mirror of
https://github.com/Shadowss/TravianZ.git
synced 2026-07-12 15:46:06 +00:00
hero update
This commit is contained in:
@@ -0,0 +1,37 @@
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<?php
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#################################################################################
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## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
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## --------------------------------------------------------------------------- ##
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## Filename addTroops.php ##
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## Developed by: Dzoki & Advocatie ##
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## License: TravianZ Project ##
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## Reworks by: ronix ##
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## Copyright: TravianZ (c) 2010-2014. All rights reserved. ##
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## ##
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#################################################################################
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if(!isset($_SESSION)) session_start();
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if($_SESSION['access'] < 9) die("Access Denied: You are not Admin!");
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include_once("../../Database.php");
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$status="&ce=1";
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if(isset($_POST['id'])) {
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$_POST['hname'] = trim(stripslashes($_POST['hname']));
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if ($_POST['hname']=="") {
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header("Location: ../../../Admin/admin.php?p=editHero&uid=".$_POST['id']."&e=1");
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exit;
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}
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include_once("../../Data/hero_full.php");
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$id = $_POST['id'];
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$q = "UPDATE ".TB_PREFIX."hero SET unit=".$_POST['hunit'].", name='".$_POST['hname']."', level=".$_POST['hlvl'].", points=".$_POST['exp'].", experience=".$hero_levels[$_POST['hlvl']].", health=".$_POST['hhealth'].",
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attack=".$_POST['hatk'].", defence=".$_POST['hdef'].", attackbonus=".$_POST['hob'].", defencebonus=".$_POST['hdb'].", regeneration=".$_POST['hrege']." WHERE uid = ".$id;
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$return=$database->query($q);
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if($return) {
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$database->query("Insert into ".TB_PREFIX."admin_log values (0,".$_SESSION['id'].",'Changed hero info',".time().")");
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$status="&cs=1";
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}
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}
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header("Location: ../../../Admin/admin.php?p=player&uid=".$id.$status);
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?>
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@@ -70,6 +70,44 @@ class funct {
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case "logout":
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$this->LogOut();
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break;
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case "killHero":
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$varray = $database->getProfileVillages($get['uid']);
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$killhero=false;
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$error="";
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for ($i = 0; $i <= count($varray)-1; $i++) {
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$killhero=$database->FindHeroInVil($varray[$i]['wref']);
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if ($killhero) break;
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$killhero=$database->FindHeroInDef($varray[$i]['wref']);
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if ($killhero) break;
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$killhero=$database->FindHeroInMovement($varray[$i]['wref']);
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if ($killhero) break;
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}
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if (!$killhero){
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$killhero=$database->FindHeroInOasis($get['uid']);
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}
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if ($killhero) {
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$database->KillMyHero($get['uid']);
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$error="&kc=1";
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}else $error="&e=1";
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header("Location: admin.php?p=player&uid=".$get['uid'].$error);
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exit;
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case "reviveHero":
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$result=$database->query("SELECT * FROM ".TB_PREFIX."hero WHERE uid='".$get['uid']."'");
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$hdata=mysql_fetch_array($result);
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$database->query("UPDATE ".TB_PREFIX."units SET hero = 1 WHERE vref = ".$hdata['wref']);
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$database->query("UPDATE ".TB_PREFIX."hero SET `dead` = '0', `inrevive` = '0', `health` = '100', `lastupdate` = ".time()." WHERE `uid` = '".$get['uid']."'");
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header("Location: admin.php?p=player&uid=".$get['uid']."&rc=1");
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exit;
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case "addHero":
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$user = $database->getUserArray($get['uid'],1);
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$vilarray=$database->getVrefCapital($get['uid']);
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$database->query("INSERT INTO ".TB_PREFIX."hero (`uid`, `wref`, `regeneration`, `unit`, `name`, `level`, `points`,
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`experience`, `dead`, `health`, `attack`, `defence`, `attackbonus`, `defencebonus`, `trainingtime`, `autoregen`,
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`intraining`) VALUES ('".$get['uid']."', '" . $vilarray['wref'] . "', '0', '".$get['u']."', '".addslashes($user['username'])."',
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'0', '5', '0', '0', '100', '0', '0', '0', '0', '".time()."', '50', '0')");
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header("Location: admin.php?p=player&uid=".$get['uid']."&ac=1");
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exit;
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}
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if($get['action'] == 'logout'){
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header("Location: admin.php");
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@@ -3657,10 +3657,10 @@ References:
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}
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}
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/*****************************************
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Function to vacation mode - by advocaite
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References:
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*****************************************/
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/*****************************************
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Function to vacation mode - by advocaite
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References:
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*****************************************/
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/***************************
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Function to get Hero Dead
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@@ -3731,6 +3731,88 @@ References:
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$q = "UPDATE " . TB_PREFIX . "hero set dead = 1 where uid = ".$id;
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return mysql_query($q, $this->connection);
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}
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/***************************
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Function to find Hero place
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Made by: ronix
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***************************/
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function FindHeroInVil($wid) {
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$result = $this->query("SELECT * FROM ".TB_PREFIX."units WHERE hero>0 AND vref='".$wid."'");
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if (!empty($result)) {
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$dbarray = mysql_fetch_array($result);
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if(isset($dbarray['hero'])) {
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$this->query("UPDATE ".TB_PREFIX."units SET hero=0 WHERE vref='".$wid."'");
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unset($dbarray);
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return true;
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}
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}
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return false;
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}
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function FindHeroInDef($wid) {
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$delDef=true;
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$result = $this->query_return("SELECT * FROM ".TB_PREFIX."enforcement WHERE hero>0 AND `from` = ".$wid);
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if (!empty($result)) {
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$dbarray = mysql_fetch_array($result);
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if(isset($dbarray['hero'])) {
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$this->query("UPDATE ".TB_PREFIX."enforcement SET hero=0 WHERE `from` = ".$wid);
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for ($i=0;$i<50;$i++) {
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if($dbarray['u'.$i]>0) {
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$delDef=false;
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break;
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}
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}
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if ($delDef) $this->deleteReinf($wid);
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unset($dbarray);
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return true;
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}
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}
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return false;
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}
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function FindHeroInOasis($uid) {
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$delDef=true;
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$dbarray = $this->query_return("SELECT e.*,o.conqured,o.owner FROM ".TB_PREFIX."enforcement as e LEFT JOIN ".TB_PREFIX."odata as o ON e.vref=o.wref where o.owner=".$uid." AND e.hero>0");
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if(!empty($dbarray)) {
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foreach($dbarray as $defoasis) {
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if($defoasis['hero']>0) {
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$this->query("UPDATE ".TB_PREFIX."enforcement SET hero=0 WHERE `from` = ".$defoasis['from']);
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for ($i=0;$i<50;$i++) {
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if($dbarray['u'.$i]>0) {
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$delDef=false;
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break;
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}
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}
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if ($delDef) $this->deleteReinf($defoasis['from']);
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unset($dbarray);
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return true;
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}
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}
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}
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return 0;
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}
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function FindHeroInMovement($wid) {
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$outgoingarray = $this->getMovement(3, $wid, 0);
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if(!empty($outgoingarray)) {
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foreach($outgoingarray as $out) {
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if ($out['t11']>0) {
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$dbarray = $this->query("UPDATE ".TB_PREFIX."attacks SET t11=0 WHERE `id` = ".$out['ref']);
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return true;
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break;
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}
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}
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}
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$returningarray = $this->getMovement(4, $wid, 1);
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if(!empty($returningarray)) {
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foreach($returningarray as $ret) {
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if($ret['attack_type'] != 1 && $ret['t11']>0) {
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$dbarray = $this->query("UPDATE ".TB_PREFIX."attacks SET t11=0 WHERE `id` = ".$ret['ref']);
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return true;
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break;
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}
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}
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}
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return false;
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}
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/***************************
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Function checkAttack
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@@ -845,7 +845,7 @@ The construction plans are conquerable immediately when they appear to the serve
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There will be a countdown in game, showing the exact time of the release, 5 days prior to the launch. ");
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//planos
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//Building Plans
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define("PLAN","Ancient Construction Plan");
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define("PLANVILLAGE","WW Buildingplan");
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define("PLAN_DESC","With this ancient construction plan you will able to build World Wonder to level 50. to build further, your alliance must hold at least two plans.");
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@@ -704,9 +704,9 @@ header("Location: banned.php");
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}
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}
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public function Hero($uid) {
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public function Hero($uid,$all=0) {
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global $database;
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$heroarray = $database->getHero($uid);
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$heroarray = $database->getHero($uid,$all);
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$herodata = $GLOBALS["h".$heroarray[0]['unit']];
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$h_atk = $herodata['atk'] + 5 * floor($heroarray[0]['attack'] * $herodata['atkp'] / 5);
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