Refactor + BugFix

1. Fix a bug in Admin Panel that you can edit by yourself your rank, now you cannot edit your rank anymore.

2. Now Alliance Leader can edit his own Position

3. Fix negative value on Demolition Building, now in database at lvl is appear new level not -1

4. Refactor Ajax map, now all is alligned (Ajax folder and Map folder)

5. Fix bug from Palace (when change capital now Automation recount population automaticaly on old capital and new capital)
This commit is contained in:
novgorodschi catalin
2026-05-18 09:18:35 +03:00
parent 2bce101a27
commit 55e6dd60b5
96 changed files with 6176 additions and 6763 deletions
+43 -33
View File
@@ -1,37 +1,47 @@
<?php
include("next.tpl");
?>
<div id="build" class="gid6"><a href="#" onClick="return Popup(6,4);" class="build_logo">
<img class="building g6" src="img/x.gif" alt="Brickyard" title="<?php echo BRICKYARD; ?>" />
</a>
<h1><?php echo BRICKYARD; ?> <span class="level"><?php echo LEVEL; ?> <?php echo $village->resarray['f'.$id]; ?></span></h1>
<p class="build_desc"><?php echo BRICKYARD_DESC; ?></p>
// BRICKYARD
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CURRENT_CLAY_BONUS; ?></th>
<td><b><?php echo $village->resarray['f'.$id] > 0 ? $bid6[$village->resarray['f'.$id]]['attri'] : 0; ?></b> <?php echo PERCENT; ?></td>
</tr>
<tr>
<?php
if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master;
if($next <= 5){
?>
<th><?php echo CLAY_BONUS_LEVEL; ?> <?php echo $next; ?>:</th>
<td><b><?php echo $bid6[$next]['attri']; ?></b> <?php echo PERCENT; ?></td>
<?php
}else{
?>
<th><?php echo CLAY_BONUS_LEVEL; ?> 5:</th>
<td><b><?php echo $bid6[5]['attri']; ?></b> <?php echo PERCENT; ?></td>
<?php
}}
?>
</tr>
</table>
<?php
include("upgrade.tpl");
include 'next.tpl';
$field = 'f' . $id;
$currentLevel = (int) ($village->resarray[$field] ?? 0);
$buildingType = $village->resarray[$field . 't'] ?? 0;
$currentBonus = $currentLevel > 0 ? $bid6[$currentLevel]['attri'] : 0;
$isMax = $building->isMax($buildingType, $id);
$maxLevel = 5;
$nextLevelRaw = $currentLevel + 1 + $loopsame + $doublebuild + $master;
$nextLevel = min($nextLevelRaw, $maxLevel);
$nextBonus = $bid6[$nextLevel]['attri'];
?>
</p></div>
<div id="build" class="gid6">
<a href="#" onclick="return Popup(6,4);" class="build_logo">
<img class="building g6" src="img/x.gif" alt="<?= BRICKYARD ?>" title="<?= BRICKYARD ?>">
</a>
<h1>
<?= BRICKYARD ?>
<span class="level"><?= LEVEL ?> <?= $currentLevel ?></span>
</h1>
<p class="build_desc"><?= BRICKYARD_DESC ?></p>
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?= CURRENT_CLAY_BONUS ?>:</th>
<td><b><?= $currentBonus ?></b> <?= PERCENT ?></td>
</tr>
<?php if (!$isMax): ?>
<tr>
<th><?= CLAY_BONUS_LEVEL ?> <?= $nextLevel ?>:</th>
<td><b><?= $nextBonus ?></b> <?= PERCENT ?></td>
</tr>
<?php endif; ?>
</table>
<?php include 'upgrade.tpl'; ?>
</div>