Fix (ACP) Quest & Other

Fix (ACP) Quest & Other
This commit is contained in:
novgorodschi catalin
2026-07-16 14:08:05 +03:00
parent 24ce9a039d
commit 96ab919865
6 changed files with 218 additions and 157 deletions
+57 -79
View File
@@ -1,4 +1,5 @@
<?php
if (!class_exists('QuestConfig')) { $__qcf = dirname(__DIR__, 2) . '/GameEngine/QuestConfig.php'; if (is_file($__qcf)) include_once($__qcf); }
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
@@ -84,21 +85,18 @@ if (isset($qact)){
case '3':
$database->updateUserField($_SESSION['username'],'quest','3',0,false);
$_SESSION['qst']= 3;
QuestConfig::grantReward($database,$session,3,'extended');
//Give Reward
if(!$session->plus){
mysqli_query($database->dblink,"UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+86400 where `username`='".$user_sanitized."'") or die(mysqli_error($database->dblink));
} else {
$plus=$database->getUserField($_SESSION['username'],'plus','username');
$plus+=86400;
$database->updateUserField($_SESSION['username'],'plus',$plus,0);
}
break;
case '4':
$database->updateUserField($_SESSION['username'],'quest','4',0);
$_SESSION['qst']= 4;
QuestConfig::grantReward($database,$session,4,'extended');
//Give Reward
$database->modifyResource($session->villages[0],30,60,30,20,1);
break;
case 'rank':
@@ -108,36 +106,34 @@ if (isset($qact)){
case '5':
$database->updateUserField($_SESSION['username'],'quest','5',0);
$_SESSION['qst']= 5;
QuestConfig::grantReward($database,$session,5,'extended');
//Give Reward
$database->modifyResource($session->villages[0],40,30,20,30,1);
break;
case '6':
$database->updateUserField($_SESSION['username'],'quest','6',0);
$_SESSION['qst']= 6;
QuestConfig::grantReward($database,$session,6,'extended');
$Subject="Message From The Taskmaster";
$Subject=Q6_SUBJECT;
$Message=Q6_MESSAGE;
$database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
$RB=true;
//Give Reward
$database->modifyResource($session->villages[0],50,60,30,30,1);
break;
case '7':
$database->updateUserField($_SESSION['username'],'quest','7',0);
$_SESSION['qst']= 7;
QuestConfig::grantReward($database,$session,7,'extended');
//Give Reward
$gold=$database->getUserField($_SESSION['username'],'gold','username');
$gold+=20;
$database->updateUserField($_SESSION['username'],'gold',$gold,0,false);
break;
case '8':
$database->updateUserField($_SESSION['username'],'quest','8',0,false);
$_SESSION['qst']= 8;
QuestConfig::grantReward($database,$session,8,'extended');
//Give Reward
$database->modifyResource($session->villages[0],75,80,30,50,1);
break;
case '9':
@@ -158,20 +154,17 @@ if (isset($qact)){
case '10':
$database->updateUserField($_SESSION['username'],'quest','10',0);
$_SESSION['qst']= 10;
QuestConfig::grantReward($database,$session,10,'extended');
//Give Reward
$database->modifyResource($session->villages[0],75,90,30,50,1);
break;
case '11':
$database->updateUserField($_SESSION['username'],'quest','11',0);
$_SESSION['qst']= 11;
QuestConfig::grantReward($database,$session,11,'extended');
//Give Reward
if(!$session->plus){
mysqli_query($database->dblink,"UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+172800 where `username`='".$user_sanitized."'") or die(mysqli_error());
} else {
$plus=$database->getUserField($_SESSION['username'],'plus','username');
$plus+=172800;
$database->updateUserField($_SESSION['username'],'plus',$plus,0);
}
break;
@@ -183,22 +176,22 @@ if (isset($qact)){
case '12':
$database->updateUserField($_SESSION['username'],'quest','12',0);
$_SESSION['qst']= 12;
QuestConfig::grantReward($database,$session,12,'extended');
//Give Reward
$database->modifyResource($session->villages[0],60,30,40,90,1);
break;
case '13':
$database->updateUserField($_SESSION['username'],'quest','13',0);
$_SESSION['qst']= 13;
QuestConfig::grantReward($database,$session,13,'extended');
//Give Reward
$database->modifyResource($session->villages[0],150,180,30,130,1);
break;
case '14':
$database->updateUserField($_SESSION['username'],'quest','14',0);
$_SESSION['qst']= 14;
QuestConfig::grantReward($database,$session,14,'extended');
//Give Reward
$database->modifyResource($session->villages[0],60,50,40,30,1);
break;
case 'lumber':
@@ -208,143 +201,145 @@ if (isset($qact)){
case '15':
$database->updateUserField($_SESSION['username'],'quest','15',0);
$_SESSION['qst']= 15;
QuestConfig::grantReward($database,$session,15,'extended');
//Give Reward
$database->modifyResource($session->villages[0],50,30,60,20,1);
break;
case '16':
$database->updateUserField($_SESSION['username'],'quest','16',0);
$_SESSION['qst']= 16;
QuestConfig::grantReward($database,$session,16,'extended');
//Give Reward
$database->modifyResource($session->villages[0],75,75,40,40,1);
break;
case '17':
$database->updateUserField($_SESSION['username'],'quest','17',0);
$_SESSION['qst']= 17;
QuestConfig::grantReward($database,$session,17,'extended');
//Give Reward
$database->modifyResource($session->villages[0],100,90,100,60,1);
break;
case '18':
$database->updateUserField($_SESSION['username'],'quest','18',0);
$_SESSION['qst']= 18;
QuestConfig::grantReward($database,$session,18,'extended');
break;
case '19':
$database->updateUserField($_SESSION['username'],'quest','19',0);
$_SESSION['qst']= 19;
QuestConfig::grantReward($database,$session,19,'extended');
//Give Reward
$database->modifyResource($session->villages[0],80,90,60,40,1);
break;
case '20':
$database->updateUserField($_SESSION['username'],'quest','20',0);
$_SESSION['qst']= 20;
QuestConfig::grantReward($database,$session,20,'extended');
//Give Reward
$database->modifyResource($session->villages[0],70,120,90,50,1);
break;
case '21':
$database->updateUserField($_SESSION['username'],'quest','21',0);
$_SESSION['qst']= 21;
QuestConfig::grantReward($database,$session,21,'extended');
break;
case '22':
$database->updateUserField($_SESSION['username'],'quest','22',0);
$_SESSION['qst']= 22;
QuestConfig::grantReward($database,$session,22,'extended');
//Give Reward
$database->modifyResource($session->villages[0],200,200,700,450,1);
break;
case '23':
$database->updateUserField($_SESSION['username'],'quest','23',0);
$_SESSION['qst']= 23;
QuestConfig::grantReward($database,$session,23,'extended');
break;
case '24':
$database->updateUserField($_SESSION['username'],'quest','24',0);
$_SESSION['qst']= 24;
QuestConfig::grantReward($database,$session,24,'extended');
//Give Reward
$database->modifyResource($session->villages[0],300,320,360,570,1);
break;
case '28':
$dataarray[3] = 1;
$database->updateUserField($_SESSION['username'],'quest','28',0);
$_SESSION['qst']= 28;
QuestConfig::grantReward($database,$session,28,'extended');
//Give Reward
$gold=$database->getUserField($_SESSION['username'],'gold','username');
$gold+=15;
$database->updateUserField($_SESSION['username'],'gold',$gold,0);
break;
case '29':
$dataarray[4] = 1;
$database->updateUserField($_SESSION['username'],'quest','29',0);
$_SESSION['qst']= 29;
QuestConfig::grantReward($database,$session,29,'extended');
//Give Reward
$database->modifyResource($session->villages[0],240,280,180,100,1);
break;
case '30':
$dataarray[5] = 1;
$database->updateUserField($_SESSION['username'],'quest','30',0);
$_SESSION['qst']= 30;
QuestConfig::grantReward($database,$session,30,'extended');
//Give Reward
$database->modifyResource($session->villages[0],600,750,600,300,1);
break;
case '31':
$dataarray[6] = 1;
$database->updateUserField($_SESSION['username'],'quest','31',0);
$_SESSION['qst']= 31;
QuestConfig::grantReward($database,$session,31,'extended');
//Give Reward
$database->modifyResource($session->villages[0],900,850,600,300,1);
break;
case '32':
$dataarray[7] = 1;
$database->updateUserField($_SESSION['username'],'quest','32',0);
$_SESSION['qst']= 32;
QuestConfig::grantReward($database,$session,32,'extended');
//Give Reward
$database->modifyResource($session->villages[0],1800,2000,1650,800,1);
break;
case '33':
$dataarray[8] = 1;
$database->updateUserField($_SESSION['username'],'quest','33',0);
$_SESSION['qst']= 33;
QuestConfig::grantReward($database,$session,33,'extended');
//Give Reward
$database->modifyResource($session->villages[0],1600,1800,1950,1200,1);
break;
case '34':
$dataarray[9] = 1;
$database->updateUserField($_SESSION['username'],'quest','34',0);
$_SESSION['qst']= 34;
QuestConfig::grantReward($database,$session,34,'extended');
//Give Reward
$database->modifyResource($session->villages[0],3400,2800,3600,2200,1);
break;
case '35':
$dataarray[10] = 1;
$database->updateUserField($_SESSION['username'],'quest','35',0);
$_SESSION['qst']= 35;
QuestConfig::grantReward($database,$session,35,'extended');
//Give Reward
$database->modifyResource($session->villages[0],1050,800,900,750,1);
break;
case '36':
$database->updateUserField($_SESSION['username'],'quest','36',0);
$_SESSION['qst']= 36;
QuestConfig::grantReward($database,$session,36,'extended');
//Give Reward
$database->modifyResource($session->villages[0],1600,2000,1800,1300,1);
break;
case '37':
$database->updateUserField($_SESSION['username'],'quest','37',0);
$_SESSION['qst']= 37;
QuestConfig::grantReward($database,$session,37,'extended');
break;
case '91':
@@ -366,45 +361,45 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','92',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 92;
QuestConfig::grantReward($database,$session,92,'extended');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
$database->modifyResource($session->villages[0],217,247,177,207,1);
break;
case '93':
$database->updateUserField($_SESSION['username'],'quest','93',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 93;
QuestConfig::grantReward($database,$session,93,'extended');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
$database->modifyResource($session->villages[0],217,247,177,207,1);
break;
case '94':
$database->updateUserField($_SESSION['username'],'quest','94',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 94;
QuestConfig::grantReward($database,$session,94,'extended');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
$database->modifyResource($session->villages[0],217,247,177,207,1);
break;
case '95':
$database->updateUserField($_SESSION['username'],'quest','95',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 95;
QuestConfig::grantReward($database,$session,95,'extended');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
$database->modifyResource($session->villages[0],217,247,177,207,1);
break;
case '96':
$database->updateUserField($_SESSION['username'],'quest','96',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 96;
QuestConfig::grantReward($database,$session,96,'extended');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
$database->modifyResource($session->villages[0],217,247,177,207,1);
break;
case '97':
@@ -661,26 +656,8 @@ if ($barrack==0){ ?>
// Checking 2 warrior trained or no
$units = $village->unitall;
$unarray = array(
"",
U1,
U11,
U21,
U51,
U61,
U71,
U81
);
$unarray2 = array(
"",
"u1",
"u11",
"u21",
"u51",
"u61",
"u71",
"u81"
);
$unarray=array(1=>U1,2=>U11,3=>U21,6=>U51,7=>U61,8=>U71,9=>U81);
$unarray2=array(1=>"u1",2=>"u11",3=>"u21",6=>"u51",7=>"u61",8=>"u71",9=>"u81");
if ($units[$unarray2[$session->userinfo['tribe']]]<2){ ?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q20; ?><\/h1><br \/><i>&rdquo;<?php echo Q20_DESC; ?> <?php echo $unarray[$session->userinfo['tribe']];?>.&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q20_ORDER; ?> <?php echo $unarray[$session->userinfo['tribe']];?>.<\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"units\"><\/div>\n\t\t","number":"-20","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
@@ -788,18 +765,15 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
$residence = $building->getTypeLevel(25);
$palace = $building->getTypeLevel(26);
$commandCenter = $building->getTypeLevel(44);
if ($palace >= 10) {
$text = PALACE;
} elseif ($residence >= 10) {
$text = RESIDENCE;
} elseif ($commandCenter >= 10) {
$text = COMMANDCENTER;
$commandcenter = $building->getTypeLevel(44);
if($palace >= 10){
$text =PALACE;
}else if($residence >= 10){
$text =RESIDENCE;
}else if($commandcenter >= 10){
$text =COMMANDCENTER;
}
if ($residence < 10 && $palace < 10 && $commandCenter < 10) {
?>
if ($residence<10 && $palace<10 && $commandcenter<10){?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q33; ?><\/h1><br \/><i>&rdquo;<?php echo Q33_DESC; ?>&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q33_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":"-33","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q33; ?><\/h1><br \/><i>&rdquo;<?php echo $text; ?> <?php echo Q33_RESP; ?>&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>3400&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>2800&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>3600&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>2200&nbsp;&nbsp;<\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','34');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":33,"reward":{"wood":3400,"clay":2800,"iron":3600,"crop":2200},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
@@ -837,7 +811,7 @@ if (count($vil)<2){ ?>
<?php } elseif($_SESSION['qst']== 36){
$unarray=array("",CITYWALL,EARTHWALL,PALISADE,STONEWALL,MAKESHIFTWALL,DEFENSIVEWALL,BARRICADE);
$unarray=array(1=>CITYWALL,2=>EARTHWALL,3=>PALISADE,6=>MAKESHIFTWALL,7=>STONEWALL,8=>DEFENSIVEWALL,9=>BARRICADE);
$wall = $village->resarray['f40'];
@@ -1125,8 +1099,8 @@ if ($barrack==0){ ?>
// Checking 2 warrior trained or no
$units = $village->unitall;
$unarray=array("","Legionnaire", "Clubswinger","Phalanx");
$unarray2=array("","u1", "u11","u21");
$unarray=array(1=>U1,2=>U11,3=>U21,6=>U51,7=>U61,8=>U71,9=>U81);
$unarray2=array(1=>"u1",2=>"u11",3=>"u21",6=>"u51",7=>"u61",8=>"u71",9=>"u81");
if ($units[$unarray2[$session->userinfo['tribe']]]<2){ ?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo TZ_TASK_18_TRAIN; ?><\/h1><br \/><i>&rdquo;Now that you have barracks you can start training troops. Train two <?php echo $unarray[$session->userinfo['tribe']];?>.&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo TZ_ORDER; ?><\/p>Please train 2 <?php echo $unarray[$session->userinfo['tribe']];?>.<\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"units\"><\/div>\n\t\t","number":"-21","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":0}
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
@@ -1235,12 +1209,15 @@ if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
$residence = $building->getTypeLevel(25);
$palace = $building->getTypeLevel(26);
$commandcenter = $building->getTypeLevel(44);
if($palace >= 10){
$text = "Palace ";
}else if($residence >= 10){
$text = "Residence ";
}else if($commandcenter >= 10){
$text = COMMANDCENTER." ";
}
if ($residence<10 && $palace<10){?>
if ($residence<10 && $palace<10 && $commandcenter<10){?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo TZ_TASK_25_PALACE_OR_RESIDENCE; ?><\/h1><br \/><i>&rdquo;To found a new village, you will need settlers. Those you can train in either a palace or a residence.&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo TZ_ORDER; ?><\/p><?php echo TZ_BUILD_A_PALACE_OR_RESIDENCE_TO_LEV; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":"-33","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
<?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
{"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo TZ_TASK_25_PALACE_OR_RESIDENCE; ?><\/h1><br \/><i>&rdquo;<?php echo $text; ?> had reached to level 10, you can now train settlers and found your second village. Notice the cultural points...&rdquo;<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/>Your reward:<\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>3400&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>2800&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>3600&nbsp;&nbsp;<img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>2200&nbsp;&nbsp;<\/div><br \/><span id=\"qst_accpt\"><a href=\"banned.php\"><?php echo TZ_CONTINUE_WITH_THE_NEXT_TASK; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":33,"reward":{"wood":3400,"clay":2800,"iron":3600,"crop":2200},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
@@ -1271,7 +1248,7 @@ if (count($vil)<2){ ?>
<?php } elseif($_SESSION['qst']== 36){
$unarray=array("","city wall", "earth wall","palisade");
$unarray=array(1=>CITYWALL,2=>EARTHWALL,3=>PALISADE,6=>MAKESHIFTWALL,7=>STONEWALL,8=>DEFENSIVEWALL,9=>BARRICADE);
$wall = $village->resarray['f40'];
@@ -1370,4 +1347,5 @@ $_SESSION['qst']= 24; ?>
<?php } else {
}} ?>
}} ?>
+31 -31
View File
@@ -82,7 +82,7 @@ if (isset($qact)){
case '3':
$database->updateUserField($_SESSION['username'],'quest','3',0);
$_SESSION['qst']= 3;
QuestConfig::grantReward($database,$session,3);
QuestConfig::grantReward($database,$session,3,'standard');
//Give Reward
if(!$session->plus){
} else {
@@ -92,7 +92,7 @@ if (isset($qact)){
case '4':
$database->updateUserField($_SESSION['username'],'quest','4',0);
$_SESSION['qst']= 4;
QuestConfig::grantReward($database,$session,4);
QuestConfig::grantReward($database,$session,4,'standard');
//Give Reward
break;
@@ -103,14 +103,14 @@ if (isset($qact)){
case '5':
$database->updateUserField($_SESSION['username'],'quest','5',0);
$_SESSION['qst']= 5;
QuestConfig::grantReward($database,$session,5);
QuestConfig::grantReward($database,$session,5,'standard');
//Give Reward
break;
case '6':
$database->updateUserField($_SESSION['username'],'quest','6',0);
$_SESSION['qst']= 6;
QuestConfig::grantReward($database,$session,6);
QuestConfig::grantReward($database,$session,6,'standard');
$Subject=Q6_SUBJECT;
$Message=Q6_MESSAGE;
$database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
@@ -121,7 +121,7 @@ if (isset($qact)){
case '7':
$database->updateUserField($_SESSION['username'],'quest','7',0);
$_SESSION['qst']= 7;
QuestConfig::grantReward($database,$session,7);
QuestConfig::grantReward($database,$session,7,'standard');
//Give Reward
break;
@@ -133,7 +133,7 @@ if (isset($qact)){
case '8':
$database->updateUserField($_SESSION['username'],'quest','8',0);
$_SESSION['qst']= 8;
QuestConfig::grantReward($database,$session,8);
QuestConfig::grantReward($database,$session,8,'standard');
//Give Reward
break;
@@ -155,14 +155,14 @@ if (isset($qact)){
case '10':
$database->updateUserField($_SESSION['username'],'quest','10',0);
$_SESSION['qst']= 10;
QuestConfig::grantReward($database,$session,10);
QuestConfig::grantReward($database,$session,10,'standard');
//Give Reward
break;
case '11':
$database->updateUserField($_SESSION['username'],'quest','11',0);
$_SESSION['qst']= 11;
QuestConfig::grantReward($database,$session,11);
QuestConfig::grantReward($database,$session,11,'standard');
//Give Reward
if(!$session->plus){
} else {
@@ -172,35 +172,35 @@ if (isset($qact)){
case '12':
$database->updateUserField($_SESSION['username'],'quest','12',0);
$_SESSION['qst']= 12;
QuestConfig::grantReward($database,$session,12);
QuestConfig::grantReward($database,$session,12,'standard');
//Give Reward
break;
case '13':
$database->updateUserField($_SESSION['username'],'quest','13',0);
$_SESSION['qst']= 13;
QuestConfig::grantReward($database,$session,13);
QuestConfig::grantReward($database,$session,13,'standard');
//Give Reward
break;
case '14':
$database->updateUserField($_SESSION['username'],'quest','14',0);
$_SESSION['qst']= 14;
QuestConfig::grantReward($database,$session,14);
QuestConfig::grantReward($database,$session,14,'standard');
//Give Reward
break;
case '15':
$database->updateUserField($_SESSION['username'],'quest','15',0);
$_SESSION['qst']= 15;
QuestConfig::grantReward($database,$session,15);
QuestConfig::grantReward($database,$session,15,'standard');
//Give Reward
break;
case '16':
$database->updateUserField($_SESSION['username'],'quest','16',0);
$_SESSION['qst']= 16;
QuestConfig::grantReward($database,$session,16);
QuestConfig::grantReward($database,$session,16,'standard');
//Give Reward
break;
@@ -211,56 +211,56 @@ if (isset($qact)){
case '17':
$database->updateUserField($_SESSION['username'],'quest','17',0);
$_SESSION['qst']= 17;
QuestConfig::grantReward($database,$session,17);
QuestConfig::grantReward($database,$session,17,'standard');
//Give Reward
break;
case '18':
$database->updateUserField($_SESSION['username'],'quest','18',0);
$_SESSION['qst']= 18;
QuestConfig::grantReward($database,$session,18);
QuestConfig::grantReward($database,$session,18,'standard');
//Give Reward
break;
case '19':
$database->updateUserField($_SESSION['username'],'quest','19',0);
$_SESSION['qst']= 19;
QuestConfig::grantReward($database,$session,19);
QuestConfig::grantReward($database,$session,19,'standard');
//Give Reward
break;
case '20':
$database->updateUserField($_SESSION['username'],'quest','20',0);
$_SESSION['qst']= 20;
QuestConfig::grantReward($database,$session,20);
QuestConfig::grantReward($database,$session,20,'standard');
break;
case '21':
$_SESSION['dough']= true;
$database->updateUserField($_SESSION['username'],'quest','21',0);
$_SESSION['qst']= 21;
QuestConfig::grantReward($database,$session,21);
QuestConfig::grantReward($database,$session,21,'standard');
//Give Reward granary
break;
case '22':
$database->updateUserField($_SESSION['username'],'quest','22',0);
$_SESSION['qst']= 22;
QuestConfig::grantReward($database,$session,22);
QuestConfig::grantReward($database,$session,22,'standard');
//Give Reward warehouse
break;
case '23':
$database->updateUserField($_SESSION['username'],'quest','23',0);
$_SESSION['qst']= 23;
QuestConfig::grantReward($database,$session,23);
QuestConfig::grantReward($database,$session,23,'standard');
//Give Reward
break;
case '24':
$database->updateUserField($_SESSION['username'],'quest','24',0);
$_SESSION['qst']= 24;
QuestConfig::grantReward($database,$session,24);
QuestConfig::grantReward($database,$session,24,'standard');
//Give Reward rally point
break;
@@ -268,7 +268,7 @@ if (isset($qact)){
//$dataarray[3] = 1;
$database->updateUserField($_SESSION['username'],'quest','25',0);
$_SESSION['qst']= 25;
QuestConfig::grantReward($database,$session,25);
QuestConfig::grantReward($database,$session,25,'standard');
//Give Reward barrack
break;
@@ -289,7 +289,7 @@ if (isset($qact)){
//$dataarray[5] = 1;
$database->updateUserField($_SESSION['username'],'quest','27',0);
$_SESSION['qst']= 27;
QuestConfig::grantReward($database,$session,27);
QuestConfig::grantReward($database,$session,27,'standard');
//Give Reward
break;
@@ -301,7 +301,7 @@ if (isset($qact)){
//$dataarray[6] = 1;
$database->updateUserField($_SESSION['username'],'quest','28',0);
$_SESSION['qst']= 28;
QuestConfig::grantReward($database,$session,28);
QuestConfig::grantReward($database,$session,28,'standard');
//Give Reward
break;
@@ -309,7 +309,7 @@ if (isset($qact)){
//$dataarray[7] = 1;
$database->updateUserField($_SESSION['username'],'quest','29',0);
$_SESSION['qst']= 29;
QuestConfig::grantReward($database,$session,29);
QuestConfig::grantReward($database,$session,29,'standard');
//Give Reward
break;
@@ -317,7 +317,7 @@ if (isset($qact)){
//$dataarray[8] = 1;
$database->updateUserField($_SESSION['username'],'quest','30',0);
$_SESSION['qst']= 30;
QuestConfig::grantReward($database,$session,30);
QuestConfig::grantReward($database,$session,30,'standard');
//Give Reward
break;
@@ -340,7 +340,7 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','92',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 92;
QuestConfig::grantReward($database,$session,92);
QuestConfig::grantReward($database,$session,92,'standard');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
break;
@@ -349,7 +349,7 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','93',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 93;
QuestConfig::grantReward($database,$session,93);
QuestConfig::grantReward($database,$session,93,'standard');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
break;
@@ -358,7 +358,7 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','94',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 94;
QuestConfig::grantReward($database,$session,94);
QuestConfig::grantReward($database,$session,94,'standard');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
break;
@@ -367,7 +367,7 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','95',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 95;
QuestConfig::grantReward($database,$session,95);
QuestConfig::grantReward($database,$session,95,'standard');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
break;
@@ -376,7 +376,7 @@ if (isset($qact)){
$database->updateUserField($_SESSION['username'],'quest','96',0);
$database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
$_SESSION['qst']= 96;
QuestConfig::grantReward($database,$session,96);
QuestConfig::grantReward($database,$session,96,'standard');
$_SESSION['qst_time'] = time()+$skipp_time;
//Give Reward
break;