General fixes

+Fixed a bug that didn't permit to display the bonus of some buildings
at level 0
+The cavalry training percentage bonus, provided by the horsedrinking
trough, is now displayed correctly
This commit is contained in:
iopietro
2018-05-18 17:23:54 +02:00
parent 0322a0ae49
commit b91e27381b
16 changed files with 56 additions and 33 deletions
+2 -2
View File
@@ -11,13 +11,13 @@ include("next.tpl");
<table cellpadding="1" cellspacing="1" id="build_value">
<tr>
<th><?php echo CURRENT_CROP_BONUS; ?></th>
<td><b><?php echo $bid9[$village->resarray['f'.$id]]['attri']; ?></b> <?php echo PERCENT; ?></td>
<td><b><?php echo $village->resarray['f'.$id] > 0 ? $bid9[$village->resarray['f'.$id]]['attri'] : 0; ?></b> <?php echo PERCENT; ?></td>
</tr>
<tr>
<?php
if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master;
if($next<=5){
if($next <= 5){
?>
<th><?php echo CROP_BONUS_LEVEL; ?> <?php echo $next; ?>:</th>
<td><b><?php echo $bid9[$next]['attri']; ?></b> <?php echo PERCENT; ?></td>