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fix: alleviating the bad math, which is impossible to quick-fix for me
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@@ -1125,7 +1125,7 @@ class Automation {
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}
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}
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// no damage to the building/field
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// no damage to the building/field
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if ( $tblevel >= $totallvl ) {
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if ( $tblevel == $totallvl ) {
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$info_cata = " was not damaged.";
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$info_cata = " was not damaged.";
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} else // building/field damaged, damage calculations to follow
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} else // building/field damaged, damage calculations to follow
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{
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{
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