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edit trapper + bug fixed: in each resouce places, when you upgrade 2 level with waiting loop, the "production at level ?" must equal to "upgrade to level ?"
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+15
-3
@@ -1,3 +1,7 @@
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<?php
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$loopsame = ($building->isCurrent($id) || $building->isLoop($id))?1:0;
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$doublebuild = ($building->isCurrent($id) && $building->isLoop($id))?1:0;
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?>
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<div id="build" class="gid32">
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<h1>Earth Wall <span class="level">Level <?php echo $village->resarray['f'.$id]; ?></span></h1>
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<p class="build_desc">By building a Earth Wall you can protect your village against the barbarian hordes of your enemies. The higher the wall's level, the higher the bonus given to your forces' defence.</p>
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@@ -9,12 +13,20 @@
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</tr><tr>
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<?php
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if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
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$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild;
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if($next<=20){
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?>
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<th>Defence Bonus at level <?php echo $village->resarray['f'.$id]+1; ?>:</th>
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<th>Defence Bonus at level <?php echo $next; ?>:</th>
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<td><b><?php echo $bid32[$village->resarray['f'.$id]+1]['attri']; ?></b> Percent</td>
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<td><b><?php echo $bid32[$next]['attri']; ?></b> Percent</td>
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<?php
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}
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}else{
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?>
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<th>Defence Bonus at level 20:</th>
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<td><b><?php echo $bid32[20]['attri']; ?></b> Percent</td>
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<?php
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}
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}
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?>
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</tr></table>
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<?php
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