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Add Hero T4 Item Description
Add Hero T4 Item Description
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@@ -2789,3 +2789,35 @@ tz_def('TZ_RT_AUC_EXPIRED', 'Auction expired');
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tz_def('HERO_ADV_MOV_OUT', 'Hero on an adventure');
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tz_def('HERO_ADV_MOV_BACK', 'Hero returning from an adventure');
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tz_def('HERO_ADV_MOV_SHORT', 'Adventure');
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/* T4 hero port - tooltip effect fragments (heroItemBonusText) */
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tz_def('HB_TXT_FIGHT', 'fighting strength');
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tz_def('HB_TXT_UNIT_OFF', 'attack');
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tz_def('HB_TXT_UNIT_DEF', 'defense');
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tz_def('HB_TXT_PER', 'per');
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tz_def('HB_TXT_VS_NATARS', 'strength vs Natars');
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tz_def('HB_TXT_RAID', 'raided resources');
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tz_def('HB_TXT_RETURN', 'troop return speed');
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tz_def('HB_TXT_SPEED_OWN', 'speed between own villages');
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tz_def('HB_TXT_SPEED_ALLY', 'speed between ally villages');
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tz_def('HB_TXT_XP', 'experience');
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tz_def('HB_TXT_REGEN', 'HP per day');
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tz_def('HB_TXT_CP', 'culture points per day');
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tz_def('HB_TXT_TRAIN_CAV', 'cavalry training time');
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tz_def('HB_TXT_TRAIN_INF', 'infantry training time');
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tz_def('HB_TXT_DMG', 'damage taken by the hero');
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tz_def('HB_TXT_SPEED20', 'troop speed beyond 20 tiles');
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tz_def('HB_TXT_MOUNT', 'fields/hour while mounted');
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tz_def('HB_TXT_HORSE', 'fields/hour hero speed');
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tz_def('HB_TXT_OINTMENT', 'Heals 1% hero health per unit (max 99%)');
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tz_def('HB_TXT_SCROLL', 'hero experience each');
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tz_def('HB_TXT_BUCKET', 'Instantly revives the hero at no cost');
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tz_def('HB_TXT_TABLET', '+1% own village loyalty each (max 125%)');
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tz_def('HB_TXT_BOOK', 'Resets the hero attribute points');
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tz_def('HB_TXT_ARTWORK', 'Culture points equal to your daily production');
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tz_def('HB_TXT_BANDAGE_A', 'Heals');
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tz_def('HB_TXT_BANDAGE_B', "of the hero's fallen troops after battle");
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tz_def('HB_TXT_CAGE', 'Captures 1 oasis animal per cage');
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tz_def('HB_TXT_NEEDS_HORSE','requires an equipped horse');
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tz_def('HB_TXT_ONLY', 'only for a');
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tz_def('HB_TXT_HERO', 'hero');
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