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General fixes
+Fixed a bug that didn't permit to display the bonus of some buildings at level 0 +The cavalry training percentage bonus, provided by the horsedrinking trough, is now displayed correctly
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@@ -8,12 +8,12 @@ include("next.tpl");
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<table cellpadding="1" cellspacing="1" id="build_value">
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<tr>
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<th><?php echo DEFENCE_NOW; ?></th>
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<td><b><?php echo $bid32[$village->resarray['f'.$id]]['attri']; ?></b> <?php echo PERCENT; ?></td>
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<td><b><?php echo $village->resarray['f'.$id] > 0 ? $bid32[$village->resarray['f'.$id]]['attri'] : 0; ?></b> <?php echo PERCENT; ?></td>
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</tr><tr>
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<?php
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if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
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$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master;
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if($next<=20){
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$next = $village->resarray['f'.$id] + 1 + $loopsame + $doublebuild + $master;
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if($next <= 20){
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?>
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<th><?php echo DEFENCE_LEVEL; ?> <?php echo $next; ?>:</th>
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