mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-08-12 22:31:02 +00:00
first commit
This commit is contained in:
@@ -0,0 +1,140 @@
|
||||
<?php
|
||||
|
||||
/*-------------------------------------------------------*\
|
||||
| ********* DO NOT REMOVE THIS COPYRIGHT NOTICE ********* |
|
||||
+---------------------------------------------------------+
|
||||
| Developed by: Manni < manuel_mannhardt@web.de > |
|
||||
| Dzoki < dzoki.travian@gmail.com > |
|
||||
| Copyright: TravianX Project All rights reserved |
|
||||
\*-------------------------------------------------------*/
|
||||
|
||||
if($hero_info['unit'] == 1) {
|
||||
$name = "Legionnaire";
|
||||
} else if($hero_info['unit'] == 2) {
|
||||
$name = "Praetorian";
|
||||
} else if($hero_info['unit'] == 3) {
|
||||
$name = "Imperian";
|
||||
} else if($hero_info['unit'] == 5) {
|
||||
$name = "Equites Imperatoris";
|
||||
} else if($hero_info['unit'] == 6) {
|
||||
$name = "Equites Caesaris";
|
||||
} else if($hero_info['unit'] == 11) {
|
||||
$name = "Clubswinger";
|
||||
} else if($hero_info['unit'] == 12) {
|
||||
$name = "Spearman";
|
||||
} else if($hero_info['unit'] == 13) {
|
||||
$name = "Axeman";
|
||||
} else if($hero_info['unit'] == 15) {
|
||||
$name = "Paladin";
|
||||
} else if($hero_info['unit'] == 16) {
|
||||
$name = "Teutonic Knight";
|
||||
} else if($hero_info['unit'] == 21) {
|
||||
$name = "Phalanx";
|
||||
} else if($hero_info['unit'] == 22) {
|
||||
$name = "Swordsman";
|
||||
} else if($hero_info['unit'] == 24) {
|
||||
$name = "Theutates Thunder";
|
||||
} else if($hero_info['unit'] == 25) {
|
||||
$name = "Druidrider";
|
||||
} else if($hero_info['unit'] == 26) {
|
||||
$name = "Haeduan";
|
||||
}
|
||||
|
||||
$wood = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['wood']);
|
||||
$clay = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['clay']);
|
||||
$iron = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['iron']);
|
||||
$crop = (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['crop']);
|
||||
$training_time = $generator->getTimeFormat(round((${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['time']) / SPEED));
|
||||
$training_time2 = time() + (${'h'.$hero_info['unit'].'_full'}[$hero_info['level']]['time']) / SPEED;
|
||||
?>
|
||||
|
||||
<table cellpadding="1" cellspacing="1" class="build_details">
|
||||
<thead>
|
||||
<tr>
|
||||
<th colspan="2">Revive hero</th>
|
||||
</tr>
|
||||
</thead>
|
||||
|
||||
<?php if($hero_info['unit'] == 1 OR 11 OR 21){ ?>
|
||||
<tr>
|
||||
<td class="desc">
|
||||
<div class="tit">
|
||||
<img class="unit u<?php echo $hero_info['unit']; ?>" src="img/x.gif" alt="<?php echo $name; ?>" title="<?php echo $name; ?>" />
|
||||
<?php echo $name . " (Level " . $hero_info['level'] . ")"; ?>
|
||||
</div>
|
||||
<div class="details">
|
||||
<img class="r1" src="img/x.gif" alt="Wood" title="Wood" /><?php echo $wood; ?>|
|
||||
<img class="r2" src="img/x.gif" alt="Clay" title="Clay" /><?php echo $clay; ?>|
|
||||
<img class="r3" src="img/x.gif" alt="Iron" title="Iron" /><?php echo $iron; ?>|
|
||||
<img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><?php echo $crop; ?>|
|
||||
<img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />6|
|
||||
<img class="clock" src="img/x.gif" alt="Duration" title="Duration" />
|
||||
<?php echo $training_time; ?>
|
||||
</div>
|
||||
</td>
|
||||
|
||||
<td class="val" width="20%"><center>
|
||||
<?php
|
||||
if($village->awood < $wood OR $village->aclay < $clay OR $village->airon < $iron OR $village->acrop < $crop) {
|
||||
echo "<span class=\"none\">No enough resources</span>";
|
||||
}else {
|
||||
echo "<a href=\"build.php?id=".$id."&revive=1\">Revive</a>";
|
||||
}
|
||||
|
||||
?></center></td>
|
||||
</tr>
|
||||
<?php }else { ?>
|
||||
|
||||
|
||||
<?php if($database->checkIfResearched($village->wid, 't'.$hero_info['unit']) != 0){ ?>
|
||||
<tr>
|
||||
<td class="desc">
|
||||
<div class="tit">
|
||||
<img class="unit u<?php echo $hero_info['unit']; ?>" src="img/x.gif" alt="<?php echo $name; ?>" title="<?php echo $name; ?>" />
|
||||
<?php echo $name . " (Level " . $hero_info['level'] . ")"; ?>
|
||||
</div>
|
||||
<div class="details">
|
||||
<img class="r1" src="img/x.gif" alt="Wood" title="Wood" /><?php echo $wood; ?>|
|
||||
<img class="r2" src="img/x.gif" alt="Clay" title="Clay" /><?php echo $clay; ?>|
|
||||
<img class="r3" src="img/x.gif" alt="Iron" title="Iron" /><?php echo $iron; ?>|
|
||||
<img class="r4" src="img/x.gif" alt="Crop" title="Crop" /><?php echo $crop; ?>|
|
||||
<img class="r5" src="img/x.gif" alt="Crop consumption" title="Crop consumption" />6|
|
||||
<img class="clock" src="img/x.gif" alt="Duration" title="Duration" />
|
||||
<?php echo $training_time; ?>
|
||||
</div>
|
||||
</td>
|
||||
|
||||
<td class="val" width="20%"><center>
|
||||
<?php
|
||||
if($village->awood < $wood OR $village->aclay < $clay OR $village->airon < $iron OR $village->acrop < $crop) {
|
||||
echo "<span class=\"none\">No enough resources</span>";
|
||||
}else {
|
||||
echo "<a href=\"build.php?id=".$id."&revive=1\">Revive</a>";
|
||||
}
|
||||
|
||||
?>
|
||||
</center></td>
|
||||
</tr>
|
||||
<?php } } ?>
|
||||
|
||||
</table>
|
||||
|
||||
|
||||
<?php
|
||||
|
||||
if($_GET['revive'] == 1){
|
||||
mysql_query("UPDATE ".TB_PREFIX."hero SET `dead` = '0', `health` = '100', `trainingtime` = '".$training_time2."' WHERE `uid` = '".$session->uid."'");
|
||||
mysql_query("UPDATE " . TB_PREFIX . "units SET hero = 1 WHERE vref = ".$village->wid."");
|
||||
header("Location: build.php?id=".$id."");
|
||||
}
|
||||
|
||||
if($hero_info['trainingtime'] <= time()) {
|
||||
if($hero_info['trainingtime'] != 0) {
|
||||
if($hero_info['dead'] == 0) {
|
||||
mysql_query("UPDATE " . TB_PREFIX . "hero SET trainingtime = '0' WHERE uid = " . $session->uid . "");
|
||||
mysql_query("UPDATE " . TB_PREFIX . "units SET hero = 1 WHERE vref = ".$village->wid."");
|
||||
}
|
||||
}
|
||||
}
|
||||
include ("37_train.tpl");
|
||||
?>
|
||||
Reference in New Issue
Block a user