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Refactor + BugFix
1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore. 2. Now Alliance Leader can edit his own Position 3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1 4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder) 5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
This commit is contained in:
+133
-320
@@ -1,328 +1,141 @@
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<?php
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include_once("GameEngine/Data/unitdata.php");
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// RALLY POINT INCOMMING TROOPS
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include_once 'GameEngine/Data/unitdata.php';
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$units = $database->getMovement(34, $village->wid, 1);
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$total_for = count($units);
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$send = $database->getMovement(1, $village->wid, 1);
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$total_for2 = count($send);
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$artifactsSum = $database->getArtifactsSumByKind($session->uid, $village->wid, 3);
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for($y = 0; $y < $total_for; $y++){
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$session->timer++;
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if($units[$y]['sort_type'] == 3){
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if($units[$y]['attack_type'] == 2) $actionType = REINFORCEMENTFOR;
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elseif($units[$y]['attack_type'] == 3) $actionType = ATTACK_ON;
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elseif($units[$y]['attack_type'] == 4) $actionType = RAID_ON;
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$reinfowner = $database->getVillageField($units[$y]['from'], "owner");
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if($units[$y]['attack_type'] != 1){
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if($units[$y]['from'] != 0){
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if($units[$y]['t11'] > 0 && $reinfowner == $session->uid) $colspan = 11;
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else $colspan = 10;
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echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
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<a href=\"karte.php?d=".$units[$y]['from']."&c=".$generator->getMapCheck($units[$y]['from'])."\">".$database->getVillageField($units[$y]['from'], "name")."</a></td>
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<td colspan=\"$colspan\">";
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echo "<a href=\"karte.php?d=".$units[$y]['to']."&c=".$generator->getMapCheck($units[$y]['to'])."\">".$actionType." ".$database->getVillageField($units[$y]['to'], "name")."</a>";
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echo "</td></tr></thead><tbody class=\"units\">";
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$tribe = $database->getUserField($database->getVillageField($units[$y]['from'], "owner"), "tribe", 0);
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$start = ($tribe - 1) * 10 + 1;
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$end = ($tribe * 10);
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echo "<tr><th> </th>";
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for($i = $start; $i <= ($end); $i++){
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echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
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}
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if($units[$y]['t11'] != 0 && $reinfowner == $session->uid){
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echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
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}
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echo "</tr><tr><th>".TROOPS."</th>";
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for($i = 1; $i <= $colspan; $i++){
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$totalunits = $units[$y]['t1'] + $units[$y]['t2'] + $units[$y]['t3'] + $units[$y]['t4'] + $units[$y]['t5'] + $units[$y]['t6'] + $units[$y]['t7'] + $units[$y]['t8'] + $units[$y]['t9'] + $units[$y]['t10'] + $units[$y]['t11'];
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if($units[$y]['attack_type'] == 2){
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if($reinfowner != $session->uid) echo "<td class=\"none\">?</td>";
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else
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{
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if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
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else
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{
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echo "<td>";
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echo $units[$y]['t'.$i]."</td>";
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}
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}
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}else{
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if($artifactsSum['totals'] == 0) echo "<td class=\"none\">?</td>";
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else
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{
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if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
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else echo "<td>?</td>";
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}
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}
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}
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echo "</tr></tbody>";
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echo '
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<tbody class="infos">
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<tr>
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<th>'.ARRIVAL.'</th>
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<td colspan='.$colspan.'>
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<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($units[$y]['endtime'] - time()).'</span> h</div>';
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$datetime = $generator->procMtime($units[$y]['endtime']);
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echo "<div class=\"at small\">";
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if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
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echo "".AT." ".$datetime[1]." ".HRS."</div>
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</div>
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</td>
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</tr>
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</tbody>";
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echo "</table>";
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}else{
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echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
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<a>village of the elders</a></td>
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<td colspan=\"10\">";
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echo "<a>".VILLAGE_OF_THE_ELDERS_TROOPS."</a>";
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echo "</td></tr></thead><tbody class=\"units\">";
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$tribe = 4;
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$start = ($tribe - 1) * 10 + 1;
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$end = ($tribe * 10);
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echo "<tr><th> </th>";
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for($i = $start; $i <= ($end); $i++){
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echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
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}
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echo "</tr><tr><th>".TROOPS."</th>";
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for($i = 1; $i <= 10; $i++){
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echo "<td class=\"none\">?</td>";
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}
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echo "</tr></tbody>";
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echo '
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<tbody class="infos">
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<tr>
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<th>'.ARRIVAL.'</th>
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<td colspan="10">
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<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($units[$y]['endtime'] - time()).'</span> h</div>';
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$datetime = $generator->procMtime($units[$y]['endtime']);
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echo "<div class=\"at small\">";
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if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
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echo "".AT." ".$datetime[1]."</div>
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</div>
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</td>
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</tr>
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</tbody>";
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echo "</table>";
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}
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}
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}else if($units[$y]['sort_type'] == 4){
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$actionType = RETURNFROM;
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$isoasis = $database->isVillageOases($units[$y]['from']);
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if($isoasis == 0) $from = $database->getMInfo($units[$y]['from']);
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else $from = $database->getOMInfo($units[$y]['from']);
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$to = $database->getMInfo($units[$y]['vref']);
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?>
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<table class="troop_details" cellpadding="1" cellspacing="1">
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<thead>
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<tr>
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<td class="role"><a
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href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
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<td colspan="<?php echo $units[$y]['t11'] > 0 ? 11 : 10 ?>"><a
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href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
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</tr>
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</thead>
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<tbody class="units">
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<tr>
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<?php
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$tribe = $session->tribe;
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$start = ($tribe - 1) * 10 + 1;
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$end = ($tribe * 10);
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echo "<th> </th>";
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for($i = $start; $i <= ($end); $i++){
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echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
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}
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if($units[$y]['t11'] != 0){
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echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
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}
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?>
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</tr>
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<tr>
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<th><?php echo TROOPS;?></th>
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<?php
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for($i = 1; $i < ($units[$y]['t11'] != 0 ? 12 : 11); $i++){
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if($units[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
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else
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{
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echo "<td>";
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echo $units[$y]['t'.$i]."</td>";
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}
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}
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?>
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</tr>
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</tbody>
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<?php
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$totalres = $units[$y]['wood'] + $units[$y]['clay'] + $units[$y]['iron'] + $units[$y]['crop'];
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if($units[$y]['attack_type'] != 2 && $units[$y]['attack_type'] != 1 && $totalres > 0){
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?>
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<tbody class="goods">
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<tr>
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<th><?php echo BOUNTY;?></th>
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?>
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<td colspan="<?php echo $units[$y]['t11'] == 0 ? 10 : 11; ?>">
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<?php
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$totalcarry = 0;
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for($i = 0; $i <= 9; $i++) $totalcarry += $units[$y]['t'.($i + 1)] * ${'u'.($start + $i)}['cap'];
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echo "<div class=\"res\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".$units[$y]['wood']." | <img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".$units[$y]['clay']." | <img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".$units[$y]['iron']." | <img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".$units[$y]['crop']."</div>";
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echo "<div class=\"carry\"><img class=\"car\" src=\"img/x.gif\" alt=\"carry\" title=\"carry\"/>".$totalres."/".$totalcarry."</div>";
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?>
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</tr>
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</tbody>
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<?php } ?>
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<tbody class="infos">
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<tr>
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<th><?php echo ARRIVAL;?></th>
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<td colspan="<?php echo $units[$y]['t11'] == 0 ? 10 : 11 ?>">
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<?php
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echo "<div class=\"in small\"><span id=timer".$session->timer.">".$generator->getTimeFormat($units[$y]['endtime'] - time())."</span> h</div>";
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$datetime = $generator->procMtime($units[$y]['endtime']);
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echo "<div class=\"at\">";
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if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
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echo "".AT." ".$datetime[1]."</div>";
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?>
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</div>
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</td>
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</tr>
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</tbody>
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</table>
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<?php
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}
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}
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$array = $database->getOasis($village->wid);
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foreach($array as $conqured){
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$oasis = $database->getMovement("6", $conqured['wref'], 0);
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$total_for = count($oasis);
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for($y = 0; $y < $total_for; $y++){
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$session->timer++;
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$to = $database->getOMInfo($oasis[$y]['to']);
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if($oasis[$y]['attack_type'] == 2) $actionType = REINFORCEMENTFOR;
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else if($oasis[$y]['attack_type'] == 3) $actionType = ATTACK_ON;
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else if($oasis[$y]['attack_type'] == 4) $actionType = RAID_ON;
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$reinfowner = $database->getVillageField($oasis[$y]['from'], "owner");
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if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid) $colspan = 11;
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else $colspan = 10;
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echo "<table class=\"troop_details\" cellpadding=\"1\" cellspacing=\"1\"><thead><tr><td class=\"role\">
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<a href=\"karte.php?d=".$oasis[$y]['from']."&c=".$generator->getMapCheck($oasis[$y]['from'])."\">".$database->getVillageField($oasis[$y]['from'], "name")."</a></td>
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<td colspan=\"$colspan\">";
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echo "<a href=\"karte.php?d=".$oasis[$y]['to']."&c=".$generator->getMapCheck($oasis[$y]['to'])."\">".$actionType." ".$to['name']."</a>";
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echo "</td></tr></thead><tbody class=\"units\">";
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$tribe = $database->getUserField($reinfowner, "tribe", 0);
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$start = ($tribe - 1) * 10 + 1;
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$end = ($tribe * 10);
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echo "<tr><th> </th>";
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for($i = $start; $i <= ($end); $i++){
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echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
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}
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if($oasis[$y]['t11'] != 0 && $reinfowner == $session->uid){
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echo "<td><img src=\"img/x.gif\" class=\"unit uhero\" title=\"Hero\" alt=\"Hero\" /></td>";
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}
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echo "</tr><tr><th>".TROOPS."</th>";
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for($i = 1; $i <= $colspan; $i++){
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$totalunits = $oasis[$y]['t1'] + $oasis[$y]['t2'] + $oasis[$y]['t3'] + $oasis[$y]['t4'] + $oasis[$y]['t5'] + $oasis[$y]['t6'] + $oasis[$y]['t7'] + $oasis[$y]['t8'] + $oasis[$y]['t9'] + $oasis[$y]['t10'] + $oasis[$y]['t11'];
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if($oasis[$y]['attack_type'] == 2){
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if($reinfowner != $session->uid) echo "<td class=\"none\">?</td>";
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else
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{
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if($oasis[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
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else
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{
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echo "<td>";
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echo $oasis[$y]['t'.$i]."</td>";
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}
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}
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}else{
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if($artifactsSum['totals'] == 0) echo "<td class=\"none\">?</td>";
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else
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{
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if($oasis[$y]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
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else echo "<td>?</td>";
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}
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}
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}
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echo "</tr></tbody>";
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echo '
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<tbody class="infos">
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<tr>
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<th>'.ARRIVAL.'</th>
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<td colspan="'.$colspan.'">
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<div class="in small"><span id=timer'.$session->timer.'>'.$generator->getTimeFormat($oasis[$y]['endtime'] - time()).'</span> h</div>';
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$datetime = $generator->procMtime($oasis[$y]['endtime']);
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echo "<div class=\"at\">";
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if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
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echo "".AT." ".$datetime[1]." ".HRS."</div>
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</div>
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</td>
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</tr>
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</tbody>";
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echo "</table>";
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}
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}
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<?php foreach ($units as $u):
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$session->timer++;
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$sort = (int)$u['sort_type'];
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$atk = (int)$u['attack_type'];
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$settlers = $database->getMovement(7, $village->wid, 1);
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$total_for3 = count($settlers);
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for($x = 0; $x < $total_for3; $x++){
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$session->timer++;
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$to = $database->getMInfo($settlers[$x]['to']);
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?>
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if ($sort === 3 && $atk!= 1):
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$action = ($atk == 2? REINFORCEMENTFOR : ($atk == 3? ATTACK_ON : RAID_ON));
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$from = (int)$u['from'];
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$isElders = ($from === 0);
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$owner = $isElders? 0 : $database->getVillageField($from, 'owner');
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$isMine = ($owner == $session->uid);
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$colspan = ($u['t11'] > 0 && $isMine)? 11 : 10;
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$tribe = $isElders? 4 : $database->getUserField($owner, 'tribe', 0);
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$start = ($tribe - 1) * 10 + 1;
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$end = $tribe * 10;
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$dt = $generator->procMtime($u['endtime']);
|
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?>
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<table class="troop_details" cellpadding="1" cellspacing="1">
|
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<thead>
|
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<tr>
|
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<td class="role"><a
|
||||
href="karte.php?d=<?php echo $village->wid."&c=".$generator->getMapCheck($village->wid); ?>"><?php echo $village->vname; ?></a></td>
|
||||
<td colspan="10"><a
|
||||
href="karte.php?d=<?php echo $from['wref']."&c=".$generator->getMapCheck($from['wref']); ?>"><?php echo $actionType." ".$from['name']; ?></a></td>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody class="units">
|
||||
<?php
|
||||
$tribe = $session->tribe;
|
||||
$start = ($tribe - 1) * 10 + 1;
|
||||
$end = ($tribe * 10);
|
||||
echo "<tr><th> </th>";
|
||||
for($i = $start; $i <= ($end); $i++){
|
||||
echo "<td><img src=\"img/x.gif\" class=\"unit u$i\" title=\"".$technology->getUnitName($i)."\" alt=\"".$technology->getUnitName($i)."\" /></td>";
|
||||
}
|
||||
?>
|
||||
</tr>
|
||||
<tr>
|
||||
<th><?php echo TROOPS;?></th>
|
||||
<?php
|
||||
for($z = 1; $z <= 9; $z++) $settlers[$x]['t'.$z] = 0;
|
||||
$settlers[$x]['t10'] = 3;
|
||||
|
||||
for($i = 1; $i < 11; $i++){
|
||||
if($settlers[$x]['t'.$i] == 0) echo "<td class=\"none\">0</td>";
|
||||
else
|
||||
{
|
||||
echo "<td>";
|
||||
echo $settlers[$x]['t'.$i]."</td>";
|
||||
}
|
||||
}
|
||||
?>
|
||||
</tr>
|
||||
|
||||
|
||||
<tbody class="infos">
|
||||
<tr>
|
||||
<th><?php echo ARRIVAL;?></th>
|
||||
<td colspan="10">
|
||||
<?php
|
||||
echo "<div class=\"in small\"><span id=timer".$session->timer.">".$generator->getTimeFormat($settlers[$x]['endtime'] - time())."</span> h</div>";
|
||||
$datetime = $generator->procMtime($settlers[$x]['endtime']);
|
||||
echo "<div class=\"at\">";
|
||||
if($datetime[0] != "today") echo "".ON." ".$datetime[0]." ";
|
||||
echo "".AT." ".$datetime[1]."</div>";
|
||||
?>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
<thead><tr>
|
||||
<td class="role">
|
||||
<?php if (!$isElders):?>
|
||||
<a href="karte.php?d=<?= $from?>&c=<?= $generator->getMapCheck($from)?>"><?= $database->getVillageField($from,'name')?></a>
|
||||
<?php else:?><a>village of the elders</a><?php endif;?>
|
||||
</td>
|
||||
<td colspan="<?= $colspan?>">
|
||||
<?php if (!$isElders):?>
|
||||
<a href="karte.php?d=<?= $u['to']?>&c=<?= $generator->getMapCheck($u['to'])?>"><?= $action?> <?= $database->getVillageField($u['to'],'name')?></a>
|
||||
<?php else:?><a><?= VILLAGE_OF_THE_ELDERS_TROOPS?></a><?php endif;?>
|
||||
</td>
|
||||
</tr></thead>
|
||||
<tbody class="units">
|
||||
<tr><th> </th>
|
||||
<?php for ($i=$start;$i<=$end;$i++):?><td><img src="img/x.gif" class="unit u<?= $i?>" title="<?= $technology->getUnitName($i)?>"></td><?php endfor;?>
|
||||
<?php if ($u['t11'] && $isMine):?><td><img src="img/x.gif" class="unit uhero" title="Hero"></td><?php endif;?>
|
||||
</tr>
|
||||
<tr><th><?= TROOPS?></th>
|
||||
<?php for ($i=1;$i<=$colspan;$i++):
|
||||
$val = isset($u['t'.$i])? $u['t'.$i] : 0;
|
||||
if ($isElders) { echo '<td class="none">?</td>'; continue; }
|
||||
if ($atk == 2) {
|
||||
if (!$isMine) echo '<td class="none">?</td>';
|
||||
else echo '<td class="'.($val==0?'none':'').'">'.($val==0?'0':$val).'</td>';
|
||||
} else {
|
||||
if ($artifactsSum['totals']==0) echo '<td class="none">?</td>';
|
||||
else echo '<td class="'.($val==0?'none':'').'">'.($val==0?'0':'?').'</td>';
|
||||
}
|
||||
endfor;?>
|
||||
</tr>
|
||||
</tbody>
|
||||
<tbody class="infos"><tr>
|
||||
<th><?= ARRIVAL?></th>
|
||||
<td colspan="<?= $colspan?>">
|
||||
<div class="in small"><span id="timer<?= $session->timer?>"><?= $generator->getTimeFormat($u['endtime']-time())?></span> h</div>
|
||||
<div class="at small"><?= $dt[0]!='today'? ON.' '.$dt[0].' ' : ''?><?= AT?> <?= $dt[1]?> <?= HRS?></div>
|
||||
</td>
|
||||
</tr></tbody>
|
||||
</table>
|
||||
<?php } ?>
|
||||
|
||||
<?php elseif ($sort === 4):
|
||||
$fromInfo = $database->isVillageOases($u['from'])? $database->getOMInfo($u['from']) : $database->getMInfo($u['from']);
|
||||
$colspan = $u['t11']? 11 : 10;
|
||||
$tribe = $session->tribe; $start=($tribe-1)*10+1;
|
||||
$totalRes = $u['wood']+$u['clay']+$u['iron']+$u['crop'];
|
||||
$carry = 0; for($i=0;$i<10;$i++) { $t = isset($u['t'.($i+1)])? $u['t'.($i+1)] : 0; $carry += $t * ${'u'.($start+$i)}['cap']; }
|
||||
$dt = $generator->procMtime($u['endtime']);
|
||||
?>
|
||||
<table class="troop_details" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<td class="role"><a href="karte.php?d=<?= $village->wid?>&c=<?= $generator->getMapCheck($village->wid)?>"><?= $village->vname?></a></td>
|
||||
<td colspan="<?= $colspan?>"><a href="karte.php?d=<?= $fromInfo['wref']?>&c=<?= $generator->getMapCheck($fromInfo['wref'])?>"><?= RETURNFROM?> <?= $fromInfo['name']?></a></td>
|
||||
</tr></thead>
|
||||
<tbody class="units">
|
||||
<tr><th> </th><?php for($i=$start;$i<$start+10;$i++):?><td><img src="img/x.gif" class="unit u<?= $i?>"></td><?php endfor;?><?php if($u['t11']):?><td><img src="img/x.gif" class="unit uhero"></td><?php endif;?></tr>
|
||||
<tr><th><?= TROOPS?></th><?php for($i=1;$i<($u['t11']?12:11);$i++): $v = isset($u['t'.$i])? $u['t'.$i] : 0;?><td class="<?= $v==0?'none':''?>"><?= $v?></td><?php endfor;?></tr>
|
||||
</tbody>
|
||||
<?php if ($totalRes>0 && $atk!=1 && $atk!=2):?>
|
||||
<tbody class="goods"><tr><th><?= BOUNTY?></th><td colspan="<?= $colspan?>">
|
||||
<div class="res"><img class="r1" src="img/x.gif"> <?= $u['wood']?> | <img class="r2" src="img/x.gif"> <?= $u['clay']?> | <img class="r3" src="img/x.gif"> <?= $u['iron']?> | <img class="r4" src="img/x.gif"> <?= $u['crop']?></div>
|
||||
<div class="carry"><img class="car" src="img/x.gif"> <?= $totalRes?>/<?= $carry?></div>
|
||||
</td></tr></tbody>
|
||||
<?php endif;?>
|
||||
<tbody class="infos"><tr><th><?= ARRIVAL?></th><td colspan="<?= $colspan?>">
|
||||
<div class="in small"><span id="timer<?= $session->timer?>"><?= $generator->getTimeFormat($u['endtime']-time())?></span> h</div>
|
||||
<div class="at"><?= $dt[0]!='today'? ON.' '.$dt[0].' ' : ''?><?= AT?> <?= $dt[1]?></div>
|
||||
</td></tr></tbody>
|
||||
</table>
|
||||
<?php endif; endforeach;?>
|
||||
|
||||
<?php foreach ($database->getOasis($village->wid) as $o):
|
||||
foreach ($database->getMovement(6,$o['wref'],0) as $m):
|
||||
$session->timer++; $owner=$database->getVillageField($m['from'],'owner'); $isMine=($owner==$session->uid);
|
||||
$colspan=($m['t11']&&$isMine)?11:10; $tribe=$database->getUserField($owner,'tribe',0); $start=($tribe-1)*10+1;
|
||||
$action=($m['attack_type']==2?REINFORCEMENTFOR:($m['attack_type']==3?ATTACK_ON:RAID_ON)); $dt=$generator->procMtime($m['endtime']);
|
||||
?>
|
||||
<table class="troop_details" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<td class="role"><a href="karte.php?d=<?= $m['from']?>&c=<?= $generator->getMapCheck($m['from'])?>"><?= $database->getVillageField($m['from'],'name')?></a></td>
|
||||
<td colspan="<?= $colspan?>"><a href="karte.php?d=<?= $m['to']?>&c=<?= $generator->getMapCheck($m['to'])?>"><?= $action?> <?= $database->getOMInfo($m['to'])['name']?></a></td>
|
||||
</tr></thead>
|
||||
<tbody class="units">
|
||||
<tr><th> </th><?php for($i=$start;$i<$start+10;$i++):?><td><img src="img/x.gif" class="unit u<?= $i?>"></td><?php endfor;?><?php if($m['t11']&&$isMine):?><td><img src="img/x.gif" class="unit uhero"></td><?php endif;?></tr>
|
||||
<tr><th><?= TROOPS?></th><?php for($i=1;$i<=$colspan;$i++): $v = isset($m['t'.$i])? $m['t'.$i] : 0;
|
||||
if($m['attack_type']==2){ echo $isMine? '<td class="'.($v==0?'none':'').'">'.($v?$v:'0').'</td>' : '<td class="none">?</td>'; }
|
||||
else { echo $artifactsSum['totals']==0? '<td class="none">?</td>' : '<td class="'.($v==0?'none':'').'">'.($v==0?'0':'?').'</td>'; }
|
||||
endfor;?></tr>
|
||||
</tbody>
|
||||
<tbody class="infos"><tr><th><?= ARRIVAL?></th><td colspan="<?= $colspan?>">
|
||||
<div class="in small"><span id="timer<?= $session->timer?>"><?= $generator->getTimeFormat($m['endtime']-time())?></span> h</div>
|
||||
<div class="at"><?= $dt[0]!='today'? ON.' '.$dt[0].' ' : ''?><?= AT?> <?= $dt[1]?> <?= HRS?></div>
|
||||
</td></tr></tbody>
|
||||
</table>
|
||||
<?php endforeach; endforeach;?>
|
||||
|
||||
<?php foreach ($database->getMovement(7,$village->wid,1) as $s):
|
||||
$session->timer++; $tribe=$session->tribe; $start=($tribe-1)*10+1; $dt=$generator->procMtime($s['endtime']);
|
||||
?>
|
||||
<table class="troop_details" cellpadding="1" cellspacing="1">
|
||||
<thead><tr>
|
||||
<td class="role"><a href="karte.php?d=<?= $village->wid?>&c=<?= $generator->getMapCheck($village->wid)?>"><?= $village->vname?></a></td>
|
||||
<td colspan="10"><a href="karte.php?d=<?= $s['to']?>&c=<?= $generator->getMapCheck($s['to'])?>"><?= $database->getMInfo($s['to'])['name']?></a></td>
|
||||
</tr></thead>
|
||||
<tbody class="units">
|
||||
<tr><th> </th><?php for($i=$start;$i<$start+10;$i++):?><td><img src="img/x.gif" class="unit u<?= $i?>"></td><?php endfor;?></tr>
|
||||
<tr><th><?= TROOPS?></th><?php for($i=1;$i<=10;$i++): $v=($i==10?3:0);?><td class="<?= $v==0?'none':''?>"><?= $v?></td><?php endfor;?></tr>
|
||||
</tbody>
|
||||
<tbody class="infos"><tr><th><?= ARRIVAL?></th><td colspan="10">
|
||||
<div class="in small"><span id="timer<?= $session->timer?>"><?= $generator->getTimeFormat($s['endtime']-time())?></span> h</div>
|
||||
<div class="at"><?= $dt[0]!='today'? ON.' '.$dt[0].' ' : ''?><?= AT?> <?= $dt[1]?></div>
|
||||
</td></tr></tbody>
|
||||
</table>
|
||||
<?php endforeach;?>
|
||||
Reference in New Issue
Block a user