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General fixes
+Fixed a bug in the farm list that permitted to attack the same village troops were sent +Fixed a bug that permitted to delete others raid lists +Fixed a bug that permitted to view broken reports +Fixed a bug that permitted to insert 0 troops in the raid list +Fixed the broken graphic of the raid/farm list +Fixed a bug that didn't permit to send more than 2 raids at a time (in the raid list) +General improovements and bug fixing +Some clean-up
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@@ -8,14 +8,8 @@
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<h1><?php echo RALLYPOINT;?> <span class="level"><?php echo LEVEL;?> <?php echo $village->resarray['f'.$id]; ?></span></h1>
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<p class="build_desc"><?php echo RALLYPOINT_DESC;?></p>
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<div id="textmenu">
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<a href="build.php?id=<?php echo $id; ?>"><?php echo OVERVIEW;?></a> |
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<a href="a2b.php"><?php echo SEND_TROOPS;?></a> |
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<a href="warsim.php"><?php echo Q20_RESP1;?></a> <?php if($session->goldclub==1){ ?>|
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<a href="build.php?id=<?php echo $id; ?>&t=99">Gold Club</a>
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<?php } ?>
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</div>
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<?php
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include_once("16_menu.tpl");
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$units_type = $database->getMovement("34",$village->wid,1);
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$settlers = $database->getMovement("7",$village->wid,1);
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$oasis_incoming = 0;
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