fix: Automation::updateStore() shouldn't be called twice

This commit is contained in:
Martin Ambrus
2017-11-15 22:00:18 +01:00
parent 33ab908744
commit a8b8664e07
2 changed files with 117 additions and 116 deletions
+114 -114
View File
@@ -201,13 +201,13 @@ class MYSQLi_DB implements IDbConnection {
public $dblink;
/**
*
*
* Constructor.
* Will initialize the connection to MySQL
* and die on any error it would encounter.
*
*
* @example $db = new MYSQLi_DB(SQL_SERVER, SQL_USER, SQL_PASS, SQL_DB);
*
*
* @param string $hostname Hostname of the MySQL server.
* @param string $username Username to be used to to connect.
* @param string $password Password to be used to to connect.
@@ -226,7 +226,7 @@ class MYSQLi_DB implements IDbConnection {
if (!$this->connect()) {
die(mysqli_error($this->dblink));
}
// we will operate in UTF8
mysqli_query($this->dblink,"SET NAMES 'UTF8'");
}
@@ -255,7 +255,7 @@ class MYSQLi_DB implements IDbConnection {
return true;
}
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::disconnect()
@@ -271,7 +271,7 @@ class MYSQLi_DB implements IDbConnection {
return true;
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::reconnect()
@@ -280,7 +280,7 @@ class MYSQLi_DB implements IDbConnection {
$this->disconnect();
return $this->connect();
}
/**
* {@inheritDoc}
* @see \App\Database\IDbConnection::query_new()
@@ -349,21 +349,21 @@ class MYSQLi_DB implements IDbConnection {
if (mysqli_stmt_execute($prep)) {
$this->selectQueryCount++;
$queryResult = [];
// read metadata, so we know what fields we were actually selecting
// and can prepare our temporary variables to read them into
$resultMetaData = mysqli_stmt_result_metadata($prep);
$stmtRow = array();
$rowReferences = array();
while ($field = mysqli_fetch_field($resultMetaData)) {
$rowReferences[] = &$stmtRow[$field->name];
}
mysqli_free_result($resultMetaData);
mysqli_free_result($resultMetaData);
// now call bind_result with all our variables to recive the data prepared
call_user_func_array(array($prep, 'bind_result'), $rowReferences);
// prepare the array-ed result
while(mysqli_stmt_fetch($prep)){
$row = array();
@@ -372,10 +372,10 @@ class MYSQLi_DB implements IDbConnection {
}
$queryResult[] = $row;
}
// free the result
mysqli_stmt_free_result($prep);
mysqli_stmt_free_result($prep);
$outputValues[] = $queryResult;
} else {
throw new Exception('Failed to execute an SQL statement!');
@@ -435,7 +435,7 @@ class MYSQLi_DB implements IDbConnection {
$value = stripslashes($value);
return mysqli_real_escape_string($this->dblink, $value);
}
function escape_input() {
$numargs = func_num_args();
$arg_list = func_get_args();
@@ -449,10 +449,10 @@ class MYSQLi_DB implements IDbConnection {
$res[] = $arg_list[$i];
}
}
return $res;
}
function return_link() {
return $this->dblink;
}
@@ -577,7 +577,7 @@ class MYSQLi_DB implements IDbConnection {
$dbarray = mysqli_fetch_array($result);
return $dbarray['id'];
}
function caststruc($user) {
list($user) = $this->escape_input((int) $user);
@@ -590,7 +590,7 @@ class MYSQLi_DB implements IDbConnection {
$strutture= mysqli_fetch_array($query1);
return $strutture;
}
function removeMeSit($uid, $uid2) {
list($uid, $uid2) = $this->escape_input((int) $uid, (int) $uid2);
@@ -734,7 +734,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "SELECT * FROM " . TB_PREFIX . "vdata where starv = 0 and starvupdate = 0";
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
}
function getActivateField($ref, $field, $mode) {
list($ref, $field, $mode) = $this->escape_input($ref, $field, $mode);
@@ -753,7 +753,7 @@ class MYSQLi_DB implements IDbConnection {
list($username, $password) = $this->escape_input($username, $password);
$q = "SELECT id,password,sessid,is_bcrypt FROM " . TB_PREFIX . "users where username = '$username'";
$result = mysqli_query($this->dblink,$q);
// if we didn't update the database for bcrypt hashes yet...
if (mysqli_error($this->dblink) != '') {
$q = "SELECT id, password,sessid,0 as is_bcrypt FROM " . TB_PREFIX . "users where username = '$username'";
@@ -762,16 +762,16 @@ class MYSQLi_DB implements IDbConnection {
} else {
$bcrypt_update_done = true;
}
$dbarray = mysqli_fetch_array($result);
// even if we didn't do a DB conversion for bcrypt passwords,
// we still need to check if this password wasn't encrypted via password_hash,
// since all methods were updated to use that instead of md5 and therefore
// new passwords in DB will be bcrypt already even without the is_bcrypt field present
$bcrypted = true;
$pwOk = password_verify($password, $dbarray['password']);
if (!$pwOk && !$dbarray['is_bcrypt']) {
$pwOk = ($dbarray['password'] == md5($password));
$bcrypted = false;
@@ -939,7 +939,7 @@ class MYSQLi_DB implements IDbConnection {
$des2 = str_replace(['\\r', '\\n'], ['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], $des2);
list($uid, $gender, $location, $birthday, $des1, $des2) = $this->escape_input((int) $uid, (int) $gender, $location, $birthday, $des1, $des2);
// return new lines and return carriages to descriptions
$des1 = str_replace(['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], ['\\r', '\\n'], $des1);
$des2 = str_replace(['[!RETURN_CARRIAGE!]','[!NEW_LINE!]'], ['\\r', '\\n'], $des2);
@@ -1117,7 +1117,7 @@ class MYSQLi_DB implements IDbConnection {
if($result){
$dbarray = mysqli_fetch_array($result);
return $dbarray['oasistype'];
}else return 0;
}else return 0;
}
public function VillageOasisCount($vref) {
@@ -1164,7 +1164,7 @@ class MYSQLi_DB implements IDbConnection {
if($this->VillageOasisCount($vref) < floor(($HeroMansionLevel-5)/5)) {
$OasisInfo = $this->getOasisInfo($wref);
//fix by ronix
if($OasisInfo['conqured'] == 0 || $OasisInfo['conqured'] != 0 && intval($OasisInfo['loyalty']) < 99 / min(3,(4-$this->VillageOasisCount($OasisInfo['conqured'])))){
if($OasisInfo['conqured'] == 0 || $OasisInfo['conqured'] != 0 && intval($OasisInfo['loyalty']) < 99 / min(3,(4-$this->VillageOasisCount($OasisInfo['conqured'])))){
$CoordsVillage = $this->getCoor($vref);
$CoordsOasis = $this->getCoor($wref);
$max = 2 * WORLD_MAX + 1;
@@ -1359,7 +1359,7 @@ class MYSQLi_DB implements IDbConnection {
self::$villageIDsCache[$uid] = $newarray;
return self::$villageIDsCache[$uid];
}
function getVillagesID2($uid) {
list($uid) = $this->escape_input((int) $uid);
@@ -1460,7 +1460,7 @@ class MYSQLi_DB implements IDbConnection {
return $dbarray[$field];
}elseif($field=="name"){
return "??";
}else return 0;
}else return 0;
}
function getVillageFields($ref, $fields) {
@@ -1550,7 +1550,7 @@ class MYSQLi_DB implements IDbConnection {
return $this->mysqli_fetch_all($result);
}
//fix market log
//fix market log
function getMarketLog() {
$q = "SELECT id,wid,log from " . TB_PREFIX . "market_log where id != 0 ORDER BY id ASC";
$result = mysqli_query($this->dblink,$q);
@@ -1960,7 +1960,7 @@ class MYSQLi_DB implements IDbConnection {
$sum += $array['vote'.$i];
}
return $sum;
}
}
/*************************
@@ -1975,7 +1975,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "INSERT into " . TB_PREFIX . "forum_post values (0,'$post',$tids,'$owner','$date',$alliance,$player,$coor,$report)";
mysqli_query($this->dblink,$q);
$postID = mysqli_insert_id($this->dblink);
// create a message notification for each person subscribed to this topic
// ... for now it's everyone who ever posted there, there is no real un/subscription yet
if ($fid2 !== 0) {
@@ -1999,7 +1999,7 @@ class MYSQLi_DB implements IDbConnection {
}
}
}
return $postID;
}
@@ -2048,13 +2048,13 @@ class MYSQLi_DB implements IDbConnection {
mysqli_query($this->dblink,$qs);
return mysqli_query($this->dblink,$q);
}
function DeleteSurvey($id) {
list($id) = $this->escape_input($id);
$qs = "DELETE from " . TB_PREFIX . "forum_survey where topic = '$id'";
return mysqli_query($this->dblink,$qs);
}
}
function DeleteTopic($id) {
list($id) = $this->escape_input($id);
@@ -2133,7 +2133,7 @@ class MYSQLi_DB implements IDbConnection {
return false;
}
}
function countAllianceMembers($aid) {
$aid = (int) $aid;
$q = "SELECT Count(*) as Total from ".TB_PREFIX."users WHERE alliance = ".$aid;
@@ -2200,7 +2200,7 @@ class MYSQLi_DB implements IDbConnection {
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function procAllyPop($aid) {
list($aid) = $this->escape_input($aid);
@@ -2437,7 +2437,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function diplomacyInviteCheck2($ally1, $ally2) {
list($ally1, $ally2) = $this->escape_input((int) $ally1, (int) $ally2);
@@ -2451,7 +2451,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "SELECT alli1, alli2 FROM ".TB_PREFIX."diplomacy WHERE alli1 = '$aid' AND type = '$type' AND accepted = '1' OR alli2 = '$aid' AND type = '$type' AND accepted = '1'";
$array = $this->query_return($q);
$text = "";
if ($array) {
foreach($array as $row){
if($row['alli1'] == $aid){
@@ -2474,7 +2474,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "SELECT alli1, alli2 FROM ".TB_PREFIX."diplomacy WHERE alli1 = '$aid' AND type = '3' OR alli2 = '$aid' AND type = '3' AND accepted = '1'";
$array = $this->query_return($q);
$text = "";
if ($array) {
foreach($array as $row){
if($row['alli1'] == $aid){
@@ -2528,7 +2528,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "DELETE FROM " . TB_PREFIX . "diplomacy WHERE id = $id AND alli2 = $session_alliance OR id = $id AND alli1 = $session_alliance";
return mysqli_query($this->dblink,$q);
}
function checkDiplomacyInviteAccept($aid, $type) {
list($aid, $type) = $this->escape_input((int) $aid, (int) $type);
@@ -2930,12 +2930,12 @@ class MYSQLi_DB implements IDbConnection {
$row = mysqli_fetch_array($result, MYSQLI_ASSOC);
return $row['level'];
}
function getFieldLevel($vid, $field) {
list($vid, $field) = $this->escape_input((int) $vid, $field);
$q = "SELECT f" . $field . " from " . TB_PREFIX . "fdata where vref = $vid LIMIT 1";
$result = mysqli_query($this->dblink,$q);
$result = mysqli_query($this->dblink,$q);
$row = mysqli_fetch_array($result);
return $row["f" . $field];
}
@@ -3006,7 +3006,7 @@ class MYSQLi_DB implements IDbConnection {
$row = mysqli_fetch_array($result);
return $row["Total"];
}
function getFieldType($vid, $field) {
list($vid, $field) = $this->escape_input((int) $vid, $field);
@@ -3019,7 +3019,7 @@ class MYSQLi_DB implements IDbConnection {
return 0;
}
}
function getFieldDistance($wid) {
list($wid) = $this->escape_input((int) $wid);
@@ -3048,7 +3048,7 @@ class MYSQLi_DB implements IDbConnection {
}
}
return $vill;
}
}
function getVSumField($uid, $field, $use_cache = true) {
list($uid, $field) = $this->escape_input((int) $uid, $field);
@@ -3158,7 +3158,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getInvitation2($uid, $aid) {
list($uid, $aid) = $this->escape_input((int) $uid, (int) $aid);
@@ -3255,7 +3255,7 @@ class MYSQLi_DB implements IDbConnection {
) {
$id = $id . ', 1';
}
global $session;
switch($mode) {
case 1:
@@ -3563,10 +3563,10 @@ class MYSQLi_DB implements IDbConnection {
$fieldlevel = mysqli_fetch_row($result);
if($fieldlevel[0] == 0) {
if ($village->natar==1 && $jobs[$jobDeleted]['field']==99) { //fix by ronix
}else{
}else{
$x = "UPDATE " . TB_PREFIX . "fdata SET f" . $jobs[$jobDeleted]['field'] . "t=0 WHERE vref=" . (int) $jobs[$jobDeleted]['wid'];
mysqli_query($this->dblink,$x) or die(mysqli_error($this->dblink));
}
}
}
}
if(($jobLoopconID >= 0) && ($jobs[$jobDeleted]['loopcon'] != 1)) {
@@ -3624,7 +3624,7 @@ class MYSQLi_DB implements IDbConnection {
$uprequire = $building->resourceRequired($field,$village->resarray['f'.$field.'t'],0);
$q = "INSERT INTO ".TB_PREFIX."demolition VALUES (".$wid.",".$field.",".($fLevel-1).",".(time()+floor($uprequire['time']/2)).")";
mysqli_query($this->dblink,$q);
return true;
}
@@ -3651,7 +3651,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "UPDATE " . TB_PREFIX . "demolition SET timetofinish=" . time() . " WHERE vref=" . $wid;
$result= mysqli_query($this->dblink,$q);
return mysqli_affected_rows($this->dblink);
}
}
function delDemolition($wid, $checkEmbassy = false) {
$wid = (int) $wid;
@@ -3688,16 +3688,16 @@ class MYSQLi_DB implements IDbConnection {
/**
* Returns a minimum level for an Embassy in order to accomodate
* the given number of members.
*
*
* @param int $membersCount Number of members for an alliance to accomodate.
* Maximum = 60
*
* Maximum = 60
*
* @return number Returns the level of Embassy required to accomodate
* the given number of members.
*/
public function getMinEmbassyLevel($membersCount) {
$membersCount = (int) $membersCount;
if ($membersCount > 60) {
$membersCount = 60;
}
@@ -3712,9 +3712,9 @@ class MYSQLi_DB implements IDbConnection {
/***
* Returns the number of members an alliance can hold
* with the current level of leader's Embassy.
*
*
* @param int $embassyLevel Level of leader's Embassy building.
*
*
* @return number Returns the number of members an alliance
* can hold with the current level of leader's Embassy.
*/
@@ -3733,17 +3733,17 @@ class MYSQLi_DB implements IDbConnection {
// decimals won't crack this up, it's here
return ceil((60 / 20) * $embassyLevel);
}
/**
* Checks and potentially updates the status of a player-alliance
* relationship given the user input.
*
*
* @param array $userData Data of the user for which we want to check
* the player-alliance relationship.
* @param boolean $demolition Determines whether the request came from
* a buiding demolition (true) or from a battle
* report (false).
*
*
* @return boolean Returns TRUE if there was no change
* to the player-alliance relationship
* FALSE if the player was an alliance
@@ -3772,13 +3772,13 @@ class MYSQLi_DB implements IDbConnection {
// the player has no more Embassies, evict them from the alliance
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id = '.$userData['id']);
// unset the alliance in session, if we're evicting
// currently logged-in player
if ($session->uid == $userData['id']) {
$_SESSION['alliance_user'] = 0;
}
// notify them via in-game messaging, if we come from a demolition,
// otherwise return a result which can be used in battle reports
if ($demolition) {
@@ -3892,7 +3892,7 @@ class MYSQLi_DB implements IDbConnection {
// update permissions for the old leader
$this->updateAlliPermissions($userData['id'], $userData['alliance'], "Former Leader", 0, 0, 0, 0, 0, 0, 0);
// notify new leader via in-game messaging
$this->sendMessage(
$newleader,
@@ -3982,7 +3982,7 @@ class MYSQLi_DB implements IDbConnection {
// if this was their last Embassy and was completely destroyed
if (!$keepCurrentPlayer) {
mysqli_query($this->dblink, 'UPDATE '.TB_PREFIX.'users SET alliance = 0 WHERE id = '.$userData['id']);
// unset the alliance in session, if we're evicting
// currently logged-in player
if ($session->uid == $userData['id']) {
@@ -4099,7 +4099,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getBuildingByField2($wid,$field) {
list($wid,$field) = $this->escape_input((int) $wid,(int) $field);
@@ -4115,7 +4115,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getBuildingByType2($wid,$type) {
list($wid,$type) = $this->escape_input((int) $wid,(int) $type);
@@ -4507,7 +4507,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "UPDATE " . TB_PREFIX . "attacks set $unit = $unit - $amt where id = $aid";
return mysqli_query($this->dblink,$q);
}
function modifyAttack2($aid, $unit, $amt) {
list($aid, $unit, $amt) = $this->escape_input((int) $aid, $unit, (int) $amt);
@@ -4515,7 +4515,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "UPDATE " . TB_PREFIX . "attacks set $unit = $unit + $amt where id = $aid";
return mysqli_query($this->dblink,$q);
}
function modifyAttack3($aid, $units) {
list($aid, $units) = $this->escape_input((int) $aid, $units);
@@ -4576,7 +4576,7 @@ class MYSQLi_DB implements IDbConnection {
self::$allianceMembersCache[$aid] = $this->mysqli_fetch_all($result);
return self::$allianceMembersCache[$aid];
}
function getAllMember2($aid) {
return $this->getAllMember($aid, 1);
}
@@ -4894,7 +4894,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_assoc($result);
}
function getOasisEnforce($ref, $mode=0) {
list($ref, $mode) = $this->escape_input((int) $ref, $mode);
@@ -4906,7 +4906,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getOasisEnforceArray($id, $mode=0) {
list($id, $mode) = $this->escape_input((int) $id, $mode);
@@ -4918,7 +4918,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_assoc($result);
}
function getEnforceControllTroops($vid) {
list($vid) = $this->escape_input((int) $vid);
@@ -5032,7 +5032,7 @@ class MYSQLi_DB implements IDbConnection {
}
$movingunits['u' . (($vtribe - 1) * 10 + $i)] += $out['t' . $i];
}
if (!isset($movingunits['hero'])) {
$movingunits['hero'] = 0;
}
@@ -5049,7 +5049,7 @@ class MYSQLi_DB implements IDbConnection {
}
$movingunits['u' . (($vtribe - 1) * 10 + $i)] += $ret['t' . $i];
}
if (!isset($movingunits['hero'])) {
$movingunits['hero'] = 0;
}
@@ -5405,8 +5405,8 @@ class MYSQLi_DB implements IDbConnection {
/**
* Creates a database structure for the game.
* Used during installation.
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
* (from prepared SQL file), false is in case of an SQL error.
* -1 will be returned in case of any unexpected behavior
* and unhandled exceptions.
@@ -5422,12 +5422,12 @@ class MYSQLi_DB implements IDbConnection {
if ($data_exist && count($data_exist)) {
return false;
}
// load the DB structure SQL file
$str = file_get_contents($autoprefix."var/db/struct.sql");
$str = preg_replace("'%PREFIX%'", TB_PREFIX, $str);
$result = $this->dblink->multi_query($str);
// fetch results of the multi-query in order to allow subsequent query() and multi_query() calls to work
while (mysqli_more_results($this->dblink) && mysqli_next_result($this->dblink)) {;}
@@ -5437,17 +5437,17 @@ class MYSQLi_DB implements IDbConnection {
} catch (\Exception $e) {
return -1;
}
return true;
}
/**
* Populates the game database with Map World Data (i.e. creates the whole
* world with X,Y coordinate squares and their types).
*
*
* Also populates oasis' table data for the squares where there are oasis.
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
*
* @return boolean|number Returns TRUE, FALSE or -1. True is for successful data import
* (from prepared SQL file), false is in case of an SQL error.
* -1 will be returned in case of any unexpected behavior
* and unhandled exceptions.
@@ -5466,14 +5466,14 @@ class MYSQLi_DB implements IDbConnection {
$str = file_get_contents($autoprefix."var/db/datagen-world-data.sql");
$str = preg_replace(["'%PREFIX%'", "'%WORLDSIZE%'"], [TB_PREFIX, WORLD_MAX], $str);
$result = $this->dblink->multi_query($str);
// fetch results of the multi-query in order to allow subsequent query() and multi_query() calls to work
while (mysqli_more_results($this->dblink) && mysqli_next_result($this->dblink)) {;}
if (!$result) {
return -1;
}
$result = $this->regenerateOasisUnits(-1);
if (!$result) {
return -1;
@@ -5481,7 +5481,7 @@ class MYSQLi_DB implements IDbConnection {
} catch (\Exception $e) {
return -1;
}
return true;
}
@@ -5611,7 +5611,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getOwnArtefactInfo3($uid) {
list($uid) = $this->escape_input((int) $uid);
@@ -5712,13 +5712,13 @@ class MYSQLi_DB implements IDbConnection {
//fix by Ronix
global $session, $form;
$size1 = $size2 = $size3 = 0;
$artifact = $this->getOwnArtefactInfo($from);
if (!empty($artifact)) {
$form->addError("error","Treasury is full. Your hero could not claim the artefact");
return false;
}
$uid=$session->uid;
$uid=$session->uid;
$q="SELECT Count(size) AS totals,
SUM(IF(size = '1',1,0)) small,
SUM(IF(size = '2',1,0)) great,
@@ -5727,7 +5727,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
$artifact= $this->mysqli_fetch_all($result);
if($artifact['totals'] < 3 || $type==11) {
if($artifact['totals'] < 3 || $type==11) {
$DefenderFields = $this->getResourceLevel($vref);
$defcanclaim = TRUE;
for($i=19;$i<=38;$i++) {
@@ -5764,7 +5764,7 @@ class MYSQLi_DB implements IDbConnection {
}
if (($size == 1 && ($villageartifact || $accountartifact)) || (($size == 2 || $size == 3)&& $accountartifact)) {
return true;
/*
/*
if($this->getVillageField($from,"capital")==1 && $type==11) {
$form->addError("error","Ancient Construction Plan cannot kept in capital village");
return FALSE;
@@ -6009,7 +6009,7 @@ class MYSQLi_DB implements IDbConnection {
}
//end general statistics
function addFriend($uid, $column, $friend) {
list($uid, $column, $friend) = $this->escape_input((int) $uid, $column, (int) $friend);
@@ -6059,7 +6059,7 @@ class MYSQLi_DB implements IDbConnection {
}
return mysqli_query($this->dblink,$q);
}
function addPrisoners($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) {
list($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) = $this->escape_input((int) $wid,(int) $from,(int) $t1,(int) $t2,(int) $t3,(int) $t4,(int) $t5,(int) $t6,(int) $t7,(int) $t8,(int) $t9,(int) $t10,(int) $t11);
@@ -6067,14 +6067,14 @@ class MYSQLi_DB implements IDbConnection {
mysqli_query($this->dblink,$q);
return mysqli_insert_id($this->dblink);
}
function updatePrisoners($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) {
list($wid,$from,$t1,$t2,$t3,$t4,$t5,$t6,$t7,$t8,$t9,$t10,$t11) = $this->escape_input((int) $wid,(int) $from,(int) $t1,(int) $t2,(int) $t3,(int) $t4,(int) $t5,(int) $t6,(int) $t7,(int) $t8,(int) $t9,(int) $t10,(int) $t11);
$q = "UPDATE " . TB_PREFIX . "prisoners set t1 = t1 + $t1, t2 = t2 + $t2, t3 = t3 + $t3, t4 = t4 + $t4, t5 = t5 + $t5, t6 = t6 + $t6, t7 = t7 + $t7, t8 = t8 + $t8, t9 = t9 + $t9, t10 = t10 + $t10, t11 = t11 + $t11 where wref = $wid and ".TB_PREFIX."prisoners.from = $from";
return mysqli_query($this->dblink,$q) or die(mysqli_error($this->dblink));
}
function getPrisoners($wid,$mode=0) {
list($wid,$mode) = $this->escape_input((int) $wid,$mode);
@@ -6082,7 +6082,7 @@ class MYSQLi_DB implements IDbConnection {
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where wref = $wid";
}else {
$q = "SELECT * FROM " . TB_PREFIX . "prisoners where `from` = $wid";
}
}
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
@@ -6094,7 +6094,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function getPrisonersByID($id) {
list($id) = $this->escape_input((int) $id);
@@ -6102,7 +6102,7 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return mysqli_fetch_array($result);
}
function getPrisoners3($from) {
list($from) = $this->escape_input((int) $from);
@@ -6110,14 +6110,14 @@ class MYSQLi_DB implements IDbConnection {
$result = mysqli_query($this->dblink,$q);
return $this->mysqli_fetch_all($result);
}
function deletePrisoners($id) {
list($id) = $this->escape_input($id);
$q = "DELETE from " . TB_PREFIX . "prisoners where id = '$id'";
mysqli_query($this->dblink,$q);
}
/*****************************************
Function to vacation mode - by advocaite
References:
@@ -6130,7 +6130,7 @@ References:
$q ="UPDATE ".TB_PREFIX."users SET vac_mode = '1' , vac_time=".$time." WHERE id=".$uid."";
$result =mysqli_query($this->dblink,$q);
}
function removevacationmode($uid) {
list($uid) = $this->escape_input((int) $uid);
$q ="UPDATE ".TB_PREFIX."users SET vac_mode = '0' , vac_time='0' WHERE id=".$uid."";
@@ -6160,7 +6160,7 @@ References:
return false;
}
}
/*****************************************
Function to vacation mode - by advocaite
References:
@@ -6190,7 +6190,7 @@ References:
return self::$heroDeadCache[$id];
}
/***************************
Function to get Hero In Revive
Made by: Shadow
@@ -6207,7 +6207,7 @@ References:
return 0;
}
}
/***************************
Function to get Hero In Training
Made by: Shadow
@@ -6262,7 +6262,7 @@ References:
$q = "UPDATE " . TB_PREFIX . "hero set dead = 1 where uid = ".$id." AND dead = 0";
return mysqli_query($this->dblink,$q);
}
/***************************
Function to find Hero place
Made by: ronix
@@ -6278,7 +6278,7 @@ References:
unset($dbarray);
return true;
}
}
}
return false;
}
function FindHeroInDef($wid) {
@@ -6300,7 +6300,7 @@ References:
unset($dbarray);
return true;
}
}
}
return false;
}
function FindHeroInOasis($uid) {
@@ -6326,7 +6326,7 @@ References:
}
return 0;
}
function FindHeroInMovement($wid) {
list($wid) = $this->escape_input($wid);
@@ -6336,7 +6336,7 @@ References:
if ($out['t11']>0) {
$dbarray = $this->query("UPDATE ".TB_PREFIX."attacks SET t11=0 WHERE `id` = ".$out['ref']);
return true;
break;
break;
}
}
}
@@ -6385,7 +6385,7 @@ References:
}else{
return false;
}
}
}
/***************************
Function checkScout
@@ -6402,7 +6402,7 @@ References:
}else{
return false;
}
}
}
};