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Fixed trap bugs
+Traps are now repaired (built) in the trapper building, instead of instantly given after a successful normal attack or a dismiss/releasing from the rally point +1/4 of trapped troops are now lost after a successful normal attack +Traps are now released when troops die from starvation +If you'll dismiss your trapped troops from the rally point, the gaul player will be able to only repair 1/3 of the total used traps +Created a new method to delete some redundant and duplicated code starvation related +The effect of WW building plans will be displayed correctly, when they're active +Troops related artifacts are now counted when building traps +Some minor improovements and bug fixing +Some clean-up
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+14
-13
@@ -1003,19 +1003,20 @@ define("REQUIRED_LEVEL","Required level");
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define("TIME_CONQUER","Time of conquer");
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define("TIME_ACTIVATION","Time of activation");
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define("FORMER_OWNER","Former owner(s)");
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define("BUILDING_STRONGER","building stronger with");
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define("BUILDING_WEAKER","building weaker with");
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define("TROOPS_FASTER","makes troops faster with");
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define("TROOPS_SLOWEST","makes troops slowest with");
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define("SPIES_INCREASE","spies increase ability with");
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define("SPIES_DECRESE","spies decrese ability with");
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define("CONSUME_LESS","all troops consume less with");
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define("CONSUME_HIGH","all troops consume high with");
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define("TROOPS_MAKE_FASTER","troops make faster with");
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define("TROOPS_MAKE_SLOWEST","troops make slowest with");
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define("YOU_CONSTRUCT","you can construct ");
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define("CRANNY_INCREASED","cranny capacity is increased by");
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define("CRANNY_DECRESE","cranny capacity is decrese by");
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define("BUILDING_STRONGER","Building stronger with");
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define("BUILDING_WEAKER","Building weaker with");
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define("TROOPS_FASTER","Makes troops faster with");
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define("TROOPS_SLOWEST","Makes troops slowest with");
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define("SPIES_INCREASE","Spies increase ability with");
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define("SPIES_DECRESE","Spies decrese ability with");
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define("CONSUME_LESS","All troops consume less with");
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define("CONSUME_HIGH","All troops consume high with");
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define("TROOPS_MAKE_FASTER","Troops make faster with");
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define("TROOPS_MAKE_SLOWEST","Troops make slowest with");
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define("YOU_CONSTRUCT","You can construct ");
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define("CRANNY_INCREASED","Cranny capacity is increased by");
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define("CRANNY_DECRESE","Cranny capacity is decrese by");
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define("WW_BUILDING_PLAN","You can build the Wonder of the World");
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define("NO_PREVIOUS_OWNERS","There are no previous owners.");
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define("TREASURY_DESC","The riches of your empire are kept in the treasury. The treasury has room for one treasure. After you have captured an artefact it takes 24 hours on a normal server or 12 hours on a thrice speed server to be effective.");
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