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General fixes
+A method in Building.php is now static +Fixed timers in the market +Fixed a bug that did take in account a wrong tournament square when calculating the returning time of the troops
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@@ -27,7 +27,7 @@ if (count($jobs)) {
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}
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for ($i=1; $i<=18; $i++) {
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echo " <area href=\"build.php?id=$i\" coords=\"$coorarray[$i]\" shape=\"circle\" title=\"".$building->procResType($arrayVillage['f'.$i.'t'])." Level ".$arrayVillage['f'.$i].(isset($activeFields[$i]) ? ' (upgrade in progress)' : '')."\"/>\r\n";
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echo " <area href=\"build.php?id=$i\" coords=\"$coorarray[$i]\" shape=\"circle\" title=\"".Building::procResType($arrayVillage['f'.$i.'t'])." Level ".$arrayVillage['f'.$i].(isset($activeFields[$i]) ? ' (upgrade in progress)' : '')."\"/>\r\n";
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}
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?>
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<area href="dorf2.php" coords="144,131,36" shape="circle" title="Village centre" alt="" />
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