Refactor + BugFix

1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore.

2. Now Alliance Leader can edit his own Position

3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1

4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder)

5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
This commit is contained in:
novgorodschi catalin
2026-05-18 09:18:35 +03:00
parent 2bce101a27
commit 55e6dd60b5
96 changed files with 6176 additions and 6763 deletions
+48 -37
View File
@@ -1,41 +1,52 @@
<?php
include("next.tpl");
?>
<div id="build" class="gid15"><a href="#" onClick="return Popup(15,4);" class="build_logo">
<img class="building g15" src="img/x.gif" alt="Main Building" title="<?php echo MAINBUILDING; ?>" />
</a>
<h1><?php echo MAINBUILDING; ?> <span class="level"><?php echo LEVEL; ?> <?php echo $village->resarray['f'.$id]; ?></span></h1>
<p class="build_desc"><?php echo MAINBUILDING_DESC; ?></p>
// MAIN BUILDING
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CURRENT_CONSTRUCTION_TIME; ?></th>
<td><b><?php echo $village->resarray['f'.$id] > 0 ? round($bid15[$village->resarray['f'.$id]]['attri']) : 300; ?></b> <?php echo PERCENT; ?></td>
</tr>
<tr>
<?php
if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
$next = $village->resarray['f'.$id] + 1 + $loopsame + $doublebuild + $master;
if($next <= 20){
?>
<th><?php echo CONSTRUCTION_TIME_LEVEL; ?> <?php echo $next; ?>:</th>
<td><b><?php echo round($bid15[$next]['attri']); ?></b> <?php echo PERCENT; ?></td>
<?php
}else{
?>
<th><?php echo CONSTRUCTION_TIME_LEVEL; ?> 20:</th>
<td><b><?php echo round($bid15[20]['attri']); ?></b> <?php echo PERCENT; ?></td>
<?php
}}
?>
</tr>
</table>
<?php
if($village->resarray['f'.$id] >= 10){
include("Templates/Build/15_1.tpl");
}
include("upgrade.tpl");
include 'next.tpl';
$field = 'f' . $id;
$currentLevel = (int)($village->resarray[$field] ?? 0);
$buildingType = $village->resarray[$field . 't'] ?? 0;
$currentTime = $currentLevel > 0 ? round($bid15[$currentLevel]['attri']) : 300;
$isMax = $building->isMax($buildingType, $id);
$maxLevel = 20;
$nextLevelRaw = $currentLevel + 1 + $loopsame + $doublebuild + $master;
$nextLevel = min($nextLevelRaw, $maxLevel);
$nextTime = round($bid15[$nextLevel]['attri']);
?>
</p></div>
<div id="build" class="gid15">
<a href="#" onclick="return Popup(15,4);" class="build_logo">
<img class="building g15" src="img/x.gif" alt="<?= MAINBUILDING ?>" title="<?= MAINBUILDING ?>">
</a>
<h1>
<?= MAINBUILDING ?>
<span class="level"><?= LEVEL ?> <?= $currentLevel ?></span>
</h1>
<p class="build_desc"><?= MAINBUILDING_DESC ?></p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?= CURRENT_CONSTRUCTION_TIME ?>:</th>
<td><b><?= $currentTime ?></b> <?= PERCENT ?></td>
</tr>
<?php if (!$isMax): ?>
<tr>
<th><?= CONSTRUCTION_TIME_LEVEL ?> <?= $nextLevel ?>:</th>
<td><b><?= $nextTime ?></b> <?= PERCENT ?></td>
</tr>
<?php endif; ?>
</table>
<?php
if ($currentLevel >= 10) {
include 'Templates/Build/15_1.tpl';
}
include 'upgrade.tpl';
?>
</div>