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https://github.com/Shadowss/TravianZ.git
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fix: maximum alliance members update on building demolition
Now saves correct data (was saving maximum for 1 level above the after-demolition level).
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@@ -4238,9 +4238,6 @@ class Automation {
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$q = "UPDATE ".TB_PREFIX."vdata SET `maxcrop`=800 WHERE `maxcrop`<=800 AND wref=".(int) $vil['vref'];
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$database->query($q);
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}
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if ($type==18){
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Automation::updateMax($database->getVillageField($vil['vref'],'owner'));
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}
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if ($level==1) { $clear=",f".$vil['buildnumber']."t=0"; } else { $clear=""; }
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if ($village->natar==1 && $type==40) $clear=""; //fix by ronix
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$q = "UPDATE ".TB_PREFIX."fdata SET f".$vil['buildnumber']."=".($level-1).$clear." WHERE vref=".(int) $vil['vref'];
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@@ -4249,6 +4246,9 @@ class Automation {
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$database->modifyPop($vil['vref'],$pop[0],1);
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$this->procClimbers($database->getVillageField($vil['vref'],'owner'));
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$database->delDemolition($vil['vref'], true);
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if ($type==18){
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Automation::updateMax($database->getVillageField($vil['vref'],'owner'));
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}
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}
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}
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if(file_exists("GameEngine/Prevention/demolition.txt")) {
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@@ -4880,8 +4880,8 @@ class Automation {
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public static function updateMax($leader) {
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global $bid18, $database;
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$q = mysqli_query($GLOBALS['link'],"SELECT * FROM " . TB_PREFIX . "alidata where leader = ". (int) $leader);
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if(mysqli_num_rows($q) > 0){
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$q = mysqli_fetch_array(mysqli_query($GLOBALS['link'],"SELECT Count(*) as Total FROM " . TB_PREFIX . "alidata where leader = ". (int) $leader), MYSQLI_ASSOC);
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if ($q['Total'] > 0) {
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$villages = $database->getVillagesID2($leader);
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$max = 0;
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foreach($villages as $village){
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