Refactor + BugFix

1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore.

2. Now Alliance Leader can edit his own Position

3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1

4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder)

5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
This commit is contained in:
novgorodschi catalin
2026-05-18 09:18:35 +03:00
parent 2bce101a27
commit 55e6dd60b5
96 changed files with 6176 additions and 6763 deletions
+47 -51
View File
@@ -1,53 +1,49 @@
<?php
include("next.tpl");
// WOODCUTER
include 'next.tpl';
// — pregătire date —
$field = 'f' . $id;
$currentLevel = (int) ($village->resarray[$field] ?? 0);
$buildingType = $village->resarray[$field . 't'] ?? 0;
$currentProd = $bid1[$currentLevel]['prod'] * SPEED;
$isMax = $building->isMax($buildingType, $id);
$maxLevel = ($village->capital == 1) ? 20 : 10;
// calculează nivelul următor luând în calcul queue-urile
$nextLevelRaw = $currentLevel + 1 + $loopsame + $doublebuild + $master;
$nextLevel = min($nextLevelRaw, $maxLevel);
$nextProd = $bid1[$nextLevel]['prod'] * SPEED;
?>
<div id="build" class="gid1"><a href="#" onClick="return Popup(0,4);" class="build_logo">
<img class="building g1" src="img/x.gif" alt="<?php echo WOODCUTTER; ?>" title="<?php echo WOODCUTTER; ?>" />
</a>
<h1><?php echo WOODCUTTER; ?> <span class="level"><?php echo LEVEL." "; echo $village->resarray['f'.$id]; ?></span></h1>
<p class="build_desc"><?php echo WOODCUTTER_DESC; ?></p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CUR_PROD; ?>:</th>
<td><b><?php echo $bid1[$village->resarray['f'.$id]]['prod']* SPEED; ?></b> <?php echo PER_HR; ?></td>
</tr>
<?php
if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master;
if($village->capital == 1) {
if($next<=20){
?>
<tr>
<th><?php echo NEXT_PROD; echo $next; ?>:</th>
<td><b><?php echo $bid1[$next]['prod']* SPEED; ?></b> <?php echo PER_HR; ?></td>
</tr>
<?php
}else{
?>
<tr>
<th><?php echo NEXT_PROD; 20 ?>:</th>
<td><b><?php echo $bid1[20]['prod']* SPEED; ?></b> <?php echo PER_HR; ?></td>
</tr>
<?php
}}else{
if($next<=10){
?>
<tr>
<th><?php echo NEXT_PROD; echo $next; ?>:</th>
<td><b><?php echo $bid1[$next]['prod']* SPEED; ?></b> <?php echo PER_HR; ?></td>
</tr>
<?php
}else{
?>
<tr>
<th><?php echo NEXT_PROD; echo 10; ?>:</th>
<td><b><?php echo $bid1[10]['prod']* SPEED; ?></b> <?php echo PER_HR; ?></td>
</tr>
<?php
}}}
?>
</table>
<?php
include("upgrade.tpl");
?>
</p></div>
<div id="build" class="gid1">
<a href="#" onclick="return Popup(0,4);" class="build_logo">
<img class="building g1" src="img/x.gif" alt="<?= WOODCUTTER ?>" title="<?= WOODCUTTER ?>">
</a>
<h1>
<?= WOODCUTTER ?>
<span class="level"><?= LEVEL ?> <?= $currentLevel ?></span>
</h1>
<p class="build_desc"><?= WOODCUTTER_DESC ?></p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?= CUR_PROD ?>:</th>
<td><b><?= $currentProd ?></b> <?= PER_HR ?></td>
</tr>
<?php if (!$isMax): ?>
<tr>
<th><?= NEXT_PROD ?> <?= $nextLevel ?>:</th>
<td><b><?= $nextProd ?></b> <?= PER_HR ?></td>
</tr>
<?php endif; ?>
</table>
<?php include 'upgrade.tpl'; ?>
</div>