fix destroy village bug + more some updates

This commit is contained in:
yi12345
2013-07-24 14:51:36 +03:00
parent 9e646c0edc
commit 45e6c4a1e2
3 changed files with 49 additions and 63 deletions
+2 -2
View File
@@ -2649,7 +2649,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
}
$database->setMovementProc($data['moveid']);
if($chiefing_village != 1 && $village_destroyed != 1){
if($chiefing_village != 1){
$database->addMovement(4,$to['wref'],$from['wref'],$data['ref'],$AttackArrivalTime,$endtime);
// send the bounty on type 6.
if($type !== 1)
@@ -2663,7 +2663,7 @@ $crannyimg = "<img src=\"".GP_LOCATE."img/g/g23.gif\" height=\"20\" width=\"15\"
$database->modifyPointsAlly($targetally,'RR',$totalstolentaken );
$database->modifyPointsAlly($ownally,'RR',$totalstolengain);
}
}else if($chiefing_village == 1){
}else{
$database->addEnforce2($data,$owntribe,$troopsdead1,$troopsdead2,$troopsdead3,$troopsdead4,$troopsdead5,$troopsdead6,$troopsdead7,$troopsdead8,$troopsdead9,$troopsdead10,$troopsdead11);
}
}