Fixed some bugs

+Fixed a bug that selected the capital village instead of the actual
village
+Medals aren't given to
Support/Nature/Natars/TaskMaster/Multihunteranymore
+Fixed a bug in 1.tpl (dorf3.php) that showed tigers instead of traps
while building traps
+Some clean-up in Technology.php
This commit is contained in:
iopietro
2018-04-16 14:56:15 +02:00
parent 2d573a915c
commit bd38ac7fd8
8 changed files with 55 additions and 75 deletions
+28 -48
View File
@@ -34,13 +34,13 @@ include_once($autoprefix."GameEngine/Lang/en.php");
class Technology {
public $unarray = array(1=>U1,U2,U3,U4,U5,U6,U7,U8,U9,U10,U11,U12,U13,U14,U15,U16,U17,U18,U19,U20,U21,U22,U23,U24,U25,U26,U27,U28,U29,U30,U31,U32,U33,U34,U35,U36,U37,U38,U39,U40,U41,U42,U43,U44,U45,U46,U47,U48,U49,U50,U99,U0);
public $unarray = [1 => U1, U2, U3, U4, U5, U6, U7, U8, U9, U10, U11, U12, U13, U14, U15, U16, U17, U18, U19, U20, U21, U22, U23, U24, U25, U26, U27, U28, U29, U30, U31, U32, U33, U34, U35, U36, U37, U38, U39, U40, U41, U42, U43, U44, U45, U46, U47, U48, U49, U50 , U99, U0];
public function grabAcademyRes() {
global $village;
$holder = array();
$holder = [];
foreach($village->researching as $research) {
if(substr($research['tech'],0,1) == "t"){
if(substr($research['tech'], 0, 1) == "t"){
array_push($holder,$research);
}
}
@@ -312,81 +312,61 @@ class Technology {
public function meetTRequirement($unit) {
global $session;
switch($unit) {
case 1:
if($session->tribe == 1) { return true; } else { return false; }
break;
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
if($this->getTech($unit) && $session->tribe == 1) { return true; } else { return false; }
break;
case 10:
if($session->tribe == 1) { return true; } else { return false; }
break;
case 11:
if($session->tribe == 2) { return true; } else { return false; }
break;
case 8: return $this->getTech($unit) && $session->tribe == 1;
case 1:
case 10: return $session->tribe == 1;
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
if($session->tribe == 2 && $this->getTech($unit)) { return true; } else { return false; }
break;
case 20:
if($session->tribe == 2) { return true; } else { return false; }
break;
case 21:
if($session->tribe == 3) { return true; } else { return false; }
break;
case 18: return $session->tribe == 2 && $this->getTech($unit);
case 11:
case 20: return $session->tribe == 2;
case 22:
case 23:
case 24:
case 25:
case 26:
case 27:
case 28:
if($session->tribe == 3 && $this->getTech($unit)) { return true; } else { return false; }
break;
case 30:
if($session->tribe == 3) { return true; } else { return false; }
break;
case 31:
if($session->tribe == 4) { return true; } else { return false; }
break;
case 28: return $session->tribe == 3 && $this->getTech($unit);
case 21:
case 30: return $session->tribe == 3;
case 32:
case 33:
case 34:
case 35:
case 36:
case 37:
case 38:
if($session->tribe == 4 && $this->getTech($unit)) { return true; } else { return false; }
break;
case 40:
if($session->tribe == 4) { return true; } else { return false; }
break;
case 41:
if($session->tribe == 5) { return true; } else { return false; }
break;
case 38: return $session->tribe == 4 && $this->getTech($unit);
case 31:
case 40: return $session->tribe == 4;
case 42:
case 43:
case 44:
case 45:
case 46:
case 47:
case 48:
if($session->tribe == 5 && $this->getTech($unit)) { return true; } else { return false; }
break;
case 50:
if($session->tribe == 5) { return true; } else { return false; }
break;
case 48: return $session->tribe == 5 && $this->getTech($unit);
case 41:
case 50: return $session->tribe == 5;
}
}