Artifacts fixes part 3

+Fixed the artifact of the fool, it will now work and reduce/increase
troops speed
+Optimized some templates file and deleted some useless files
+Added a method to Database.php which permits to calculate things
related to artifacts (it's not general yet, it only works for troops
speed)
-Removed artifact of the fool "Account" type, because it shouldn't exist
This commit is contained in:
iopietro
2018-04-25 22:58:18 +02:00
parent c15f8d41bb
commit 8e731dd7d0
15 changed files with 390 additions and 1848 deletions
+23 -73
View File
@@ -2063,6 +2063,7 @@ class Automation {
}
//cranny efficiency
//TODO: Needs to be connected to a function
$atk_bonus = ($owntribe == 2)? (4/5) : 1;
$def_bonus = ($targettribe == 3)? 2 : 1;
$to_owner = $database->getVillageField($data['to'],"owner");
@@ -2922,31 +2923,9 @@ class Automation {
//to here
// If the dead units not equal the ammount sent they will return and report
if($totalsend_att - ($totaldead_att + (isset($totaltraped_att) ? $totaltraped_att : 0)) > 0)
{
$artefact = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($from['wref'],2,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,2,0));
if($artefact > 0){
$fastertroops = 3;
}else if($artefact1 > 0){
$fastertroops = 2;
}else if($artefact2 > 0){
$fastertroops = 1.5;
}else{
$fastertroops = 1;
}
$endtime = round($this->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$foolartefact2 = $database->getFoolArtefactInfo(2,$from['wref'],$from['owner']);
if(count($foolartefact2) > 0){
foreach($foolartefact2 as $arte){
if($arte['bad_effect'] == 1){
$endtime *= $arte['effect2'];
}else{
$endtime /= $arte['effect2'];
$endtime = round($endtime);
}
}
}
{
$troopsTime = $this->procDistanceTime($from, $to, min($speeds), 1);
$endtime = $database->getTroopsWalkingTime($from['owner'], $from['wref'], 2, $troopsTime);
$endtime += $AttackArrivalTime;
if($type == 1) {
if($from['owner'] == 3) { //fix natar report by ronix
@@ -3026,54 +3005,29 @@ class Automation {
$herosend_att = $data['t11'];
$unitssend_att= $unitssend_att1.','.$herosend_att;
$speeds = array();
$speeds = [];
//find slowest unit.
for($i=1;$i<=10;$i++)
//TODO: Needs to be made as a function
for($i = 1; $i <= 10; $i++)
{
if ($data['t'.$i] > 0) {
if($unitarray) { reset($unitarray); }
$unitarray = $GLOBALS["u".(($owntribe-1)*10+$i)];
$speeds[] = $unitarray['speed'];
}
}
if ($herosend_att>0){
if ($herosend_att > 0){
$hero_unit = $database->getHeroField($from['owner'], 'unit');
$speeds[] = $GLOBALS['u'.$hero_unit]['speed'];
}
$artefact = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,3,0));
$artefact1 = count($database->getOwnUniqueArtefactInfo2($from['vref'],2,1,1));
$artefact2 = count($database->getOwnUniqueArtefactInfo2($from['owner'],2,2,0));
if($artefact > 0){
$fastertroops = 3;
}else if($artefact1 > 0){
$fastertroops = 2;
}else if($artefact2 > 0){
$fastertroops = 1.5;
}else{
$fastertroops = 1;
}
$endtime = round($this->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$foolartefact3 = $database->getFoolArtefactInfo(2,$from['wref'],$from['owner']);
if(count($foolartefact3) > 0){
foreach($foolartefact3 as $arte){
if($arte['bad_effect'] == 1){
$endtime *= $arte['effect2'];
}else{
$endtime /= $arte['effect2'];
$endtime = round($endtime);
}
}
}
$troopsTime = $this->procDistanceTime($from, $to, min($speeds), 1);
$endtime = $database->getTroopsWalkingTime($from['owner'], $from['wref'], 2, $troopsTime);
$endtime += $AttackArrivalTime;
//$endtime += microtime(true);
$database->setMovementProc($data['moveid']);
$database->addMovement(4,$to['wref'],$from['wref'],$data['ref'],$AttackArrivalTime,$endtime);
$database->addMovement(4, $to['wref'], $from['wref'], $data['ref'], $AttackArrivalTime, $endtime);
$peace = PEACE;
$data2 = $from['owner'].','.$from['wref'].','.$to['owner'].','.$owntribe.','.$unitssend_att.','.$peace;
$time = time();
@@ -5863,37 +5817,33 @@ class Automation {
private function artefactOfTheFool() {
global $database;
$time = time();
$q = "SELECT id, size FROM " . TB_PREFIX . "artefacts where type = 8 and active = 1 and lastupdate <= ".($time - 86400);
$q = "SELECT id, size FROM " . TB_PREFIX . "artefacts where type = 8 AND active = 1 AND lastupdate <= ".($time - (86400 / (SPEED == 2 ? 1.5 : (SPEED == 3 ? 2 : SPEED))));
$array = $database->query_return($q);
if ($array) {
foreach($array as $artefact) {
$kind = rand(1,7);
$kind = rand(1, 7);
while($kind == 6){
$kind = rand(1,7);
}
if($artefact['size'] != 3){
$bad_effect = rand(0,1);
}else{
$bad_effect = 0;
$kind = rand(1, 7);
}
if($artefact['size'] != 3) $bad_effect = rand(0, 1);
else $bad_effect = 0;
switch($kind) {
case 1:
$effect = rand(1,5);
$effect = rand(1, 5);
break;
case 2:
$effect = rand(1,3);
$effect = rand(1, 3);
break;
case 3:
$effect = rand(3,10);
$effect = rand(3, 10);
break;
case 4:
$effect = rand(2,4);
break;
case 5:
$effect = rand(2,4);
$effect = rand(2, 4);
break;
case 7:
$effect = rand(1,6);
$effect = rand(1, 6);
break;
}
mysqli_query($database->dblink,"UPDATE ".TB_PREFIX."artefacts SET kind = ". (int) $kind. ", bad_effect = $bad_effect, effect2 = $effect, lastupdate = $time WHERE id = ".(int) $artefact['id']);