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Artifacts fixes part 4
Completely fixed the artifact of the fool and fixed all kind of artifact: +Deleted some useless .tpl files and merged into one (Stable) +The artifact of the fool effect won't be displayed if not active +Fixed a bug that permitted to have a great and a unique artefacts active at the same moment +Big reductions of code in a lot of files +Created some new methods to support artifacts +Fixed a bug that prevented the effect of the "Rivals confusion" to work correctly +Fixed a bug that prevented "The eagles eyes" artifact to work correctly for the attacker +Fixed the artifact of the fool of every kind, now it's calculated with a new method +Fixed the cranny capacity when a "Rivals confusion" artifact is active +Some minor bug fixing , improovements and optimization
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@@ -652,28 +652,10 @@ class adm_DB {
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$artefact = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,3,0));
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$artefact1 = count($database->getOwnUniqueArtefactInfo2($enforce['from'],2,1,1));
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$artefact2 = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,2,0));
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if($artefact > 0){
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$fastertroops = 3;
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}else if($artefact1 > 0){
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$fastertroops = 2;
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}else if($artefact2 > 0){
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$fastertroops = 1.5;
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}else{
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$fastertroops = 1;
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}
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$time = round($this->procDistanceTime($fromCor,$toCor,min($speeds),$enforce['from'])/$fastertroops);
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$foolartefact2 = $database->getFoolArtefactInfo(2,$enforce['from'],$from['owner']);
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if(count($foolartefact2) > 0){
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foreach($foolartefact2 as $arte){
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if($arte['bad_effect'] == 1){
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$time *= $arte['effect2'];
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}else{
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$time /= $arte['effect2'];
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$time = round($time);
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}
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}
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}
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$troopsTime = $this->procDistanceTime($fromCor, $toCor, min($speeds), $enforce['from']);
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$time = $database->getArtifactsValueInfluence($from['owner'], $enforce['from'], 2, $troopsTime);
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$reference = $database->addAttack($enforce['from'],$enforce['u'.$start],$enforce['u'.($start+1)],$enforce['u'.($start+2)],$enforce['u'.($start+3)],$enforce['u'.($start+4)],$enforce['u'.($start+5)],$enforce['u'.($start+6)],$enforce['u'.($start+7)],$enforce['u'.($start+8)],$enforce['u'.($start+9)],$enforce['hero'],2,0,0,0,0);
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$database->addMovement(4,$wref,$enforce['from'],$reference,time(),($time+time()));
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$database->deleteReinf($enforce['id']);
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@@ -937,40 +919,13 @@ class adm_DB {
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}
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}
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}
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// $unit = "hero";
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// global $$unit;
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// $dataarray = $$unit;
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if($prisoners == 0){
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$upkeep += (isset($array['hero'])? $array['hero'] * 6:0);
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}else{
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$upkeep += (isset($array['t11'])? $array['t11'] * 6:0);
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}
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$artefact = count($database->getOwnUniqueArtefactInfo2($uid,4,3,0));
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$artefact1 = count($database->getOwnUniqueArtefactInfo2($vid,4,1,1));
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$artefact2 = count($database->getOwnUniqueArtefactInfo2($uid,4,2,0));
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if($artefact > 0){
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$upkeep /= 2;
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$upkeep = round($upkeep);
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}else if($artefact1 > 0){
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$upkeep /= 2;
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$upkeep = round($upkeep);
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}else if($artefact2 > 0){
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$upkeep /= 4;
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$upkeep = round($upkeep);
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$upkeep *= 3;
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}
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$foolartefact = $database->getFoolArtefactInfo(4,$vid,$uid);
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if(count($foolartefact) > 0){
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foreach($foolartefact as $arte){
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if($arte['bad_effect'] == 1){
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$upkeep *= $arte['effect2'];
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}else{
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$upkeep /= $arte['effect2'];
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$upkeep = round($upkeep);
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}
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}
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}
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return $upkeep;
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$unit = ($prisoners > 0) ? 't11' : 'hero';
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if(!isset($array[$unit])) $array[$unit] = 0;
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$upkeep += $array[$unit] * 6;
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return $database->getArtifactsValueInfluence($uid, $vid, 4, $upkeep);
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}
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};
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