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Fixed a building bug
You can only build one palace in the whole account.
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+19
-1
@@ -642,6 +642,24 @@ class Building {
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}
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}
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/**
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* Search through all user's villages if the castle is built or not
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*
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* @return boolean Returns true if the castle is already built in the whole account, otherwise returns false
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*/
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public function isCastleBuilt(){
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global $database, $session;
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$villages = $database->getProfileVillages($session->uid);
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foreach ($villages as $vil){
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if(in_array(26, $database->getResourceLevel($vil['wref']))){
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return true;
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}
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}
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return false;
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}
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private function meetRequirement($id) {
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global $village,$session,$database;
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@@ -678,7 +696,7 @@ class Building {
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case 23: return !$isBuilt || $this->getTypeLevel($id) == 10;
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case 24: return $this->getTypeLevel(22) >= 10 && $this->getTypeLevel(15) >= 10 && !$isBuilt;
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case 25: return $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(26) == 0 && !$isBuilt;
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case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(25) == 0 && !$isBuilt;
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case 26: return $this->getTypeLevel(18) >= 1 && $this->getTypeLevel(15) >= 5 && $this->getTypeLevel(25) == 0 && !$isBuilt && !$this->isCastleBuilt();
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case 27: return $this->getTypeLevel(15) >= 10 && !$isBuilt;
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case 28: return $this->getTypeLevel(17) == 20 && $this->getTypeLevel(20) >= 10 && !$isBuilt;
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case 29: return $this->getTypeLevel(19) == 20 && $village->capital == 0 && !$isBuilt;
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