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Fixed trap bugs
+Traps are now repaired (built) in the trapper building, instead of instantly given after a successful normal attack or a dismiss/releasing from the rally point +1/4 of trapped troops are now lost after a successful normal attack +Traps are now released when troops die from starvation +If you'll dismiss your trapped troops from the rally point, the gaul player will be able to only repair 1/3 of the total used traps +Created a new method to delete some redundant and duplicated code starvation related +The effect of WW building plans will be displayed correctly, when they're active +Troops related artifacts are now counted when building traps +Some minor improovements and bug fixing +Some clean-up
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