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fix brewery and crop finder
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@@ -547,6 +547,7 @@ class Automation {
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$fromcoor = $database->getCoor($data['to']);
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$isoasis = $database->isVillageOases($data['to']);
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$AttackArrivalTime = $data['endtime'];
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$AttackerWref = $data['from'];
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if ($isoasis == 0){
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$Attacker['id'] = $database->getUserField($database->getVillageField($data['from'],"owner"),"id",0);
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$Defender['id'] = $database->getUserField($database->getVillageField($data['to'],"owner"),"id",0);
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@@ -895,7 +896,7 @@ class Automation {
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$stonemason = "1";
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}
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$battlepart = $battle->calculateBattle($Attacker,$Defender,$def_wall,$att_tribe,$def_tribe,$residence,$attpop,$defpop,$type,$def_ab,$att_ab,$tblevel,$stonemason,$walllevel,$AttackerID,$DefenderID);
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$battlepart = $battle->calculateBattle($Attacker,$Defender,$def_wall,$att_tribe,$def_tribe,$residence,$attpop,$defpop,$type,$def_ab,$att_ab,$tblevel,$stonemason,$walllevel,$AttackerID,$DefenderID,$AttackerWref);
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//units attack string for battleraport
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$unitssend_att = ''.$data['t1'].','.$data['t2'].','.$data['t3'].','.$data['t4'].','.$data['t5'].','.$data['t6'].','.$data['t7'].','.$data['t8'].','.$data['t9'].','.$data['t10'].'';
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@@ -1775,9 +1776,15 @@ class Automation {
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}
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if(!isset($nochiefing)){
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//$info_chief = "".$chief_pic.",You don't have enought CP to chief a village.";
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if($this->getTypeLevel(37,$data['to']) > 0){
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for ($i=0; $i<($data['t9']-$dead9); $i++){
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$rand+=rand(15,25);
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}
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}else{
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for ($i=0; $i<($data['t9']-$dead9); $i++){
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$rand+=rand(5,15);
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}
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}
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//loyalty is more than 0
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if(($toF['loyalty']-$rand)>0){
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$info_chief = "".$chief_pic.",The loyalty was lowered from <b>".floor($toF['loyalty'])."</b> to <b>".floor($toF['loyalty']-$rand)."</b>.";
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@@ -2085,6 +2092,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
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unset($enforceowner);
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unset($defheroxp);
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unset($reinfheroxp);
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unset($AttackerWref);
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}
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if(file_exists("GameEngine/Prevention/sendunits.txt")) {
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@unlink("GameEngine/Prevention/sendunits.txt");
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