)
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
WHERE
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
(
|
||||||
END
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype IN (10,11)))
|
||||||
)
|
OR
|
||||||
AND u33 <= (
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
CASE o.high
|
);
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u37 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u38 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|
||||||
-- +50% crop oasis
|
-- +50% crop oasis
|
||||||
UPDATE %PREFIX%units u
|
UPDATE %PREFIX%units u
|
||||||
JOIN %PREFIX%odata o
|
JOIN %PREFIX%odata o ON u.vref = o.wref
|
||||||
ON u.vref = o.wref
|
SET
|
||||||
SET
|
u31 = LEAST(u31 + FLOOR((10 + RAND() * 15) * @growthFactor),
|
||||||
u31 = u31 + (FLOOR(10 + RAND() * 15)),
|
CASE o.high
|
||||||
u33 = u33 + (FLOOR(5 + RAND() * 10)),
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
u37 = u37 + (FLOOR(0 + RAND() * 10)),
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
u38 = u38 + (FLOOR(0 + RAND() * 5)),
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
u39 = u39 + (FLOOR(0 + RAND() * 5)),
|
END),
|
||||||
u40 = u40 + (FLOOR(0 + RAND() * 3))
|
u33 = LEAST(u33 + FLOOR((5 + RAND() * 10) * @growthFactor),
|
||||||
WHERE
|
CASE o.high
|
||||||
(
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
(
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
@firstVillage = -1
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
AND
|
END),
|
||||||
vref IN(
|
u37 = LEAST(u37 + FLOOR((0 + RAND() * 10) * @growthFactor),
|
||||||
SELECT
|
CASE o.high
|
||||||
id
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
FROM
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
%PREFIX%wdata
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
WHERE
|
END),
|
||||||
oasistype IN(12)
|
u38 = LEAST(u38 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
)
|
CASE o.high
|
||||||
)
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
OR
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
(
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
@firstVillage > -1
|
END),
|
||||||
AND
|
u39 = LEAST(u39 + FLOOR((0 + RAND() * 5) * @growthFactor),
|
||||||
vref IN ( SELECT id FROM %PREFIX%oids )
|
CASE o.high
|
||||||
)
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
)
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
AND u31 <= (
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
CASE o.high
|
END),
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
u40 = LEAST(u40 + FLOOR((0 + RAND() * 3) * @growthFactor),
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
CASE o.high
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
WHEN 0 THEN FLOOR(@minUnitsForOasis0 + RAND() * (@maxUnitsForOasis0 - @minUnitsForOasis0))
|
||||||
END
|
WHEN 1 THEN FLOOR(@minUnitsForOasis1 + RAND() * (@maxUnitsForOasis1 - @minUnitsForOasis1))
|
||||||
)
|
WHEN 2 THEN FLOOR(@minUnitsForOasis2 + RAND() * (@maxUnitsForOasis2 - @minUnitsForOasis2))
|
||||||
AND u33 <= (
|
END)
|
||||||
CASE o.high
|
WHERE
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
(
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
(@firstVillage = -1 AND u.vref IN (SELECT id FROM %PREFIX%wdata WHERE oasistype = 12))
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
OR
|
||||||
END
|
(@firstVillage > -1 AND u.vref IN (SELECT id FROM %PREFIX%oids))
|
||||||
)
|
);
|
||||||
AND u37 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u38 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
)
|
|
||||||
AND u39 <= (
|
|
||||||
CASE o.high
|
|
||||||
WHEN 0 THEN (FLOOR(@minUnitsForOasis0 + RAND() * @maxUnitsForOasis0))
|
|
||||||
WHEN 1 THEN (FLOOR(@minUnitsForOasis1 + RAND() * @maxUnitsForOasis1))
|
|
||||||
WHEN 2 THEN (FLOOR(@minUnitsForOasis2 + RAND() * @maxUnitsForOasis2))
|
|
||||||
END
|
|
||||||
);
|
|
||||||
|
|||||||
Reference in New Issue
Block a user