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fix artefact of the fool
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@@ -23,7 +23,17 @@ $to = array('x'=>$coor['x'], 'y'=>$coor['y']);
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$fastertroops = 1;
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}
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$time = round($generator->procDistanceTime($from,$to,300,0)/$fastertroops);
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$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
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if(count($foolartefact) > 0){
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foreach($foolartefact as $arte){
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if($arte['bad_effect'] == 1){
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$time *= $arte['effect2'];
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}else{
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$time /= $arte['effect2'];
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$time = round($time);
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}
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}
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}
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// Temp
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$ckey= $generator->generateRandStr(6);
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@@ -388,7 +398,17 @@ $actionType = "Raid";
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$fastertroops = 1;
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}
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$time = round($generator->procDistanceTime($from,$to,min($speeds),1)/$fastertroops);
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$foolartefact = $database->getFoolArtefactInfo(2,$village->wid,$seesion->uid);
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if(count($foolartefact) > 0){
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foreach($foolartefact as $arte){
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if($arte['bad_effect'] == 1){
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$time *= $arte['effect2'];
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}else{
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$time /= $arte['effect2'];
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$time = round($time);
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}
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}
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}
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?>
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