fix artefact of the fool

This commit is contained in:
unknown
2012-07-13 18:53:06 +03:00
parent 35491eeefa
commit e108c061c2
28 changed files with 586 additions and 88 deletions
+13 -1
View File
@@ -25,7 +25,19 @@ echo "<tr><td class=\"desc\">
</div>
<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".(${'u'.$i}['wood'])."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".(${'u'.$i}['clay'])."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".(${'u'.$i}['iron'])."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".(${'u'.$i}['crop'])."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid19[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid19[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+13 -1
View File
@@ -27,7 +27,19 @@ for($i=4;$i<=6;$i++) {
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".(${'u'.$i}['pop'])."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
}
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) * ($building->getTypeLevel(41)>=1?(1/$bid41[$building->getTypeLevel(41)]['attri']):1) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) * ($building->getTypeLevel(41)>=1?(1/$bid41[$building->getTypeLevel(41)]['attri']):1) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+13 -1
View File
@@ -22,7 +22,19 @@ for($i=15;$i<=16;$i++) {
<a href=\"#\" onClick=\"return Popup($i,1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Avaliable: ".$village->unitarray['u'.$i].")</span></div>";
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+13 -1
View File
@@ -22,7 +22,19 @@ for($i=23;$i<=26;$i++) {
<a href=\"#\" onClick=\"return Popup($i,1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Avaliable: ".$village->unitarray['u'.$i].")</span></div>";
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+13 -1
View File
@@ -22,7 +22,19 @@ for($i=35;$i<=36;$i++) {
<a href=\"#\" onClick=\"return Popup($i,1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Avaliable: ".$village->unitarray['u'.$i].")</span></div>";
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+14 -1
View File
@@ -22,7 +22,20 @@ for($i=45;$i<=46;$i++) {
<a href=\"#\" onClick=\"return Popup($i,1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Avaliable: ".$village->unitarray['u'.$i].")</span></div>";
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid20[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
echo "</div></td>
<td class=\"val\">
<input type=\"text\" class=\"text\" name=\"t$i\" value=\"0\" maxlength=\"$i\">
+13 -1
View File
@@ -53,7 +53,19 @@
<a href=\"#\" onClick=\"return Popup($i,1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Avaliable: ".$village->unitarray['u'.$i].")</span></div>";
echo "<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid21[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid21[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+15 -4
View File
@@ -12,6 +12,17 @@ include("next.tpl");
}else{
$artefact_bouns = 1;
}
$good_effect = $bad_effect = 1;
$foolartefact = $database->getFoolArtefactInfo(7,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$bad_effect = $arte['effect2'];
}else{
$good_effect = $arte['effect2'];
}
}
}
?>
<div id="build" class="gid23"><a href="#" onClick="return Popup(23,4);" class="build_logo">
<img class="building g23" src="img/x.gif" alt="Cranny" title="Cranny" />
@@ -44,11 +55,11 @@ include("next.tpl");
<?php
if($session->tribe == 3) {
?>
<td><b><?php echo $bid23[$village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master]['attri']*2*$artefact_bouns; ?></b> units</td>
<td><b><?php echo $bid23[$village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master]['attri']*2*$artefact_bouns*$good_effect/$bad_effect; ?></b> units</td>
<?php
}else{
?>
<td><b><?php echo $bid23[$village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master]['attri']*$artefact_bouns; ?></b> units</td>
<td><b><?php echo $bid23[$village->resarray['f'.$id]+1+$loopsame+$doublebuild+$master]['attri']*$artefact_bouns*$good_effect/$bad_effect; ?></b> units</td>
<?php
}}else{
?>
@@ -56,11 +67,11 @@ include("next.tpl");
<?php
if($session->tribe == 3) {
?>
<td><b><?php echo $bid23[10]['attri']*2*$artefact_bouns; ?></b> units</td>
<td><b><?php echo $bid23[10]['attri']*2*$artefact_bouns*$good_effect/$bad_effect; ?></b> units</td>
<?php
}else{
?>
<td><b><?php echo $bid23[10]['attri']*$artefact_bouns; ?></b> units</td>
<td><b><?php echo $bid23[10]['attri']*$artefact_bouns*$good_effect/$bad_effect; ?></b> units</td>
<?php
}}}
?>
+13 -1
View File
@@ -52,7 +52,19 @@ echo "<tr><td class=\"desc\">
<img class=\"unit u".$i."\" src=\"img/x.gif\" alt=\"".$technology->getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" />
<a href=\"#\" onClick=\"return Popup(".$i.",1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Available: ".$village->unitarray['u'.$i].")</span></div>
<div class=\"details\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"duration\" title=\"duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid25[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid25[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) > 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".${'r'.$i}['wood']."&r2=".${'r'.$i}['clay']."&r3=".${'r'.$i}['iron']."&r4=".${'r'.$i}['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+13 -1
View File
@@ -52,7 +52,19 @@ echo "<tr><td class=\"desc\">
<img class=\"unit u".$i."\" src=\"img/x.gif\" alt=\"".$technology->getUnitName($i)."\" title=\"".$technology->getUnitName($i)."\" />
<a href=\"#\" onClick=\"return Popup(".$i.",1);\">".$technology->getUnitName($i)."</a> <span class=\"info\">(Available: ".$village->unitarray['u'.$i].")</span></div>
<div class=\"details\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"duration\" title=\"duration\" />";
$dur=$generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid26[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid26[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) > 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".${'r'.$i}['wood']."&r2=".${'r'.$i}['clay']."&r3=".${'r'.$i}['iron']."&r4=".${'r'.$i}['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
+14 -1
View File
@@ -25,7 +25,20 @@ echo "<tr><td class=\"desc\">
</div>
<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".(${'u'.$i}['wood']*3)."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".(${'u'.$i}['clay']*3)."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".(${'u'.$i}['iron']*3)."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".(${'u'.$i}['crop']*3)."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid29[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid29[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
}
+14 -1
View File
@@ -25,7 +25,20 @@ echo "<tr><td class=\"desc\">
</div>
<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".(${'u'.$i}['wood']*3)."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".(${'u'.$i}['clay']*3)."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".(${'u'.$i}['iron']*3)."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".(${'u'.$i}['crop']*3)."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".(${'u'.$i}['pop']-($building->getTypeLevel(41)>=1?1:0))."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid30[$village->resarray['f'.$id]]['attri'] * ($building->getTypeLevel(41)>=1?(1/$bid41[$building->getTypeLevel(41)]['attri']):1) / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid30[$village->resarray['f'.$id]]['attri'] * ($building->getTypeLevel(41)>=1?(1/$bid41[$building->getTypeLevel(41)]['attri']):1) / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
}
+14 -1
View File
@@ -24,7 +24,20 @@ echo "<tr><td class=\"desc\">
</div>
<div class=\"details\">
<img class=\"r1\" src=\"img/x.gif\" alt=\"Wood\" title=\"Wood\" />".(${'u'.$i}['wood']*3)."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".(${'u'.$i}['clay']*3)."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".(${'u'.$i}['iron']*3)."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".(${'u'.$i}['crop']*3)."|<img class=\"r5\" src=\"img/x.gif\" alt=\"Crop consumption\" title=\"Crop consumption\" />".${'u'.$i}['pop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"Duration\" title=\"Duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time'] * ($bid42[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus));
$dur=round(${'u'.$i}['time'] * ($bid42[$village->resarray['f'.$id]]['attri'] / 100) / SPEED * $artefact_bonus2 / $artefact_bonus);
$foolartefact = $database->getFoolArtefactInfo(5,$village->wid,$session->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$dur *= $arte['effect2'];
}else{
$dur /= $arte['effect2'];
$dur = round($dur);
}
}
}
$dur=$generator->getTimeFormat($dur);
echo ($dur=="0:00:00")? "0:00:01":$dur;
if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1) {
echo "|<a href=\"build.php?gid=17&t=3&r1=".((${'u'.$i}['wood'])*$technology->maxUnitPlus($i))."&r2=".((${'u'.$i}['clay'])*$technology->maxUnitPlus($i))."&r3=".((${'u'.$i}['iron'])*$technology->maxUnitPlus($i))."&r4=".((${'u'.$i}['crop'])*$technology->maxUnitPlus($i))."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
}
+22
View File
@@ -20,6 +20,17 @@ $to = array('x'=>$coor['x'], 'y'=>$coor['y']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,300,0)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
// Temp
@@ -392,6 +403,17 @@ $end = ($tribe*10);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
+22 -2
View File
@@ -23,7 +23,17 @@ $to = array('x'=>$coor['x'], 'y'=>$coor['y']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,300,0)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
// Temp
$ckey= $generator->generateRandStr(6);
@@ -388,7 +398,17 @@ $actionType = "Raid";
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
+11 -1
View File
@@ -18,7 +18,17 @@ $to = array('x'=>$newvillage['x'], 'y'=>$newvillage['y']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,300,0)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
echo '<pre>';
echo '</pre>';
?>
+11 -1
View File
@@ -156,7 +156,17 @@ $tocoor = $database->getCoor($enforce['vref']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="10">
+11 -1
View File
@@ -157,7 +157,17 @@ $tocoor = $database->getCoor($enforce['vref']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="10">
+11 -1
View File
@@ -156,7 +156,17 @@ $tocoor = $database->getCoor($enforce['vref']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="10">
+11 -1
View File
@@ -157,7 +157,17 @@ $tocoor = $database->getCoor($enforce['vref']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="10">
+11 -1
View File
@@ -156,7 +156,17 @@ $tocoor = $database->getCoor($enforce['vref']);
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($fromCor,$toCor,min($speeds),1)/$fastertroops);
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
?>
<td colspan="10">
+16 -2
View File
@@ -60,8 +60,22 @@
$fastertroops = 1;
}
$time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
$ctar1 = 0;
$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
if(count($foolartefact) > 0){
foreach($foolartefact as $arte){
if($arte['bad_effect'] == 1){
$time *= $arte['effect2'];
}else{
$time /= $arte['effect2'];
$time = round($time);
}
}
}
if($data['u7'] > 0){
$ctar1 = 99;
}else{
$ctar1 = 0;
}
$ctar2 = 0;
$abdata = $database->getABTech($getFLData['wref']);
$reference = $database->addAttack(($getFLData['wref']),$data['u1'],$data['u2'],$data['u3'],$data['u4'],$data['u5'],$data['u6'],$data['u7'],$data['u8'],$data['u9'],$data['u10'],$data['u11'],$data['type'],$ctar1,$ctar2,0,$abdata['b1'],$abdata['b2'],$abdata['b3'],$abdata['b4'],$abdata['b5'],$abdata['b6'],$abdata['b7'],$abdata['b8']);