General fixes

+Fixed a bug in the farm list that permitted to attack the same village
troops were sent
+Fixed a bug that permitted to delete others raid lists
+Fixed a bug that permitted to view broken reports
+Fixed a bug that permitted to insert 0 troops in the raid list
+Fixed the broken graphic of the raid/farm list
+Fixed a bug that didn't permit to send more than 2 raids at a time (in
the raid list)
+General improovements and bug fixing
+Some clean-up
This commit is contained in:
iopietro
2018-05-03 23:07:11 +02:00
parent e751a0c01f
commit 49bc3c5073
13 changed files with 280 additions and 373 deletions
+1 -7
View File
@@ -8,14 +8,8 @@
<h1><?php echo RALLYPOINT;?> <span class="level"><?php echo LEVEL;?> <?php echo $village->resarray['f'.$id]; ?></span></h1>
<p class="build_desc"><?php echo RALLYPOINT_DESC;?></p>
<div id="textmenu">
<a href="build.php?id=<?php echo $id; ?>"><?php echo OVERVIEW;?></a> |
<a href="a2b.php"><?php echo SEND_TROOPS;?></a> |
<a href="warsim.php"><?php echo Q20_RESP1;?></a> <?php if($session->goldclub==1){ ?>|
<a href="build.php?id=<?php echo $id; ?>&amp;t=99">Gold Club</a>
<?php } ?>
</div>
<?php
include_once("16_menu.tpl");
$units_type = $database->getMovement("34",$village->wid,1);
$settlers = $database->getMovement("7",$village->wid,1);
$oasis_incoming = 0;