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https://github.com/Shadowss/TravianZ.git
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edit trapper + bug fixed: in each resouce places, when you upgrade 2 level with waiting loop, the "production at level ?" must equal to "upgrade to level ?"
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+40
-22
@@ -1,25 +1,43 @@
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<div id="build" class="gid36"><h1>Vallenzetter <span class="level">Niveau 1</span></h1>
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<?php
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$loopsame = ($building->isCurrent($id) || $building->isLoop($id))?1:0;
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$doublebuild = ($building->isCurrent($id) && $building->isLoop($id))?1:0;
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?>
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<div id="build" class="gid36"><h1>Trapper <span class="level">Level <?php echo $village->resarray['f'.$id]; ?></span></h1>
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<p class="build_desc">
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<a href="#" onClick="return Popup(36,4, 'gid');"
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class="build_logo"> <img
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class="building g36"
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src="img/x.gif" alt="Vallenzetter"
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title="Vallenzetter" /> </a>
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Met goed verstopte vallen, beschermt de vallenzetter zijn dorp. Onachtzame aanvallers kunnen zo gevangen genomen worden en zijn geen gevaar meer voor het dorp.</p>
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src="img/x.gif" alt="Trapper"
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title="Trapper" /> </a>
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The trapper protects your village with well hidden traps. This means that unwary enemies can be imprisoned and won't be able to harm your village anymore. </p>
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<table cellpadding="1" cellspacing="1" id="build_value">
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<tr>
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<th>Actuele maximale aantal</th>
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<th>Currect maximum traps to train:</th>
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<td><b>10</b> Vallen</td>
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<td><b><?php echo $bid36[$village->resarray['f'.$id]]['attri']; ?></b> Traps</td>
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</tr>
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<tr>
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<th>Maximale aantal bij niveau 2</th>
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<td><b>22</b> Vallen</td>
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<?php
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if(!$building->isMax($village->resarray['f'.$id.'t'],$id)) {
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$next = $village->resarray['f'.$id]+1+$loopsame+$doublebuild;
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if($next<=20){
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?>
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<th>Maximum traps to train at level <?php echo $next; ?>:</th>
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<td><b><?php echo $bid36[$next]['attri']; ?></b> Traps</td>
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<?php
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}else{
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?>
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<th>Maximum traps to train at level 20:</th>
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<td><b><?php echo $bid36[20]['attri']; ?></b> Traps</td>
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<?php
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}
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}
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?>
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</tr>
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</table>
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<p>Je bezit op het moment <b>0</b> vallen, daarvan zijn er <b>0</b> bezet.</p>
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<p>Your currently have <b>0</b> traps, <b>0</b> of which are occupied.</p>
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<form method="POST" name="snd" action="build.php"><input type="hidden"
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name="id" value="22" /> <input type="hidden"
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name="z" value="17" /> <input type="hidden" name="a"
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@@ -29,9 +47,9 @@
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<thead>
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<tr>
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<td>Naam</td>
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<td>Aantal</td>
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<td>max</td>
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<td>Name</td>
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<td>Quantity</td>
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<td>Max</td>
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</tr>
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</thead>
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<tbody>
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@@ -39,25 +57,25 @@
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<tr>
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<td class="desc">
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<div class="tit"><img class="unit u99" src="img/x.gif"
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alt="Val"
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title="Val" /> <a href="#"
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onClick="return Popup(36,4,'gid');">Vallen</a> <span class="info">(Aanwezig: 0)</span>
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alt="Trap"
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title="Trap" /> <a href="#"
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onClick="return Popup(36,4,'gid');">Trap</a> <span class="info">(Available: 0)</span>
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</div>
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<div class="details">
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<span><img class="r1" src="img/x.gif"
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alt="Hout" title="Hout" />20|</span><span><img class="r2" src="img/x.gif"
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alt="Klei" title="Klei" />30|</span><span><img class="r3" src="img/x.gif"
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alt="IJzer" title="IJzer" />10|</span><span><img class="r4" src="img/x.gif"
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alt="Graan" title="Graan" />20|</span><span><img class="r5" src="img/x.gif" alt="Graanverbruik"
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title="Graanverbruik" />0|<img class="clock" src="img/x.gif"
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alt="duur" title="duur" />0:10:00</span>
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alt="Lumber" title="Lumber" />20|</span><span><img class="r2" src="img/x.gif"
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alt="Clay" title="Clay" />30|</span><span><img class="r3" src="img/x.gif"
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alt="Iron" title="Iron" />10|</span><span><img class="r4" src="img/x.gif"
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alt="Crop" title="Crop" />20|</span><span><img class="r5" src="img/x.gif" alt="Crop consumption"
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title="Crop consumption" />0|<img class="clock" src="img/x.gif"
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alt="Duration" title="Duration" />0:10:00</span>
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</div>
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</td>
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<td class="val"><input type="text" class="text" name="t99" value="0"
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maxlength="4"></td>
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<td class="max"><a href="#"
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onClick="document.snd.t99.value=10">(10)</a></td>
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onClick="document.snd.t99.value=<?php echo $bid36[$village->resarray['f'.$id]]['attri']; ?>">(<?php echo $bid36[$village->resarray['f'.$id]]['attri']; ?>)</a></td>
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</tr>
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</tbody>
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</table>
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