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Add Translation to Admin Panel
Add Translation to Admin Panel
This commit is contained in:
@@ -3254,3 +3254,949 @@ tz_def('ANL_GREAT', 'Great');
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tz_def('ANL_CULTURE_POINTS_NEEDED', 'Culture points needed for additional villages');
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tz_def('PUBLIC_MAIN_GOALS', 'Main Goals:');
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tz_def('PUBLIC_TERMS_SHORT', 'Terms');
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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// PANOU DE ADMINISTRARE - sabloane (lot 1: home, server_info, online, users,
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// search, ban, notregistered, inactive, report, msg)
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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tz_def('ADM_HELLO', 'Hello');
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tz_def('ADM_TOTAL_PLAYERS', 'Total Players');
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tz_def('ADM_ONLINE_NOW', 'Online Now');
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tz_def('ADM_LAST_5_MIN', 'last 5 minutes');
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tz_def('ADM_VILLAGES', 'Villages');
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tz_def('ADM_GOLD_IN_GAME', 'Gold in Game');
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tz_def('ADM_ACTIVE_BANS', 'Active Bans');
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tz_def('ADM_MANAGE', 'manage');
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tz_def('ADM_LAST_REGISTRATION', 'Last Registration');
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tz_def('ADM_SERVER_CLOCK', 'Server Clock');
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tz_def('ADM_SERVER_TIMELINE', 'Server Timeline');
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tz_def('ADM_START_DATE', 'Start Date:');
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tz_def('ADM_NATARS_C', 'Natars:');
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tz_def('ADM_ARTEFACTS_C', 'Artefacts:');
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tz_def('ADM_WW_PLANS_C', 'WW Plans:');
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tz_def('ADM_SERVER_AGE', 'Server Age:');
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tz_def('ADM_NEXT_EVENT', 'Next Event:');
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tz_def('ADM_LAST_5_ACTIONS', 'Last 5 Admin Actions');
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tz_def('ADM_VIEW_FULL_LOG', 'view full log →');
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tz_def('ADM_QUICK_ACTIONS', 'Quick Actions');
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tz_def('ADM_QA_SEARCH', '🔍 Search Player');
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tz_def('ADM_QA_BAN', '🔨 Ban Manager');
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tz_def('ADM_QA_MAP', '🗺 Map');
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tz_def('ADM_QA_NATARS', '🏰 Natars');
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tz_def('ADM_QA_ADD_USER', '👤 Add User');
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tz_def('ADM_QA_SERVER_INFO', '⚙ Server Info');
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tz_def('ADM_WORLD_INFO', '🌍 World Information');
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tz_def('ADM_REGISTERED_PLAYERS', 'Registered players');
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tz_def('ADM_ACTIVE_PLAYERS', 'Active players');
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tz_def('ADM_PLAYERS_ONLINE', 'Players online');
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tz_def('ADM_PLAYERS_BANNED', 'Players banned');
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tz_def('ADM_VILLAGES_SETTLED', 'Villages settled');
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tz_def('ADM_TOTAL_POPULATION', 'Total population');
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tz_def('ADM_PLAYER_DISTRIBUTION', '👥 Player Distribution');
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tz_def('ADM_SERVER_ECONOMY', '💰 Server Economy');
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tz_def('ADM_TOTAL_GOLD', 'Total Gold');
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tz_def('ADM_AVG_GOLD', 'Avg Gold/player');
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tz_def('ADM_SERVER_STARTED', 'Server started');
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tz_def('ADM_UPTIME', 'Uptime');
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tz_def('ADM_TROOPS_ON_SERVER', '⚔️ Troops on Server (villages + reinforcements)');
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tz_def('ADM_ONLINE_USERS_H', '🟢 Online Users');
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tz_def('ADM_NO_ONLINE_USERS', 'No online users in last 5 minutes');
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tz_def('ADM_USERS_H', '👥 Users');
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tz_def('ADM_ALL', 'All');
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tz_def('ADM_ADMINS', 'Admins');
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tz_def('ADM_NORMAL', 'Normal');
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tz_def('ADM_BANNED', 'Banned');
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tz_def('ADM_ONLINE', 'Online');
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tz_def('ADM_ID', 'ID');
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tz_def('ADM_USERNAME', 'Username');
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tz_def('ADM_EMAIL', 'Email');
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tz_def('ADM_ACCESS', 'Access');
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tz_def('ADM_TRIBE', 'Tribe');
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tz_def('ADM_GOLD', 'Gold');
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tz_def('ADM_LAST_ACTIVITY', 'Last Activity');
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tz_def('ADM_PREV', '« Prev');
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tz_def('ADM_NEXT', 'Next »');
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tz_def('ADM_SEARCH_PH', 'Search...');
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tz_def('ADM_ADMIN_SEARCH', 'Admin Search');
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tz_def('ADM_SEARCH_HINT', 'Enter name, ID, email or IP...');
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tz_def('ADM_SEARCH_BTN', 'Search');
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tz_def('ADM_BAN_MANAGEMENT', 'Ban Management');
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tz_def('ADM_ACTIVE_USER_BANS', 'Active User Bans');
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tz_def('ADM_ACTIVE_IP_BANS', 'Active IP Bans');
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tz_def('ADM_HISTORY_50', 'History (last 50)');
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tz_def('ADM_ADD_NEW_BAN', 'Add New Ban');
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tz_def('ADM_FOREVER', 'Forever');
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tz_def('ADM_BAN_USER', 'Ban User');
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tz_def('ADM_BAN_IP_ADDRESS', 'Ban IP Address');
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tz_def('ADM_BAN_IP', 'Ban IP');
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tz_def('ADM_BAN_HISTORY', 'Ban History');
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tz_def('ADM_USER_ID', 'User ID');
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tz_def('ADM_IPV4_OR_IPV6', 'IPv4 or IPv6');
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tz_def('ADM_NOT_ACTIVATED_H', '✉️ Players Not Activated');
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tz_def('ADM_ACTIVATION_CODE', 'Activation Code');
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tz_def('ADM_ACT2', 'Act2');
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tz_def('ADM_TIME', 'Time');
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tz_def('ADM_SEARCH_USER_EMAIL', 'Search username or email...');
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tz_def('ADM_INACTIVE_USERS', 'Inactive Users');
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tz_def('ADM_DELETE_L', 'delete');
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tz_def('ADM_BACK_TO_REPORTS', '← Back to reports');
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tz_def('ADM_REPORT', 'Report');
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tz_def('ADM_VIEW_ARROW', 'view →');
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tz_def('ADM_BACK_TO_MESSAGES', '← Back to messages');
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tz_def('ADM_SENT_TO', 'Sent to');
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tz_def('ADM_MESSAGE', 'Message');
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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// PANOU DE ADMINISTRARE - sabloane (lot 2: config, editServerSet, editNewFunctions,
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// editCronSet, editPlusSet, editLogSet, editNewsboxSet, editExtraSet)
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//////////////////////////////////////////////////////////////////////////////////////////////////////
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tz_def('ADM_CRON_AUTOMATION', 'Cron & Automation');
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tz_def('ADM_AUTOMATION_SOURCE', 'Automation source');
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tz_def('ADM_WHERE_THE_GAME_TICK_BATTLES_MOVEMENTS_TRAINI', 'Where the game tick (battles, movements, training, construction) is processed from. When the cron job is running, players\' page loads no longer carry the processing.');
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tz_def('ADM_LAST_CRON_TICK', 'Last cron tick');
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tz_def('ADM_WRITTEN_BY_CRON_PHP_ON_EVERY_TICK_INTO_GAMEE', 'Written by cron.php on every tick into GameEngine/Prevention/cron_active.txt. Under 90 seconds means the cron is alive.');
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tz_def('ADM_INVOCATION_LENGTH', 'Invocation length');
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tz_def('ADM_CRON_LOOP_SECONDS_HOW_LONG_ONE_CRON_PHP_INVO', 'CRON_LOOP_SECONDS - how long one cron.php invocation keeps running. Hosts that only allow a cron every 5 minutes still get a tick every minute this way. 0 = a single tick per invocation.');
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tz_def('ADM_TICK_INTERVAL', 'Tick interval');
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tz_def('ADM_CRON_TICK_SECONDS_HOW_OFTEN_AUTOMATION_RUNS', 'CRON_TICK_SECONDS - how often Automation runs inside one invocation. Automation itself expects to run about every 60 seconds.');
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tz_def('ADM_HTTP_TRIGGER_KEY', 'HTTP trigger key');
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tz_def('ADM_CRON_KEY_ONLY_NEEDED_TO_CALL_CRON_PHP_OVER_H', 'CRON_KEY - only needed to call cron.php over HTTP (external cron service). Running it from the server\'s own cron job does not use this key. Generated automatically at install.');
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tz_def('ADM_NOT_SET', 'Not set');
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tz_def('ADM_SHOW', 'show');
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tz_def('ADM_HTTP_TRIGGER_URL', 'HTTP trigger URL');
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tz_def('ADM_OPTIONAL_USE_THIS_WITH_AN_EXTERNAL_CRON_SERV', 'Optional. Use this with an external cron service if the host cannot run a local cron job. One HTTP call = one tick.');
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tz_def('ADM_HIDDEN_USE_SHOW_ABOVE', 'hidden – use "show" above');
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tz_def('ADM_DATABASE_CLEANUP', 'Database cleanup');
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tz_def('ADM_AUTOMATION_TRIMS_TABLES_THAT_WOULD_OTHERWISE', 'Automation trims tables that would otherwise grow forever. Archived reports are never deleted. 0 disables a rule.');
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tz_def('ADM_LAST_CLEANUP_RUN', 'Last cleanup run');
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tz_def('ADM_CLEANUP_RUNS_ONCE_PER_HOUR_FROM_AUTOMATION_A', 'Cleanup runs once per hour from Automation and deletes in batches, so a first run on an old server catches up over several passes.');
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tz_def('ADM_CRON_JOB_COMMAND', 'Cron job command');
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tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_THE_PATH_IS_DET', 'Add this in cPanel → Cron Jobs. The path is detected from this installation.');
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tz_def('ADM_CURRENT_STATUS', 'Current status');
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tz_def('ADM_WHEN_THE_CRON_JOB_IS_NOT_RUNNING_THE_GAME_ST', 'When the cron job is not running, the game still works: players\' page loads process the tick, exactly as before the cron was introduced.');
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tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_WRITING_TO_CRON', 'Add this in cPanel → Cron Jobs. Writing to cron.log instead of /dev/null lets you see errors if it fails to start.');
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tz_def('ADM_SETTINGS', 'Settings');
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tz_def('ADM_INVOCATION_LENGTH_SECONDS', 'Invocation length (seconds)');
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tz_def('ADM_0_A_SINGLE_TICK_PER_INVOCATION_MAXIMUM_3300', '0 = a single tick per invocation. Maximum 3300 (55 minutes).');
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tz_def('ADM_TICK_INTERVAL_SECONDS', 'Tick interval (seconds)');
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tz_def('ADM_HOW_OFTEN_AUTOMATION_RUNS_INSIDE_ONE_INVOCAT', 'How often Automation runs inside one invocation. Automation\'s own guard expects roughly 60 seconds; going lower mostly adds load without processing anything new.');
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tz_def('ADM_RECOMMENDED_60_ALLOWED_RANGE_15_900', 'Recommended: 60. Allowed range 15–900.');
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tz_def('ADM_ONLY_NEEDED_WHEN_CALLING_CRON_PHP_OVER_HTTP', 'Only needed when calling cron.php over HTTP (for example from an external cron service). The server\'s own cron job does not use it. Regenerating invalidates any URL you configured elsewhere.');
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tz_def('ADM_GENERATE_A_NEW_KEY_ON_SAVE', 'Generate a new key on save');
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tz_def('ADM_RUNS_FROM_AUTOMATION_ONCE_PER_HOUR_ROWS_ARE', 'Runs from Automation once per hour. Rows are removed in batches, so the first run on an old server catches up over several passes.');
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tz_def('ADM_BATTLE_REPORTS_DAYS', 'Battle reports (days)');
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tz_def('ADM_UNARCHIVED_REPORTS_OLDER_THAN_THIS_ARE_DELET', 'Unarchived reports older than this are deleted. Reports a player archived are never touched. 0 disables the rule.');
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tz_def('ADM_0_KEEP_FOREVER', '0 = keep forever.');
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tz_def('ADM_CHAT_MESSAGES_DAYS', 'Chat messages (days)');
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tz_def('ADM_THE_CHAT_WINDOW_ONLY_EVER_SHOWS_THE_LAST_13', 'The chat window only ever shows the last 13 messages per alliance, so older history is not used anywhere in the game.');
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tz_def('ADM_DELETED_MESSAGES_DAYS', 'Deleted messages (days)');
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tz_def('ADM_ONLY_MESSAGES_DELETED_BY_BOTH_THE_SENDER_AND', 'Only messages deleted by BOTH the sender and the recipient are removed — they are no longer visible to anyone in the game. Disabled by default.');
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tz_def('ADM_0_DISABLED_DEFAULT', '0 = disabled (default).');
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tz_def('ADM_NEW_MECHANICS_AND_FUNCTIONS', 'New Mechanics and Functions');
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tz_def('ADM_HERO_BASE_REGENERATION', 'Hero base regeneration');
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tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_INDEPEN', 'Hit points the hero recovers per day, independent of the regeneration attribute and of equipped items. 0 disables it.');
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tz_def('ADM_HP_DAY', 'HP / day');
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tz_def('ADM_HERO_EXCHANGE_RATES', 'Hero exchange rates');
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tz_def('ADM_RATES_OF_THE_EXCHANGE_OFFICE_IN_THE_AUCTION', 'Rates of the exchange office in the auction house. The difference between the two directions is the house margin, so trading back and forth loses value instead of creating it.');
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tz_def('ADM_EXCHANGE_OFFICE_IN_THE_AUCTION_HOUSE_KEEP_TH', 'Exchange office in the auction house. Keep the second value higher than the first, otherwise players could trade back and forth to create gold out of nothing.');
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tz_def('ADM_1_GOLD', '1 gold →');
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tz_def('ADM_SILVER_1_GOLD', 'silver → 1 gold');
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tz_def('ADM_HERO_RESOURCE_PRODUCTION', 'Hero resource production');
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tz_def('ADM_OF_ONE_TYPE', 'of one type');
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tz_def('ADM_DISPLAY_OASIS_IN_PROFILE', 'Display oasis in profile');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_OASES_OF_EACH', 'Enable (Disable) the display of oases of each village in the player profile');
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tz_def('ADM_ALLIANCE_INVITATION_MESSAGE', 'Alliance invitation message');
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tz_def('ADM_ENABLE_DISABLE_SENDING_AN_IN_GAME_MESSAGE_TO', 'Enable (Disable) sending an in-game message to the player, if he was invited to the alliance');
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tz_def('ADM_NEW_ALLIANCE_EMBASSY_MECHANICS', 'New Alliance & Embassy Mechanics');
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tz_def('ADM_NEW_FORUM_POST_MESSAGE', 'New forum post message');
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tz_def('ADM_ENABLE_DISABLE_FORUM_SUBSCRIPTION_MESSAGES', 'Enable (Disable) forum subscription messages');
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tz_def('ADM_TRIBES_IMAGES_IN_PROFILE', 'Tribes images in profile');
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tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES', 'Enable (Disable) displaying images of tribes');
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tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES_W', 'Enable (Disable) displaying images of tribes with a description in the players profile');
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tz_def('ADM_NEW_TRIBE_HUNS', 'New Tribe: Huns');
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tz_def('ADM_ENABLE_DISABLE_THE_HUNS_TRIBE', 'Enable (Disable) the Huns tribe');
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tz_def('ADM_ENABLE_DISABLE_TRIBE_HUNS', 'Enable (Disable) tribe Huns');
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tz_def('ADM_NEW_TRIBE_EGYPTIANS', 'New Tribe: Egyptians');
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tz_def('ADM_ENABLE_DISABLE_THE_EGYPTIANS_TRIBE', 'Enable (Disable) the Egyptians tribe');
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tz_def('ADM_ENABLE_DISABLE_TRIBE_EGYPTIANS', 'Enable (Disable) tribe Egyptians');
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tz_def('ADM_NEW_TRIBE_SPARTANS', 'New Tribe: Spartans');
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tz_def('ADM_ENABLE_DISABLE_THE_SPARTANS_TRIBE', 'Enable (Disable) the Spartans tribe');
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tz_def('ADM_ENABLE_DISABLE_TRIBE_SPARTANS', 'Enable (Disable) tribe Spartans');
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tz_def('ADM_NEW_TRIBE_VIKINGS', 'New Tribe: Vikings');
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tz_def('ADM_ENABLE_DISABLE_THE_VIKINGS_TRIBE', 'Enable (Disable) the Vikings tribe');
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tz_def('ADM_ENABLE_DISABLE_TRIBE_VIKINGS', 'Enable (Disable) tribe Vikings');
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tz_def('ADM_MHS_IMAGES_IN_PROFILE', 'MHs images in profile');
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tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN', 'Enable (Disable) displaying images of Multihunters');
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tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN_2', 'Enable (Disable) displaying images of Multihunters with a description in the MHs profile');
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tz_def('ADM_DISPLAY_ARTIFACT_IN_PROFILE', 'Display artifact in profile');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT', 'Enable (Disable) the display of the artifact');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT_I', 'Enable (Disable) the display of the artifact in the player profile, opposite the corresponding village in which it is located');
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tz_def('ADM_DISPLAY_WOW_IN_PROFILE', 'Display WoW in profile');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER', 'Enable (Disable) the display of the wonder');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER_IN', 'Enable (Disable) the display of the wonder in the player profile, opposite the corresponding village in which it is located');
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tz_def('ADM_VACATION_MODE', 'Vacation Mode');
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tz_def('ADM_ENABLE_DISABLE_VACATION_MODE', 'Enable (Disable) vacation mode');
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tz_def('ADM_ENABLE_DISABLE_VACATION_MODE_WILL_BE_DISPLAY', 'Enable (Disable) vacation mode, will be displayed or hidden in the player profile menu');
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tz_def('ADM_CATAPULT_TARGETS', 'Catapult targets');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_CATAPULT_TARGE', 'Enable (Disable) the display of catapult targets');
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tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_TARGETS_OF', 'Enable (Disable) the display of the targets of the catapults in the rally point that were sent by you');
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tz_def('ADM_MANUAL_ON_NATURE_AND_NATARS', 'Manual on Nature and Natars');
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tz_def('ADM_ENABLE_DISABLE_MANUAL_INFO', 'Enable (Disable) manual info');
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tz_def('ADM_ENABLE_DISABLE_DISPLAYING_INFORMATION_IN_THE', 'Enable (Disable) displaying information in the Manual about the troops of Nature and Natars');
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tz_def('ADM_DIRECT_LINKS_PLACEMENT', 'Direct links placement');
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tz_def('ADM_LEFT_MENU_VS_RIGHT_MENU', 'Left menu vs right menu');
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tz_def('ADM_IF_ENABLED_THEN_THE_DIRECT_LINKS_WILL_BE_PLA', 'If Enabled, then the Direct links will be placed in the left menu, if Disabled then Direct links will be placed in the right menu as in the original Travian');
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tz_def('ADM_MEDAL_VETERAN_PLAYER', 'Medal Veteran Player');
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tz_def('ADM_3_YEARS', '3 years');
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tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_3', 'Enable (Disable) medal achieved for playing 3 years of Travian');
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tz_def('ADM_MEDAL_VETERAN_PLAYER_5A', 'Medal Veteran Player 5a');
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tz_def('ADM_5_YEARS', '5 years');
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tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_5', 'Enable (Disable) medal achieved for playing 5 years of Travian');
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tz_def('ADM_MEDAL_VETERAN_PLAYER_10A', 'Medal Veteran Player 10a');
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tz_def('ADM_10_YEARS', '10 years');
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tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_10', 'Enable (Disable) medal achieved for playing 10 years of Travian');
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tz_def('ADM_SPECIAL_MEDALS', 'Special Medals');
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tz_def('ADM_ENABLE_DISABLE_SPECIAL_MEDALS_ARTIFACT_HERO', 'Enable (Disable) special medals (artifact, hero, ww, wall, great store, etc.)');
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tz_def('ADM_SERVER_MILESTONES', 'Server Milestones');
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tz_def('ADM_NOT_PRESENT_IN_CONFIG_PHP_YET_SAVING_THIS_FO', 'Not present in config.php yet — saving this form once will add it (defaults to False until then).');
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tz_def('ADM_SERVER_MEDAL_RESET_TIMER', 'Server Medal Reset Timer');
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tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MEDAL_RESET_TIMER', 'Enable (Disable) the "Server Medal Reset Timer" widget in Player Top 10 and Alliance Top 10');
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tz_def('ADM_T4_HERO_ITEMS_ADVENTURES_AUCTION', 'T4 Hero (items, adventures, auction)');
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tz_def('ADM_ENABLE_DISABLE_THE_T4_HERO_ITEMS_ADVENTURES', 'Enable (Disable) the "T4 Hero (items, adventures, auction)" System');
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tz_def('ADM_REGISTRATION_BONUS_GOLD', 'Registration Bonus Gold');
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tz_def('ADM_GIVE_EVERY_NEWLY_REGISTERED_PLAYER_A_ONE_TIM', 'Give every newly registered player a one-time gold bonus at account creation');
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tz_def('ADM_REGISTRATION_BONUS_GOLD_AMOUNT', 'Registration Bonus Gold – amount');
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tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN', 'How much gold each new player receives when the bonus is enabled');
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tz_def('ADM_ENABLE_DISABLE_A_ONE_TIME_GOLD_BONUS_GRANTED', 'Enable (Disable) a one-time gold bonus granted to every newly registered player at account creation (system accounts id≤3 are skipped). The amount is set in the field below.');
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tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN_2', 'How much gold each new player receives when the toggle above is True. Default: 200.');
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tz_def('ADM_FOR_THIS_SETTING_YOU_CAN_FIND_MORE_INFORMATI', 'For this setting, you can find more information on the link:');
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tz_def('ADM_EDIT_CRON_AUTOMATION', 'Edit Cron & Automation');
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tz_def('ADM_EDIT_NEW_MECHANICS_AND_FUNCTIONS', 'Edit New Mechanics and Functions');
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tz_def('ADM_ENGLISH', 'English');
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tz_def('ADM_FRENCH', 'French');
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tz_def('ADM_ITALIAN', 'Italian');
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tz_def('ADM_ROMANIAN', 'Romanian');
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tz_def('ADM_CHINESE', 'Chinese');
|
||||
tz_def('ADM_SLOW', 'Slow');
|
||||
tz_def('ADM_FAST', 'Fast');
|
||||
tz_def('ADM_2_HOURS', '2 hours');
|
||||
tz_def('ADM_3_HOURS', '3 hours');
|
||||
tz_def('ADM_5_HOURS', '5 hours');
|
||||
tz_def('ADM_8_HOURS', '8 hours');
|
||||
tz_def('ADM_10_HOURS', '10 hours');
|
||||
tz_def('ADM_12_HOURS', '12 hours');
|
||||
tz_def('ADM_16_HOURS', '16 hours');
|
||||
tz_def('ADM_20_HOURS', '20 hours');
|
||||
tz_def('ADM_24_HOURS_1_DAY', '24 hours (1 day)');
|
||||
tz_def('ADM_48_HOURS_2_DAYS', '48 hours (2 days)');
|
||||
tz_def('ADM_72_HOURS_3_DAYS', '72 hours (3 days)');
|
||||
tz_def('ADM_120_HOURS_5_DAYS', '120 hours (5 days)');
|
||||
tz_def('ADM_TRUE', 'True');
|
||||
tz_def('ADM_FALSE', 'False');
|
||||
tz_def('ADM_YES', 'Yes');
|
||||
tz_def('ADM_NO', 'No');
|
||||
tz_def('ADM_TRAVIAN_OFFICIAL', 'Travian Official');
|
||||
tz_def('ADM_TRAVIANZ_EXTENDED', 'TravianZ Extended');
|
||||
tz_def('ADM_10_DEFAULT', '10 - Default');
|
||||
tz_def('ADM_NONE', 'none');
|
||||
tz_def('ADM_1_DAY', '1 day');
|
||||
tz_def('ADM_2_DAYS', '2 days');
|
||||
tz_def('ADM_3_DAYS', '3 days');
|
||||
tz_def('ADM_4_DAYS', '4 days');
|
||||
tz_def('ADM_5_DAYS', '5 days');
|
||||
tz_def('ADM_6_DAYS', '6 days');
|
||||
tz_def('ADM_7_DAYS', '7 days');
|
||||
tz_def('ADM_NONE_2', 'None');
|
||||
tz_def('ADM_CHRISTMAS', 'Christmas');
|
||||
tz_def('ADM_NEW_YEAR', 'New Year');
|
||||
tz_def('ADM_EASTER', 'Easter');
|
||||
tz_def('ADM_ENABLE', 'Enable');
|
||||
tz_def('ADM_DISABLE', 'Disable');
|
||||
tz_def('ADM_SAVE', 'SAVE');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 3: player, editHero, editHeroT4,
|
||||
// playerheroinfo, village, troops, editVillage, editUser, deletion, editSitter)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_START', 'Start');
|
||||
tz_def('ADM_END', 'End');
|
||||
tz_def('ADM_DURATION', 'Duration');
|
||||
tz_def('ADM_REASON', 'Reason');
|
||||
tz_def('ADM_PLAYER', 'Player:');
|
||||
tz_def('ADM_BASIC_INFO', '📝 Basic Info');
|
||||
tz_def('ADM_HERO_NAME', 'Hero Name');
|
||||
tz_def('ADM_HERO_UNIT', 'Hero Unit');
|
||||
tz_def('ADM_HEALTH', '❤ Health');
|
||||
tz_def('ADM_EXPERIENCE', '✨ Experience');
|
||||
tz_def('ADM_CURRENT_STATS', '📈 Current Stats');
|
||||
tz_def('ADM_LEVEL', 'Level:');
|
||||
tz_def('ADM_OF', 'of');
|
||||
tz_def('ADM_FREE', '(free:');
|
||||
tz_def('ADM_OFFENCE', 'Offence:');
|
||||
tz_def('ADM_DEFENCE', 'Defence:');
|
||||
tz_def('ADM_OFF_BONUS', 'Off-Bonus:');
|
||||
tz_def('ADM_DEF_BONUS', '| Def-Bonus:');
|
||||
tz_def('ADM_REGEN', 'Regen:');
|
||||
tz_def('ADM_RESOURCES', 'Resources:');
|
||||
tz_def('ADM_ADD_POINTS', '⚔ Add Points');
|
||||
tz_def('ADM_ATTRIBUTE', 'Attribute');
|
||||
tz_def('ADM_CURRENT', 'Current');
|
||||
tz_def('ADM_ADD', 'Add');
|
||||
tz_def('ADM_NEW', 'New');
|
||||
tz_def('ADM_PRODUCED_RESOURCE', 'Produced resource');
|
||||
tz_def('ADM_LEVEL_NOU', 'Level nou:');
|
||||
tz_def('ADM_BACK', '← Back');
|
||||
tz_def('ADM_SAVE_HERO', '💾 Save Hero');
|
||||
tz_def('ADM_CLASSIC_HERO_EDITOR', '« classic hero editor');
|
||||
tz_def('ADM_ACTION_COMPLETED', 'Action completed.');
|
||||
tz_def('ADM_ACTION_FAILED_CHECK_THE_VALUES_AND_TRY_AGAIN', 'Action failed (check the values and try again).');
|
||||
tz_def('ADM_SILVER', 'Silver');
|
||||
tz_def('ADM_SET_BALANCE', 'Set balance');
|
||||
tz_def('ADM_GRANT_ITEM', 'Grant item');
|
||||
tz_def('ADM_QTY', 'Qty:');
|
||||
tz_def('ADM_GRANT', 'Grant');
|
||||
tz_def('ADM_ROW', 'Row');
|
||||
tz_def('ADM_ITEM', 'Item');
|
||||
tz_def('ADM_SLOT', 'Slot');
|
||||
tz_def('ADM_QTY_2', 'Qty');
|
||||
tz_def('ADM_EQUIPPED', 'Equipped');
|
||||
tz_def('ADM_DELETE', 'Delete');
|
||||
tz_def('ADM_AUCTION', 'Auction');
|
||||
tz_def('ADM_ROLE', 'Role');
|
||||
tz_def('ADM_PRICE', 'Price');
|
||||
tz_def('ADM_ENDS', 'Ends');
|
||||
tz_def('ADM_CANCEL', 'Cancel');
|
||||
tz_def('ADM_ADVENTURES', 'Adventures');
|
||||
tz_def('ADM_RUNNING', 'Running:');
|
||||
tz_def('ADM_OFFER', 'Offer');
|
||||
tz_def('ADM_DIFFICULTY', 'Difficulty');
|
||||
tz_def('ADM_EXPIRES', 'Expires');
|
||||
tz_def('ADM_REMOVE', 'Remove');
|
||||
tz_def('ADM_PLAYER_HEROES', 'Player Heroes');
|
||||
tz_def('ADM_NONE_3', 'None ');
|
||||
tz_def('ADM_ADD_HERO', 'Add Hero');
|
||||
tz_def('ADM_HERO_LEVEL', 'Hero Level');
|
||||
tz_def('ADM_STATUS', 'Status');
|
||||
tz_def('ADM_ALIVE', 'Alive');
|
||||
tz_def('ADM_DEAD', 'Dead');
|
||||
tz_def('ADM_DETAILS', 'Details');
|
||||
tz_def('ADM_POINT', 'Point');
|
||||
tz_def('ADM_LEVEL_2', 'Level');
|
||||
tz_def('ADM_OFFENCE_2', 'Offence');
|
||||
tz_def('ADM_DEFENCE_2', 'Defence');
|
||||
tz_def('ADM_OFF_BONUS_2', 'Off-Bonus');
|
||||
tz_def('ADM_DEF_BONUS_2', 'Def-Bonus');
|
||||
tz_def('ADM_REGENERATION', 'Regeneration');
|
||||
tz_def('ADM_RESOURCES_2', 'Resources');
|
||||
tz_def('ADM_HEALTH_2', 'Health');
|
||||
tz_def('ADM_EDIT', 'Edit');
|
||||
tz_def('ADM_T4_ITEMS_SILVER_AUCTIONS', 'T4 items / silver / auctions');
|
||||
tz_def('ADM_KILL', 'Kill');
|
||||
tz_def('ADM_REVIVE', 'Revive');
|
||||
tz_def('ADM_VILLAGE_INFORMATION', 'Village Information');
|
||||
tz_def('ADM_OWNER', 'Owner');
|
||||
tz_def('ADM_NAME', 'Name');
|
||||
tz_def('ADM_POPULATION', 'Population');
|
||||
tz_def('ADM_COORDS', 'Coords');
|
||||
tz_def('ADM_FIELD', 'Field');
|
||||
tz_def('ADM_RES', 'Res');
|
||||
tz_def('ADM_AMT', 'Amt');
|
||||
tz_def('ADM_CAP', 'Cap');
|
||||
tz_def('ADM_PROD', 'Prod');
|
||||
tz_def('ADM_WOOD', 'Wood');
|
||||
tz_def('ADM_CLAY', 'Clay');
|
||||
tz_def('ADM_IRON', 'Iron');
|
||||
tz_def('ADM_CROP', 'Crop');
|
||||
tz_def('ADM_EXPANSION', 'Expansion');
|
||||
tz_def('ADM_VILLAGE', 'Village');
|
||||
tz_def('ADM_POP', 'Pop');
|
||||
tz_def('ADM_CP', 'CP');
|
||||
tz_def('ADM_OASIS', 'Oasis');
|
||||
tz_def('ADM_LOY', 'Loy');
|
||||
tz_def('ADM_BONUS', 'Bonus');
|
||||
tz_def('ADM_TROOPS', 'Troops');
|
||||
tz_def('ADM_UPGRADES', 'Upgrades');
|
||||
tz_def('ADM_ARTIFACT', 'Artifact');
|
||||
tz_def('ADM_RESOURCE_FIELDS', 'Resource Fields');
|
||||
tz_def('ADM_BUILDINGS', 'Buildings');
|
||||
tz_def('ADM_GID', 'GID');
|
||||
tz_def('ADM_LVL', 'Lvl');
|
||||
tz_def('ADM_VILLAGE_BUILD_LOG', 'Village Build Log →');
|
||||
tz_def('ADM_CHANGE', 'Change');
|
||||
tz_def('ADM_RENAME', 'Rename');
|
||||
tz_def('ADM_SHOW_INSTRUCTIONS', 'Show Instructions');
|
||||
tz_def('ADM_RESOURCE_FIELDS_1_18', 'Resource Fields (1-18)');
|
||||
tz_def('ADM_VILLAGE_CENTER_19_38', 'Village Center (19-38)');
|
||||
tz_def('ADM_MODIFY_BUILDINGS', 'Modify Buildings');
|
||||
tz_def('ADM_SAVE_CHANGES', 'Save Changes');
|
||||
tz_def('ADM_CURRENT_LAYOUT_PREVIEW', 'Current Layout Preview');
|
||||
tz_def('ADM_VILLAGE_CENTER', 'Village Center');
|
||||
tz_def('ADM_EDIT_PLAYER', '✏️ Edit Player:');
|
||||
tz_def('ADM_ACCOUNT_DETAILS', '👤 Account Details');
|
||||
tz_def('ADM_USERNAME_2', '👤 Username');
|
||||
tz_def('ADM_SAVE_2', '💾 Save');
|
||||
tz_def('ADM_TRIBE_2', '⚔️ Tribe');
|
||||
tz_def('ADM_1_ROMAN', '1. Roman');
|
||||
tz_def('ADM_2_TEUTON', '2. Teuton');
|
||||
tz_def('ADM_3_GAUL', '3. Gaul');
|
||||
tz_def('ADM_4_NATURE', '4. Nature');
|
||||
tz_def('ADM_5_NATARS', '5. Natars');
|
||||
tz_def('ADM_6_HUN', '6. Hun');
|
||||
tz_def('ADM_7_EGYPTIAN', '7. Egyptian');
|
||||
tz_def('ADM_8_SPARTAN', '8. Spartan');
|
||||
tz_def('ADM_9_VIKING', '9. Viking');
|
||||
tz_def('ADM_LOCATION', '📍 Location');
|
||||
tz_def('ADM_E_MAIL', '✉️ E-mail');
|
||||
tz_def('ADM_QUEST', '🎯 Quest');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_LEFT', '📝 Profile Description (left)');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_RIGHT', '📄 Profile Description (right)');
|
||||
tz_def('ADM_SUPORT_BBCODE_FOLOSE_TE_ENTER_PENTRU_LINII_N', 'Suport BBCode. Folosește Enter pentru linii noi.');
|
||||
tz_def('ADM_MEDALS', '🏅 Medals');
|
||||
tz_def('ADM_CATEGORY', 'Category');
|
||||
tz_def('ADM_RANK', 'Rank');
|
||||
tz_def('ADM_WEEK', 'Week');
|
||||
tz_def('ADM_BB_CODE', 'BB-Code');
|
||||
tz_def('ADM_BEGINNERS_PROTECTION', 'Beginners Protection');
|
||||
tz_def('ADM_SAVE_CHANGES_2', '💾 Save Changes');
|
||||
tz_def('ADM_GO_BACK_TO_PLAYER', '« Go back to player');
|
||||
tz_def('ADM_CHANGE_USERNAME', 'Change Username');
|
||||
tz_def('ADM_DELETE_PLAYER_PERMANENTLY', 'DELETE PLAYER PERMANENTLY');
|
||||
tz_def('ADM_THIS_ACTION_CANNOT_BE_UNDONE', 'This action cannot be undone!');
|
||||
tz_def('ADM_PLAYER_TO_DELETE', '🗑️ Player to delete');
|
||||
tz_def('ADM_PLUS_ENDS', 'Plus ends');
|
||||
tz_def('ADM_WARNING', 'WARNING:');
|
||||
tz_def('ADM_PERMANENTLY', 'permanently');
|
||||
tz_def('ADM_DELETED_THERE_IS_NO_RECOVERY', 'deleted. There is no recovery!');
|
||||
tz_def('ADM_CONFIRM_WITH_YOUR_ADMIN_PASSWORD', 'Confirm with your admin password:');
|
||||
tz_def('ADM_CANCEL_2', '← Cancel');
|
||||
tz_def('ADM_DELETE_PLAYER', '🗑️ DELETE PLAYER');
|
||||
tz_def('ADM_EDIT_SITTERS', 'Edit Sitters:');
|
||||
tz_def('ADM_SITTER_SETTINGS', '⚙️ Sitter Settings');
|
||||
tz_def('ADM_USE_THE_PLAYER_S_UID_ENTER', '💡 Use the player\'s UID. Enter');
|
||||
tz_def('ADM_TO_DELETE_THE_SITTER_YOU_CAN_FIND_THE_UID_IN', 'to delete the sitter. You can find the UID in Search.');
|
||||
tz_def('ADM_SITTER_1', '👤 Sitter 1');
|
||||
tz_def('ADM_SITTER_2', '👤 Sitter 2');
|
||||
tz_def('ADM_SAVE_SITTERS', '💾 Save Sitters');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 4: gold, usergold, givePlus, givePlusRes,
|
||||
// punish, maintenance, resetServer, cleanban, massmessage, sysmessage)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_GOLD_MANAGEMENT', 'Gold Management');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_GOLD', 'Give Everyone Free Gold');
|
||||
tz_def('ADM_THIS_GOLD_WILL_BE_ADDED_TO_ALL_ACTIVE_PLAYER', 'This gold will be added to ALL active players on the server.');
|
||||
tz_def('ADM_GIVE_GOLD', 'Give Gold');
|
||||
tz_def('ADM_GOLD_HAS_BEEN_SUCCESSFULLY_ADDED_TO_ALL_PLAY', '✓ Gold has been successfully added to all players!');
|
||||
tz_def('ADM_USER_GOLD', 'User Gold');
|
||||
tz_def('ADM_GIVE_GOLD_TO_SPECIFIC_PLAYER', 'Give Gold to Specific Player');
|
||||
tz_def('ADM_ADD_GOLD_ONLY_FOR_SINGLE_ACCOUNT_AFTER_ID', 'Add gold only for single account (after ID).');
|
||||
tz_def('ADM_AMOUNT_GOLD', 'Amount Gold');
|
||||
tz_def('ADM_GOLD_SUCCESSFULLY_ADDED_FOR_USER', '✓ Gold successfully added for user!');
|
||||
tz_def('ADM_PLUS_MANAGEMENT', 'Plus Management');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_PLUS', 'Give Everyone Free Plus');
|
||||
tz_def('ADM_ACTIVATE_TRAVIAN_PLUS_FOR_ALL_PLAYERS_ON_THE', 'Activate Travian Plus for ALL players on the server.');
|
||||
tz_def('ADM_DAYS', 'Days');
|
||||
tz_def('ADM_GIVE_PLUS', 'Give Plus');
|
||||
tz_def('ADM_PLUS_HAS_BEEN_SUCCESSFULLY_ACTIVATED_FOR_ALL', '✓ Plus has been successfully activated for all players!');
|
||||
tz_def('ADM_RESOURCE_BONUS', 'Resource Bonus');
|
||||
tz_def('ADM_GIVE_EVERYONE_RESOURCE_BONUS', 'Give Everyone Resource Bonus');
|
||||
tz_def('ADM_ACTIVATE_A_25_BONUS_FOR_ALL_RESOURCES_FOR_AL', 'Activate a 25% bonus for all resources for ALL players.');
|
||||
tz_def('ADM_DAYS_2', 'days');
|
||||
tz_def('ADM_GIVE_RESOURCE_BONUS', 'Give Resource Bonus');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_ACTIVATED_FOR_ALL', '✓ Resource bonuses have been activated for all players!');
|
||||
tz_def('ADM_PUNISH_PLAYER', 'Punish Player');
|
||||
tz_def('ADM_OK', 'OK');
|
||||
tz_def('ADM_DELETE_TROOPS', 'Delete Troops');
|
||||
tz_def('ADM_EMPTY_WAREHOUSES', 'Empty Warehouses');
|
||||
tz_def('ADM_STARTED_BY', 'Started by:');
|
||||
tz_def('ADM_UID', '(UID:');
|
||||
tz_def('ADM_ENABLE_MAINTENANCE', 'Enable maintenance');
|
||||
tz_def('ADM_DISABLE_MAINTENANCE', 'Disable maintenance');
|
||||
tz_def('ADM_STOP', 'Stop');
|
||||
tz_def('ADM_SERVER_RESETTING', '⚠️ Server Resetting');
|
||||
tz_def('ADM_WARNING_IRREVERSIBLE_ACTION', 'WARNING! Irreversible action');
|
||||
tz_def('ADM_THIS_OPERATION_WILL_DELETE_ALL_DATA_PLAYERS', 'This operation will delete ALL data: players, watches, allies, reports. The server will be reset for a new game.');
|
||||
tz_def('ADM_THIS_SERVER_WILL_BE_RESET_TO_CREATE_NEW_GAME', 'This server will be reset to create new game server.');
|
||||
tz_def('ADM_CLICK_BUTTON', 'Click button');
|
||||
tz_def('ADM_RESET', 'Reset');
|
||||
tz_def('ADM_TO_PROCEED', 'to proceed.');
|
||||
tz_def('ADM_PLEASE_WAIT_WHILE_THE_SERVER_IS_BEING_RESET', 'Please wait... while the server is being reset');
|
||||
tz_def('ADM_BACK_2', '« Back');
|
||||
tz_def('ADM_RESET_SERVER', 'Reset Server');
|
||||
tz_def('ADM_CLEAR_BANLIST_DATA', 'Clear – Banlist - Data');
|
||||
tz_def('ADM_TRUNCATE', '(TRUNCATE)');
|
||||
tz_def('ADM_CLEAN', 'Clean');
|
||||
tz_def('ADM_SEND_MESSAGE_TO_ALL_PLAYERS', 'Send Message to All Players');
|
||||
tz_def('ADM_CONFIRM', 'Confirm:');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_SEND', 'Are you sure you want to send?');
|
||||
tz_def('ADM_SUBJECT', 'Subject:');
|
||||
tz_def('ADM_YES_SEND', '✓ Yes, Send');
|
||||
tz_def('ADM_SENDING_MESSAGES', 'Sending messages...');
|
||||
tz_def('ADM_SUBJECT_2', 'Subject');
|
||||
tz_def('ADM_MESSAGE_COLOR', 'Message Color');
|
||||
tz_def('ADM_MESSAGE_CONTENT', 'Message Content');
|
||||
tz_def('ADM_CONTINUA', 'Continua');
|
||||
tz_def('ADM_MASS_MESSAGE_SUCCESSFULLY_SENT_TO_ALL_PLAYER', '✓ Mass message successfully sent to all players!');
|
||||
tz_def('ADM_EX_MAINTENANCE', 'ex: Maintenance');
|
||||
tz_def('ADM_BLACK_SAU_E67E22', 'black sau #e67e22');
|
||||
tz_def('ADM_WRITE_THE_MESSAGE_YOU_CAN_USE_URL_IMG', 'Write the message... you can use [url][img]');
|
||||
tz_def('ADM_CONFIRMARE_SYSTEM_MESSAGE', 'Confirmare system message');
|
||||
tz_def('ADM_COLOR', 'Color:');
|
||||
tz_def('ADM_SEND_SYSTEM_MESSAGE', '✓ Send System Message');
|
||||
tz_def('ADM_SENDING_SYSTEM_MESSAGE', 'Sending system message...');
|
||||
tz_def('ADM_COLOR_2', 'Color');
|
||||
tz_def('ADM_CONTINUE', 'Continue');
|
||||
tz_def('ADM_SYSTEM_MESSAGE_SENT_SUCCESSFULLY', '✓ System message sent successfully');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 5: alliance, editAli, delAli, allymedals,
|
||||
// delallymedal, playermedals, delmedal, admin_log, debug_log, techlog)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_FOUNDER', '👑 Founder:');
|
||||
tz_def('ADM_MEMBERS', '👥 Members:');
|
||||
tz_def('ADM_POINTS', '🏆 Points:');
|
||||
tz_def('ADM_ALLIANCE_DETAILS', '📋 Alliance Details');
|
||||
tz_def('ADM_TAG', 'Tag');
|
||||
tz_def('ADM_POINTS_2', 'Points');
|
||||
tz_def('ADM_CAPACITY', 'Capacity');
|
||||
tz_def('ADM_ALLIANCE_POSITIONS', '🛡 Alliance Positions');
|
||||
tz_def('ADM_EDIT_ALLIANCE', '✏ Edit Alliance');
|
||||
tz_def('ADM_DELETE_2', '🗑 Delete');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION', '📖 Alliance Description');
|
||||
tz_def('ADM_ALLIANCE_NOTICE', '📢 Alliance Notice');
|
||||
tz_def('ADM_PLAYER_2', 'Player');
|
||||
tz_def('ADM_ALLIANCE_NEWS', '📰 Alliance News');
|
||||
tz_def('ADM_EVENT', 'Event');
|
||||
tz_def('ADM_DIPLOMACY', '🤝 Diplomacy');
|
||||
tz_def('ADM_TYPE', 'Type');
|
||||
tz_def('ADM_EDIT_ALLIANCE_2', '✏️ Edit Alliance:');
|
||||
tz_def('ADM_BASIC_SETTINGS', '⚙️ Basic Settings');
|
||||
tz_def('ADM_ALLIANCE_TAG_MAX_8', 'Alliance Tag (max 8)');
|
||||
tz_def('ADM_ALLIANCE_NAME', 'Alliance Name');
|
||||
tz_def('ADM_LEADER_FOUNDER', '👑 Leader (Founder)');
|
||||
tz_def('ADM_SCHIMB_FONDATORUL_ALIAN_EI', 'Schimbă fondatorul alianței');
|
||||
tz_def('ADM_MAX_MEMBERS', '👥 Max Members');
|
||||
tz_def('ADM_ALLIANCE_NOTICE_APARE_SUS', '📢 Alliance Notice (apare sus)');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION_PAGINA_PUBLIC', '📖 Alliance Description (pagina publică)');
|
||||
tz_def('ADM_SAVE_ALLIANCE', '💾 Save Alliance');
|
||||
tz_def('ADM_MESAJ_SCURT_PENTRU_MEMBRI', 'Mesaj scurt pentru membri...');
|
||||
tz_def('ADM_DESCRIERE_LUNG_BBCODE_PERMIS', 'Descriere lungă, BBCode permis...');
|
||||
tz_def('ADM_DELETE_ALLIANCE', '🗑 Delete Alliance');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_PERMANENTLY_DELETE', 'Are you sure you want to permanently delete?:');
|
||||
tz_def('ADM_MEMBERS_2', 'Members:');
|
||||
tz_def('ADM_POINTS_3', '| Points:');
|
||||
tz_def('ADM_ALL_MEMBERS_WILL_BE_REMOVED_FROM_THE_ALLIANC', '⚠ All members will be removed from the alliance, permissions, diplomacy, logs and the alliance forum will be deleted. The action is irreversible!');
|
||||
tz_def('ADM_YES_DELETE', 'YES, DELETE');
|
||||
tz_def('ADM_MEDAL', 'Medal');
|
||||
tz_def('ADM_THIS_ALLIANCE_HAS_NO_MEDALS_YET', 'This alliance has no medals yet');
|
||||
tz_def('ADM_AVERAGE_RANK', 'Average Rank');
|
||||
tz_def('ADM_DELETE_ALL', 'Delete All');
|
||||
tz_def('ADM_MEDAL_INFORMATION', 'Medal Information');
|
||||
tz_def('ADM_MEDALS_2', 'Medals');
|
||||
tz_def('ADM_MEDAL_WEEK_BY_WEEK', 'Medal Week by Week');
|
||||
tz_def('ADM_CATEGORY_2', 'CATEGORY');
|
||||
tz_def('ADM_RANK_2', 'RANK');
|
||||
tz_def('ADM_WEEK_2', 'WEEK');
|
||||
tz_def('ADM_POINTS_4', 'POINTS');
|
||||
tz_def('ADM_MEDAL_2', 'MEDAL');
|
||||
tz_def('ADM_THIS_PLAYER_HAS_NO_MEDALS_YET', 'This player has no medals yet');
|
||||
tz_def('ADM_UNIFIED_ADMIN_LOG_LAST_300_ACTIONS', '📋 Unified Admin Log – last 300 actions');
|
||||
tz_def('ADM_CATEGORIE', 'Categorie');
|
||||
tz_def('ADM_DETALII', 'Detalii');
|
||||
tz_def('ADM_DATA', 'Data');
|
||||
tz_def('ADM_DEBUG_ERROR_LOG', '🐞 Debug Error Log');
|
||||
tz_def('ADM_CAPTURE_IS', 'Capture is');
|
||||
tz_def('ADM_AUTO_OFF', 'Auto-off:');
|
||||
tz_def('ADM_LOG_SIZE', 'Log size:');
|
||||
tz_def('ADM_TRANSPARENT_TO_PLAYERS_ERRORS_ARE_ONLY_WRITT', 'Transparent to players: errors are only written to the log file, never shown in-game and gameplay is unaffected.');
|
||||
tz_def('ADM_CAPTURE_SETTINGS', 'Capture settings');
|
||||
tz_def('ADM_WARNINGS', 'Warnings');
|
||||
tz_def('ADM_NOTICES', 'Notices');
|
||||
tz_def('ADM_DEPRECATED', 'Deprecated');
|
||||
tz_def('ADM_FATAL_ERRORS', 'Fatal errors');
|
||||
tz_def('ADM_MAX_FILE_SIZE_MB', 'Max file size (MB):');
|
||||
tz_def('ADM_AUTO_OFF_AFTER_HOURS_0_NEVER', 'Auto-off after (hours, 0 = never):');
|
||||
tz_def('ADM_SAVE_SETTINGS', 'Save settings');
|
||||
tz_def('ADM_BEYOND_THE_SIZE_CAP_THE_FILE_IS_ROTATED_TO_A', 'Beyond the size cap the file is rotated to a single');
|
||||
tz_def('ADM_BACKUP_SO_THE_TOTAL_VOLUME_STAYS_BOUNDED', 'backup, so the total volume stays bounded.');
|
||||
tz_def('ADM_DOWNLOAD_FULL_LOG', '⬇ Download full log');
|
||||
tz_def('ADM_CLEAR_LOG', '🗑 Clear log');
|
||||
tz_def('ADM_REFRESH', '↻ Refresh');
|
||||
tz_def('ADM_BACK_TO_VILLAGE', '← Back to Village');
|
||||
tz_def('ADM_RESEARCH_LOG', '— Research Log');
|
||||
tz_def('ADM_LATEST_200_SEARCHES', 'Latest 200 searches');
|
||||
tz_def('ADM_NO_REGISTERED_SEARCHES', 'No registered searches.');
|
||||
tz_def('ADM_TECH', 'TECH');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 6: editAccess, editPassword, editProtection,
|
||||
// editPlus, editWeek, editOverall, editAdditional, results_player/alliances/villages)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_CHANGE_ACCESS', 'Change Access');
|
||||
tz_def('ADM_NORMAL_USER', 'Normal User');
|
||||
tz_def('ADM_MULTIHUNTER', 'Multihunter');
|
||||
tz_def('ADM_GIVE_PLAYERS_FREE_GOLD', 'Give Players Free Gold');
|
||||
tz_def('ADM_CHANGE_PASSWORD', 'Change Password:');
|
||||
tz_def('ADM_THE_PASSWORD_IS_CHANGED_INSTANTLY_THE_PLAYER', 'The password is changed instantly. The player will be logged out. No automatic email is sent.');
|
||||
tz_def('ADM_NEW_PASSWORD', 'New Password');
|
||||
tz_def('ADM_GENERATE_SECURE_PASSWORD', '🎲 Generate secure password');
|
||||
tz_def('ADM_CHANGE_PASSWORD_2', '🔐 Change Password');
|
||||
tz_def('ADM_INTRODU_PAROLA_NOU', 'Introdu parola nouă');
|
||||
tz_def('ADM_SHOW_HIDE', 'Show/Hide');
|
||||
tz_def('ADM_PROTECTION', 'Protection:');
|
||||
tz_def('ADM_CURRENT_STATUS_2', 'Current Status');
|
||||
tz_def('ADM_1_DAY_2', '+1 day');
|
||||
tz_def('ADM_3_DAYS_2', '+3 days');
|
||||
tz_def('ADM_7_DAYS_2', '+7 days');
|
||||
tz_def('ADM_SET_TO_0_TO_REMOVE_PROTECTION_PROTECTION_IS', '💡 Set to 0 to remove protection. Protection is added from the time of saving.');
|
||||
tz_def('ADM_SAVE_PROTECTION', '💾 Save Protection');
|
||||
tz_def('ADM_PLUS_BONUSES', '⭐ Plus & Bonuses:');
|
||||
tz_def('ADM_THE_VALUES_ADD_UP_PUT_5_TO_ADD_5_DAYS_5_TO_R', 'ℹ️ The values add up. Put 5 to add 5 days, -5 to remove 5 days.');
|
||||
tz_def('ADM_CURRENT_ACTIVE_BONUSES', '📊 Current Active Bonuses');
|
||||
tz_def('ADM_ADD_REMOVE_DAYS', '➕ Add / Remove Days');
|
||||
tz_def('ADM_APPLY_BONUSES', '💾 Apply Bonuses');
|
||||
tz_def('ADM_WEEKLY_STATS', 'Weekly Stats:');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE', '📊 Acestea sunt punctele');
|
||||
tz_def('ADM_DIN_S_PT_M_NA_CURENT', 'din săptămâna curentă');
|
||||
tz_def('ADM_PENTRU_TOP_10_SE_RESETEAZ_AUTOMAT', 'pentru top 10. Se resetează automat.');
|
||||
tz_def('ADM_ATTACK', 'Attack');
|
||||
tz_def('ADM_RAID', 'Raid');
|
||||
tz_def('ADM_SAVE_WEEK', '💾 Save Week');
|
||||
tz_def('ADM_OVERALL_POINTS', 'Overall Points:');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE_2', '🛡️ Acestea sunt punctele');
|
||||
tz_def('ADM_TOTALE', 'totale');
|
||||
tz_def('ADM_DIN_STATISTICI_NU_CELE_S_PT_M_NALE_SE_ADUN_D', 'din statistici (nu cele săptămânale). Se adună din toate atacurile.');
|
||||
tz_def('ADM_ATTACK_POINTS', 'Attack Points');
|
||||
tz_def('ADM_DEFENCE_POINTS', 'Defence Points');
|
||||
tz_def('ADM_SAVE_POINTS', '💾 Save Points');
|
||||
tz_def('ADM_EDIT_ADDITIONAL', '⚙️ Edit Additional:');
|
||||
tz_def('ADM_ACCOUNT_CONTROL', '🔐 Account Control');
|
||||
tz_def('ADM_ACCESS_LEVEL', 'Access Level');
|
||||
tz_def('ADM_0_BANNED', '0 - Banned');
|
||||
tz_def('ADM_2_NORMAL_USER', '2 - Normal User');
|
||||
tz_def('ADM_8_MULTIHUNTER', '8 - Multihunter');
|
||||
tz_def('ADM_9_ADMIN', '9 - Admin');
|
||||
tz_def('ADM_VACATION_MODE_2', '🏖 Vacation Mode');
|
||||
tz_def('ADM_0_DISABLED', '0 - Disabled');
|
||||
tz_def('ADM_1_ENABLED', '1 - Enabled');
|
||||
tz_def('ADM_PROTECTION_2', '🛡️ Protection');
|
||||
tz_def('ADM_ZILE', 'zile');
|
||||
tz_def('ADM_SITTERS', '👥 Sitters');
|
||||
tz_def('ADM_SITTER_1_UID', 'Sitter 1 (UID)');
|
||||
tz_def('ADM_SITTER_2_UID', 'Sitter 2 (UID)');
|
||||
tz_def('ADM_STATISTICS_POINTS', '📊 Statistics & Points');
|
||||
tz_def('ADM_CULTURE_POINTS', '🏛️ Culture Points');
|
||||
tz_def('ADM_ATTACK_POINTS_2', '⚔️ Attack Points');
|
||||
tz_def('ADM_DEFENCE_POINTS_2', '🛡️ Defence Points');
|
||||
tz_def('ADM_RESOURCES_RAIDED', '💎 Resources Raided');
|
||||
tz_def('ADM_TOTAL_ATTACK', '⚔️ Total Attack');
|
||||
tz_def('ADM_TOTAL_DEFENCE', '🛡️ Total Defence');
|
||||
tz_def('ADM_GOLD_2', 'gold');
|
||||
tz_def('ADM_UID_2', 'UID');
|
||||
tz_def('ADM_PLAYER_3', 'PLAYER');
|
||||
tz_def('ADM_VILLAGES_2', 'VILLAGES');
|
||||
tz_def('ADM_POP_2', 'POP');
|
||||
tz_def('ADM_AID', 'AID');
|
||||
tz_def('ADM_NAME_2', 'NAME');
|
||||
tz_def('ADM_TAG_2', 'TAG');
|
||||
tz_def('ADM_FOUNDER_2', 'FOUNDER');
|
||||
tz_def('ADM_VILLAGE_NAME', 'VILLAGE NAME');
|
||||
tz_def('ADM_OWNER_2', 'OWNER');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 7: natars, map, map_tile, artifact,
|
||||
// goldShop, questEditor, multiacc, pushprot, blockReg, heatmap)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_WW_VILLAGES', '🏰 WW Villages');
|
||||
tz_def('ADM_NUMBER', 'Number');
|
||||
tz_def('ADM_PLAYER_ID', 'Player ID');
|
||||
tz_def('ADM_ADD_ARTIFACTS', '✨ Add Artifacts');
|
||||
tz_def('ADM_ICON', 'Icon');
|
||||
tz_def('ADM_DELETED_ARTIFACTS', '🗑️ Deleted Artifacts');
|
||||
tz_def('ADM_EFFECT', 'Effect');
|
||||
tz_def('ADM_OLD_OWNER', 'Old Owner');
|
||||
tz_def('ADM_OLD_VILLAGE', 'Old Village');
|
||||
tz_def('ADM_ARTIFACTS_OVERVIEW', '📊 Artifacts Overview');
|
||||
tz_def('ADM_RESTORE', 'Restore');
|
||||
tz_def('ADM_INTERACTIVE_WORLD_MAP_SEARCH_PLAYERS_VILLAGE', 'Interactive world map – search players, villages and artifacts');
|
||||
tz_def('ADM_PLAYERS', 'Players');
|
||||
tz_def('ADM_ARTIFACTS', 'Artifacts');
|
||||
tz_def('ADM_APPLY_FILTERS', 'Apply Filters');
|
||||
tz_def('ADM_TRIBES', 'Tribes');
|
||||
tz_def('ADM_MULTIHUNTERS', 'Multihunters');
|
||||
tz_def('ADM_CHECK_EDIT_MAP_TILE', 'Check & Edit Map Tile');
|
||||
tz_def('ADM_CHECK_TILE', 'Check Tile');
|
||||
tz_def('ADM_AREA_OF_EFFECT', 'Area of effect');
|
||||
tz_def('ADM_TIME_OF_CONQUER', 'Time of conquer');
|
||||
tz_def('ADM_TIME_OF_ACTIVATION', 'Time of activation');
|
||||
tz_def('ADM_RETURN_TO_NATARS', 'Return to Natars');
|
||||
tz_def('ADM_SHOP_PROMO_CODES', 'Shop & Promo Codes');
|
||||
tz_def('ADM_DIRECTLY', 'directly.');
|
||||
tz_def('ADM_CREATE_A_CODE', 'Create a code');
|
||||
tz_def('ADM_CODE', 'Code');
|
||||
tz_def('ADM_MAX_USES_0', 'Max uses (0 = ∞)');
|
||||
tz_def('ADM_EXPIRES_IN_DAYS_0_NEVER', 'Expires in (days, 0 = never)');
|
||||
tz_def('ADM_ONCE_PER_PLAYER', 'once per player');
|
||||
tz_def('ADM_NOTE_OPTIONAL', 'Note (optional)');
|
||||
tz_def('ADM_CREATE', 'Create');
|
||||
tz_def('ADM_CODES_ARE_CASE_INSENSITIVE_ALLOWED_CHARACTER', 'Codes are case-insensitive; allowed characters: A-Z 0-9 . _ –');
|
||||
tz_def('ADM_NO_PROMO_CODES_YET', 'No promo codes yet.');
|
||||
tz_def('ADM_USES', 'Uses');
|
||||
tz_def('ADM_SCOPE', 'Scope');
|
||||
tz_def('ADM_NOTE', 'Note');
|
||||
tz_def('ADM_RECENT_REDEMPTIONS', 'Recent redemptions');
|
||||
tz_def('ADM_NO_REDEMPTIONS_YET', 'No redemptions yet.');
|
||||
tz_def('ADM_WHEN', 'When');
|
||||
tz_def('ADM_REASON_CAMPAIGN', 'reason / campaign');
|
||||
tz_def('ADM_QUEST_2', 'Quest');
|
||||
tz_def('ADM_EDITOR', 'Editor');
|
||||
tz_def('ADM_QTYP_37', 'qtyp 37');
|
||||
tz_def('ADM_GET', 'get');
|
||||
tz_def('ADM_EXTENDED', 'extended');
|
||||
tz_def('ADM_EVERYONE_ELSE', ', everyone else');
|
||||
tz_def('ADM_STANDARD', 'standard');
|
||||
tz_def('ADM_REWARD_VALUES_ARE_LIVE_VIA', 'Reward values are live via');
|
||||
tz_def('ADM_FIXED', 'fixed');
|
||||
tz_def('ADM_STANDARD_QUEST_CORE25', 'Standard (quest_core25)');
|
||||
tz_def('ADM_EXTENDED_QUEST_CORE', 'Extended (quest_core)');
|
||||
tz_def('ADM_ON', 'On');
|
||||
tz_def('ADM_PLUS_DAYS', 'Plus (days)');
|
||||
tz_def('ADM_REQ_LEVEL', 'Req. level');
|
||||
tz_def('ADM_QUEST_HOVER', 'Quest (hover)');
|
||||
tz_def('ADM_SAVE_ALL_CHANGES', 'Save all changes');
|
||||
tz_def('ADM_SAVES_EVERY_ROW_FOR_THE', 'Saves every row for the');
|
||||
tz_def('ADM_VARIANT', 'variant.');
|
||||
tz_def('ADM_RESET_THIS_VARIANT_TO_DEFAULTS', 'Reset this variant to defaults');
|
||||
tz_def('ADM_MULTI_ACCOUNT', 'Multi-Account');
|
||||
tz_def('ADM_DETECTION', 'Detection');
|
||||
tz_def('ADM_RISK_SCORE_NOT_PROOF', 'risk score, not proof');
|
||||
tz_def('ADM_WINDOW_DAYS', 'Window (days)');
|
||||
tz_def('ADM_MIN_SCORE', 'Min score');
|
||||
tz_def('ADM_FOCUS_ON_UID_OPTIONAL', 'Focus on UID (optional)');
|
||||
tz_def('ADM_ANALYSE', 'Analyse');
|
||||
tz_def('ADM_NO_ACCOUNT_PAIRS_AT_OR_ABOVE_THE_CURRENT_SCO', 'No account pairs at or above the current score threshold.');
|
||||
tz_def('ADM_RISK', 'Risk');
|
||||
tz_def('ADM_ACCOUNT_A', 'Account A');
|
||||
tz_def('ADM_ACCOUNT_B', 'Account B');
|
||||
tz_def('ADM_WHY', 'Why');
|
||||
tz_def('ADM_LOGIN_LOG', 'login log');
|
||||
tz_def('ADM_FOCUS', 'focus');
|
||||
tz_def('ADM_RESET_2', 'reset');
|
||||
tz_def('ADM_DASHBOARD', 'Dashboard');
|
||||
tz_def('ADM_PER_PLAYER', 'Per-player');
|
||||
tz_def('ADM_7_DAY_RESOURCE_BALANCE', '7-day resource balance');
|
||||
tz_def('ADM_HOURS_OF_PROD_ALLOWED', 'Hours of prod. allowed');
|
||||
tz_def('ADM_SHOW_2', 'Show');
|
||||
tz_def('ADM_ALL_WITH_ACTIVITY', 'All with activity');
|
||||
tz_def('ADM_OVER_LIMIT_ONLY', 'Over limit only');
|
||||
tz_def('ADM_WW_ARTEFACT_OVERRIDDEN', 'WW / artefact / overridden');
|
||||
tz_def('ADM_REFRESH_2', 'Refresh');
|
||||
tz_def('ADM_NO_INTER_PLAYER_TRANSFERS_RECORDED_IN_THIS_W', 'No inter-player transfers recorded in this window yet.');
|
||||
tz_def('ADM_VILLAGES_POP', 'Villages / Pop');
|
||||
tz_def('ADM_PROD_H', 'Prod/h');
|
||||
tz_def('ADM_RECEIVED_7D', 'Received (7d)');
|
||||
tz_def('ADM_LIMIT', 'Limit');
|
||||
tz_def('ADM_USAGE', 'Usage');
|
||||
tz_def('ADM_OVERRIDE', 'Override');
|
||||
tz_def('ADM_AUTO', 'Auto');
|
||||
tz_def('ADM_CUSTOM_CAP', 'Custom cap');
|
||||
tz_def('ADM_SAVE_3', 'Save');
|
||||
tz_def('ADM_REGISTRATION', 'Registration');
|
||||
tz_def('ADM_BLOCKLIST', 'Blocklist');
|
||||
tz_def('ADM_BLOCK_NEW_REGISTRATIONS_BY_A_SPECIFIC', 'Block new registrations by a specific');
|
||||
tz_def('ADM_USERNAME_3', 'username');
|
||||
tz_def('ADM_A_SPECIFIC', ', a specific');
|
||||
tz_def('ADM_OR_A_WHOLE', ', or a whole');
|
||||
tz_def('ADM_E_MAIL_DOMAIN', 'e-mail domain');
|
||||
tz_def('ADM_ADD_A_BLOCK', 'Add a block');
|
||||
tz_def('ADM_E_MAIL_ADDRESS', 'E-mail address');
|
||||
tz_def('ADM_E_MAIL_DOMAIN_2', 'E-mail domain');
|
||||
tz_def('ADM_VALUE', 'Value');
|
||||
tz_def('ADM_ADD_BLOCK', 'Add block');
|
||||
tz_def('ADM_DOMAIN_ENTER_JUST_THE_DOMAIN', 'Domain: enter just the domain (');
|
||||
tz_def('ADM_NO_REGISTRATION_BLOCKS_YET', 'No registration blocks yet.');
|
||||
tz_def('ADM_ADDED', 'Added');
|
||||
tz_def('ADM_REASON_2', 'reason');
|
||||
tz_def('ADM_REMOVE_2', 'remove');
|
||||
tz_def('ADM_WORLD_MAP', 'World Map');
|
||||
tz_def('ADM_HEATMAP', 'Heatmap');
|
||||
tz_def('ADM_GRID_RESOLUTION', 'Grid resolution');
|
||||
tz_def('ADM_INACTIVE_AFTER_DAYS', 'Inactive after (days)');
|
||||
tz_def('ADM_REBUILD', 'Rebuild');
|
||||
tz_def('ADM_VILLAGE_DENSITY', 'Village density');
|
||||
tz_def('ADM_TRIBE_DENSITY', 'Tribe density');
|
||||
tz_def('ADM_INACTIVITY', 'Inactivity');
|
||||
tz_def('ADM_ATTACKS', 'Attacks');
|
||||
tz_def('ADM_SUMMARY', 'Summary');
|
||||
tz_def('ADM_PLAYER_VILLAGES', 'Player villages');
|
||||
tz_def('ADM_INACTIVE_VILLAGES', 'Inactive villages');
|
||||
tz_def('ADM_ATTACKS_IN_FLIGHT', 'Attacks in flight');
|
||||
tz_def('ADM_LEGEND', 'Legend');
|
||||
tz_def('ADM_TRIBE_TOTALS', 'Tribe totals');
|
||||
tz_def('ADM_NO_PLAYER_VILLAGES_FOUND', 'No player villages found.');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 8, final: restul de 26 de sabloane)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_404_FILE_NOT_FOUND', '404 - File not found');
|
||||
tz_def('ADM_WE_LOOKED_404_TIMES_ALREADY_BUT_CAN_T_FIND_A', 'We looked 404 times already but can\'t find anything, Not even an X marking the spot.');
|
||||
tz_def('ADM_THIS_SYSTEM_IS_NOT_COMPLETE_YET_SO_THE_PAGE', 'This system is not complete yet. So the page probably does not exist.');
|
||||
tz_def('ADM_NOT_FOUND', 'Not Found');
|
||||
tz_def('ADM_NEW_MESSAGE', 'New Message');
|
||||
tz_def('ADM_TO', 'to');
|
||||
tz_def('ADM_RECIPIENT', 'Recipient');
|
||||
tz_def('ADM_SEND_MESSAGE', 'Send Message');
|
||||
tz_def('ADM_PLAYER_NOT_FOUND', 'Player not found.');
|
||||
tz_def('ADM_GO_BACK', 'Go Back');
|
||||
tz_def('ADM_MESSAGE_FROM_ADMIN', 'Message From Admin');
|
||||
tz_def('ADM_WRITE_YOUR_MESSAGE_HERE', 'Write your message here...');
|
||||
tz_def('ADM_TROOP', 'Troop');
|
||||
tz_def('ADM_ARMOURY', 'Armoury');
|
||||
tz_def('ADM_BLACKSMITH', 'Blacksmith');
|
||||
tz_def('ADM_BACK_3', 'Back');
|
||||
tz_def('ADM_NOW', 'Now:');
|
||||
tz_def('ADM_CREATE_USERS', '👤 Create Users');
|
||||
tz_def('ADM_SUBMITTING_THIS_FORM_WILL_CREATE_NEW_USERS_A', 'Submitting this form will create new Users and/or Villages on your server!');
|
||||
tz_def('ADM_MANY_ACCOUNTS_1_VILLAGE', 'Many accounts (1 village)');
|
||||
tz_def('ADM_1_ACCOUNT_MANY_VILLAGES', '1 account (many villages)');
|
||||
tz_def('ADM_BASE_NAME', 'Base Name');
|
||||
tz_def('ADM_4_20_CHARACTERS_EX_FARM_5_FARM1_FARM5_SINGLE', '4-20 characters. Ex: Farm | 5 → Farm1..Farm5. Single ex: FarmLord | 5 villages.');
|
||||
tz_def('ADM_WARNING_2', 'Warning:');
|
||||
tz_def('ADM_LARGE_VALUES_MAY_FREEZE_THE_SERVER', 'large values may freeze the server!');
|
||||
tz_def('ADM_HOW_MANY_ACCOUNTS', 'How many accounts');
|
||||
tz_def('ADM_HOW_MANY_VILLAGES', 'How many villages');
|
||||
tz_def('ADM_1_200_SINGLE_ONLY', '1 - 200 (single only)');
|
||||
tz_def('ADM_ENABLE_BEGINNER_PROTECTION', 'Enable beginner protection');
|
||||
tz_def('ADM_CREATE_2', '+ Create');
|
||||
tz_def('ADM_ADD_VILLAGE', 'Add Village');
|
||||
tz_def('ADM_COORDINATES_X_Y', 'Coordinates (X|Y)');
|
||||
tz_def('ADM_ADD_VILLAGE_2', 'ADD VILLAGE');
|
||||
tz_def('ADM_TO_ENSURE_THAT_YOU_WON_T_GET_BANNED_AGAIN_IN', 'To ensure that you won\'t get banned again in the future, you should read the rules carefully:');
|
||||
tz_def('ADM_GAME_RULES', '» Game rules');
|
||||
tz_def('ADM_TO_CONTINUE_PLAYING_CONTACT_THE_MULTIHUNTER', 'To continue playing contact the Multihunter and put things straight with him/her');
|
||||
tz_def('ADM_WRITE_MESSAGE', '» Write Message');
|
||||
tz_def('ADM_HEED_THE_FOLLOWING_ADVICE_WHEN_WRITING_YOUR', 'Heed the following advice when writing your message:');
|
||||
tz_def('ADM_THERE_IS_ALWAYS_A_REASON_FOR_A_BAN', '● There is always a reason for a ban.');
|
||||
tz_def('ADM_TRY_TO_THINK_ABOUT_POSSIBLE_REASONS_FOR_THIS', 'Try to think about possible reasons for this ban');
|
||||
tz_def('ADM_AND_PUT_THINGS_STRAIGHT_WITH_THE_MULTIHUNTER', 'and put things straight with the Multihunter.');
|
||||
tz_def('ADM_MULTIHUNTERS_CAN_REVIEW_ENORMOUS_AMOUNTS_OF', '● Multihunters can review enormous amounts of information about accounts.');
|
||||
tz_def('ADM_STICK_TO_THE_TRUTH', 'Stick to the truth');
|
||||
tz_def('ADM_AND_DO_NOT_MAKE_EXCUSES_TO_JUSTIFY_YOUR_VIOL', 'and do not make excuses to justify your violation of the rules.');
|
||||
tz_def('ADM_BE_COOPERATIVE_AND_INSIGHTFUL_THIS_MIGHT_RED', '● Be cooperative and insightful, this might reduce the punishment.');
|
||||
tz_def('ADM_CALM_AND_POLITE', 'calm and polite');
|
||||
tz_def('ADM_WHILE_TALKING_TO_THE_MULTIHUNTER_AND_TELLING', 'while talking to the Multihunter and telling him/her about your point of view.');
|
||||
tz_def('ADM_INCLUDES_RESOURCES_MAIN_BUILDING_RALLY_POINT', 'Includes resources, main building, rally point, warehouse, granary, wall, market, residence, troops (for hero level-up), and one cranny.');
|
||||
tz_def('ADM_IF_THE_MULTIHUNTER_DOES_NOT_ANSWER_IMMEDIATE', '● If the Multihunter does not answer immediately, then he/she is probably not online. The issue will not be resolved any faster by sending multiple messages, especially if he/she did not even read the first one yet.');
|
||||
tz_def('ADM_IF_YOU_HAVE_REALLY_BEEN_BANNED_UNJUSTLY_TRY', '● If you have really been banned unjustly, try to stay');
|
||||
tz_def('ADM_RESOURCE', 'Resource');
|
||||
tz_def('ADM_AMOUNT', 'Amount');
|
||||
tz_def('ADM_MAXIMUM_CAPACITY', 'Maximum Capacity');
|
||||
tz_def('ADM_BACK_TO_VILLAGE_2', '← Back to village');
|
||||
tz_def('ADM_ADMIN_CONTROL', 'Admin Control');
|
||||
tz_def('ADM_SERVER_ADMINISTRATION', 'Server Administration');
|
||||
tz_def('ADM_SECURE_ACCESS_TO_TRAVIANZ_PANEL', 'Secure access to TravianZ panel');
|
||||
tz_def('ADM_PASSWORD', 'Password');
|
||||
tz_def('ADM_ACCESS_PANEL', 'Access Panel');
|
||||
tz_def('ADM_ENTER_ADMIN_USERNAME', 'Enter admin username');
|
||||
tz_def('ADM_ROMANS', 'Romans');
|
||||
tz_def('ADM_TEUTONS', 'Teutons');
|
||||
tz_def('ADM_GAULS', 'Gauls');
|
||||
tz_def('ADM_RESET_GOLD_FOR_ALL_PLAYERS', 'Reset Gold for all players');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_GOLD', 'Reset All Players Gold');
|
||||
tz_def('ADM_THIS_ACTION_WILL_SET_THE_GOLD_TO', 'This action will set the gold to');
|
||||
tz_def('ADM_FOR_ALL_PLAYERS_FROM_THE_SERVER', 'for ALL players from the server.');
|
||||
tz_def('ADM_WARNING_THE_ACTION_IS_IRREVERSIBLE_MAKE_SURE', '⚠️ WARNING: The action is irreversible! Make sure you have backup first.');
|
||||
tz_def('ADM_RESET_GOLD_NOW', 'RESET GOLD NOW');
|
||||
tz_def('ADM_ALL_PLAYERS_GOLD_HAS_BEEN_RESET', '✓ All players gold has been reset!');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_PLUS', 'Reset All Players Plus');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_TRAVIAN_PLUS_FOR_AL', 'This action will disable Travian Plus for ALL players.');
|
||||
tz_def('ADM_PLUS_IT_WILL_BE_SET_TO_0_DAYS_FOR_EVERYONE', '⚠️ Plus it will be set to 0 days for everyone.');
|
||||
tz_def('ADM_RESET_PLUS_NOW', 'RESET PLUS NOW');
|
||||
tz_def('ADM_PLUS_ALL_THE_PLAYERS_HAVE_BEEN_RESET', '✓ Plus all the players have been reset!');
|
||||
tz_def('ADM_RESET_ALL_RESOURCE_BONUSES', 'Reset All Resource Bonuses');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_THE_25_BONUS_FOR_AL', 'This action will disable the 25% bonus for ALL resources at all players.');
|
||||
tz_def('ADM_ALL_RESOURCE_BONUSES_WILL_BE_SET_TO_0_DAYS', '⚠️ All resource bonuses will be set to 0 days.');
|
||||
tz_def('ADM_RESET_RESOURCE_BONUS', 'RESET RESOURCE BONUS');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_RESET_FOR_ALL_PLA', '✓ Resource bonuses have been reset for all players!');
|
||||
tz_def('ADM_IGM_REPORTS_LOOKUP', 'IGM / Reports Lookup');
|
||||
tz_def('ADM_IGM_BY_ID', 'IGM by ID');
|
||||
tz_def('ADM_GO', 'Go');
|
||||
tz_def('ADM_REPORT_BY_ID', 'Report by ID');
|
||||
tz_def('ADM_ENTER_MESSAGE_ID', 'Enter message ID...');
|
||||
tz_def('ADM_ENTER_REPORT_ID', 'Enter report ID...');
|
||||
tz_def('ADM_SITTER_1_2', 'Sitter 1');
|
||||
tz_def('ADM_SITTER_2_2', 'Sitter 2');
|
||||
tz_def('ADM_CULTURE_POINTS_2', 'Culture Points');
|
||||
tz_def('ADM_ATTACK_POINTS_THIS_WEEK', 'Attack Points (This Week)');
|
||||
tz_def('ADM_DEFENCE_POINTS_THIS_WEEK', 'Defence Points (This Week)');
|
||||
tz_def('ADM_RESOURCES_RAIDED_THIS_WEEK', 'Resources Raided (This Week)');
|
||||
tz_def('ADM_TOTAL_ATTACK_POINTS', 'Total Attack Points');
|
||||
tz_def('ADM_TOTAL_DEFENCE_POINTS', 'Total Defence Points');
|
||||
tz_def('ADM_EDIT_PLAYER_ADDITIONAL_INFO', 'Edit Player Additional Info');
|
||||
tz_def('ADM_THE_ACCOUNT_WILL_BE_DELETED_IN', 'The account will be deleted in');
|
||||
tz_def('ADM_CANCEL_3', '✖ Cancel');
|
||||
tz_def('ADM_CANCEL_DELETION', 'Cancel deletion');
|
||||
tz_def('ADM_DESCRIPTION', 'Description');
|
||||
tz_def('ADM_AGE', 'Age');
|
||||
tz_def('ADM_GENDER', 'Gender');
|
||||
tz_def('ADM_LOCATION_2', 'Location');
|
||||
tz_def('ADM_LAST_IP', 'Last IP');
|
||||
tz_def('ADM_LANGUAGE', 'Language');
|
||||
tz_def('ADM_BAN_USER_2', '» Ban User');
|
||||
tz_def('ADM_SEND_MESSAGE_2', '» Send Message');
|
||||
tz_def('ADM_EDIT_PLUS_RES_BONUS', '» Edit Plus & Res Bonus');
|
||||
tz_def('ADM_EDIT_SITTERS_2', '» Edit Sitters');
|
||||
tz_def('ADM_EDIT_PROTECTION', '» Edit Protection');
|
||||
tz_def('ADM_EDIT_PASSWORD', '» Edit Password');
|
||||
tz_def('ADM_EDIT_OVERALL_OFF_DEF', '» Edit Overall Off & Def');
|
||||
tz_def('ADM_EDIT_WEEKLY_OFF_DEF_RAID', '» Edit Weekly Off, Def, Raid');
|
||||
tz_def('ADM_USER_LOGIN_LOG', '» User Login Log');
|
||||
tz_def('ADM_USER_ILLEGAL_LOG', '» User Illegal Log');
|
||||
tz_def('ADM_RECOUNT_POPULATION', 'Recount population');
|
||||
tz_def('ADM_EMAIL_2', 'EMAIL');
|
||||
tz_def('ADM_IP', 'IP');
|
||||
tz_def('ADM_TRIBE_3', 'Tribe:');
|
||||
tz_def('ADM_VILLAGES_3', 'Villages:');
|
||||
tz_def('ADM_POP_3', 'Pop:');
|
||||
tz_def('ADM_COORDS_2', 'Coords:');
|
||||
tz_def('ADM_ILLEGALS_LOG', '🚨 Illegals Log:');
|
||||
tz_def('ADM_DETECTED_OFFENCES', 'Detected Offences');
|
||||
tz_def('ADM_BACK_TO_PLAYER', '← Back to player');
|
||||
tz_def('ADM_LOGIN_LOG_2', '🔐 Login Log:');
|
||||
tz_def('ADM_RECENT_LOGIN_ATTEMPTS', 'Recent Login Attempts');
|
||||
tz_def('ADM_LOG_ID', 'Log ID');
|
||||
tz_def('ADM_IP_ADDRESS', 'IP Address');
|
||||
tz_def('ADM_INFO', 'Info');
|
||||
tz_def('ADM_BUILD_LOG', '— Build Log');
|
||||
tz_def('ADM_LATEST_200_ACTION', 'Latest 200 action');
|
||||
tz_def('ADM_NO_ACTION_RECORDED_YET', 'No action recorded yet.');
|
||||
tz_def('ADM_POPULATION_2', 'POPULATION');
|
||||
tz_def('ADM_COORDINATES', 'COORDINATES');
|
||||
tz_def('ADM_TROOPS_2', 'TROOPS');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - texte lungi si pe mai multe randuri (curatare finala)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_E_MAIL_ADDRESS_2', 'e-mail address');
|
||||
tz_def('ADM_E_G_AN_OBSCENE_USERNAME_OR_THE_ENTIRE', '(e.g. an obscene username, or the entire');
|
||||
tz_def('ADM_DOMAIN_MATCHING_IS_EXACT_AND_CASE_INSENSITIV', 'domain). Matching is exact and case-insensitive. Existing accounts are not affected — only new sign-ups.');
|
||||
tz_def('ADM_WITH_OR_WITHOUT_THE_LEADING_E_MAIL_THE_FULL', '), with or without the leading “@”. E-mail: the full address. Username: the exact name.');
|
||||
tz_def('ADM_SILVER_2', 'silver | ');
|
||||
tz_def('ADM_OF_EACH', 'of each | ');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PRODUCED_BY_EACH_POINT_THE', 'Hourly resources produced by each point the hero invested in the Resources attribute, in the village where the hero is. Players choose freely between spreading it over all four resources or concentrating it on one.');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PER_POINT_INVESTED_IN_THE_H', 'Hourly resources per point invested in the hero\'s Resources attribute. The first value applies when the player spreads the bonus over all four resources, the second when it is concentrated on a single one. Both scale with server speed.');
|
||||
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_ON_TOP', 'Hit points the hero recovers per day on top of the points invested in the regeneration attribute and any equipped items. Without it, a hero with no regeneration points would never heal and would eventually die on adventures. Scales with server speed. 0 disables it.');
|
||||
tz_def('ADM_HOW_LONG_ONE_CRON_PHP_INVOCATION_KEEPS_WORKI', 'How long one cron.php invocation keeps working. Most shared hosts only allow a cron every 5 minutes, while Automation expects to run about every minute — so one invocation runs several ticks in a row. Use 300 for a "*/5" cron. Set 0 only if your host allows a cron every minute.');
|
||||
tz_def('ADM_ENABLE_DISABLE_IF_A_PLAYER_LEAVES_AT_LEAST_O', 'Enable (Disable) if a player leaves at least one message in the thread on the forum, he will receive in-game messages about the fact that new messages have appeared in the same thread (i.e. is technically "subscribed to")');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MILESTONES_WIDGET', 'Enable (Disable) the "Server Milestones" widget (first player to settle a 2nd village, reach 1000 population, capture an artefact, conquer a WW, conquer a WW building plan, found an alliance, or conquer a village from another player) shown at the top of Statistics » General');
|
||||
tz_def('ADM_CREATE_PROMO_VOUCHER_CODES_PLAYERS_REDEEM_FO', 'Create promo / voucher codes players redeem for gold on the Plus page. Set a fixed gold amount, an optional total use-limit, whether each player may redeem it once, and an optional expiry. For a one-off bug-hunter reward, create a code with max-uses 1 — or use');
|
||||
tz_def('ADM_DENSITY_OVERLAYS_ON_THE_WORLD_GRID_TO_HELP_W', 'Density overlays on the world grid to help with starting balance: where villages cluster, which tribes dominate a region, where inactive players sit (dead zones / good spawn spots), and where attacks are currently landing. North (+y) is up.');
|
||||
tz_def('ADM_HEURISTIC_CORRELATION_OF_ACCOUNT_PAIRS_BY_SH', 'Heuristic correlation of account pairs by shared IP, subnet, device/browser fingerprint (User-Agent), overlapping login times, and resource-transfer flow. This is a');
|
||||
tz_def('ADM_USE_IT_TO_PRIORITISE_WHICH_PAIRS_A_HUMAN_SHO', '— use it to prioritise which pairs a human should investigate. Nothing is banned automatically.');
|
||||
tz_def('ADM_ROW_CAP_REACHED_WHILE_SCANNING_LOGIN_HISTORY', 'Row cap reached while scanning login history (window is large / very busy server). Results still valid but may be incomplete — narrow the window for full coverage.');
|
||||
tz_def('ADM_RECEIVED_FROM_OTHER_PLAYERS_VERSUS_AN_AUTOMA', '(received from other players) versus an automatic limit derived from the player\'s hourly production (');
|
||||
tz_def('ADM_OF_PRODUCTION_PER_WINDOW_WW_VILLAGES_AND_ART', 'of production per window). WW villages and artefact villages are flagged as supply exceptions. Set a manual override to exempt a player (WW / trusted) or give a custom cap. Nothing is blocked automatically — this is visibility & control for a human moderator.');
|
||||
tz_def('ADM_THE_7_DAY_BALANCE_FILLS_IN_AS_MERCHANT_DELIV', 'The 7-day balance fills in as merchant deliveries between different players are processed after this feature is deployed.');
|
||||
tz_def('ADM_EDIT_THE_REWARD_EACH_QUEST_GRANTS_WOOD_CLAY', 'Edit the reward each quest grants (wood / clay / iron / crop / gold / Plus days) and the requirement level (e.g. main-building level for building quests). Values are seeded from the shipped defaults, so nothing changes until you edit. The two quest variants have different quests and rewards — pick the one your server uses (players on');
|
||||
tz_def('ADM_IN_THE_QUEST_TEMPLATES_QUESTS_MARKED', 'in the quest templates. Quests marked');
|
||||
tz_def('ADM_KEEP_THEIR_ORIGINAL_HARDCODED_LOGIC_CONDITIO', 'keep their original hardcoded logic (conditional rewards, atomic milestone claims, special mechanics) and are not affected by edits here. The reward numbers shown inside each quest\'s on-screen text are separate template strings — edits here change what is actually granted; update the quest language strings if you want the preview to match.');
|
||||
|
||||
@@ -3197,3 +3197,949 @@ tz_def('ANL_GREAT', 'Grande');
|
||||
tz_def('ANL_CULTURE_POINTS_NEEDED', 'Points de culture nécessaires pour obtenir des villages supplémentaires');
|
||||
tz_def('PUBLIC_MAIN_GOALS', 'Objectifs principaux :');
|
||||
tz_def('PUBLIC_TERMS_SHORT', 'Conditions');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 1: home, server_info, online, users,
|
||||
// search, ban, notregistered, inactive, report, msg)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_HELLO', 'Bonjour');
|
||||
tz_def('ADM_TOTAL_PLAYERS', 'Total joueurs');
|
||||
tz_def('ADM_ONLINE_NOW', 'En ligne');
|
||||
tz_def('ADM_LAST_5_MIN', '5 dernières minutes');
|
||||
tz_def('ADM_VILLAGES', 'Villages');
|
||||
tz_def('ADM_GOLD_IN_GAME', 'Or en jeu');
|
||||
tz_def('ADM_ACTIVE_BANS', 'Bannissements actifs');
|
||||
tz_def('ADM_MANAGE', 'gérer');
|
||||
tz_def('ADM_LAST_REGISTRATION', 'Dernière inscription');
|
||||
tz_def('ADM_SERVER_CLOCK', 'Horloge du serveur');
|
||||
tz_def('ADM_SERVER_TIMELINE', 'Chronologie du serveur');
|
||||
tz_def('ADM_START_DATE', 'Date de début :');
|
||||
tz_def('ADM_NATARS_C', 'Natars :');
|
||||
tz_def('ADM_ARTEFACTS_C', 'Artefacts :');
|
||||
tz_def('ADM_WW_PLANS_C', 'Plans MdM :');
|
||||
tz_def('ADM_SERVER_AGE', 'Âge du serveur :');
|
||||
tz_def('ADM_NEXT_EVENT', 'Prochain événement :');
|
||||
tz_def('ADM_LAST_5_ACTIONS', '5 dernières actions');
|
||||
tz_def('ADM_VIEW_FULL_LOG', 'voir le journal →');
|
||||
tz_def('ADM_QUICK_ACTIONS', 'Actions rapides');
|
||||
tz_def('ADM_QA_SEARCH', '🔍 Chercher un joueur');
|
||||
tz_def('ADM_QA_BAN', '🔨 Bannissements');
|
||||
tz_def('ADM_QA_MAP', '🗺 Carte');
|
||||
tz_def('ADM_QA_NATARS', '🏰 Natars');
|
||||
tz_def('ADM_QA_ADD_USER', '👤 Ajouter un joueur');
|
||||
tz_def('ADM_QA_SERVER_INFO', '⚙ Infos serveur');
|
||||
tz_def('ADM_WORLD_INFO', '🌍 Informations du monde');
|
||||
tz_def('ADM_REGISTERED_PLAYERS', 'Joueurs inscrits');
|
||||
tz_def('ADM_ACTIVE_PLAYERS', 'Joueurs actifs');
|
||||
tz_def('ADM_PLAYERS_ONLINE', 'Joueurs connectés');
|
||||
tz_def('ADM_PLAYERS_BANNED', 'Joueurs bannis');
|
||||
tz_def('ADM_VILLAGES_SETTLED', 'Villages fondés');
|
||||
tz_def('ADM_TOTAL_POPULATION', 'Population totale');
|
||||
tz_def('ADM_PLAYER_DISTRIBUTION', '👥 Répartition des joueurs');
|
||||
tz_def('ADM_SERVER_ECONOMY', '💰 Économie du serveur');
|
||||
tz_def('ADM_TOTAL_GOLD', 'Or total');
|
||||
tz_def('ADM_AVG_GOLD', 'Or moyen/joueur');
|
||||
tz_def('ADM_SERVER_STARTED', 'Serveur démarré');
|
||||
tz_def('ADM_UPTIME', 'Temps de fonctionnement');
|
||||
tz_def('ADM_TROOPS_ON_SERVER', '⚔️ Troupes sur le serveur (villages + renforts)');
|
||||
tz_def('ADM_ONLINE_USERS_H', '🟢 Joueurs connectés');
|
||||
tz_def('ADM_NO_ONLINE_USERS', 'Aucun joueur connecté ces 5 dernières minutes');
|
||||
tz_def('ADM_USERS_H', '👥 Joueurs');
|
||||
tz_def('ADM_ALL', 'Tous');
|
||||
tz_def('ADM_ADMINS', 'Administrateurs');
|
||||
tz_def('ADM_NORMAL', 'Normaux');
|
||||
tz_def('ADM_BANNED', 'Bannis');
|
||||
tz_def('ADM_ONLINE', 'Connectés');
|
||||
tz_def('ADM_ID', 'ID');
|
||||
tz_def('ADM_USERNAME', 'Nom d\'utilisateur');
|
||||
tz_def('ADM_EMAIL', 'E-mail');
|
||||
tz_def('ADM_ACCESS', 'Accès');
|
||||
tz_def('ADM_TRIBE', 'Tribu');
|
||||
tz_def('ADM_GOLD', 'Or');
|
||||
tz_def('ADM_LAST_ACTIVITY', 'Dernière activité');
|
||||
tz_def('ADM_PREV', '« Préc.');
|
||||
tz_def('ADM_NEXT', 'Suiv. »');
|
||||
tz_def('ADM_SEARCH_PH', 'Rechercher...');
|
||||
tz_def('ADM_ADMIN_SEARCH', 'Recherche');
|
||||
tz_def('ADM_SEARCH_HINT', 'Nom, ID, e-mail ou IP...');
|
||||
tz_def('ADM_SEARCH_BTN', 'Rechercher');
|
||||
tz_def('ADM_BAN_MANAGEMENT', 'Gestion des bannissements');
|
||||
tz_def('ADM_ACTIVE_USER_BANS', 'Joueurs bannis');
|
||||
tz_def('ADM_ACTIVE_IP_BANS', 'IP bannies');
|
||||
tz_def('ADM_HISTORY_50', 'Historique (50 derniers)');
|
||||
tz_def('ADM_ADD_NEW_BAN', 'Nouveau bannissement');
|
||||
tz_def('ADM_FOREVER', 'Définitif');
|
||||
tz_def('ADM_BAN_USER', 'Bannir le joueur');
|
||||
tz_def('ADM_BAN_IP_ADDRESS', 'Bannir une adresse IP');
|
||||
tz_def('ADM_BAN_IP', 'Bannir l\'IP');
|
||||
tz_def('ADM_BAN_HISTORY', 'Historique des bannissements');
|
||||
tz_def('ADM_USER_ID', 'ID du joueur');
|
||||
tz_def('ADM_IPV4_OR_IPV6', 'IPv4 ou IPv6');
|
||||
tz_def('ADM_NOT_ACTIVATED_H', '✉️ Joueurs non activés');
|
||||
tz_def('ADM_ACTIVATION_CODE', 'Code d\'activation');
|
||||
tz_def('ADM_ACT2', 'Act2');
|
||||
tz_def('ADM_TIME', 'Heure');
|
||||
tz_def('ADM_SEARCH_USER_EMAIL', 'Nom d\'utilisateur ou e-mail...');
|
||||
tz_def('ADM_INACTIVE_USERS', 'Joueurs inactifs');
|
||||
tz_def('ADM_DELETE_L', 'supprimer');
|
||||
tz_def('ADM_BACK_TO_REPORTS', '← Retour aux rapports');
|
||||
tz_def('ADM_REPORT', 'Rapport');
|
||||
tz_def('ADM_VIEW_ARROW', 'voir →');
|
||||
tz_def('ADM_BACK_TO_MESSAGES', '← Retour aux messages');
|
||||
tz_def('ADM_SENT_TO', 'Envoyé à');
|
||||
tz_def('ADM_MESSAGE', 'Message');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 2: config, editServerSet, editNewFunctions,
|
||||
// editCronSet, editPlusSet, editLogSet, editNewsboxSet, editExtraSet)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_CRON_AUTOMATION', 'Cron et automatisation');
|
||||
tz_def('ADM_AUTOMATION_SOURCE', 'Source de l\'automatisation');
|
||||
tz_def('ADM_WHERE_THE_GAME_TICK_BATTLES_MOVEMENTS_TRAINI', 'D\'où provient le traitement du jeu (batailles, mouvements, entraînement, construction). Quand la tâche cron tourne, les pages des joueurs ne portent plus ce traitement.');
|
||||
tz_def('ADM_LAST_CRON_TICK', 'Dernier passage du cron');
|
||||
tz_def('ADM_WRITTEN_BY_CRON_PHP_ON_EVERY_TICK_INTO_GAMEE', 'Écrit par cron.php à chaque passage dans GameEngine/Prevention/cron_active.txt. Moins de 90 secondes signifie que le cron est actif.');
|
||||
tz_def('ADM_INVOCATION_LENGTH', 'Durée d\'une invocation');
|
||||
tz_def('ADM_CRON_LOOP_SECONDS_HOW_LONG_ONE_CRON_PHP_INVO', 'CRON_LOOP_SECONDS - durée pendant laquelle une invocation de cron.php continue de travailler. Les hébergeurs limités à un cron toutes les 5 minutes obtiennent quand même un passage par minute. 0 = un seul passage par invocation.');
|
||||
tz_def('ADM_TICK_INTERVAL', 'Intervalle entre passages');
|
||||
tz_def('ADM_CRON_TICK_SECONDS_HOW_OFTEN_AUTOMATION_RUNS', 'CRON_TICK_SECONDS - fréquence d\'exécution d\'Automation à l\'intérieur d\'une invocation. Automation attend un passage toutes les 60 secondes environ.');
|
||||
tz_def('ADM_HTTP_TRIGGER_KEY', 'Clé de déclenchement HTTP');
|
||||
tz_def('ADM_CRON_KEY_ONLY_NEEDED_TO_CALL_CRON_PHP_OVER_H', 'CRON_KEY - nécessaire uniquement pour appeler cron.php via HTTP (service de cron externe). La tâche cron du serveur n\'utilise pas cette clé. Générée automatiquement à l\'installation.');
|
||||
tz_def('ADM_NOT_SET', 'Non définie');
|
||||
tz_def('ADM_SHOW', 'afficher');
|
||||
tz_def('ADM_HTTP_TRIGGER_URL', 'URL de déclenchement HTTP');
|
||||
tz_def('ADM_OPTIONAL_USE_THIS_WITH_AN_EXTERNAL_CRON_SERV', 'Facultatif. À utiliser avec un service de cron externe si l\'hébergeur ne peut pas exécuter de cron local. Un appel HTTP = un passage.');
|
||||
tz_def('ADM_HIDDEN_USE_SHOW_ABOVE', 'masquée – utilisez « afficher » ci-dessus');
|
||||
tz_def('ADM_DATABASE_CLEANUP', 'Nettoyage de la base de données');
|
||||
tz_def('ADM_AUTOMATION_TRIMS_TABLES_THAT_WOULD_OTHERWISE', 'Automation réduit les tables qui grandiraient sans fin. Les rapports archivés ne sont jamais supprimés. 0 désactive une règle.');
|
||||
tz_def('ADM_LAST_CLEANUP_RUN', 'Dernier nettoyage');
|
||||
tz_def('ADM_CLEANUP_RUNS_ONCE_PER_HOUR_FROM_AUTOMATION_A', 'Le nettoyage s\'exécute une fois par heure depuis Automation et supprime par lots ; sur un serveur ancien, le premier passage rattrape le retard en plusieurs fois.');
|
||||
tz_def('ADM_CRON_JOB_COMMAND', 'Commande de la tâche cron');
|
||||
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_THE_PATH_IS_DET', 'À ajouter dans cPanel → Cron Jobs. Le chemin est détecté depuis cette installation.');
|
||||
tz_def('ADM_CURRENT_STATUS', 'État actuel');
|
||||
tz_def('ADM_WHEN_THE_CRON_JOB_IS_NOT_RUNNING_THE_GAME_ST', 'Si la tâche cron ne tourne pas, le jeu fonctionne quand même : les pages des joueurs traitent le passage, comme avant l\'introduction du cron.');
|
||||
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_WRITING_TO_CRON', 'À ajouter dans cPanel → Cron Jobs. Écrire dans cron.log plutôt que /dev/null permet de voir les erreurs en cas d\'échec.');
|
||||
tz_def('ADM_SETTINGS', 'Paramètres');
|
||||
tz_def('ADM_INVOCATION_LENGTH_SECONDS', 'Durée d\'une invocation (secondes)');
|
||||
tz_def('ADM_0_A_SINGLE_TICK_PER_INVOCATION_MAXIMUM_3300', '0 = un seul passage par invocation. Maximum 3300 (55 minutes).');
|
||||
tz_def('ADM_TICK_INTERVAL_SECONDS', 'Intervalle entre passages (secondes)');
|
||||
tz_def('ADM_HOW_OFTEN_AUTOMATION_RUNS_INSIDE_ONE_INVOCAT', 'Fréquence d\'exécution d\'Automation dans une invocation. Sa propre garde attend environ 60 secondes ; descendre plus bas ajoute surtout de la charge sans rien traiter de nouveau.');
|
||||
tz_def('ADM_RECOMMENDED_60_ALLOWED_RANGE_15_900', 'Recommandé : 60. Plage autorisée 15–900.');
|
||||
tz_def('ADM_ONLY_NEEDED_WHEN_CALLING_CRON_PHP_OVER_HTTP', 'Nécessaire uniquement pour appeler cron.php via HTTP (par exemple depuis un service de cron externe). La tâche cron du serveur ne l\'utilise pas. La régénérer invalide toute URL configurée ailleurs.');
|
||||
tz_def('ADM_GENERATE_A_NEW_KEY_ON_SAVE', 'Générer une nouvelle clé à la sauvegarde');
|
||||
tz_def('ADM_RUNS_FROM_AUTOMATION_ONCE_PER_HOUR_ROWS_ARE', 'S\'exécute depuis Automation une fois par heure. Les lignes sont supprimées par lots ; sur un serveur ancien, le premier passage rattrape en plusieurs fois.');
|
||||
tz_def('ADM_BATTLE_REPORTS_DAYS', 'Rapports de combat (jours)');
|
||||
tz_def('ADM_UNARCHIVED_REPORTS_OLDER_THAN_THIS_ARE_DELET', 'Les rapports non archivés plus anciens sont supprimés. Les rapports archivés par un joueur ne sont jamais touchés. 0 désactive la règle.');
|
||||
tz_def('ADM_0_KEEP_FOREVER', '0 = conserver indéfiniment.');
|
||||
tz_def('ADM_CHAT_MESSAGES_DAYS', 'Messages du chat (jours)');
|
||||
tz_def('ADM_THE_CHAT_WINDOW_ONLY_EVER_SHOWS_THE_LAST_13', 'La fenêtre de chat n\'affiche que les 13 derniers messages par alliance ; l\'historique plus ancien n\'est utilisé nulle part dans le jeu.');
|
||||
tz_def('ADM_DELETED_MESSAGES_DAYS', 'Messages supprimés (jours)');
|
||||
tz_def('ADM_ONLY_MESSAGES_DELETED_BY_BOTH_THE_SENDER_AND', 'Seuls les messages supprimés par l\'expéditeur ET le destinataire sont retirés — ils ne sont plus visibles par personne. Désactivé par défaut.');
|
||||
tz_def('ADM_0_DISABLED_DEFAULT', '0 = désactivé (par défaut).');
|
||||
tz_def('ADM_NEW_MECHANICS_AND_FUNCTIONS', 'Nouvelles mécaniques et fonctions');
|
||||
tz_def('ADM_HERO_BASE_REGENERATION', 'Régénération de base du héros');
|
||||
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_INDEPEN', 'Points de vie récupérés par le héros chaque jour, indépendamment de l\'attribut de régénération et des objets équipés. 0 désactive.');
|
||||
tz_def('ADM_HP_DAY', 'PV / jour');
|
||||
tz_def('ADM_HERO_EXCHANGE_RATES', 'Taux de change du héros');
|
||||
tz_def('ADM_RATES_OF_THE_EXCHANGE_OFFICE_IN_THE_AUCTION', 'Taux du bureau de change de la maison de ventes. L\'écart entre les deux sens constitue la marge, donc faire l\'aller-retour fait perdre de la valeur au lieu d\'en créer.');
|
||||
tz_def('ADM_EXCHANGE_OFFICE_IN_THE_AUCTION_HOUSE_KEEP_TH', 'Bureau de change de la maison de ventes. Gardez la seconde valeur supérieure à la première, sinon les joueurs pourraient créer de l\'or à partir de rien.');
|
||||
tz_def('ADM_1_GOLD', '1 or →');
|
||||
tz_def('ADM_SILVER_1_GOLD', 'argent → 1 or');
|
||||
tz_def('ADM_HERO_RESOURCE_PRODUCTION', 'Production de ressources du héros');
|
||||
tz_def('ADM_OF_ONE_TYPE', 'd\'un seul type');
|
||||
tz_def('ADM_DISPLAY_OASIS_IN_PROFILE', 'Afficher les oasis dans le profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_OASES_OF_EACH', 'Activer (désactiver) l\'affichage des oasis de chaque village dans le profil du joueur');
|
||||
tz_def('ADM_ALLIANCE_INVITATION_MESSAGE', 'Message d\'invitation d\'alliance');
|
||||
tz_def('ADM_ENABLE_DISABLE_SENDING_AN_IN_GAME_MESSAGE_TO', 'Activer (désactiver) l\'envoi d\'un message en jeu au joueur invité dans l\'alliance');
|
||||
tz_def('ADM_NEW_ALLIANCE_EMBASSY_MECHANICS', 'Nouvelles mécaniques d\'alliance et d\'ambassade');
|
||||
tz_def('ADM_NEW_FORUM_POST_MESSAGE', 'Message de nouveau sujet du forum');
|
||||
tz_def('ADM_ENABLE_DISABLE_FORUM_SUBSCRIPTION_MESSAGES', 'Activer (désactiver) les messages d\'abonnement au forum');
|
||||
tz_def('ADM_TRIBES_IMAGES_IN_PROFILE', 'Images des tribus dans le profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES', 'Activer (désactiver) l\'affichage des images des tribus');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES_W', 'Activer (désactiver) l\'affichage des images des tribus avec une description dans le profil des joueurs');
|
||||
tz_def('ADM_NEW_TRIBE_HUNS', 'Nouvelle tribu : Huns');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_HUNS_TRIBE', 'Activer (désactiver) la tribu des Huns');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_HUNS', 'Activer (désactiver) la tribu des Huns');
|
||||
tz_def('ADM_NEW_TRIBE_EGYPTIANS', 'Nouvelle tribu : Égyptiens');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_EGYPTIANS_TRIBE', 'Activer (désactiver) la tribu des Égyptiens');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_EGYPTIANS', 'Activer (désactiver) la tribu des Égyptiens');
|
||||
tz_def('ADM_NEW_TRIBE_SPARTANS', 'Nouvelle tribu : Spartiates');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SPARTANS_TRIBE', 'Activer (désactiver) la tribu des Spartiates');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_SPARTANS', 'Activer (désactiver) la tribu des Spartiates');
|
||||
tz_def('ADM_NEW_TRIBE_VIKINGS', 'Nouvelle tribu : Vikings');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_VIKINGS_TRIBE', 'Activer (désactiver) la tribu des Vikings');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_VIKINGS', 'Activer (désactiver) la tribu des Vikings');
|
||||
tz_def('ADM_MHS_IMAGES_IN_PROFILE', 'Images des MH dans le profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN', 'Activer (désactiver) l\'affichage des images des Multihunters');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN_2', 'Activer (désactiver) l\'affichage des images des Multihunters avec une description dans leur profil');
|
||||
tz_def('ADM_DISPLAY_ARTIFACT_IN_PROFILE', 'Afficher l\'artefact dans le profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT', 'Activer (désactiver) l\'affichage de l\'artefact');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT_I', 'Activer (désactiver) l\'affichage de l\'artefact dans le profil du joueur, en face du village où il se trouve');
|
||||
tz_def('ADM_DISPLAY_WOW_IN_PROFILE', 'Afficher la MdM dans le profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER', 'Activer (désactiver) l\'affichage de la merveille');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER_IN', 'Activer (désactiver) l\'affichage de la merveille dans le profil du joueur, en face du village où elle se trouve');
|
||||
tz_def('ADM_VACATION_MODE', 'Mode vacances');
|
||||
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE', 'Activer (désactiver) le mode vacances');
|
||||
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE_WILL_BE_DISPLAY', 'Activer (désactiver) le mode vacances ; il sera affiché ou masqué dans le menu du profil du joueur');
|
||||
tz_def('ADM_CATAPULT_TARGETS', 'Cibles des catapultes');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_CATAPULT_TARGE', 'Activer (désactiver) l\'affichage des cibles des catapultes');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_TARGETS_OF', 'Activer (désactiver) l\'affichage, au point de ralliement, des cibles des catapultes que vous avez envoyées');
|
||||
tz_def('ADM_MANUAL_ON_NATURE_AND_NATARS', 'Manuel sur la Nature et les Natars');
|
||||
tz_def('ADM_ENABLE_DISABLE_MANUAL_INFO', 'Activer (désactiver) les infos du manuel');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_INFORMATION_IN_THE', 'Activer (désactiver) l\'affichage dans le manuel des informations sur les troupes de la Nature et des Natars');
|
||||
tz_def('ADM_DIRECT_LINKS_PLACEMENT', 'Emplacement des liens directs');
|
||||
tz_def('ADM_LEFT_MENU_VS_RIGHT_MENU', 'Menu de gauche ou de droite');
|
||||
tz_def('ADM_IF_ENABLED_THEN_THE_DIRECT_LINKS_WILL_BE_PLA', 'Si activé, les liens directs sont placés dans le menu de gauche ; si désactivé, dans le menu de droite comme dans le Travian original');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER', 'Médaille joueur vétéran');
|
||||
tz_def('ADM_3_YEARS', '3 ans');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_3', 'Activer (désactiver) la médaille des 3 ans de jeu');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER_5A', 'Médaille joueur vétéran 5a');
|
||||
tz_def('ADM_5_YEARS', '5 ans');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_5', 'Activer (désactiver) la médaille des 5 ans de jeu');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER_10A', 'Médaille joueur vétéran 10a');
|
||||
tz_def('ADM_10_YEARS', '10 ans');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_10', 'Activer (désactiver) la médaille des 10 ans de jeu');
|
||||
tz_def('ADM_SPECIAL_MEDALS', 'Médailles spéciales');
|
||||
tz_def('ADM_ENABLE_DISABLE_SPECIAL_MEDALS_ARTIFACT_HERO', 'Activer (désactiver) les médailles spéciales (artefact, héros, merveille, muraille, grand entrepôt, etc.)');
|
||||
tz_def('ADM_SERVER_MILESTONES', 'Étapes du serveur');
|
||||
tz_def('ADM_NOT_PRESENT_IN_CONFIG_PHP_YET_SAVING_THIS_FO', 'Pas encore présent dans config.php — enregistrer ce formulaire une fois l\'ajoutera (False par défaut jusque-là).');
|
||||
tz_def('ADM_SERVER_MEDAL_RESET_TIMER', 'Minuteur de réinitialisation des médailles');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MEDAL_RESET_TIMER', 'Activer (désactiver) le widget « Minuteur de réinitialisation des médailles » dans les Top 10 joueurs et alliances');
|
||||
tz_def('ADM_T4_HERO_ITEMS_ADVENTURES_AUCTION', 'Héros T4 (objets, aventures, enchères)');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_T4_HERO_ITEMS_ADVENTURES', 'Activer (désactiver) le système « Héros T4 (objets, aventures, enchères) »');
|
||||
tz_def('ADM_REGISTRATION_BONUS_GOLD', 'Or de bienvenue à l\'inscription');
|
||||
tz_def('ADM_GIVE_EVERY_NEWLY_REGISTERED_PLAYER_A_ONE_TIM', 'Offrir à chaque nouveau joueur un bonus d\'or unique à la création du compte');
|
||||
tz_def('ADM_REGISTRATION_BONUS_GOLD_AMOUNT', 'Or de bienvenue – montant');
|
||||
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN', 'Quantité d\'or reçue par chaque nouveau joueur quand le bonus est activé');
|
||||
tz_def('ADM_ENABLE_DISABLE_A_ONE_TIME_GOLD_BONUS_GRANTED', 'Activer (désactiver) un bonus d\'or unique accordé à chaque nouveau joueur à la création du compte (les comptes système id≤3 sont ignorés). Le montant est défini ci-dessous.');
|
||||
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN_2', 'Quantité d\'or reçue par chaque nouveau joueur quand l\'option ci-dessus est True. Par défaut : 200.');
|
||||
tz_def('ADM_FOR_THIS_SETTING_YOU_CAN_FIND_MORE_INFORMATI', 'Pour ce paramètre, vous trouverez plus d\'informations sur ce lien :');
|
||||
tz_def('ADM_EDIT_CRON_AUTOMATION', 'Modifier Cron et automatisation');
|
||||
tz_def('ADM_EDIT_NEW_MECHANICS_AND_FUNCTIONS', 'Modifier les nouvelles mécaniques et fonctions');
|
||||
tz_def('ADM_ENGLISH', 'Anglais');
|
||||
tz_def('ADM_FRENCH', 'Français');
|
||||
tz_def('ADM_ITALIAN', 'Italien');
|
||||
tz_def('ADM_ROMANIAN', 'Roumain');
|
||||
tz_def('ADM_CHINESE', 'Chinois');
|
||||
tz_def('ADM_SLOW', 'Lent');
|
||||
tz_def('ADM_FAST', 'Rapide');
|
||||
tz_def('ADM_2_HOURS', '2 heures');
|
||||
tz_def('ADM_3_HOURS', '3 heures');
|
||||
tz_def('ADM_5_HOURS', '5 heures');
|
||||
tz_def('ADM_8_HOURS', '8 heures');
|
||||
tz_def('ADM_10_HOURS', '10 heures');
|
||||
tz_def('ADM_12_HOURS', '12 heures');
|
||||
tz_def('ADM_16_HOURS', '16 heures');
|
||||
tz_def('ADM_20_HOURS', '20 heures');
|
||||
tz_def('ADM_24_HOURS_1_DAY', '24 heures (1 jour)');
|
||||
tz_def('ADM_48_HOURS_2_DAYS', '48 heures (2 jours)');
|
||||
tz_def('ADM_72_HOURS_3_DAYS', '72 heures (3 jours)');
|
||||
tz_def('ADM_120_HOURS_5_DAYS', '120 heures (5 jours)');
|
||||
tz_def('ADM_TRUE', 'True');
|
||||
tz_def('ADM_FALSE', 'False');
|
||||
tz_def('ADM_YES', 'Oui');
|
||||
tz_def('ADM_NO', 'Non');
|
||||
tz_def('ADM_TRAVIAN_OFFICIAL', 'Travian officiel');
|
||||
tz_def('ADM_TRAVIANZ_EXTENDED', 'TravianZ étendu');
|
||||
tz_def('ADM_10_DEFAULT', '10 - par défaut');
|
||||
tz_def('ADM_NONE', 'aucun');
|
||||
tz_def('ADM_1_DAY', '1 jour');
|
||||
tz_def('ADM_2_DAYS', '2 jours');
|
||||
tz_def('ADM_3_DAYS', '3 jours');
|
||||
tz_def('ADM_4_DAYS', '4 jours');
|
||||
tz_def('ADM_5_DAYS', '5 jours');
|
||||
tz_def('ADM_6_DAYS', '6 jours');
|
||||
tz_def('ADM_7_DAYS', '7 jours');
|
||||
tz_def('ADM_NONE_2', 'Aucun');
|
||||
tz_def('ADM_CHRISTMAS', 'Noël');
|
||||
tz_def('ADM_NEW_YEAR', 'Nouvel An');
|
||||
tz_def('ADM_EASTER', 'Pâques');
|
||||
tz_def('ADM_ENABLE', 'Activer');
|
||||
tz_def('ADM_DISABLE', 'Désactiver');
|
||||
tz_def('ADM_SAVE', 'ENREGISTRER');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 3: player, editHero, editHeroT4,
|
||||
// playerheroinfo, village, troops, editVillage, editUser, deletion, editSitter)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_START', 'Début');
|
||||
tz_def('ADM_END', 'Fin');
|
||||
tz_def('ADM_DURATION', 'Durée');
|
||||
tz_def('ADM_REASON', 'Motif');
|
||||
tz_def('ADM_PLAYER', 'Joueur :');
|
||||
tz_def('ADM_BASIC_INFO', '📝 Informations de base');
|
||||
tz_def('ADM_HERO_NAME', 'Nom du héros');
|
||||
tz_def('ADM_HERO_UNIT', 'Unité du héros');
|
||||
tz_def('ADM_HEALTH', '❤ Santé');
|
||||
tz_def('ADM_EXPERIENCE', '✨ Expérience');
|
||||
tz_def('ADM_CURRENT_STATS', '📈 Statistiques actuelles');
|
||||
tz_def('ADM_LEVEL', 'Niveau :');
|
||||
tz_def('ADM_OF', 'sur');
|
||||
tz_def('ADM_FREE', '(libres :');
|
||||
tz_def('ADM_OFFENCE', 'Attaque :');
|
||||
tz_def('ADM_DEFENCE', 'Défense :');
|
||||
tz_def('ADM_OFF_BONUS', 'Bonus attaque :');
|
||||
tz_def('ADM_DEF_BONUS', '| Bonus défense :');
|
||||
tz_def('ADM_REGEN', 'Régén. :');
|
||||
tz_def('ADM_RESOURCES', 'Ressources :');
|
||||
tz_def('ADM_ADD_POINTS', '⚔ Ajouter des points');
|
||||
tz_def('ADM_ATTRIBUTE', 'Attribut');
|
||||
tz_def('ADM_CURRENT', 'Actuel');
|
||||
tz_def('ADM_ADD', 'Ajouter');
|
||||
tz_def('ADM_NEW', 'Nouveau');
|
||||
tz_def('ADM_PRODUCED_RESOURCE', 'Ressource produite');
|
||||
tz_def('ADM_LEVEL_NOU', 'Nouveau niveau :');
|
||||
tz_def('ADM_BACK', '← Retour');
|
||||
tz_def('ADM_SAVE_HERO', '💾 Enregistrer le héros');
|
||||
tz_def('ADM_CLASSIC_HERO_EDITOR', '« éditeur de héros classique');
|
||||
tz_def('ADM_ACTION_COMPLETED', 'Action effectuée.');
|
||||
tz_def('ADM_ACTION_FAILED_CHECK_THE_VALUES_AND_TRY_AGAIN', 'Échec de l\\\'action (vérifiez les valeurs et réessayez).');
|
||||
tz_def('ADM_SILVER', 'Argent');
|
||||
tz_def('ADM_SET_BALANCE', 'Définir le solde');
|
||||
tz_def('ADM_GRANT_ITEM', 'Attribuer un objet');
|
||||
tz_def('ADM_QTY', 'Qté :');
|
||||
tz_def('ADM_GRANT', 'Attribuer');
|
||||
tz_def('ADM_ROW', 'Ligne');
|
||||
tz_def('ADM_ITEM', 'Objet');
|
||||
tz_def('ADM_SLOT', 'Emplacement');
|
||||
tz_def('ADM_QTY_2', 'Qté');
|
||||
tz_def('ADM_EQUIPPED', 'Équipé');
|
||||
tz_def('ADM_DELETE', 'Supprimer');
|
||||
tz_def('ADM_AUCTION', 'Enchère');
|
||||
tz_def('ADM_ROLE', 'Rôle');
|
||||
tz_def('ADM_PRICE', 'Prix');
|
||||
tz_def('ADM_ENDS', 'Se termine');
|
||||
tz_def('ADM_CANCEL', 'Annuler');
|
||||
tz_def('ADM_ADVENTURES', 'Aventures');
|
||||
tz_def('ADM_RUNNING', 'En cours :');
|
||||
tz_def('ADM_OFFER', 'Offre');
|
||||
tz_def('ADM_DIFFICULTY', 'Difficulté');
|
||||
tz_def('ADM_EXPIRES', 'Expire');
|
||||
tz_def('ADM_REMOVE', 'Retirer');
|
||||
tz_def('ADM_PLAYER_HEROES', 'Héros du joueur');
|
||||
tz_def('ADM_NONE_3', 'Aucun ');
|
||||
tz_def('ADM_ADD_HERO', 'Ajouter un héros');
|
||||
tz_def('ADM_HERO_LEVEL', 'Niveau du héros');
|
||||
tz_def('ADM_STATUS', 'Statut');
|
||||
tz_def('ADM_ALIVE', 'Vivant');
|
||||
tz_def('ADM_DEAD', 'Mort');
|
||||
tz_def('ADM_DETAILS', 'Détails');
|
||||
tz_def('ADM_POINT', 'Points');
|
||||
tz_def('ADM_LEVEL_2', 'Niveau');
|
||||
tz_def('ADM_OFFENCE_2', 'Attaque');
|
||||
tz_def('ADM_DEFENCE_2', 'Défense');
|
||||
tz_def('ADM_OFF_BONUS_2', 'Bonus attaque');
|
||||
tz_def('ADM_DEF_BONUS_2', 'Bonus défense');
|
||||
tz_def('ADM_REGENERATION', 'Régénération');
|
||||
tz_def('ADM_RESOURCES_2', 'Ressources');
|
||||
tz_def('ADM_HEALTH_2', 'Santé');
|
||||
tz_def('ADM_EDIT', 'Modifier');
|
||||
tz_def('ADM_T4_ITEMS_SILVER_AUCTIONS', 'Objets T4 / argent / enchères');
|
||||
tz_def('ADM_KILL', 'Tuer');
|
||||
tz_def('ADM_REVIVE', 'Ressusciter');
|
||||
tz_def('ADM_VILLAGE_INFORMATION', 'Informations du village');
|
||||
tz_def('ADM_OWNER', 'Propriétaire');
|
||||
tz_def('ADM_NAME', 'Nom');
|
||||
tz_def('ADM_POPULATION', 'Population');
|
||||
tz_def('ADM_COORDS', 'Coordonnées');
|
||||
tz_def('ADM_FIELD', 'Case');
|
||||
tz_def('ADM_RES', 'Res');
|
||||
tz_def('ADM_AMT', 'Qté');
|
||||
tz_def('ADM_CAP', 'Cap.');
|
||||
tz_def('ADM_PROD', 'Prod.');
|
||||
tz_def('ADM_WOOD', 'Bois');
|
||||
tz_def('ADM_CLAY', 'Argile');
|
||||
tz_def('ADM_IRON', 'Fer');
|
||||
tz_def('ADM_CROP', 'Céréales');
|
||||
tz_def('ADM_EXPANSION', 'Expansion');
|
||||
tz_def('ADM_VILLAGE', 'Village');
|
||||
tz_def('ADM_POP', 'Pop.');
|
||||
tz_def('ADM_CP', 'PC');
|
||||
tz_def('ADM_OASIS', 'Oasis');
|
||||
tz_def('ADM_LOY', 'Loy.');
|
||||
tz_def('ADM_BONUS', 'Bonus');
|
||||
tz_def('ADM_TROOPS', 'Troupes');
|
||||
tz_def('ADM_UPGRADES', 'Améliorations');
|
||||
tz_def('ADM_ARTIFACT', 'Artefact');
|
||||
tz_def('ADM_RESOURCE_FIELDS', 'Cases de ressources');
|
||||
tz_def('ADM_BUILDINGS', 'Bâtiments');
|
||||
tz_def('ADM_GID', 'GID');
|
||||
tz_def('ADM_LVL', 'Niv.');
|
||||
tz_def('ADM_VILLAGE_BUILD_LOG', 'Journal de construction du village →');
|
||||
tz_def('ADM_CHANGE', 'Modifier');
|
||||
tz_def('ADM_RENAME', 'Renommer');
|
||||
tz_def('ADM_SHOW_INSTRUCTIONS', 'Afficher les instructions');
|
||||
tz_def('ADM_RESOURCE_FIELDS_1_18', 'Cases de ressources (1-18)');
|
||||
tz_def('ADM_VILLAGE_CENTER_19_38', 'Centre du village (19-38)');
|
||||
tz_def('ADM_MODIFY_BUILDINGS', 'Modifier les bâtiments');
|
||||
tz_def('ADM_SAVE_CHANGES', 'Enregistrer');
|
||||
tz_def('ADM_CURRENT_LAYOUT_PREVIEW', 'Aperçu de la disposition actuelle');
|
||||
tz_def('ADM_VILLAGE_CENTER', 'Centre du village');
|
||||
tz_def('ADM_EDIT_PLAYER', '✏️ Modifier le joueur :');
|
||||
tz_def('ADM_ACCOUNT_DETAILS', '👤 Détails du compte');
|
||||
tz_def('ADM_USERNAME_2', '👤 Nom d\\\'utilisateur');
|
||||
tz_def('ADM_SAVE_2', '💾 Enregistrer');
|
||||
tz_def('ADM_TRIBE_2', '⚔️ Tribu');
|
||||
tz_def('ADM_1_ROMAN', '1. Romains');
|
||||
tz_def('ADM_2_TEUTON', '2. Teutons');
|
||||
tz_def('ADM_3_GAUL', '3. Gaulois');
|
||||
tz_def('ADM_4_NATURE', '4. Nature');
|
||||
tz_def('ADM_5_NATARS', '5. Natars');
|
||||
tz_def('ADM_6_HUN', '6. Huns');
|
||||
tz_def('ADM_7_EGYPTIAN', '7. Égyptiens');
|
||||
tz_def('ADM_8_SPARTAN', '8. Spartiates');
|
||||
tz_def('ADM_9_VIKING', '9. Vikings');
|
||||
tz_def('ADM_LOCATION', '📍 Emplacement');
|
||||
tz_def('ADM_E_MAIL', '✉️ E-mail');
|
||||
tz_def('ADM_QUEST', '🎯 Quête');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_LEFT', '📝 Description du profil (gauche)');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_RIGHT', '📄 Description du profil (droite)');
|
||||
tz_def('ADM_SUPORT_BBCODE_FOLOSE_TE_ENTER_PENTRU_LINII_N', 'BBCode pris en charge. Utilisez Entrée pour un saut de ligne.');
|
||||
tz_def('ADM_MEDALS', '🏅 Médailles');
|
||||
tz_def('ADM_CATEGORY', 'Catégorie');
|
||||
tz_def('ADM_RANK', 'Rang');
|
||||
tz_def('ADM_WEEK', 'Semaine');
|
||||
tz_def('ADM_BB_CODE', 'BB-Code');
|
||||
tz_def('ADM_BEGINNERS_PROTECTION', 'Protection des débutants');
|
||||
tz_def('ADM_SAVE_CHANGES_2', '💾 Enregistrer');
|
||||
tz_def('ADM_GO_BACK_TO_PLAYER', '« Retour au joueur');
|
||||
tz_def('ADM_CHANGE_USERNAME', 'Changer le nom d\\\'utilisateur');
|
||||
tz_def('ADM_DELETE_PLAYER_PERMANENTLY', 'SUPPRIMER LE JOUEUR DÉFINITIVEMENT');
|
||||
tz_def('ADM_THIS_ACTION_CANNOT_BE_UNDONE', 'Cette action est irréversible !');
|
||||
tz_def('ADM_PLAYER_TO_DELETE', '🗑️ Joueur à supprimer');
|
||||
tz_def('ADM_PLUS_ENDS', 'Fin du Plus');
|
||||
tz_def('ADM_WARNING', 'ATTENTION :');
|
||||
tz_def('ADM_PERMANENTLY', 'définitivement');
|
||||
tz_def('ADM_DELETED_THERE_IS_NO_RECOVERY', 'supprimé. Aucune récupération possible !');
|
||||
tz_def('ADM_CONFIRM_WITH_YOUR_ADMIN_PASSWORD', 'Confirmez avec votre mot de passe administrateur :');
|
||||
tz_def('ADM_CANCEL_2', '← Annuler');
|
||||
tz_def('ADM_DELETE_PLAYER', '🗑️ SUPPRIMER LE JOUEUR');
|
||||
tz_def('ADM_EDIT_SITTERS', 'Modifier les remplaçants :');
|
||||
tz_def('ADM_SITTER_SETTINGS', '⚙️ Paramètres des remplaçants');
|
||||
tz_def('ADM_USE_THE_PLAYER_S_UID_ENTER', '💡 Utilisez l\\\'UID du joueur. Saisissez');
|
||||
tz_def('ADM_TO_DELETE_THE_SITTER_YOU_CAN_FIND_THE_UID_IN', 'pour supprimer le remplaçant. Vous trouverez l\\\'UID dans la recherche.');
|
||||
tz_def('ADM_SITTER_1', '👤 Remplaçant 1');
|
||||
tz_def('ADM_SITTER_2', '👤 Remplaçant 2');
|
||||
tz_def('ADM_SAVE_SITTERS', '💾 Enregistrer les remplaçants');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 4: gold, usergold, givePlus, givePlusRes,
|
||||
// punish, maintenance, resetServer, cleanban, massmessage, sysmessage)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_GOLD_MANAGEMENT', 'Gestion de l\'or');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_GOLD', 'Offrir de l\'or à tous');
|
||||
tz_def('ADM_THIS_GOLD_WILL_BE_ADDED_TO_ALL_ACTIVE_PLAYER', 'Cet or sera ajouté à TOUS les joueurs actifs du serveur.');
|
||||
tz_def('ADM_GIVE_GOLD', 'Offrir de l\'or');
|
||||
tz_def('ADM_GOLD_HAS_BEEN_SUCCESSFULLY_ADDED_TO_ALL_PLAY', '✓ L\'or a bien été ajouté à tous les joueurs !');
|
||||
tz_def('ADM_USER_GOLD', 'Or du joueur');
|
||||
tz_def('ADM_GIVE_GOLD_TO_SPECIFIC_PLAYER', 'Offrir de l\'or à un joueur précis');
|
||||
tz_def('ADM_ADD_GOLD_ONLY_FOR_SINGLE_ACCOUNT_AFTER_ID', 'Ajouter de l\'or à un seul compte (par ID).');
|
||||
tz_def('ADM_AMOUNT_GOLD', 'Quantité d\'or');
|
||||
tz_def('ADM_GOLD_SUCCESSFULLY_ADDED_FOR_USER', '✓ Or ajouté au joueur avec succès !');
|
||||
tz_def('ADM_PLUS_MANAGEMENT', 'Gestion du Plus');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_PLUS', 'Offrir le Plus à tous');
|
||||
tz_def('ADM_ACTIVATE_TRAVIAN_PLUS_FOR_ALL_PLAYERS_ON_THE', 'Activer Travian Plus pour TOUS les joueurs du serveur.');
|
||||
tz_def('ADM_DAYS', 'Jours');
|
||||
tz_def('ADM_GIVE_PLUS', 'Offrir le Plus');
|
||||
tz_def('ADM_PLUS_HAS_BEEN_SUCCESSFULLY_ACTIVATED_FOR_ALL', '✓ Le Plus a bien été activé pour tous les joueurs !');
|
||||
tz_def('ADM_RESOURCE_BONUS', 'Bonus de ressources');
|
||||
tz_def('ADM_GIVE_EVERYONE_RESOURCE_BONUS', 'Offrir le bonus de ressources à tous');
|
||||
tz_def('ADM_ACTIVATE_A_25_BONUS_FOR_ALL_RESOURCES_FOR_AL', 'Activer un bonus de 25 % sur toutes les ressources pour TOUS les joueurs.');
|
||||
tz_def('ADM_DAYS_2', 'jours');
|
||||
tz_def('ADM_GIVE_RESOURCE_BONUS', 'Offrir le bonus de ressources');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_ACTIVATED_FOR_ALL', '✓ Les bonus de ressources ont été activés pour tous les joueurs !');
|
||||
tz_def('ADM_PUNISH_PLAYER', 'Sanctionner le joueur');
|
||||
tz_def('ADM_OK', 'OK');
|
||||
tz_def('ADM_DELETE_TROOPS', 'Supprimer les troupes');
|
||||
tz_def('ADM_EMPTY_WAREHOUSES', 'Vider les entrepôts');
|
||||
tz_def('ADM_STARTED_BY', 'Lancée par :');
|
||||
tz_def('ADM_UID', '(UID :');
|
||||
tz_def('ADM_ENABLE_MAINTENANCE', 'Activer la maintenance');
|
||||
tz_def('ADM_DISABLE_MAINTENANCE', 'Désactiver la maintenance');
|
||||
tz_def('ADM_STOP', 'Arrêter');
|
||||
tz_def('ADM_SERVER_RESETTING', '⚠️ Réinitialisation du serveur');
|
||||
tz_def('ADM_WARNING_IRREVERSIBLE_ACTION', 'ATTENTION ! Action irréversible');
|
||||
tz_def('ADM_THIS_OPERATION_WILL_DELETE_ALL_DATA_PLAYERS', 'Cette opération supprimera TOUTES les données : joueurs, villages, alliances, rapports. Le serveur reviendra à son état initial.');
|
||||
tz_def('ADM_THIS_SERVER_WILL_BE_RESET_TO_CREATE_NEW_GAME', 'Ce serveur sera réinitialisé afin d\'en créer un nouveau.');
|
||||
tz_def('ADM_CLICK_BUTTON', 'Cliquez sur le bouton');
|
||||
tz_def('ADM_RESET', 'Réinitialiser');
|
||||
tz_def('ADM_TO_PROCEED', 'pour continuer.');
|
||||
tz_def('ADM_PLEASE_WAIT_WHILE_THE_SERVER_IS_BEING_RESET', 'Veuillez patienter... réinitialisation du serveur en cours');
|
||||
tz_def('ADM_BACK_2', '« Retour');
|
||||
tz_def('ADM_RESET_SERVER', 'Réinitialiser le serveur');
|
||||
tz_def('ADM_CLEAR_BANLIST_DATA', 'Effacer – liste de bannissements');
|
||||
tz_def('ADM_TRUNCATE', '(TRUNCATE)');
|
||||
tz_def('ADM_CLEAN', 'Nettoyer');
|
||||
tz_def('ADM_SEND_MESSAGE_TO_ALL_PLAYERS', 'Envoyer un message à tous les joueurs');
|
||||
tz_def('ADM_CONFIRM', 'Confirmer :');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_SEND', 'Voulez-vous vraiment envoyer ?');
|
||||
tz_def('ADM_SUBJECT', 'Objet :');
|
||||
tz_def('ADM_YES_SEND', '✓ Oui, envoyer');
|
||||
tz_def('ADM_SENDING_MESSAGES', 'Envoi des messages...');
|
||||
tz_def('ADM_SUBJECT_2', 'Objet');
|
||||
tz_def('ADM_MESSAGE_COLOR', 'Couleur du message');
|
||||
tz_def('ADM_MESSAGE_CONTENT', 'Contenu du message');
|
||||
tz_def('ADM_CONTINUA', 'Continuer');
|
||||
tz_def('ADM_MASS_MESSAGE_SUCCESSFULLY_SENT_TO_ALL_PLAYER', '✓ Message groupé envoyé à tous les joueurs !');
|
||||
tz_def('ADM_EX_MAINTENANCE', 'ex. : Maintenance');
|
||||
tz_def('ADM_BLACK_SAU_E67E22', 'black ou #e67e22');
|
||||
tz_def('ADM_WRITE_THE_MESSAGE_YOU_CAN_USE_URL_IMG', 'Rédigez le message... vous pouvez utiliser [url][img]');
|
||||
tz_def('ADM_CONFIRMARE_SYSTEM_MESSAGE', 'Confirmation du message système');
|
||||
tz_def('ADM_COLOR', 'Couleur :');
|
||||
tz_def('ADM_SEND_SYSTEM_MESSAGE', '✓ Envoyer le message système');
|
||||
tz_def('ADM_SENDING_SYSTEM_MESSAGE', 'Envoi du message système...');
|
||||
tz_def('ADM_COLOR_2', 'Couleur');
|
||||
tz_def('ADM_CONTINUE', 'Continuer');
|
||||
tz_def('ADM_SYSTEM_MESSAGE_SENT_SUCCESSFULLY', '✓ Message système envoyé avec succès');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 5: alliance, editAli, delAli, allymedals,
|
||||
// delallymedal, playermedals, delmedal, admin_log, debug_log, techlog)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_FOUNDER', '👑 Fondateur :');
|
||||
tz_def('ADM_MEMBERS', '👥 Membres :');
|
||||
tz_def('ADM_POINTS', '🏆 Points :');
|
||||
tz_def('ADM_ALLIANCE_DETAILS', '📋 Détails de l\'alliance');
|
||||
tz_def('ADM_TAG', 'Tag');
|
||||
tz_def('ADM_POINTS_2', 'Points');
|
||||
tz_def('ADM_CAPACITY', 'Capacité');
|
||||
tz_def('ADM_ALLIANCE_POSITIONS', '🛡 Rangs de l\'alliance');
|
||||
tz_def('ADM_EDIT_ALLIANCE', '✏ Modifier l\'alliance');
|
||||
tz_def('ADM_DELETE_2', '🗑 Supprimer');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION', '📖 Description de l\'alliance');
|
||||
tz_def('ADM_ALLIANCE_NOTICE', '📢 Annonce de l\'alliance');
|
||||
tz_def('ADM_PLAYER_2', 'Joueur');
|
||||
tz_def('ADM_ALLIANCE_NEWS', '📰 Actualités de l\'alliance');
|
||||
tz_def('ADM_EVENT', 'Événement');
|
||||
tz_def('ADM_DIPLOMACY', '🤝 Diplomatie');
|
||||
tz_def('ADM_TYPE', 'Type');
|
||||
tz_def('ADM_EDIT_ALLIANCE_2', '✏️ Modifier l\'alliance :');
|
||||
tz_def('ADM_BASIC_SETTINGS', '⚙️ Paramètres de base');
|
||||
tz_def('ADM_ALLIANCE_TAG_MAX_8', 'Tag de l\'alliance (max 8)');
|
||||
tz_def('ADM_ALLIANCE_NAME', 'Nom de l\'alliance');
|
||||
tz_def('ADM_LEADER_FOUNDER', '👑 Chef (fondateur)');
|
||||
tz_def('ADM_SCHIMB_FONDATORUL_ALIAN_EI', 'Changer le fondateur de l\'alliance');
|
||||
tz_def('ADM_MAX_MEMBERS', '👥 Membres maximum');
|
||||
tz_def('ADM_ALLIANCE_NOTICE_APARE_SUS', '📢 Annonce de l\'alliance (affichée en haut)');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION_PAGINA_PUBLIC', '📖 Description de l\'alliance (page publique)');
|
||||
tz_def('ADM_SAVE_ALLIANCE', '💾 Enregistrer l\'alliance');
|
||||
tz_def('ADM_MESAJ_SCURT_PENTRU_MEMBRI', 'Message court pour les membres...');
|
||||
tz_def('ADM_DESCRIERE_LUNG_BBCODE_PERMIS', 'Description longue, BBCode autorisé...');
|
||||
tz_def('ADM_DELETE_ALLIANCE', '🗑 Supprimer l\'alliance');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_PERMANENTLY_DELETE', 'Voulez-vous vraiment supprimer définitivement ? :');
|
||||
tz_def('ADM_MEMBERS_2', 'Membres :');
|
||||
tz_def('ADM_POINTS_3', '| Points :');
|
||||
tz_def('ADM_ALL_MEMBERS_WILL_BE_REMOVED_FROM_THE_ALLIANC', '⚠ Tous les membres seront retirés de l\'alliance ; les permissions, la diplomatie, les journaux et le forum de l\'alliance seront supprimés. L\'action est irréversible !');
|
||||
tz_def('ADM_YES_DELETE', 'OUI, SUPPRIMER');
|
||||
tz_def('ADM_MEDAL', 'Médaille');
|
||||
tz_def('ADM_THIS_ALLIANCE_HAS_NO_MEDALS_YET', 'Cette alliance n\'a pas encore de médailles');
|
||||
tz_def('ADM_AVERAGE_RANK', 'Rang moyen');
|
||||
tz_def('ADM_DELETE_ALL', 'Tout supprimer');
|
||||
tz_def('ADM_MEDAL_INFORMATION', 'Informations sur la médaille');
|
||||
tz_def('ADM_MEDALS_2', 'Médailles');
|
||||
tz_def('ADM_MEDAL_WEEK_BY_WEEK', 'Médailles semaine par semaine');
|
||||
tz_def('ADM_CATEGORY_2', 'CATÉGORIE');
|
||||
tz_def('ADM_RANK_2', 'RANG');
|
||||
tz_def('ADM_WEEK_2', 'SEMAINE');
|
||||
tz_def('ADM_POINTS_4', 'POINTS');
|
||||
tz_def('ADM_MEDAL_2', 'MÉDAILLE');
|
||||
tz_def('ADM_THIS_PLAYER_HAS_NO_MEDALS_YET', 'Ce joueur n\'a pas encore de médailles');
|
||||
tz_def('ADM_UNIFIED_ADMIN_LOG_LAST_300_ACTIONS', '📋 Journal d\'administration – 300 dernières actions');
|
||||
tz_def('ADM_CATEGORIE', 'Catégorie');
|
||||
tz_def('ADM_DETALII', 'Détails');
|
||||
tz_def('ADM_DATA', 'Date');
|
||||
tz_def('ADM_DEBUG_ERROR_LOG', '🐞 Journal des erreurs');
|
||||
tz_def('ADM_CAPTURE_IS', 'La capture est');
|
||||
tz_def('ADM_AUTO_OFF', 'Arrêt automatique :');
|
||||
tz_def('ADM_LOG_SIZE', 'Taille du journal :');
|
||||
tz_def('ADM_TRANSPARENT_TO_PLAYERS_ERRORS_ARE_ONLY_WRITT', 'Transparent pour les joueurs : les erreurs sont uniquement écrites dans le fichier journal, jamais affichées en jeu, et le jeu n\'est pas affecté.');
|
||||
tz_def('ADM_CAPTURE_SETTINGS', 'Paramètres de capture');
|
||||
tz_def('ADM_WARNINGS', 'Avertissements');
|
||||
tz_def('ADM_NOTICES', 'Remarques');
|
||||
tz_def('ADM_DEPRECATED', 'Obsolète');
|
||||
tz_def('ADM_FATAL_ERRORS', 'Erreurs fatales');
|
||||
tz_def('ADM_MAX_FILE_SIZE_MB', 'Taille max du fichier (Mo) :');
|
||||
tz_def('ADM_AUTO_OFF_AFTER_HOURS_0_NEVER', 'Arrêt automatique après (heures, 0 = jamais) :');
|
||||
tz_def('ADM_SAVE_SETTINGS', 'Enregistrer les paramètres');
|
||||
tz_def('ADM_BEYOND_THE_SIZE_CAP_THE_FILE_IS_ROTATED_TO_A', 'Au-delà de la limite, le fichier est basculé vers une seule');
|
||||
tz_def('ADM_BACKUP_SO_THE_TOTAL_VOLUME_STAYS_BOUNDED', 'sauvegarde, le volume total reste donc borné.');
|
||||
tz_def('ADM_DOWNLOAD_FULL_LOG', '⬇ Télécharger le journal complet');
|
||||
tz_def('ADM_CLEAR_LOG', '🗑 Vider le journal');
|
||||
tz_def('ADM_REFRESH', '↻ Actualiser');
|
||||
tz_def('ADM_BACK_TO_VILLAGE', '← Retour au village');
|
||||
tz_def('ADM_RESEARCH_LOG', '— Journal de recherche');
|
||||
tz_def('ADM_LATEST_200_SEARCHES', '200 dernières recherches');
|
||||
tz_def('ADM_NO_REGISTERED_SEARCHES', 'Aucune recherche enregistrée.');
|
||||
tz_def('ADM_TECH', 'TECH');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 6: editAccess, editPassword, editProtection,
|
||||
// editPlus, editWeek, editOverall, editAdditional, results_player/alliances/villages)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_CHANGE_ACCESS', 'Modifier l\'accès');
|
||||
tz_def('ADM_NORMAL_USER', 'Joueur normal');
|
||||
tz_def('ADM_MULTIHUNTER', 'Multihunter');
|
||||
tz_def('ADM_GIVE_PLAYERS_FREE_GOLD', 'Offrir de l\'or aux joueurs');
|
||||
tz_def('ADM_CHANGE_PASSWORD', 'Changer le mot de passe :');
|
||||
tz_def('ADM_THE_PASSWORD_IS_CHANGED_INSTANTLY_THE_PLAYER', 'Le mot de passe est changé immédiatement. Le joueur sera déconnecté. Aucun e-mail automatique n\'est envoyé.');
|
||||
tz_def('ADM_NEW_PASSWORD', 'Nouveau mot de passe');
|
||||
tz_def('ADM_GENERATE_SECURE_PASSWORD', '🎲 Générer un mot de passe sûr');
|
||||
tz_def('ADM_CHANGE_PASSWORD_2', '🔐 Changer le mot de passe');
|
||||
tz_def('ADM_INTRODU_PAROLA_NOU', 'Saisissez le nouveau mot de passe');
|
||||
tz_def('ADM_SHOW_HIDE', 'Afficher/Masquer');
|
||||
tz_def('ADM_PROTECTION', 'Protection :');
|
||||
tz_def('ADM_CURRENT_STATUS_2', 'État actuel');
|
||||
tz_def('ADM_1_DAY_2', '+1 jour');
|
||||
tz_def('ADM_3_DAYS_2', '+3 jours');
|
||||
tz_def('ADM_7_DAYS_2', '+7 jours');
|
||||
tz_def('ADM_SET_TO_0_TO_REMOVE_PROTECTION_PROTECTION_IS', '💡 Mettez 0 pour retirer la protection. La protection court à partir de l\'enregistrement.');
|
||||
tz_def('ADM_SAVE_PROTECTION', '💾 Enregistrer la protection');
|
||||
tz_def('ADM_PLUS_BONUSES', '⭐ Plus et bonus :');
|
||||
tz_def('ADM_THE_VALUES_ADD_UP_PUT_5_TO_ADD_5_DAYS_5_TO_R', 'ℹ️ Les valeurs s\'additionnent. Mettez 5 pour ajouter 5 jours, -5 pour en retirer 5.');
|
||||
tz_def('ADM_CURRENT_ACTIVE_BONUSES', '📊 Bonus actuellement actifs');
|
||||
tz_def('ADM_ADD_REMOVE_DAYS', '➕ Ajouter / retirer des jours');
|
||||
tz_def('ADM_APPLY_BONUSES', '💾 Appliquer les bonus');
|
||||
tz_def('ADM_WEEKLY_STATS', 'Statistiques hebdomadaires :');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE', '📊 Voici les points');
|
||||
tz_def('ADM_DIN_S_PT_M_NA_CURENT', 'de la semaine en cours');
|
||||
tz_def('ADM_PENTRU_TOP_10_SE_RESETEAZ_AUTOMAT', 'pour le top 10. Réinitialisation automatique.');
|
||||
tz_def('ADM_ATTACK', 'Attaque');
|
||||
tz_def('ADM_RAID', 'Pillage');
|
||||
tz_def('ADM_SAVE_WEEK', '💾 Enregistrer la semaine');
|
||||
tz_def('ADM_OVERALL_POINTS', 'Points totaux :');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE_2', '🛡️ Voici les points');
|
||||
tz_def('ADM_TOTALE', 'totaux');
|
||||
tz_def('ADM_DIN_STATISTICI_NU_CELE_S_PT_M_NALE_SE_ADUN_D', 'des statistiques (pas les hebdomadaires). Ils cumulent toutes les attaques.');
|
||||
tz_def('ADM_ATTACK_POINTS', 'Points d\'attaque');
|
||||
tz_def('ADM_DEFENCE_POINTS', 'Points de défense');
|
||||
tz_def('ADM_SAVE_POINTS', '💾 Enregistrer les points');
|
||||
tz_def('ADM_EDIT_ADDITIONAL', '⚙️ Informations supplémentaires :');
|
||||
tz_def('ADM_ACCOUNT_CONTROL', '🔐 Contrôle du compte');
|
||||
tz_def('ADM_ACCESS_LEVEL', 'Niveau d\'accès');
|
||||
tz_def('ADM_0_BANNED', '0 - Banni');
|
||||
tz_def('ADM_2_NORMAL_USER', '2 - Joueur normal');
|
||||
tz_def('ADM_8_MULTIHUNTER', '8 - Multihunter');
|
||||
tz_def('ADM_9_ADMIN', '9 - Administrateur');
|
||||
tz_def('ADM_VACATION_MODE_2', '🏖 Mode vacances');
|
||||
tz_def('ADM_0_DISABLED', '0 - Désactivé');
|
||||
tz_def('ADM_1_ENABLED', '1 - Activé');
|
||||
tz_def('ADM_PROTECTION_2', '🛡️ Protection');
|
||||
tz_def('ADM_ZILE', 'jours');
|
||||
tz_def('ADM_SITTERS', '👥 Remplaçants');
|
||||
tz_def('ADM_SITTER_1_UID', 'Remplaçant 1 (UID)');
|
||||
tz_def('ADM_SITTER_2_UID', 'Remplaçant 2 (UID)');
|
||||
tz_def('ADM_STATISTICS_POINTS', '📊 Statistiques et points');
|
||||
tz_def('ADM_CULTURE_POINTS', '🏛️ Points de culture');
|
||||
tz_def('ADM_ATTACK_POINTS_2', '⚔️ Points d\'attaque');
|
||||
tz_def('ADM_DEFENCE_POINTS_2', '🛡️ Points de défense');
|
||||
tz_def('ADM_RESOURCES_RAIDED', '💎 Ressources pillées');
|
||||
tz_def('ADM_TOTAL_ATTACK', '⚔️ Attaque totale');
|
||||
tz_def('ADM_TOTAL_DEFENCE', '🛡️ Défense totale');
|
||||
tz_def('ADM_GOLD_2', 'or');
|
||||
tz_def('ADM_UID_2', 'UID');
|
||||
tz_def('ADM_PLAYER_3', 'JOUEUR');
|
||||
tz_def('ADM_VILLAGES_2', 'VILLAGES');
|
||||
tz_def('ADM_POP_2', 'POP.');
|
||||
tz_def('ADM_AID', 'AID');
|
||||
tz_def('ADM_NAME_2', 'NOM');
|
||||
tz_def('ADM_TAG_2', 'TAG');
|
||||
tz_def('ADM_FOUNDER_2', 'FONDATEUR');
|
||||
tz_def('ADM_VILLAGE_NAME', 'NOM DU VILLAGE');
|
||||
tz_def('ADM_OWNER_2', 'PROPRIÉTAIRE');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 7: natars, map, map_tile, artifact,
|
||||
// goldShop, questEditor, multiacc, pushprot, blockReg, heatmap)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_WW_VILLAGES', '🏰 Villages MdM');
|
||||
tz_def('ADM_NUMBER', 'Numéro');
|
||||
tz_def('ADM_PLAYER_ID', 'ID du joueur');
|
||||
tz_def('ADM_ADD_ARTIFACTS', '✨ Ajouter des artefacts');
|
||||
tz_def('ADM_ICON', 'Icône');
|
||||
tz_def('ADM_DELETED_ARTIFACTS', '🗑️ Artefacts supprimés');
|
||||
tz_def('ADM_EFFECT', 'Effet');
|
||||
tz_def('ADM_OLD_OWNER', 'Ancien propriétaire');
|
||||
tz_def('ADM_OLD_VILLAGE', 'Ancien village');
|
||||
tz_def('ADM_ARTIFACTS_OVERVIEW', '📊 Vue des artefacts');
|
||||
tz_def('ADM_RESTORE', 'Restaurer');
|
||||
tz_def('ADM_INTERACTIVE_WORLD_MAP_SEARCH_PLAYERS_VILLAGE', 'Carte du monde interactive – recherchez joueurs, villages et artefacts');
|
||||
tz_def('ADM_PLAYERS', 'Joueurs');
|
||||
tz_def('ADM_ARTIFACTS', 'Artefacts');
|
||||
tz_def('ADM_APPLY_FILTERS', 'Appliquer les filtres');
|
||||
tz_def('ADM_TRIBES', 'Tribus');
|
||||
tz_def('ADM_MULTIHUNTERS', 'Multihunters');
|
||||
tz_def('ADM_CHECK_EDIT_MAP_TILE', 'Vérifier et modifier une case');
|
||||
tz_def('ADM_CHECK_TILE', 'Vérifier la case');
|
||||
tz_def('ADM_AREA_OF_EFFECT', 'Zone d\'effet');
|
||||
tz_def('ADM_TIME_OF_CONQUER', 'Heure de conquête');
|
||||
tz_def('ADM_TIME_OF_ACTIVATION', 'Heure d\'activation');
|
||||
tz_def('ADM_RETURN_TO_NATARS', 'Rendre aux Natars');
|
||||
tz_def('ADM_SHOP_PROMO_CODES', 'Boutique et codes promo');
|
||||
tz_def('ADM_DIRECTLY', 'directement.');
|
||||
tz_def('ADM_CREATE_A_CODE', 'Créer un code');
|
||||
tz_def('ADM_CODE', 'Code');
|
||||
tz_def('ADM_MAX_USES_0', 'Utilisations max (0 = ∞)');
|
||||
tz_def('ADM_EXPIRES_IN_DAYS_0_NEVER', 'Expire dans (jours, 0 = jamais)');
|
||||
tz_def('ADM_ONCE_PER_PLAYER', 'une fois par joueur');
|
||||
tz_def('ADM_NOTE_OPTIONAL', 'Note (facultatif)');
|
||||
tz_def('ADM_CREATE', 'Créer');
|
||||
tz_def('ADM_CODES_ARE_CASE_INSENSITIVE_ALLOWED_CHARACTER', 'Les codes ne tiennent pas compte de la casse ; caractères autorisés : A-Z 0-9 . _ –');
|
||||
tz_def('ADM_NO_PROMO_CODES_YET', 'Aucun code promo pour le moment.');
|
||||
tz_def('ADM_USES', 'Utilisations');
|
||||
tz_def('ADM_SCOPE', 'Portée');
|
||||
tz_def('ADM_NOTE', 'Note');
|
||||
tz_def('ADM_RECENT_REDEMPTIONS', 'Utilisations récentes');
|
||||
tz_def('ADM_NO_REDEMPTIONS_YET', 'Aucune utilisation pour le moment.');
|
||||
tz_def('ADM_WHEN', 'Quand');
|
||||
tz_def('ADM_REASON_CAMPAIGN', 'motif / campagne');
|
||||
tz_def('ADM_QUEST_2', 'Quête');
|
||||
tz_def('ADM_EDITOR', 'Éditeur');
|
||||
tz_def('ADM_QTYP_37', 'qtyp 37');
|
||||
tz_def('ADM_GET', 'reçoivent');
|
||||
tz_def('ADM_EXTENDED', 'étendue');
|
||||
tz_def('ADM_EVERYONE_ELSE', ', tous les autres');
|
||||
tz_def('ADM_STANDARD', 'standard');
|
||||
tz_def('ADM_REWARD_VALUES_ARE_LIVE_VIA', 'Les valeurs de récompense sont appliquées via');
|
||||
tz_def('ADM_FIXED', 'fixe');
|
||||
tz_def('ADM_STANDARD_QUEST_CORE25', 'Standard (quest_core25)');
|
||||
tz_def('ADM_EXTENDED_QUEST_CORE', 'Étendue (quest_core)');
|
||||
tz_def('ADM_ON', 'Actif');
|
||||
tz_def('ADM_PLUS_DAYS', 'Plus (jours)');
|
||||
tz_def('ADM_REQ_LEVEL', 'Niveau requis');
|
||||
tz_def('ADM_QUEST_HOVER', 'Quête (survol)');
|
||||
tz_def('ADM_SAVE_ALL_CHANGES', 'Enregistrer toutes les modifications');
|
||||
tz_def('ADM_SAVES_EVERY_ROW_FOR_THE', 'Enregistre chaque ligne pour la variante');
|
||||
tz_def('ADM_VARIANT', 'variante.');
|
||||
tz_def('ADM_RESET_THIS_VARIANT_TO_DEFAULTS', 'Réinitialiser cette variante aux valeurs par défaut');
|
||||
tz_def('ADM_MULTI_ACCOUNT', 'Multi-comptes');
|
||||
tz_def('ADM_DETECTION', 'Détection');
|
||||
tz_def('ADM_RISK_SCORE_NOT_PROOF', 'score de risque, pas une preuve');
|
||||
tz_def('ADM_WINDOW_DAYS', 'Fenêtre (jours)');
|
||||
tz_def('ADM_MIN_SCORE', 'Score min.');
|
||||
tz_def('ADM_FOCUS_ON_UID_OPTIONAL', 'Cibler un UID (facultatif)');
|
||||
tz_def('ADM_ANALYSE', 'Analyser');
|
||||
tz_def('ADM_NO_ACCOUNT_PAIRS_AT_OR_ABOVE_THE_CURRENT_SCO', 'Aucune paire de comptes au niveau ou au-dessus du seuil actuel.');
|
||||
tz_def('ADM_RISK', 'Risque');
|
||||
tz_def('ADM_ACCOUNT_A', 'Compte A');
|
||||
tz_def('ADM_ACCOUNT_B', 'Compte B');
|
||||
tz_def('ADM_WHY', 'Pourquoi');
|
||||
tz_def('ADM_LOGIN_LOG', 'journal de connexion');
|
||||
tz_def('ADM_FOCUS', 'cibler');
|
||||
tz_def('ADM_RESET_2', 'réinitialiser');
|
||||
tz_def('ADM_DASHBOARD', 'Tableau de bord');
|
||||
tz_def('ADM_PER_PLAYER', 'Par joueur');
|
||||
tz_def('ADM_7_DAY_RESOURCE_BALANCE', 'Bilan des ressources sur 7 jours');
|
||||
tz_def('ADM_HOURS_OF_PROD_ALLOWED', 'Heures de prod. autorisées');
|
||||
tz_def('ADM_SHOW_2', 'Afficher');
|
||||
tz_def('ADM_ALL_WITH_ACTIVITY', 'Tous avec activité');
|
||||
tz_def('ADM_OVER_LIMIT_ONLY', 'Au-dessus de la limite uniquement');
|
||||
tz_def('ADM_WW_ARTEFACT_OVERRIDDEN', 'MdM / artefact / dérogation');
|
||||
tz_def('ADM_REFRESH_2', 'Actualiser');
|
||||
tz_def('ADM_NO_INTER_PLAYER_TRANSFERS_RECORDED_IN_THIS_W', 'Aucun transfert entre joueurs enregistré dans cette fenêtre.');
|
||||
tz_def('ADM_VILLAGES_POP', 'Villages / Pop.');
|
||||
tz_def('ADM_PROD_H', 'Prod./h');
|
||||
tz_def('ADM_RECEIVED_7D', 'Reçu (7 j)');
|
||||
tz_def('ADM_LIMIT', 'Limite');
|
||||
tz_def('ADM_USAGE', 'Utilisation');
|
||||
tz_def('ADM_OVERRIDE', 'Dérogation');
|
||||
tz_def('ADM_AUTO', 'Auto');
|
||||
tz_def('ADM_CUSTOM_CAP', 'Plafond personnalisé');
|
||||
tz_def('ADM_SAVE_3', 'Enregistrer');
|
||||
tz_def('ADM_REGISTRATION', 'Inscription');
|
||||
tz_def('ADM_BLOCKLIST', 'Liste de blocage');
|
||||
tz_def('ADM_BLOCK_NEW_REGISTRATIONS_BY_A_SPECIFIC', 'Bloquer les nouvelles inscriptions par');
|
||||
tz_def('ADM_USERNAME_3', 'nom d\'utilisateur');
|
||||
tz_def('ADM_A_SPECIFIC', ', une');
|
||||
tz_def('ADM_OR_A_WHOLE', ', ou tout un');
|
||||
tz_def('ADM_E_MAIL_DOMAIN', 'domaine e-mail');
|
||||
tz_def('ADM_ADD_A_BLOCK', 'Ajouter un blocage');
|
||||
tz_def('ADM_E_MAIL_ADDRESS', 'Adresse e-mail');
|
||||
tz_def('ADM_E_MAIL_DOMAIN_2', 'Domaine e-mail');
|
||||
tz_def('ADM_VALUE', 'Valeur');
|
||||
tz_def('ADM_ADD_BLOCK', 'Ajouter le blocage');
|
||||
tz_def('ADM_DOMAIN_ENTER_JUST_THE_DOMAIN', 'Domaine : saisissez uniquement le domaine (');
|
||||
tz_def('ADM_NO_REGISTRATION_BLOCKS_YET', 'Aucun blocage d\'inscription pour le moment.');
|
||||
tz_def('ADM_ADDED', 'Ajouté');
|
||||
tz_def('ADM_REASON_2', 'motif');
|
||||
tz_def('ADM_REMOVE_2', 'retirer');
|
||||
tz_def('ADM_WORLD_MAP', 'Carte du monde');
|
||||
tz_def('ADM_HEATMAP', 'Carte de chaleur');
|
||||
tz_def('ADM_GRID_RESOLUTION', 'Résolution de la grille');
|
||||
tz_def('ADM_INACTIVE_AFTER_DAYS', 'Inactif après (jours)');
|
||||
tz_def('ADM_REBUILD', 'Reconstruire');
|
||||
tz_def('ADM_VILLAGE_DENSITY', 'Densité des villages');
|
||||
tz_def('ADM_TRIBE_DENSITY', 'Densité des tribus');
|
||||
tz_def('ADM_INACTIVITY', 'Inactivité');
|
||||
tz_def('ADM_ATTACKS', 'Attaques');
|
||||
tz_def('ADM_SUMMARY', 'Résumé');
|
||||
tz_def('ADM_PLAYER_VILLAGES', 'Villages des joueurs');
|
||||
tz_def('ADM_INACTIVE_VILLAGES', 'Villages inactifs');
|
||||
tz_def('ADM_ATTACKS_IN_FLIGHT', 'Attaques en cours');
|
||||
tz_def('ADM_LEGEND', 'Légende');
|
||||
tz_def('ADM_TRIBE_TOTALS', 'Totaux par tribu');
|
||||
tz_def('ADM_NO_PLAYER_VILLAGES_FOUND', 'Aucun village de joueur trouvé.');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 8, final: restul de 26 de sabloane)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_404_FILE_NOT_FOUND', '404 - Fichier introuvable');
|
||||
tz_def('ADM_WE_LOOKED_404_TIMES_ALREADY_BUT_CAN_T_FIND_A', 'Nous avons cherché 404 fois sans rien trouver, pas même une croix marquant l\'endroit.');
|
||||
tz_def('ADM_THIS_SYSTEM_IS_NOT_COMPLETE_YET_SO_THE_PAGE', 'Ce système n\'est pas encore terminé. La page n\'existe donc probablement pas.');
|
||||
tz_def('ADM_NOT_FOUND', 'Introuvable');
|
||||
tz_def('ADM_NEW_MESSAGE', 'Nouveau message');
|
||||
tz_def('ADM_TO', 'à');
|
||||
tz_def('ADM_RECIPIENT', 'Destinataire');
|
||||
tz_def('ADM_SEND_MESSAGE', 'Envoyer le message');
|
||||
tz_def('ADM_PLAYER_NOT_FOUND', 'Joueur introuvable.');
|
||||
tz_def('ADM_GO_BACK', 'Retour');
|
||||
tz_def('ADM_MESSAGE_FROM_ADMIN', 'Message de l\'administrateur');
|
||||
tz_def('ADM_WRITE_YOUR_MESSAGE_HERE', 'Rédigez votre message ici...');
|
||||
tz_def('ADM_TROOP', 'Troupe');
|
||||
tz_def('ADM_ARMOURY', 'Armurerie');
|
||||
tz_def('ADM_BLACKSMITH', 'Forge');
|
||||
tz_def('ADM_BACK_3', 'Retour');
|
||||
tz_def('ADM_NOW', 'Actuel :');
|
||||
tz_def('ADM_CREATE_USERS', '👤 Créer des joueurs');
|
||||
tz_def('ADM_SUBMITTING_THIS_FORM_WILL_CREATE_NEW_USERS_A', 'L\'envoi de ce formulaire créera de nouveaux joueurs et/ou villages sur votre serveur !');
|
||||
tz_def('ADM_MANY_ACCOUNTS_1_VILLAGE', 'Plusieurs comptes (1 village)');
|
||||
tz_def('ADM_1_ACCOUNT_MANY_VILLAGES', '1 compte (plusieurs villages)');
|
||||
tz_def('ADM_BASE_NAME', 'Nom de base');
|
||||
tz_def('ADM_4_20_CHARACTERS_EX_FARM_5_FARM1_FARM5_SINGLE', '4 à 20 caractères. Ex. : Farm | 5 → Farm1..Farm5. Compte unique : FarmLord | 5 villages.');
|
||||
tz_def('ADM_WARNING_2', 'Attention :');
|
||||
tz_def('ADM_LARGE_VALUES_MAY_FREEZE_THE_SERVER', 'des valeurs élevées peuvent bloquer le serveur !');
|
||||
tz_def('ADM_HOW_MANY_ACCOUNTS', 'Combien de comptes');
|
||||
tz_def('ADM_HOW_MANY_VILLAGES', 'Combien de villages');
|
||||
tz_def('ADM_1_200_SINGLE_ONLY', '1 - 200 (compte unique)');
|
||||
tz_def('ADM_ENABLE_BEGINNER_PROTECTION', 'Activer la protection des débutants');
|
||||
tz_def('ADM_CREATE_2', '+ Créer');
|
||||
tz_def('ADM_ADD_VILLAGE', 'Ajouter un village');
|
||||
tz_def('ADM_COORDINATES_X_Y', 'Coordonnées (X|Y)');
|
||||
tz_def('ADM_ADD_VILLAGE_2', 'AJOUTER LE VILLAGE');
|
||||
tz_def('ADM_TO_ENSURE_THAT_YOU_WON_T_GET_BANNED_AGAIN_IN', 'Pour éviter d\'être banni à nouveau, lisez attentivement le règlement');
|
||||
tz_def('ADM_GAME_RULES', '» Règles du jeu');
|
||||
tz_def('ADM_TO_CONTINUE_PLAYING_CONTACT_THE_MULTIHUNTER', 'Pour continuer à jouer, contactez le Multihunter et clarifiez la situation avec lui');
|
||||
tz_def('ADM_WRITE_MESSAGE', '» Écrire un message');
|
||||
tz_def('ADM_HEED_THE_FOLLOWING_ADVICE_WHEN_WRITING_YOUR', 'Tenez compte des conseils suivants en rédigeant votre message :');
|
||||
tz_def('ADM_THERE_IS_ALWAYS_A_REASON_FOR_A_BAN', '● Il y a toujours une raison à un bannissement.');
|
||||
tz_def('ADM_TRY_TO_THINK_ABOUT_POSSIBLE_REASONS_FOR_THIS', 'Réfléchissez aux raisons possibles de ce bannissement');
|
||||
tz_def('ADM_AND_PUT_THINGS_STRAIGHT_WITH_THE_MULTIHUNTER', 'et clarifiez la situation avec le Multihunter.');
|
||||
tz_def('ADM_MULTIHUNTERS_CAN_REVIEW_ENORMOUS_AMOUNTS_OF', '● Les Multihunters peuvent consulter énormément d\'informations sur les comptes.');
|
||||
tz_def('ADM_STICK_TO_THE_TRUTH', 'Restez fidèle à la vérité');
|
||||
tz_def('ADM_AND_DO_NOT_MAKE_EXCUSES_TO_JUSTIFY_YOUR_VIOL', 'et ne cherchez pas d\'excuses pour justifier votre infraction.');
|
||||
tz_def('ADM_BE_COOPERATIVE_AND_INSIGHTFUL_THIS_MIGHT_RED', '● Soyez coopératif et lucide, cela peut réduire la sanction.');
|
||||
tz_def('ADM_CALM_AND_POLITE', 'calme et poli');
|
||||
tz_def('ADM_WHILE_TALKING_TO_THE_MULTIHUNTER_AND_TELLING', 'en parlant au Multihunter et en lui exposant votre point de vue.');
|
||||
tz_def('ADM_INCLUDES_RESOURCES_MAIN_BUILDING_RALLY_POINT', 'Comprend les ressources, le bâtiment principal, le point de ralliement, l\'entrepôt, le silo, la muraille, la place du marché, la résidence, des troupes (pour monter le héros) et une cachette.');
|
||||
tz_def('ADM_IF_THE_MULTIHUNTER_DOES_NOT_ANSWER_IMMEDIATE', '● Si le Multihunter ne répond pas immédiatement, c\'est qu\'il n\'est probablement pas connecté. Envoyer plusieurs messages n\'accélérera pas la résolution, surtout s\'il n\'a pas encore lu le premier.');
|
||||
tz_def('ADM_IF_YOU_HAVE_REALLY_BEEN_BANNED_UNJUSTLY_TRY', '● Si vous avez vraiment été banni injustement, essayez de rester');
|
||||
tz_def('ADM_RESOURCE', 'Ressource');
|
||||
tz_def('ADM_AMOUNT', 'Quantité');
|
||||
tz_def('ADM_MAXIMUM_CAPACITY', 'Capacité maximale');
|
||||
tz_def('ADM_BACK_TO_VILLAGE_2', '← Retour au village');
|
||||
tz_def('ADM_ADMIN_CONTROL', 'Administration');
|
||||
tz_def('ADM_SERVER_ADMINISTRATION', 'Administration du serveur');
|
||||
tz_def('ADM_SECURE_ACCESS_TO_TRAVIANZ_PANEL', 'Accès sécurisé au panneau TravianZ');
|
||||
tz_def('ADM_PASSWORD', 'Mot de passe');
|
||||
tz_def('ADM_ACCESS_PANEL', 'Accéder au panneau');
|
||||
tz_def('ADM_ENTER_ADMIN_USERNAME', 'Saisissez le nom d\'administrateur');
|
||||
tz_def('ADM_ROMANS', 'Romains');
|
||||
tz_def('ADM_TEUTONS', 'Teutons');
|
||||
tz_def('ADM_GAULS', 'Gaulois');
|
||||
tz_def('ADM_RESET_GOLD_FOR_ALL_PLAYERS', 'Réinitialiser l\'or de tous les joueurs');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_GOLD', 'Réinitialiser l\'or de tous les joueurs');
|
||||
tz_def('ADM_THIS_ACTION_WILL_SET_THE_GOLD_TO', 'Cette action mettra l\'or à');
|
||||
tz_def('ADM_FOR_ALL_PLAYERS_FROM_THE_SERVER', 'pour TOUS les joueurs du serveur.');
|
||||
tz_def('ADM_WARNING_THE_ACTION_IS_IRREVERSIBLE_MAKE_SURE', '⚠️ ATTENTION : l\'action est irréversible ! Assurez-vous d\'avoir une sauvegarde.');
|
||||
tz_def('ADM_RESET_GOLD_NOW', 'RÉINITIALISER L\'OR MAINTENANT');
|
||||
tz_def('ADM_ALL_PLAYERS_GOLD_HAS_BEEN_RESET', '✓ L\'or de tous les joueurs a été réinitialisé !');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_PLUS', 'Réinitialiser le Plus de tous les joueurs');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_TRAVIAN_PLUS_FOR_AL', 'Cette action désactivera Travian Plus pour TOUS les joueurs.');
|
||||
tz_def('ADM_PLUS_IT_WILL_BE_SET_TO_0_DAYS_FOR_EVERYONE', '⚠️ Le Plus sera mis à 0 jour pour tout le monde.');
|
||||
tz_def('ADM_RESET_PLUS_NOW', 'RÉINITIALISER LE PLUS MAINTENANT');
|
||||
tz_def('ADM_PLUS_ALL_THE_PLAYERS_HAVE_BEEN_RESET', '✓ Le Plus de tous les joueurs a été réinitialisé !');
|
||||
tz_def('ADM_RESET_ALL_RESOURCE_BONUSES', 'Réinitialiser tous les bonus de ressources');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_THE_25_BONUS_FOR_AL', 'Cette action désactivera le bonus de 25 % sur TOUTES les ressources chez tous les joueurs.');
|
||||
tz_def('ADM_ALL_RESOURCE_BONUSES_WILL_BE_SET_TO_0_DAYS', '⚠️ Tous les bonus de ressources seront mis à 0 jour.');
|
||||
tz_def('ADM_RESET_RESOURCE_BONUS', 'RÉINITIALISER LE BONUS DE RESSOURCES');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_RESET_FOR_ALL_PLA', '✓ Les bonus de ressources ont été réinitialisés pour tous les joueurs !');
|
||||
tz_def('ADM_IGM_REPORTS_LOOKUP', 'Recherche de messages / rapports');
|
||||
tz_def('ADM_IGM_BY_ID', 'Message par ID');
|
||||
tz_def('ADM_GO', 'Aller');
|
||||
tz_def('ADM_REPORT_BY_ID', 'Rapport par ID');
|
||||
tz_def('ADM_ENTER_MESSAGE_ID', 'Saisissez l\'ID du message...');
|
||||
tz_def('ADM_ENTER_REPORT_ID', 'Saisissez l\'ID du rapport...');
|
||||
tz_def('ADM_SITTER_1_2', 'Remplaçant 1');
|
||||
tz_def('ADM_SITTER_2_2', 'Remplaçant 2');
|
||||
tz_def('ADM_CULTURE_POINTS_2', 'Points de culture');
|
||||
tz_def('ADM_ATTACK_POINTS_THIS_WEEK', 'Points d\'attaque (cette semaine)');
|
||||
tz_def('ADM_DEFENCE_POINTS_THIS_WEEK', 'Points de défense (cette semaine)');
|
||||
tz_def('ADM_RESOURCES_RAIDED_THIS_WEEK', 'Ressources pillées (cette semaine)');
|
||||
tz_def('ADM_TOTAL_ATTACK_POINTS', 'Points d\'attaque totaux');
|
||||
tz_def('ADM_TOTAL_DEFENCE_POINTS', 'Points de défense totaux');
|
||||
tz_def('ADM_EDIT_PLAYER_ADDITIONAL_INFO', 'Modifier les infos supplémentaires du joueur');
|
||||
tz_def('ADM_THE_ACCOUNT_WILL_BE_DELETED_IN', 'Le compte sera supprimé dans');
|
||||
tz_def('ADM_CANCEL_3', '✖ Annuler');
|
||||
tz_def('ADM_CANCEL_DELETION', 'Annuler la suppression');
|
||||
tz_def('ADM_DESCRIPTION', 'Description');
|
||||
tz_def('ADM_AGE', 'Âge');
|
||||
tz_def('ADM_GENDER', 'Sexe');
|
||||
tz_def('ADM_LOCATION_2', 'Lieu');
|
||||
tz_def('ADM_LAST_IP', 'Dernière IP');
|
||||
tz_def('ADM_LANGUAGE', 'Langue');
|
||||
tz_def('ADM_BAN_USER_2', '» Bannir le joueur');
|
||||
tz_def('ADM_SEND_MESSAGE_2', '» Envoyer un message');
|
||||
tz_def('ADM_EDIT_PLUS_RES_BONUS', '» Modifier Plus et bonus de res.');
|
||||
tz_def('ADM_EDIT_SITTERS_2', '» Modifier les remplaçants');
|
||||
tz_def('ADM_EDIT_PROTECTION', '» Modifier la protection');
|
||||
tz_def('ADM_EDIT_PASSWORD', '» Modifier le mot de passe');
|
||||
tz_def('ADM_EDIT_OVERALL_OFF_DEF', '» Modifier attaque et défense totales');
|
||||
tz_def('ADM_EDIT_WEEKLY_OFF_DEF_RAID', '» Modifier attaque, défense, pillage hebdo');
|
||||
tz_def('ADM_USER_LOGIN_LOG', '» Journal de connexion');
|
||||
tz_def('ADM_USER_ILLEGAL_LOG', '» Journal des infractions');
|
||||
tz_def('ADM_RECOUNT_POPULATION', 'Recompter la population');
|
||||
tz_def('ADM_EMAIL_2', 'E-MAIL');
|
||||
tz_def('ADM_IP', 'IP');
|
||||
tz_def('ADM_TRIBE_3', 'Tribu :');
|
||||
tz_def('ADM_VILLAGES_3', 'Villages :');
|
||||
tz_def('ADM_POP_3', 'Pop. :');
|
||||
tz_def('ADM_COORDS_2', 'Coordonnées :');
|
||||
tz_def('ADM_ILLEGALS_LOG', '🚨 Journal des infractions :');
|
||||
tz_def('ADM_DETECTED_OFFENCES', 'Infractions détectées');
|
||||
tz_def('ADM_BACK_TO_PLAYER', '← Retour au joueur');
|
||||
tz_def('ADM_LOGIN_LOG_2', '🔐 Journal de connexion :');
|
||||
tz_def('ADM_RECENT_LOGIN_ATTEMPTS', 'Tentatives de connexion récentes');
|
||||
tz_def('ADM_LOG_ID', 'ID du journal');
|
||||
tz_def('ADM_IP_ADDRESS', 'Adresse IP');
|
||||
tz_def('ADM_INFO', 'Info');
|
||||
tz_def('ADM_BUILD_LOG', '— Journal de construction');
|
||||
tz_def('ADM_LATEST_200_ACTION', '200 dernières actions');
|
||||
tz_def('ADM_NO_ACTION_RECORDED_YET', 'Aucune action enregistrée.');
|
||||
tz_def('ADM_POPULATION_2', 'POPULATION');
|
||||
tz_def('ADM_COORDINATES', 'COORDONNÉES');
|
||||
tz_def('ADM_TROOPS_2', 'TROUPES');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - texte lungi si pe mai multe randuri (curatare finala)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_E_MAIL_ADDRESS_2', 'adresse e-mail');
|
||||
tz_def('ADM_E_G_AN_OBSCENE_USERNAME_OR_THE_ENTIRE', '(p. ex. un nom obscène, ou tout le');
|
||||
tz_def('ADM_DOMAIN_MATCHING_IS_EXACT_AND_CASE_INSENSITIV', 'domaine). La correspondance est exacte et insensible à la casse. Les comptes existants ne sont pas touchés — seules les nouvelles inscriptions le sont.');
|
||||
tz_def('ADM_WITH_OR_WITHOUT_THE_LEADING_E_MAIL_THE_FULL', '), avec ou sans le “@” initial. E-mail : l\'adresse complète. Nom d\'utilisateur : le nom exact.');
|
||||
tz_def('ADM_SILVER_2', 'argent | ');
|
||||
tz_def('ADM_OF_EACH', 'de chaque | ');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PRODUCED_BY_EACH_POINT_THE', 'Ressources horaires produites par chaque point investi dans l\'attribut Ressources du héros, dans le village où il se trouve. Les joueurs choisissent librement entre répartir sur les quatre ressources ou concentrer sur une seule.');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PER_POINT_INVESTED_IN_THE_H', 'Ressources horaires par point investi dans l\'attribut Ressources du héros. La première valeur s\'applique quand le bonus est réparti sur les quatre ressources, la seconde quand il est concentré sur une seule. Les deux évoluent avec la vitesse du serveur.');
|
||||
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_ON_TOP', 'Points de vie récupérés par le héros chaque jour, en plus des points investis dans l\'attribut de régénération et des objets équipés. Sans cela, un héros sans point de régénération ne guérirait jamais et finirait par mourir en aventure. Évolue avec la vitesse du serveur. 0 désactive.');
|
||||
tz_def('ADM_HOW_LONG_ONE_CRON_PHP_INVOCATION_KEEPS_WORKI', 'Durée pendant laquelle une invocation de cron.php continue de travailler. La plupart des hébergements mutualisés n\'autorisent un cron que toutes les 5 minutes, alors qu\'Automation attend un passage par minute — une invocation enchaîne donc plusieurs passages. Utilisez 300 pour un cron "*/5". Mettez 0 uniquement si votre hébergeur autorise un cron par minute.');
|
||||
tz_def('ADM_ENABLE_DISABLE_IF_A_PLAYER_LEAVES_AT_LEAST_O', 'Activer (désactiver) : si un joueur laisse au moins un message dans un sujet du forum, il recevra des messages en jeu l\'informant de nouvelles réponses dans ce même sujet (il y est donc techniquement « abonné »)');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MILESTONES_WIDGET', 'Activer (désactiver) le widget « Étapes du serveur » (premier joueur à fonder un 2e village, atteindre 1000 de population, capturer un artefact, conquérir une MdM, conquérir un plan de MdM, fonder une alliance ou conquérir le village d\'un autre joueur), affiché en haut de Statistiques » Général');
|
||||
tz_def('ADM_CREATE_PROMO_VOUCHER_CODES_PLAYERS_REDEEM_FO', 'Créez des codes promo que les joueurs échangent contre de l\'or sur la page Plus. Définissez un montant d\'or fixe, une limite d\'utilisations facultative, si chaque joueur peut l\'utiliser une seule fois, et une expiration facultative. Pour une récompense unique de chasseur de bugs, créez un code avec 1 utilisation max — ou utilisez');
|
||||
tz_def('ADM_DENSITY_OVERLAYS_ON_THE_WORLD_GRID_TO_HELP_W', 'Superpositions de densité sur la grille du monde pour aider à l\'équilibre de départ : où les villages se regroupent, quelles tribus dominent une région, où se trouvent les joueurs inactifs (zones mortes / bons emplacements de départ) et où les attaques arrivent actuellement. Le nord (+y) est en haut.');
|
||||
tz_def('ADM_HEURISTIC_CORRELATION_OF_ACCOUNT_PAIRS_BY_SH', 'Corrélation heuristique de paires de comptes par IP partagée, sous-réseau, empreinte d\'appareil/navigateur (User-Agent), horaires de connexion qui se chevauchent et flux de transferts de ressources. Il s\'agit d\'un');
|
||||
tz_def('ADM_USE_IT_TO_PRIORITISE_WHICH_PAIRS_A_HUMAN_SHO', '— utilisez-le pour prioriser les paires qu\'un humain doit examiner. Rien n\'est banni automatiquement.');
|
||||
tz_def('ADM_ROW_CAP_REACHED_WHILE_SCANNING_LOGIN_HISTORY', 'Limite de lignes atteinte lors de l\'analyse de l\'historique de connexion (fenêtre large / serveur très actif). Les résultats restent valides mais peuvent être incomplets — réduisez la fenêtre pour une couverture complète.');
|
||||
tz_def('ADM_RECEIVED_FROM_OTHER_PLAYERS_VERSUS_AN_AUTOMA', '(reçues d\'autres joueurs) par rapport à une limite automatique dérivée de la production horaire du joueur (');
|
||||
tz_def('ADM_OF_PRODUCTION_PER_WINDOW_WW_VILLAGES_AND_ART', 'de production par fenêtre). Les villages MdM et les villages à artefact sont marqués comme exceptions d\'approvisionnement. Définissez une dérogation manuelle pour exempter un joueur (MdM / de confiance) ou fixer un plafond personnalisé. Rien n\'est bloqué automatiquement — ceci offre visibilité et contrôle à un modérateur humain.');
|
||||
tz_def('ADM_THE_7_DAY_BALANCE_FILLS_IN_AS_MERCHANT_DELIV', 'Le bilan sur 7 jours se remplit à mesure que les livraisons de marchands entre joueurs différents sont traitées après l\'activation de cette fonction.');
|
||||
tz_def('ADM_EDIT_THE_REWARD_EACH_QUEST_GRANTS_WOOD_CLAY', 'Modifiez la récompense de chaque quête (bois / argile / fer / céréales / or / jours de Plus) et le niveau requis (p. ex. niveau du bâtiment principal pour les quêtes de construction). Les valeurs proviennent des réglages livrés par défaut, rien ne change tant que vous ne modifiez pas. Les deux variantes de quêtes ont des quêtes et des récompenses différentes — choisissez celle qu\'utilise votre serveur (les joueurs en');
|
||||
tz_def('ADM_IN_THE_QUEST_TEMPLATES_QUESTS_MARKED', 'dans les modèles de quêtes. Les quêtes marquées');
|
||||
tz_def('ADM_KEEP_THEIR_ORIGINAL_HARDCODED_LOGIC_CONDITIO', 'conservent leur logique d\'origine codée en dur (récompenses conditionnelles, réclamations d\'étapes atomiques, mécaniques spéciales) et ne sont pas affectées par ces modifications. Les montants affichés dans le texte de chaque quête sont des chaînes de modèle distinctes — les modifications ici changent ce qui est réellement accordé ; mettez à jour les chaînes de langue si vous voulez que l\'aperçu corresponde.');
|
||||
|
||||
@@ -2994,3 +2994,949 @@ tz_def('ADMIN_BUILD_LOG', 'Jurnal de constructii');
|
||||
tz_def('ADMIN_RESEARCH_LOG', 'Jurnal de cercetare');
|
||||
tz_def('ADMIN_NO_PLAYER', 'niciun jucator');
|
||||
tz_def('ADMIN_NO_VILLAGE', 'niciun sat');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 1: home, server_info, online, users,
|
||||
// search, ban, notregistered, inactive, report, msg)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_HELLO', 'Salut');
|
||||
tz_def('ADM_TOTAL_PLAYERS', 'Total jucatori');
|
||||
tz_def('ADM_ONLINE_NOW', 'Online acum');
|
||||
tz_def('ADM_LAST_5_MIN', 'ultimele 5 minute');
|
||||
tz_def('ADM_VILLAGES', 'Sate');
|
||||
tz_def('ADM_GOLD_IN_GAME', 'Aur in joc');
|
||||
tz_def('ADM_ACTIVE_BANS', 'Blocari active');
|
||||
tz_def('ADM_MANAGE', 'administreaza');
|
||||
tz_def('ADM_LAST_REGISTRATION', 'Ultima inregistrare');
|
||||
tz_def('ADM_SERVER_CLOCK', 'Ceasul serverului');
|
||||
tz_def('ADM_SERVER_TIMELINE', 'Cronologia serverului');
|
||||
tz_def('ADM_START_DATE', 'Data de start:');
|
||||
tz_def('ADM_NATARS_C', 'Natari:');
|
||||
tz_def('ADM_ARTEFACTS_C', 'Artefacte:');
|
||||
tz_def('ADM_WW_PLANS_C', 'Planuri MdL:');
|
||||
tz_def('ADM_SERVER_AGE', 'Vechimea serverului:');
|
||||
tz_def('ADM_NEXT_EVENT', 'Urmatorul eveniment:');
|
||||
tz_def('ADM_LAST_5_ACTIONS', 'Ultimele 5 actiuni');
|
||||
tz_def('ADM_VIEW_FULL_LOG', 'vezi jurnalul →');
|
||||
tz_def('ADM_QUICK_ACTIONS', 'Actiuni rapide');
|
||||
tz_def('ADM_QA_SEARCH', '🔍 Cauta jucator');
|
||||
tz_def('ADM_QA_BAN', '🔨 Blocari');
|
||||
tz_def('ADM_QA_MAP', '🗺 Harta');
|
||||
tz_def('ADM_QA_NATARS', '🏰 Natari');
|
||||
tz_def('ADM_QA_ADD_USER', '👤 Adauga jucator');
|
||||
tz_def('ADM_QA_SERVER_INFO', '⚙ Informatii server');
|
||||
tz_def('ADM_WORLD_INFO', '🌍 Informatii despre lume');
|
||||
tz_def('ADM_REGISTERED_PLAYERS', 'Jucatori inregistrati');
|
||||
tz_def('ADM_ACTIVE_PLAYERS', 'Jucatori activi');
|
||||
tz_def('ADM_PLAYERS_ONLINE', 'Jucatori conectati');
|
||||
tz_def('ADM_PLAYERS_BANNED', 'Jucatori blocati');
|
||||
tz_def('ADM_VILLAGES_SETTLED', 'Sate intemeiate');
|
||||
tz_def('ADM_TOTAL_POPULATION', 'Populatie totala');
|
||||
tz_def('ADM_PLAYER_DISTRIBUTION', '👥 Distributia jucatorilor');
|
||||
tz_def('ADM_SERVER_ECONOMY', '💰 Economia serverului');
|
||||
tz_def('ADM_TOTAL_GOLD', 'Aur total');
|
||||
tz_def('ADM_AVG_GOLD', 'Aur mediu/jucator');
|
||||
tz_def('ADM_SERVER_STARTED', 'Server pornit');
|
||||
tz_def('ADM_UPTIME', 'Timp de functionare');
|
||||
tz_def('ADM_TROOPS_ON_SERVER', '⚔️ Trupe pe server (sate + intariri)');
|
||||
tz_def('ADM_ONLINE_USERS_H', '🟢 Jucatori conectati');
|
||||
tz_def('ADM_NO_ONLINE_USERS', 'Niciun jucator conectat in ultimele 5 minute');
|
||||
tz_def('ADM_USERS_H', '👥 Jucatori');
|
||||
tz_def('ADM_ALL', 'Toti');
|
||||
tz_def('ADM_ADMINS', 'Administratori');
|
||||
tz_def('ADM_NORMAL', 'Normali');
|
||||
tz_def('ADM_BANNED', 'Blocati');
|
||||
tz_def('ADM_ONLINE', 'Conectati');
|
||||
tz_def('ADM_ID', 'ID');
|
||||
tz_def('ADM_USERNAME', 'Nume utilizator');
|
||||
tz_def('ADM_EMAIL', 'E-mail');
|
||||
tz_def('ADM_ACCESS', 'Acces');
|
||||
tz_def('ADM_TRIBE', 'Trib');
|
||||
tz_def('ADM_GOLD', 'Aur');
|
||||
tz_def('ADM_LAST_ACTIVITY', 'Ultima activitate');
|
||||
tz_def('ADM_PREV', '« Inapoi');
|
||||
tz_def('ADM_NEXT', 'Inainte »');
|
||||
tz_def('ADM_SEARCH_PH', 'Cauta...');
|
||||
tz_def('ADM_ADMIN_SEARCH', 'Cautare');
|
||||
tz_def('ADM_SEARCH_HINT', 'Nume, ID, e-mail sau IP...');
|
||||
tz_def('ADM_SEARCH_BTN', 'Cauta');
|
||||
tz_def('ADM_BAN_MANAGEMENT', 'Administrare blocari');
|
||||
tz_def('ADM_ACTIVE_USER_BANS', 'Jucatori blocati');
|
||||
tz_def('ADM_ACTIVE_IP_BANS', 'IP-uri blocate');
|
||||
tz_def('ADM_HISTORY_50', 'Istoric (ultimele 50)');
|
||||
tz_def('ADM_ADD_NEW_BAN', 'Blocare noua');
|
||||
tz_def('ADM_FOREVER', 'Permanent');
|
||||
tz_def('ADM_BAN_USER', 'Blocheaza jucatorul');
|
||||
tz_def('ADM_BAN_IP_ADDRESS', 'Blocheaza o adresa IP');
|
||||
tz_def('ADM_BAN_IP', 'Blocheaza IP-ul');
|
||||
tz_def('ADM_BAN_HISTORY', 'Istoricul blocarilor');
|
||||
tz_def('ADM_USER_ID', 'ID jucator');
|
||||
tz_def('ADM_IPV4_OR_IPV6', 'IPv4 sau IPv6');
|
||||
tz_def('ADM_NOT_ACTIVATED_H', '✉️ Jucatori neactivati');
|
||||
tz_def('ADM_ACTIVATION_CODE', 'Cod de activare');
|
||||
tz_def('ADM_ACT2', 'Act2');
|
||||
tz_def('ADM_TIME', 'Ora');
|
||||
tz_def('ADM_SEARCH_USER_EMAIL', 'Cauta username sau email...');
|
||||
tz_def('ADM_INACTIVE_USERS', 'Jucatori inactivi');
|
||||
tz_def('ADM_DELETE_L', 'sterge');
|
||||
tz_def('ADM_BACK_TO_REPORTS', '← Inapoi la rapoarte');
|
||||
tz_def('ADM_REPORT', 'Raport');
|
||||
tz_def('ADM_VIEW_ARROW', 'vezi →');
|
||||
tz_def('ADM_BACK_TO_MESSAGES', '← Inapoi la mesaje');
|
||||
tz_def('ADM_SENT_TO', 'Trimis catre');
|
||||
tz_def('ADM_MESSAGE', 'Mesaj');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 2: config, editServerSet, editNewFunctions,
|
||||
// editCronSet, editPlusSet, editLogSet, editNewsboxSet, editExtraSet)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_CRON_AUTOMATION', 'Cron si automatizare');
|
||||
tz_def('ADM_AUTOMATION_SOURCE', 'Sursa automatizarii');
|
||||
tz_def('ADM_WHERE_THE_GAME_TICK_BATTLES_MOVEMENTS_TRAINI', 'De unde se proceseaza tick-ul jocului (batalii, miscari, instruire, constructii). Cand cron-ul ruleaza, paginile jucatorilor nu mai cara procesarea.');
|
||||
tz_def('ADM_LAST_CRON_TICK', 'Ultima rulare a cron-ului');
|
||||
tz_def('ADM_WRITTEN_BY_CRON_PHP_ON_EVERY_TICK_INTO_GAMEE', 'Scris de cron.php la fiecare tick in GameEngine/Prevention/cron_active.txt. Sub 90 de secunde inseamna ca cron-ul e activ.');
|
||||
tz_def('ADM_INVOCATION_LENGTH', 'Durata unei invocari');
|
||||
tz_def('ADM_CRON_LOOP_SECONDS_HOW_LONG_ONE_CRON_PHP_INVO', 'CRON_LOOP_SECONDS - cat timp continua sa lucreze o invocare de cron.php. Hosturile care permit cron doar la 5 minute obtin astfel un tick pe minut. 0 = un singur tick per invocare.');
|
||||
tz_def('ADM_TICK_INTERVAL', 'Intervalul dintre tick-uri');
|
||||
tz_def('ADM_CRON_TICK_SECONDS_HOW_OFTEN_AUTOMATION_RUNS', 'CRON_TICK_SECONDS - cat de des ruleaza Automation in interiorul unei invocari. Automation se asteapta la un tick la circa 60 de secunde.');
|
||||
tz_def('ADM_HTTP_TRIGGER_KEY', 'Cheie de declansare HTTP');
|
||||
tz_def('ADM_CRON_KEY_ONLY_NEEDED_TO_CALL_CRON_PHP_OVER_H', 'CRON_KEY - necesara doar pentru apelarea lui cron.php prin HTTP (serviciu extern de cron). Cron-ul propriu al serverului nu o foloseste. Generata automat la instalare.');
|
||||
tz_def('ADM_NOT_SET', 'Nesetata');
|
||||
tz_def('ADM_SHOW', 'arata');
|
||||
tz_def('ADM_HTTP_TRIGGER_URL', 'URL de declansare HTTP');
|
||||
tz_def('ADM_OPTIONAL_USE_THIS_WITH_AN_EXTERNAL_CRON_SERV', 'Optional. De folosit cu un serviciu extern de cron daca hostul nu poate rula cron local. Un apel HTTP = un tick.');
|
||||
tz_def('ADM_HIDDEN_USE_SHOW_ABOVE', 'ascunsa – foloseste "arata" mai sus');
|
||||
tz_def('ADM_DATABASE_CLEANUP', 'Curatarea bazei de date');
|
||||
tz_def('ADM_AUTOMATION_TRIMS_TABLES_THAT_WOULD_OTHERWISE', 'Automation reduce tabelele care ar creste la nesfarsit. Rapoartele arhivate nu se sterg niciodata. 0 dezactiveaza o regula.');
|
||||
tz_def('ADM_LAST_CLEANUP_RUN', 'Ultima curatare');
|
||||
tz_def('ADM_CLEANUP_RUNS_ONCE_PER_HOUR_FROM_AUTOMATION_A', 'Curatarea ruleaza o data pe ora din Automation si sterge in loturi, deci pe un server vechi prima rulare recupereaza treptat.');
|
||||
tz_def('ADM_CRON_JOB_COMMAND', 'Comanda pentru cron');
|
||||
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_THE_PATH_IS_DET', 'De adaugat in cPanel → Cron Jobs. Calea e detectata din aceasta instalare.');
|
||||
tz_def('ADM_CURRENT_STATUS', 'Stare curenta');
|
||||
tz_def('ADM_WHEN_THE_CRON_JOB_IS_NOT_RUNNING_THE_GAME_ST', 'Daca cron-ul nu ruleaza, jocul functioneaza oricum: paginile jucatorilor proceseaza tick-ul, exact ca inainte de introducerea cron-ului.');
|
||||
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_WRITING_TO_CRON', 'De adaugat in cPanel → Cron Jobs. Scrierea in cron.log in loc de /dev/null iti arata erorile daca nu porneste.');
|
||||
tz_def('ADM_SETTINGS', 'Setari');
|
||||
tz_def('ADM_INVOCATION_LENGTH_SECONDS', 'Durata unei invocari (secunde)');
|
||||
tz_def('ADM_0_A_SINGLE_TICK_PER_INVOCATION_MAXIMUM_3300', '0 = un singur tick per invocare. Maximum 3300 (55 de minute).');
|
||||
tz_def('ADM_TICK_INTERVAL_SECONDS', 'Intervalul dintre tick-uri (secunde)');
|
||||
tz_def('ADM_HOW_OFTEN_AUTOMATION_RUNS_INSIDE_ONE_INVOCAT', 'Cat de des ruleaza Automation intr-o invocare. Garda lui interna asteapta circa 60 de secunde; sub aceasta valoare adaugi mai ales incarcare, fara sa procesezi ceva nou.');
|
||||
tz_def('ADM_RECOMMENDED_60_ALLOWED_RANGE_15_900', 'Recomandat: 60. Interval permis 15–900.');
|
||||
tz_def('ADM_ONLY_NEEDED_WHEN_CALLING_CRON_PHP_OVER_HTTP', 'Necesara doar la apelarea lui cron.php prin HTTP (de exemplu dintr-un serviciu extern de cron). Cron-ul propriu al serverului nu o foloseste. Regenerarea invalideaza orice URL configurat in alta parte.');
|
||||
tz_def('ADM_GENERATE_A_NEW_KEY_ON_SAVE', 'Genereaza o cheie noua la salvare');
|
||||
tz_def('ADM_RUNS_FROM_AUTOMATION_ONCE_PER_HOUR_ROWS_ARE', 'Ruleaza din Automation o data pe ora. Randurile se sterg in loturi, deci pe un server vechi prima rulare recupereaza treptat.');
|
||||
tz_def('ADM_BATTLE_REPORTS_DAYS', 'Rapoarte de lupta (zile)');
|
||||
tz_def('ADM_UNARCHIVED_REPORTS_OLDER_THAN_THIS_ARE_DELET', 'Rapoartele nearhivate mai vechi de atat se sterg. Rapoartele arhivate de jucator nu se ating niciodata. 0 dezactiveaza regula.');
|
||||
tz_def('ADM_0_KEEP_FOREVER', '0 = pastreaza permanent.');
|
||||
tz_def('ADM_CHAT_MESSAGES_DAYS', 'Mesaje de chat (zile)');
|
||||
tz_def('ADM_THE_CHAT_WINDOW_ONLY_EVER_SHOWS_THE_LAST_13', 'Fereastra de chat afiseaza doar ultimele 13 mesaje per alianta, deci istoricul mai vechi nu e folosit nicaieri in joc.');
|
||||
tz_def('ADM_DELETED_MESSAGES_DAYS', 'Mesaje sterse (zile)');
|
||||
tz_def('ADM_ONLY_MESSAGES_DELETED_BY_BOTH_THE_SENDER_AND', 'Se sterg doar mesajele sterse de AMBELE parti — nu mai sunt vizibile pentru nimeni in joc. Dezactivat implicit.');
|
||||
tz_def('ADM_0_DISABLED_DEFAULT', '0 = dezactivat (implicit).');
|
||||
tz_def('ADM_NEW_MECHANICS_AND_FUNCTIONS', 'Mecanici si functii noi');
|
||||
tz_def('ADM_HERO_BASE_REGENERATION', 'Regenerarea de baza a eroului');
|
||||
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_INDEPEN', 'Puncte de viata recuperate zilnic de erou, independent de atributul de regenerare si de itemele echipate. 0 dezactiveaza.');
|
||||
tz_def('ADM_HP_DAY', 'HP / zi');
|
||||
tz_def('ADM_HERO_EXCHANGE_RATES', 'Ratele de schimb ale eroului');
|
||||
tz_def('ADM_RATES_OF_THE_EXCHANGE_OFFICE_IN_THE_AUCTION', 'Ratele casei de schimb din casa de licitatii. Diferenta dintre cele doua sensuri e marja casei, deci schimbul dus-intors pierde valoare in loc sa creeze.');
|
||||
tz_def('ADM_EXCHANGE_OFFICE_IN_THE_AUCTION_HOUSE_KEEP_TH', 'Casa de schimb din casa de licitatii. Tine a doua valoare mai mare decat prima, altfel jucatorii ar putea fabrica aur din nimic.');
|
||||
tz_def('ADM_1_GOLD', '1 aur →');
|
||||
tz_def('ADM_SILVER_1_GOLD', 'argint → 1 aur');
|
||||
tz_def('ADM_HERO_RESOURCE_PRODUCTION', 'Productia de resurse a eroului');
|
||||
tz_def('ADM_OF_ONE_TYPE', 'dintr-un singur tip');
|
||||
tz_def('ADM_DISPLAY_OASIS_IN_PROFILE', 'Afiseaza oazele in profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_OASES_OF_EACH', 'Activeaza (dezactiveaza) afisarea oazelor fiecarui sat in profilul jucatorului');
|
||||
tz_def('ADM_ALLIANCE_INVITATION_MESSAGE', 'Mesaj de invitatie in alianta');
|
||||
tz_def('ADM_ENABLE_DISABLE_SENDING_AN_IN_GAME_MESSAGE_TO', 'Activeaza (dezactiveaza) trimiterea unui mesaj in joc jucatorului invitat in alianta');
|
||||
tz_def('ADM_NEW_ALLIANCE_EMBASSY_MECHANICS', 'Mecanici noi de alianta si ambasada');
|
||||
tz_def('ADM_NEW_FORUM_POST_MESSAGE', 'Mesaj la postare noua pe forum');
|
||||
tz_def('ADM_ENABLE_DISABLE_FORUM_SUBSCRIPTION_MESSAGES', 'Activeaza (dezactiveaza) mesajele de abonare la forum');
|
||||
tz_def('ADM_TRIBES_IMAGES_IN_PROFILE', 'Imagini cu triburile in profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES', 'Activeaza (dezactiveaza) afisarea imaginilor cu triburile');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES_W', 'Activeaza (dezactiveaza) afisarea imaginilor cu triburile, cu descriere, in profilul jucatorilor');
|
||||
tz_def('ADM_NEW_TRIBE_HUNS', 'Trib nou: Huni');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_HUNS_TRIBE', 'Activeaza (dezactiveaza) tribul Hunilor');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_HUNS', 'Activeaza (dezactiveaza) tribul Hunilor');
|
||||
tz_def('ADM_NEW_TRIBE_EGYPTIANS', 'Trib nou: Egipteni');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_EGYPTIANS_TRIBE', 'Activeaza (dezactiveaza) tribul Egiptenilor');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_EGYPTIANS', 'Activeaza (dezactiveaza) tribul Egiptenilor');
|
||||
tz_def('ADM_NEW_TRIBE_SPARTANS', 'Trib nou: Spartani');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SPARTANS_TRIBE', 'Activeaza (dezactiveaza) tribul Spartanilor');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_SPARTANS', 'Activeaza (dezactiveaza) tribul Spartanilor');
|
||||
tz_def('ADM_NEW_TRIBE_VIKINGS', 'Trib nou: Vikingi');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_VIKINGS_TRIBE', 'Activeaza (dezactiveaza) tribul Vikingilor');
|
||||
tz_def('ADM_ENABLE_DISABLE_TRIBE_VIKINGS', 'Activeaza (dezactiveaza) tribul Vikingilor');
|
||||
tz_def('ADM_MHS_IMAGES_IN_PROFILE', 'Imagini cu MH-urile in profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN', 'Activeaza (dezactiveaza) afisarea imaginilor cu Multihunterii');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN_2', 'Activeaza (dezactiveaza) afisarea imaginilor cu Multihunterii, cu descriere, in profilul lor');
|
||||
tz_def('ADM_DISPLAY_ARTIFACT_IN_PROFILE', 'Afiseaza artefactul in profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT', 'Activeaza (dezactiveaza) afisarea artefactului');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT_I', 'Activeaza (dezactiveaza) afisarea artefactului in profilul jucatorului, in dreptul satului in care se afla');
|
||||
tz_def('ADM_DISPLAY_WOW_IN_PROFILE', 'Afiseaza MdL in profil');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER', 'Activeaza (dezactiveaza) afisarea minunii');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER_IN', 'Activeaza (dezactiveaza) afisarea minunii in profilul jucatorului, in dreptul satului in care se afla');
|
||||
tz_def('ADM_VACATION_MODE', 'Mod vacanta');
|
||||
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE', 'Activeaza (dezactiveaza) modul vacanta');
|
||||
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE_WILL_BE_DISPLAY', 'Activeaza (dezactiveaza) modul vacanta; va fi afisat sau ascuns in meniul profilului jucatorului');
|
||||
tz_def('ADM_CATAPULT_TARGETS', 'Tinte de catapulta');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_CATAPULT_TARGE', 'Activeaza (dezactiveaza) afisarea tintelor de catapulta');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_TARGETS_OF', 'Activeaza (dezactiveaza) afisarea, in punctul de adunare, a tintelor catapultelor trimise de tine');
|
||||
tz_def('ADM_MANUAL_ON_NATURE_AND_NATARS', 'Manual despre Natura si Natari');
|
||||
tz_def('ADM_ENABLE_DISABLE_MANUAL_INFO', 'Activeaza (dezactiveaza) informatiile din manual');
|
||||
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_INFORMATION_IN_THE', 'Activeaza (dezactiveaza) afisarea in Manual a informatiilor despre trupele Naturii si ale Natarilor');
|
||||
tz_def('ADM_DIRECT_LINKS_PLACEMENT', 'Pozitia linkurilor directe');
|
||||
tz_def('ADM_LEFT_MENU_VS_RIGHT_MENU', 'Meniul din stanga sau din dreapta');
|
||||
tz_def('ADM_IF_ENABLED_THEN_THE_DIRECT_LINKS_WILL_BE_PLA', 'Daca e activat, linkurile directe apar in meniul din stanga; daca e dezactivat, in meniul din dreapta, ca in Travian-ul original');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER', 'Medalie de jucator veteran');
|
||||
tz_def('ADM_3_YEARS', '3 ani');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_3', 'Activeaza (dezactiveaza) medalia pentru 3 ani de joc');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER_5A', 'Medalie de jucator veteran 5a');
|
||||
tz_def('ADM_5_YEARS', '5 ani');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_5', 'Activeaza (dezactiveaza) medalia pentru 5 ani de joc');
|
||||
tz_def('ADM_MEDAL_VETERAN_PLAYER_10A', 'Medalie de jucator veteran 10a');
|
||||
tz_def('ADM_10_YEARS', '10 ani');
|
||||
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_10', 'Activeaza (dezactiveaza) medalia pentru 10 ani de joc');
|
||||
tz_def('ADM_SPECIAL_MEDALS', 'Medalii speciale');
|
||||
tz_def('ADM_ENABLE_DISABLE_SPECIAL_MEDALS_ARTIFACT_HERO', 'Activeaza (dezactiveaza) medaliile speciale (artefact, erou, minune, zid, mare depozit etc.)');
|
||||
tz_def('ADM_SERVER_MILESTONES', 'Etape ale serverului');
|
||||
tz_def('ADM_NOT_PRESENT_IN_CONFIG_PHP_YET_SAVING_THIS_FO', 'Inca nu exista in config.php — salvarea o data a acestui formular il va adauga (pana atunci e False).');
|
||||
tz_def('ADM_SERVER_MEDAL_RESET_TIMER', 'Cronometru de resetare a medaliilor');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MEDAL_RESET_TIMER', 'Activeaza (dezactiveaza) widgetul "Cronometru de resetare a medaliilor" in Top 10 jucatori si Top 10 aliante');
|
||||
tz_def('ADM_T4_HERO_ITEMS_ADVENTURES_AUCTION', 'Erou T4 (iteme, aventuri, licitatii)');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_T4_HERO_ITEMS_ADVENTURES', 'Activeaza (dezactiveaza) sistemul "Erou T4 (iteme, aventuri, licitatii)"');
|
||||
tz_def('ADM_REGISTRATION_BONUS_GOLD', 'Aur bonus la inregistrare');
|
||||
tz_def('ADM_GIVE_EVERY_NEWLY_REGISTERED_PLAYER_A_ONE_TIM', 'Ofera fiecarui jucator nou un bonus unic de aur la crearea contului');
|
||||
tz_def('ADM_REGISTRATION_BONUS_GOLD_AMOUNT', 'Aur bonus la inregistrare – cantitate');
|
||||
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN', 'Cat aur primeste fiecare jucator nou cand bonusul e activ');
|
||||
tz_def('ADM_ENABLE_DISABLE_A_ONE_TIME_GOLD_BONUS_GRANTED', 'Activeaza (dezactiveaza) un bonus unic de aur acordat fiecarui jucator nou la crearea contului (conturile de sistem cu id≤3 sunt sarite). Cantitatea se seteaza in campul de mai jos.');
|
||||
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN_2', 'Cat aur primeste fiecare jucator nou cand optiunea de mai sus e True. Implicit: 200.');
|
||||
tz_def('ADM_FOR_THIS_SETTING_YOU_CAN_FIND_MORE_INFORMATI', 'Pentru aceasta setare, gasesti mai multe informatii la linkul:');
|
||||
tz_def('ADM_EDIT_CRON_AUTOMATION', 'Editeaza Cron si automatizare');
|
||||
tz_def('ADM_EDIT_NEW_MECHANICS_AND_FUNCTIONS', 'Editeaza mecanicile si functiile noi');
|
||||
tz_def('ADM_ENGLISH', 'Engleza');
|
||||
tz_def('ADM_FRENCH', 'Franceza');
|
||||
tz_def('ADM_ITALIAN', 'Italiana');
|
||||
tz_def('ADM_ROMANIAN', 'Romana');
|
||||
tz_def('ADM_CHINESE', 'Chineza');
|
||||
tz_def('ADM_SLOW', 'Lent');
|
||||
tz_def('ADM_FAST', 'Rapid');
|
||||
tz_def('ADM_2_HOURS', '2 ore');
|
||||
tz_def('ADM_3_HOURS', '3 ore');
|
||||
tz_def('ADM_5_HOURS', '5 ore');
|
||||
tz_def('ADM_8_HOURS', '8 ore');
|
||||
tz_def('ADM_10_HOURS', '10 ore');
|
||||
tz_def('ADM_12_HOURS', '12 ore');
|
||||
tz_def('ADM_16_HOURS', '16 ore');
|
||||
tz_def('ADM_20_HOURS', '20 de ore');
|
||||
tz_def('ADM_24_HOURS_1_DAY', '24 de ore (1 zi)');
|
||||
tz_def('ADM_48_HOURS_2_DAYS', '48 de ore (2 zile)');
|
||||
tz_def('ADM_72_HOURS_3_DAYS', '72 de ore (3 zile)');
|
||||
tz_def('ADM_120_HOURS_5_DAYS', '120 de ore (5 zile)');
|
||||
tz_def('ADM_TRUE', 'True');
|
||||
tz_def('ADM_FALSE', 'False');
|
||||
tz_def('ADM_YES', 'Da');
|
||||
tz_def('ADM_NO', 'Nu');
|
||||
tz_def('ADM_TRAVIAN_OFFICIAL', 'Travian oficial');
|
||||
tz_def('ADM_TRAVIANZ_EXTENDED', 'TravianZ extins');
|
||||
tz_def('ADM_10_DEFAULT', '10 - implicit');
|
||||
tz_def('ADM_NONE', 'niciunul');
|
||||
tz_def('ADM_1_DAY', '1 zi');
|
||||
tz_def('ADM_2_DAYS', '2 zile');
|
||||
tz_def('ADM_3_DAYS', '3 zile');
|
||||
tz_def('ADM_4_DAYS', '4 zile');
|
||||
tz_def('ADM_5_DAYS', '5 zile');
|
||||
tz_def('ADM_6_DAYS', '6 zile');
|
||||
tz_def('ADM_7_DAYS', '7 zile');
|
||||
tz_def('ADM_NONE_2', 'Niciunul');
|
||||
tz_def('ADM_CHRISTMAS', 'Craciun');
|
||||
tz_def('ADM_NEW_YEAR', 'Anul Nou');
|
||||
tz_def('ADM_EASTER', 'Paste');
|
||||
tz_def('ADM_ENABLE', 'Activeaza');
|
||||
tz_def('ADM_DISABLE', 'Dezactiveaza');
|
||||
tz_def('ADM_SAVE', 'SALVEAZA');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 3: player, editHero, editHeroT4,
|
||||
// playerheroinfo, village, troops, editVillage, editUser, deletion, editSitter)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_START', 'Inceput');
|
||||
tz_def('ADM_END', 'Sfarsit');
|
||||
tz_def('ADM_DURATION', 'Durata');
|
||||
tz_def('ADM_REASON', 'Motiv');
|
||||
tz_def('ADM_PLAYER', 'Jucator:');
|
||||
tz_def('ADM_BASIC_INFO', '📝 Informatii de baza');
|
||||
tz_def('ADM_HERO_NAME', 'Numele eroului');
|
||||
tz_def('ADM_HERO_UNIT', 'Unitatea eroului');
|
||||
tz_def('ADM_HEALTH', '❤ Viata');
|
||||
tz_def('ADM_EXPERIENCE', '✨ Experienta');
|
||||
tz_def('ADM_CURRENT_STATS', '📈 Statistici curente');
|
||||
tz_def('ADM_LEVEL', 'Nivel:');
|
||||
tz_def('ADM_OF', 'din');
|
||||
tz_def('ADM_FREE', '(libere:');
|
||||
tz_def('ADM_OFFENCE', 'Atac:');
|
||||
tz_def('ADM_DEFENCE', 'Aparare:');
|
||||
tz_def('ADM_OFF_BONUS', 'Bonus atac:');
|
||||
tz_def('ADM_DEF_BONUS', '| Bonus aparare:');
|
||||
tz_def('ADM_REGEN', 'Regen.:');
|
||||
tz_def('ADM_RESOURCES', 'Resurse:');
|
||||
tz_def('ADM_ADD_POINTS', '⚔ Adauga puncte');
|
||||
tz_def('ADM_ATTRIBUTE', 'Atribut');
|
||||
tz_def('ADM_CURRENT', 'Curent');
|
||||
tz_def('ADM_ADD', 'Adauga');
|
||||
tz_def('ADM_NEW', 'Nou');
|
||||
tz_def('ADM_PRODUCED_RESOURCE', 'Resursa produsa');
|
||||
tz_def('ADM_LEVEL_NOU', 'Nivel nou:');
|
||||
tz_def('ADM_BACK', '← Inapoi');
|
||||
tz_def('ADM_SAVE_HERO', '💾 Salveaza eroul');
|
||||
tz_def('ADM_CLASSIC_HERO_EDITOR', '« editorul clasic de erou');
|
||||
tz_def('ADM_ACTION_COMPLETED', 'Actiune efectuata.');
|
||||
tz_def('ADM_ACTION_FAILED_CHECK_THE_VALUES_AND_TRY_AGAIN', 'Actiunea a esuat (verifica valorile si incearca din nou).');
|
||||
tz_def('ADM_SILVER', 'Argint');
|
||||
tz_def('ADM_SET_BALANCE', 'Seteaza soldul');
|
||||
tz_def('ADM_GRANT_ITEM', 'Acorda un item');
|
||||
tz_def('ADM_QTY', 'Cant.:');
|
||||
tz_def('ADM_GRANT', 'Acorda');
|
||||
tz_def('ADM_ROW', 'Rand');
|
||||
tz_def('ADM_ITEM', 'Item');
|
||||
tz_def('ADM_SLOT', 'Slot');
|
||||
tz_def('ADM_QTY_2', 'Cant.');
|
||||
tz_def('ADM_EQUIPPED', 'Echipat');
|
||||
tz_def('ADM_DELETE', 'Sterge');
|
||||
tz_def('ADM_AUCTION', 'Licitatie');
|
||||
tz_def('ADM_ROLE', 'Rol');
|
||||
tz_def('ADM_PRICE', 'Pret');
|
||||
tz_def('ADM_ENDS', 'Se incheie');
|
||||
tz_def('ADM_CANCEL', 'Anuleaza');
|
||||
tz_def('ADM_ADVENTURES', 'Aventuri');
|
||||
tz_def('ADM_RUNNING', 'In curs:');
|
||||
tz_def('ADM_OFFER', 'Oferta');
|
||||
tz_def('ADM_DIFFICULTY', 'Dificultate');
|
||||
tz_def('ADM_EXPIRES', 'Expira');
|
||||
tz_def('ADM_REMOVE', 'Elimina');
|
||||
tz_def('ADM_PLAYER_HEROES', 'Eroii jucatorului');
|
||||
tz_def('ADM_NONE_3', 'Niciunul ');
|
||||
tz_def('ADM_ADD_HERO', 'Adauga erou');
|
||||
tz_def('ADM_HERO_LEVEL', 'Nivelul eroului');
|
||||
tz_def('ADM_STATUS', 'Stare');
|
||||
tz_def('ADM_ALIVE', 'Viu');
|
||||
tz_def('ADM_DEAD', 'Mort');
|
||||
tz_def('ADM_DETAILS', 'Detalii');
|
||||
tz_def('ADM_POINT', 'Puncte');
|
||||
tz_def('ADM_LEVEL_2', 'Nivel');
|
||||
tz_def('ADM_OFFENCE_2', 'Atac');
|
||||
tz_def('ADM_DEFENCE_2', 'Aparare');
|
||||
tz_def('ADM_OFF_BONUS_2', 'Bonus atac');
|
||||
tz_def('ADM_DEF_BONUS_2', 'Bonus aparare');
|
||||
tz_def('ADM_REGENERATION', 'Regenerare');
|
||||
tz_def('ADM_RESOURCES_2', 'Resurse');
|
||||
tz_def('ADM_HEALTH_2', 'Viata');
|
||||
tz_def('ADM_EDIT', 'Editeaza');
|
||||
tz_def('ADM_T4_ITEMS_SILVER_AUCTIONS', 'Iteme T4 / argint / licitatii');
|
||||
tz_def('ADM_KILL', 'Ucide');
|
||||
tz_def('ADM_REVIVE', 'Inviaza');
|
||||
tz_def('ADM_VILLAGE_INFORMATION', 'Informatii despre sat');
|
||||
tz_def('ADM_OWNER', 'Proprietar');
|
||||
tz_def('ADM_NAME', 'Nume');
|
||||
tz_def('ADM_POPULATION', 'Populatie');
|
||||
tz_def('ADM_COORDS', 'Coordonate');
|
||||
tz_def('ADM_FIELD', 'Camp');
|
||||
tz_def('ADM_RES', 'Res');
|
||||
tz_def('ADM_AMT', 'Cant.');
|
||||
tz_def('ADM_CAP', 'Cap.');
|
||||
tz_def('ADM_PROD', 'Prod.');
|
||||
tz_def('ADM_WOOD', 'Lemn');
|
||||
tz_def('ADM_CLAY', 'Lut');
|
||||
tz_def('ADM_IRON', 'Fier');
|
||||
tz_def('ADM_CROP', 'Cereale');
|
||||
tz_def('ADM_EXPANSION', 'Expansiune');
|
||||
tz_def('ADM_VILLAGE', 'Sat');
|
||||
tz_def('ADM_POP', 'Pop.');
|
||||
tz_def('ADM_CP', 'PC');
|
||||
tz_def('ADM_OASIS', 'Oaza');
|
||||
tz_def('ADM_LOY', 'Loial.');
|
||||
tz_def('ADM_BONUS', 'Bonus');
|
||||
tz_def('ADM_TROOPS', 'Trupe');
|
||||
tz_def('ADM_UPGRADES', 'Imbunatatiri');
|
||||
tz_def('ADM_ARTIFACT', 'Artefact');
|
||||
tz_def('ADM_RESOURCE_FIELDS', 'Campuri de resurse');
|
||||
tz_def('ADM_BUILDINGS', 'Cladiri');
|
||||
tz_def('ADM_GID', 'GID');
|
||||
tz_def('ADM_LVL', 'Niv.');
|
||||
tz_def('ADM_VILLAGE_BUILD_LOG', 'Jurnalul de constructii al satului →');
|
||||
tz_def('ADM_CHANGE', 'Schimba');
|
||||
tz_def('ADM_RENAME', 'Redenumeste');
|
||||
tz_def('ADM_SHOW_INSTRUCTIONS', 'Arata instructiunile');
|
||||
tz_def('ADM_RESOURCE_FIELDS_1_18', 'Campuri de resurse (1-18)');
|
||||
tz_def('ADM_VILLAGE_CENTER_19_38', 'Centrul satului (19-38)');
|
||||
tz_def('ADM_MODIFY_BUILDINGS', 'Modifica cladirile');
|
||||
tz_def('ADM_SAVE_CHANGES', 'Salveaza modificarile');
|
||||
tz_def('ADM_CURRENT_LAYOUT_PREVIEW', 'Previzualizarea dispunerii curente');
|
||||
tz_def('ADM_VILLAGE_CENTER', 'Centrul satului');
|
||||
tz_def('ADM_EDIT_PLAYER', '✏️ Editeaza jucatorul:');
|
||||
tz_def('ADM_ACCOUNT_DETAILS', '👤 Detaliile contului');
|
||||
tz_def('ADM_USERNAME_2', '👤 Nume utilizator');
|
||||
tz_def('ADM_SAVE_2', '💾 Salveaza');
|
||||
tz_def('ADM_TRIBE_2', '⚔️ Trib');
|
||||
tz_def('ADM_1_ROMAN', '1. Romani');
|
||||
tz_def('ADM_2_TEUTON', '2. Teutoni');
|
||||
tz_def('ADM_3_GAUL', '3. Gali');
|
||||
tz_def('ADM_4_NATURE', '4. Natura');
|
||||
tz_def('ADM_5_NATARS', '5. Natari');
|
||||
tz_def('ADM_6_HUN', '6. Huni');
|
||||
tz_def('ADM_7_EGYPTIAN', '7. Egipteni');
|
||||
tz_def('ADM_8_SPARTAN', '8. Spartani');
|
||||
tz_def('ADM_9_VIKING', '9. Vikingi');
|
||||
tz_def('ADM_LOCATION', '📍 Locatie');
|
||||
tz_def('ADM_E_MAIL', '✉️ E-mail');
|
||||
tz_def('ADM_QUEST', '🎯 Misiune');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_LEFT', '📝 Descrierea profilului (stanga)');
|
||||
tz_def('ADM_PROFILE_DESCRIPTION_RIGHT', '📄 Descrierea profilului (dreapta)');
|
||||
tz_def('ADM_SUPORT_BBCODE_FOLOSE_TE_ENTER_PENTRU_LINII_N', 'Suporta BBCode. Foloseste Enter pentru linii noi.');
|
||||
tz_def('ADM_MEDALS', '🏅 Medalii');
|
||||
tz_def('ADM_CATEGORY', 'Categorie');
|
||||
tz_def('ADM_RANK', 'Rang');
|
||||
tz_def('ADM_WEEK', 'Saptamana');
|
||||
tz_def('ADM_BB_CODE', 'BB-Code');
|
||||
tz_def('ADM_BEGINNERS_PROTECTION', 'Protectia incepatorilor');
|
||||
tz_def('ADM_SAVE_CHANGES_2', '💾 Salveaza modificarile');
|
||||
tz_def('ADM_GO_BACK_TO_PLAYER', '« Inapoi la jucator');
|
||||
tz_def('ADM_CHANGE_USERNAME', 'Schimba numele de utilizator');
|
||||
tz_def('ADM_DELETE_PLAYER_PERMANENTLY', 'STERGE JUCATORUL DEFINITIV');
|
||||
tz_def('ADM_THIS_ACTION_CANNOT_BE_UNDONE', 'Aceasta actiune nu poate fi anulata!');
|
||||
tz_def('ADM_PLAYER_TO_DELETE', '🗑️ Jucatorul de sters');
|
||||
tz_def('ADM_PLUS_ENDS', 'Plus se incheie');
|
||||
tz_def('ADM_WARNING', 'ATENTIE:');
|
||||
tz_def('ADM_PERMANENTLY', 'definitiv');
|
||||
tz_def('ADM_DELETED_THERE_IS_NO_RECOVERY', 'sters. Nu exista recuperare!');
|
||||
tz_def('ADM_CONFIRM_WITH_YOUR_ADMIN_PASSWORD', 'Confirma cu parola ta de administrator:');
|
||||
tz_def('ADM_CANCEL_2', '← Anuleaza');
|
||||
tz_def('ADM_DELETE_PLAYER', '🗑️ STERGE JUCATORUL');
|
||||
tz_def('ADM_EDIT_SITTERS', 'Editeaza inlocuitorii:');
|
||||
tz_def('ADM_SITTER_SETTINGS', '⚙️ Setarile inlocuitorilor');
|
||||
tz_def('ADM_USE_THE_PLAYER_S_UID_ENTER', '💡 Foloseste UID-ul jucatorului. Introdu');
|
||||
tz_def('ADM_TO_DELETE_THE_SITTER_YOU_CAN_FIND_THE_UID_IN', 'pentru a sterge inlocuitorul. Gasesti UID-ul in Cautare.');
|
||||
tz_def('ADM_SITTER_1', '👤 Inlocuitor 1');
|
||||
tz_def('ADM_SITTER_2', '👤 Inlocuitor 2');
|
||||
tz_def('ADM_SAVE_SITTERS', '💾 Salveaza inlocuitorii');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 4: gold, usergold, givePlus, givePlusRes,
|
||||
// punish, maintenance, resetServer, cleanban, massmessage, sysmessage)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_GOLD_MANAGEMENT', 'Administrarea aurului');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_GOLD', 'Ofera aur tuturor');
|
||||
tz_def('ADM_THIS_GOLD_WILL_BE_ADDED_TO_ALL_ACTIVE_PLAYER', 'Acest aur va fi adaugat TUTUROR jucatorilor activi de pe server.');
|
||||
tz_def('ADM_GIVE_GOLD', 'Ofera aur');
|
||||
tz_def('ADM_GOLD_HAS_BEEN_SUCCESSFULLY_ADDED_TO_ALL_PLAY', '✓ Aurul a fost adaugat cu succes tuturor jucatorilor!');
|
||||
tz_def('ADM_USER_GOLD', 'Aurul jucatorului');
|
||||
tz_def('ADM_GIVE_GOLD_TO_SPECIFIC_PLAYER', 'Ofera aur unui anumit jucator');
|
||||
tz_def('ADM_ADD_GOLD_ONLY_FOR_SINGLE_ACCOUNT_AFTER_ID', 'Adauga aur unui singur cont (dupa ID).');
|
||||
tz_def('ADM_AMOUNT_GOLD', 'Cantitate de aur');
|
||||
tz_def('ADM_GOLD_SUCCESSFULLY_ADDED_FOR_USER', '✓ Aur adaugat cu succes jucatorului!');
|
||||
tz_def('ADM_PLUS_MANAGEMENT', 'Administrarea Plus');
|
||||
tz_def('ADM_GIVE_EVERYONE_FREE_PLUS', 'Ofera Plus tuturor');
|
||||
tz_def('ADM_ACTIVATE_TRAVIAN_PLUS_FOR_ALL_PLAYERS_ON_THE', 'Activeaza Travian Plus pentru TOTI jucatorii de pe server.');
|
||||
tz_def('ADM_DAYS', 'Zile');
|
||||
tz_def('ADM_GIVE_PLUS', 'Ofera Plus');
|
||||
tz_def('ADM_PLUS_HAS_BEEN_SUCCESSFULLY_ACTIVATED_FOR_ALL', '✓ Plus a fost activat cu succes pentru toti jucatorii!');
|
||||
tz_def('ADM_RESOURCE_BONUS', 'Bonus de resurse');
|
||||
tz_def('ADM_GIVE_EVERYONE_RESOURCE_BONUS', 'Ofera bonusul de resurse tuturor');
|
||||
tz_def('ADM_ACTIVATE_A_25_BONUS_FOR_ALL_RESOURCES_FOR_AL', 'Activeaza un bonus de 25% la toate resursele pentru TOTI jucatorii.');
|
||||
tz_def('ADM_DAYS_2', 'zile');
|
||||
tz_def('ADM_GIVE_RESOURCE_BONUS', 'Ofera bonusul de resurse');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_ACTIVATED_FOR_ALL', '✓ Bonusurile de resurse au fost activate pentru toti jucatorii!');
|
||||
tz_def('ADM_PUNISH_PLAYER', 'Pedepseste jucatorul');
|
||||
tz_def('ADM_OK', 'OK');
|
||||
tz_def('ADM_DELETE_TROOPS', 'Sterge trupele');
|
||||
tz_def('ADM_EMPTY_WAREHOUSES', 'Goleste depozitele');
|
||||
tz_def('ADM_STARTED_BY', 'Pornita de:');
|
||||
tz_def('ADM_UID', '(UID:');
|
||||
tz_def('ADM_ENABLE_MAINTENANCE', 'Activeaza mentenanta');
|
||||
tz_def('ADM_DISABLE_MAINTENANCE', 'Dezactiveaza mentenanta');
|
||||
tz_def('ADM_STOP', 'Opreste');
|
||||
tz_def('ADM_SERVER_RESETTING', '⚠️ Resetarea serverului');
|
||||
tz_def('ADM_WARNING_IRREVERSIBLE_ACTION', 'ATENTIE! Actiune ireversibila');
|
||||
tz_def('ADM_THIS_OPERATION_WILL_DELETE_ALL_DATA_PLAYERS', 'Aceasta operatiune va sterge TOATE datele: jucatori, sate, aliante, rapoarte. Serverul va reveni la starea initiala.');
|
||||
tz_def('ADM_THIS_SERVER_WILL_BE_RESET_TO_CREATE_NEW_GAME', 'Acest server va fi resetat pentru a crea un server de joc nou.');
|
||||
tz_def('ADM_CLICK_BUTTON', 'Apasa butonul');
|
||||
tz_def('ADM_RESET', 'Reseteaza');
|
||||
tz_def('ADM_TO_PROCEED', 'pentru a continua.');
|
||||
tz_def('ADM_PLEASE_WAIT_WHILE_THE_SERVER_IS_BEING_RESET', 'Te rugam sa astepti... serverul se reseteaza');
|
||||
tz_def('ADM_BACK_2', '« Inapoi');
|
||||
tz_def('ADM_RESET_SERVER', 'Reseteaza serverul');
|
||||
tz_def('ADM_CLEAR_BANLIST_DATA', 'Curatare – lista de blocari');
|
||||
tz_def('ADM_TRUNCATE', '(TRUNCATE)');
|
||||
tz_def('ADM_CLEAN', 'Curata');
|
||||
tz_def('ADM_SEND_MESSAGE_TO_ALL_PLAYERS', 'Trimite mesaj tuturor jucatorilor');
|
||||
tz_def('ADM_CONFIRM', 'Confirma:');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_SEND', 'Sigur vrei sa trimiti?');
|
||||
tz_def('ADM_SUBJECT', 'Subiect:');
|
||||
tz_def('ADM_YES_SEND', '✓ Da, trimite');
|
||||
tz_def('ADM_SENDING_MESSAGES', 'Se trimit mesajele...');
|
||||
tz_def('ADM_SUBJECT_2', 'Subiect');
|
||||
tz_def('ADM_MESSAGE_COLOR', 'Culoarea mesajului');
|
||||
tz_def('ADM_MESSAGE_CONTENT', 'Continutul mesajului');
|
||||
tz_def('ADM_CONTINUA', 'Continua');
|
||||
tz_def('ADM_MASS_MESSAGE_SUCCESSFULLY_SENT_TO_ALL_PLAYER', '✓ Mesajul in masa a fost trimis tuturor jucatorilor!');
|
||||
tz_def('ADM_EX_MAINTENANCE', 'ex.: Mentenanta');
|
||||
tz_def('ADM_BLACK_SAU_E67E22', 'black sau #e67e22');
|
||||
tz_def('ADM_WRITE_THE_MESSAGE_YOU_CAN_USE_URL_IMG', 'Scrie mesajul... poti folosi [url][img]');
|
||||
tz_def('ADM_CONFIRMARE_SYSTEM_MESSAGE', 'Confirmare mesaj de sistem');
|
||||
tz_def('ADM_COLOR', 'Culoare:');
|
||||
tz_def('ADM_SEND_SYSTEM_MESSAGE', '✓ Trimite mesajul de sistem');
|
||||
tz_def('ADM_SENDING_SYSTEM_MESSAGE', 'Se trimite mesajul de sistem...');
|
||||
tz_def('ADM_COLOR_2', 'Culoare');
|
||||
tz_def('ADM_CONTINUE', 'Continua');
|
||||
tz_def('ADM_SYSTEM_MESSAGE_SENT_SUCCESSFULLY', '✓ Mesajul de sistem a fost trimis cu succes');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 5: alliance, editAli, delAli, allymedals,
|
||||
// delallymedal, playermedals, delmedal, admin_log, debug_log, techlog)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_FOUNDER', '👑 Fondator:');
|
||||
tz_def('ADM_MEMBERS', '👥 Membri:');
|
||||
tz_def('ADM_POINTS', '🏆 Puncte:');
|
||||
tz_def('ADM_ALLIANCE_DETAILS', '📋 Detaliile aliantei');
|
||||
tz_def('ADM_TAG', 'Tag');
|
||||
tz_def('ADM_POINTS_2', 'Puncte');
|
||||
tz_def('ADM_CAPACITY', 'Capacitate');
|
||||
tz_def('ADM_ALLIANCE_POSITIONS', '🛡 Rangurile aliantei');
|
||||
tz_def('ADM_EDIT_ALLIANCE', '✏ Editeaza alianta');
|
||||
tz_def('ADM_DELETE_2', '🗑 Sterge');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION', '📖 Descrierea aliantei');
|
||||
tz_def('ADM_ALLIANCE_NOTICE', '📢 Anuntul aliantei');
|
||||
tz_def('ADM_PLAYER_2', 'Jucator');
|
||||
tz_def('ADM_ALLIANCE_NEWS', '📰 Noutatile aliantei');
|
||||
tz_def('ADM_EVENT', 'Eveniment');
|
||||
tz_def('ADM_DIPLOMACY', '🤝 Diplomatie');
|
||||
tz_def('ADM_TYPE', 'Tip');
|
||||
tz_def('ADM_EDIT_ALLIANCE_2', '✏️ Editeaza alianta:');
|
||||
tz_def('ADM_BASIC_SETTINGS', '⚙️ Setari de baza');
|
||||
tz_def('ADM_ALLIANCE_TAG_MAX_8', 'Tag-ul aliantei (max 8)');
|
||||
tz_def('ADM_ALLIANCE_NAME', 'Numele aliantei');
|
||||
tz_def('ADM_LEADER_FOUNDER', '👑 Lider (fondator)');
|
||||
tz_def('ADM_SCHIMB_FONDATORUL_ALIAN_EI', 'Schimba fondatorul aliantei');
|
||||
tz_def('ADM_MAX_MEMBERS', '👥 Numar maxim de membri');
|
||||
tz_def('ADM_ALLIANCE_NOTICE_APARE_SUS', '📢 Anuntul aliantei (apare sus)');
|
||||
tz_def('ADM_ALLIANCE_DESCRIPTION_PAGINA_PUBLIC', '📖 Descrierea aliantei (pagina publica)');
|
||||
tz_def('ADM_SAVE_ALLIANCE', '💾 Salveaza alianta');
|
||||
tz_def('ADM_MESAJ_SCURT_PENTRU_MEMBRI', 'Mesaj scurt pentru membri...');
|
||||
tz_def('ADM_DESCRIERE_LUNG_BBCODE_PERMIS', 'Descriere lunga, BBCode permis...');
|
||||
tz_def('ADM_DELETE_ALLIANCE', '🗑 Sterge alianta');
|
||||
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_PERMANENTLY_DELETE', 'Sigur vrei sa stergi definitiv?:');
|
||||
tz_def('ADM_MEMBERS_2', 'Membri:');
|
||||
tz_def('ADM_POINTS_3', '| Puncte:');
|
||||
tz_def('ADM_ALL_MEMBERS_WILL_BE_REMOVED_FROM_THE_ALLIANC', '⚠ Toti membrii vor fi scosi din alianta; permisiunile, diplomatia, jurnalele si forumul aliantei vor fi sterse. Actiunea e ireversibila!');
|
||||
tz_def('ADM_YES_DELETE', 'DA, STERGE');
|
||||
tz_def('ADM_MEDAL', 'Medalie');
|
||||
tz_def('ADM_THIS_ALLIANCE_HAS_NO_MEDALS_YET', 'Aceasta alianta nu are inca medalii');
|
||||
tz_def('ADM_AVERAGE_RANK', 'Rang mediu');
|
||||
tz_def('ADM_DELETE_ALL', 'Sterge tot');
|
||||
tz_def('ADM_MEDAL_INFORMATION', 'Informatii despre medalie');
|
||||
tz_def('ADM_MEDALS_2', 'Medalii');
|
||||
tz_def('ADM_MEDAL_WEEK_BY_WEEK', 'Medalii saptamana cu saptamana');
|
||||
tz_def('ADM_CATEGORY_2', 'CATEGORIE');
|
||||
tz_def('ADM_RANK_2', 'RANG');
|
||||
tz_def('ADM_WEEK_2', 'SAPTAMANA');
|
||||
tz_def('ADM_POINTS_4', 'PUNCTE');
|
||||
tz_def('ADM_MEDAL_2', 'MEDALIE');
|
||||
tz_def('ADM_THIS_PLAYER_HAS_NO_MEDALS_YET', 'Acest jucator nu are inca medalii');
|
||||
tz_def('ADM_UNIFIED_ADMIN_LOG_LAST_300_ACTIONS', '📋 Jurnal de administrare – ultimele 300 de actiuni');
|
||||
tz_def('ADM_CATEGORIE', 'Categorie');
|
||||
tz_def('ADM_DETALII', 'Detalii');
|
||||
tz_def('ADM_DATA', 'Data');
|
||||
tz_def('ADM_DEBUG_ERROR_LOG', '🐞 Jurnal de erori');
|
||||
tz_def('ADM_CAPTURE_IS', 'Capturarea este');
|
||||
tz_def('ADM_AUTO_OFF', 'Oprire automata:');
|
||||
tz_def('ADM_LOG_SIZE', 'Dimensiunea jurnalului:');
|
||||
tz_def('ADM_TRANSPARENT_TO_PLAYERS_ERRORS_ARE_ONLY_WRITT', 'Transparent pentru jucatori: erorile se scriu doar in fisierul de jurnal, nu se afiseaza in joc, iar jocul nu e afectat.');
|
||||
tz_def('ADM_CAPTURE_SETTINGS', 'Setari de capturare');
|
||||
tz_def('ADM_WARNINGS', 'Avertismente');
|
||||
tz_def('ADM_NOTICES', 'Notificari');
|
||||
tz_def('ADM_DEPRECATED', 'Depreciat');
|
||||
tz_def('ADM_FATAL_ERRORS', 'Erori fatale');
|
||||
tz_def('ADM_MAX_FILE_SIZE_MB', 'Dimensiune maxima a fisierului (MB):');
|
||||
tz_def('ADM_AUTO_OFF_AFTER_HOURS_0_NEVER', 'Oprire automata dupa (ore, 0 = niciodata):');
|
||||
tz_def('ADM_SAVE_SETTINGS', 'Salveaza setarile');
|
||||
tz_def('ADM_BEYOND_THE_SIZE_CAP_THE_FILE_IS_ROTATED_TO_A', 'Peste limita de dimensiune, fisierul e rotit intr-o singura');
|
||||
tz_def('ADM_BACKUP_SO_THE_TOTAL_VOLUME_STAYS_BOUNDED', 'copie de rezerva, deci volumul total ramane limitat.');
|
||||
tz_def('ADM_DOWNLOAD_FULL_LOG', '⬇ Descarca jurnalul complet');
|
||||
tz_def('ADM_CLEAR_LOG', '🗑 Goleste jurnalul');
|
||||
tz_def('ADM_REFRESH', '↻ Reimprospateaza');
|
||||
tz_def('ADM_BACK_TO_VILLAGE', '← Inapoi la sat');
|
||||
tz_def('ADM_RESEARCH_LOG', '— Jurnal de cercetare');
|
||||
tz_def('ADM_LATEST_200_SEARCHES', 'Ultimele 200 de cercetari');
|
||||
tz_def('ADM_NO_REGISTERED_SEARCHES', 'Nicio cercetare inregistrata.');
|
||||
tz_def('ADM_TECH', 'TEHN');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 6: editAccess, editPassword, editProtection,
|
||||
// editPlus, editWeek, editOverall, editAdditional, results_player/alliances/villages)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_CHANGE_ACCESS', 'Schimba accesul');
|
||||
tz_def('ADM_NORMAL_USER', 'Utilizator normal');
|
||||
tz_def('ADM_MULTIHUNTER', 'Multihunter');
|
||||
tz_def('ADM_GIVE_PLAYERS_FREE_GOLD', 'Ofera aur jucatorilor');
|
||||
tz_def('ADM_CHANGE_PASSWORD', 'Schimba parola:');
|
||||
tz_def('ADM_THE_PASSWORD_IS_CHANGED_INSTANTLY_THE_PLAYER', 'Parola se schimba imediat. Jucatorul va fi deconectat. Nu se trimite niciun e-mail automat.');
|
||||
tz_def('ADM_NEW_PASSWORD', 'Parola noua');
|
||||
tz_def('ADM_GENERATE_SECURE_PASSWORD', '🎲 Genereaza o parola sigura');
|
||||
tz_def('ADM_CHANGE_PASSWORD_2', '🔐 Schimba parola');
|
||||
tz_def('ADM_INTRODU_PAROLA_NOU', 'Introdu parola noua');
|
||||
tz_def('ADM_SHOW_HIDE', 'Arata/Ascunde');
|
||||
tz_def('ADM_PROTECTION', 'Protectie:');
|
||||
tz_def('ADM_CURRENT_STATUS_2', 'Stare curenta');
|
||||
tz_def('ADM_1_DAY_2', '+1 zi');
|
||||
tz_def('ADM_3_DAYS_2', '+3 zile');
|
||||
tz_def('ADM_7_DAYS_2', '+7 zile');
|
||||
tz_def('ADM_SET_TO_0_TO_REMOVE_PROTECTION_PROTECTION_IS', '💡 Pune 0 pentru a elimina protectia. Protectia se calculeaza din momentul salvarii.');
|
||||
tz_def('ADM_SAVE_PROTECTION', '💾 Salveaza protectia');
|
||||
tz_def('ADM_PLUS_BONUSES', '⭐ Plus si bonusuri:');
|
||||
tz_def('ADM_THE_VALUES_ADD_UP_PUT_5_TO_ADD_5_DAYS_5_TO_R', 'ℹ️ Valorile se aduna. Pune 5 pentru a adauga 5 zile, -5 pentru a scadea 5 zile.');
|
||||
tz_def('ADM_CURRENT_ACTIVE_BONUSES', '📊 Bonusuri active in prezent');
|
||||
tz_def('ADM_ADD_REMOVE_DAYS', '➕ Adauga / scade zile');
|
||||
tz_def('ADM_APPLY_BONUSES', '💾 Aplica bonusurile');
|
||||
tz_def('ADM_WEEKLY_STATS', 'Statistici saptamanale:');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE', '📊 Acestea sunt punctele');
|
||||
tz_def('ADM_DIN_S_PT_M_NA_CURENT', 'din saptamana curenta');
|
||||
tz_def('ADM_PENTRU_TOP_10_SE_RESETEAZ_AUTOMAT', 'pentru top 10. Se reseteaza automat.');
|
||||
tz_def('ADM_ATTACK', 'Atac');
|
||||
tz_def('ADM_RAID', 'Jaf');
|
||||
tz_def('ADM_SAVE_WEEK', '💾 Salveaza saptamana');
|
||||
tz_def('ADM_OVERALL_POINTS', 'Puncte totale:');
|
||||
tz_def('ADM_ACESTEA_SUNT_PUNCTELE_2', '🛡️ Acestea sunt punctele');
|
||||
tz_def('ADM_TOTALE', 'totale');
|
||||
tz_def('ADM_DIN_STATISTICI_NU_CELE_S_PT_M_NALE_SE_ADUN_D', 'din statistici (nu cele saptamanale). Se aduna din toate atacurile.');
|
||||
tz_def('ADM_ATTACK_POINTS', 'Puncte de atac');
|
||||
tz_def('ADM_DEFENCE_POINTS', 'Puncte de aparare');
|
||||
tz_def('ADM_SAVE_POINTS', '💾 Salveaza punctele');
|
||||
tz_def('ADM_EDIT_ADDITIONAL', '⚙️ Informatii suplimentare:');
|
||||
tz_def('ADM_ACCOUNT_CONTROL', '🔐 Controlul contului');
|
||||
tz_def('ADM_ACCESS_LEVEL', 'Nivel de acces');
|
||||
tz_def('ADM_0_BANNED', '0 - Blocat');
|
||||
tz_def('ADM_2_NORMAL_USER', '2 - Utilizator normal');
|
||||
tz_def('ADM_8_MULTIHUNTER', '8 - Multihunter');
|
||||
tz_def('ADM_9_ADMIN', '9 - Administrator');
|
||||
tz_def('ADM_VACATION_MODE_2', '🏖 Mod vacanta');
|
||||
tz_def('ADM_0_DISABLED', '0 - Dezactivat');
|
||||
tz_def('ADM_1_ENABLED', '1 - Activat');
|
||||
tz_def('ADM_PROTECTION_2', '🛡️ Protectie');
|
||||
tz_def('ADM_ZILE', 'zile');
|
||||
tz_def('ADM_SITTERS', '👥 Inlocuitori');
|
||||
tz_def('ADM_SITTER_1_UID', 'Inlocuitor 1 (UID)');
|
||||
tz_def('ADM_SITTER_2_UID', 'Inlocuitor 2 (UID)');
|
||||
tz_def('ADM_STATISTICS_POINTS', '📊 Statistici si puncte');
|
||||
tz_def('ADM_CULTURE_POINTS', '🏛️ Puncte de cultura');
|
||||
tz_def('ADM_ATTACK_POINTS_2', '⚔️ Puncte de atac');
|
||||
tz_def('ADM_DEFENCE_POINTS_2', '🛡️ Puncte de aparare');
|
||||
tz_def('ADM_RESOURCES_RAIDED', '💎 Resurse jefuite');
|
||||
tz_def('ADM_TOTAL_ATTACK', '⚔️ Atac total');
|
||||
tz_def('ADM_TOTAL_DEFENCE', '🛡️ Aparare totala');
|
||||
tz_def('ADM_GOLD_2', 'aur');
|
||||
tz_def('ADM_UID_2', 'UID');
|
||||
tz_def('ADM_PLAYER_3', 'JUCATOR');
|
||||
tz_def('ADM_VILLAGES_2', 'SATE');
|
||||
tz_def('ADM_POP_2', 'POP.');
|
||||
tz_def('ADM_AID', 'AID');
|
||||
tz_def('ADM_NAME_2', 'NUME');
|
||||
tz_def('ADM_TAG_2', 'TAG');
|
||||
tz_def('ADM_FOUNDER_2', 'FONDATOR');
|
||||
tz_def('ADM_VILLAGE_NAME', 'NUMELE SATULUI');
|
||||
tz_def('ADM_OWNER_2', 'PROPRIETAR');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 7: natars, map, map_tile, artifact,
|
||||
// goldShop, questEditor, multiacc, pushprot, blockReg, heatmap)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_WW_VILLAGES', '🏰 Sate MdL');
|
||||
tz_def('ADM_NUMBER', 'Numar');
|
||||
tz_def('ADM_PLAYER_ID', 'ID jucator');
|
||||
tz_def('ADM_ADD_ARTIFACTS', '✨ Adauga artefacte');
|
||||
tz_def('ADM_ICON', 'Iconita');
|
||||
tz_def('ADM_DELETED_ARTIFACTS', '🗑️ Artefacte sterse');
|
||||
tz_def('ADM_EFFECT', 'Efect');
|
||||
tz_def('ADM_OLD_OWNER', 'Fostul proprietar');
|
||||
tz_def('ADM_OLD_VILLAGE', 'Fostul sat');
|
||||
tz_def('ADM_ARTIFACTS_OVERVIEW', '📊 Privire de ansamblu asupra artefactelor');
|
||||
tz_def('ADM_RESTORE', 'Restaureaza');
|
||||
tz_def('ADM_INTERACTIVE_WORLD_MAP_SEARCH_PLAYERS_VILLAGE', 'Harta interactiva a lumii – cauta jucatori, sate si artefacte');
|
||||
tz_def('ADM_PLAYERS', 'Jucatori');
|
||||
tz_def('ADM_ARTIFACTS', 'Artefacte');
|
||||
tz_def('ADM_APPLY_FILTERS', 'Aplica filtrele');
|
||||
tz_def('ADM_TRIBES', 'Triburi');
|
||||
tz_def('ADM_MULTIHUNTERS', 'Multihunteri');
|
||||
tz_def('ADM_CHECK_EDIT_MAP_TILE', 'Verifica si editeaza o casuta');
|
||||
tz_def('ADM_CHECK_TILE', 'Verifica casuta');
|
||||
tz_def('ADM_AREA_OF_EFFECT', 'Zona de efect');
|
||||
tz_def('ADM_TIME_OF_CONQUER', 'Momentul cuceririi');
|
||||
tz_def('ADM_TIME_OF_ACTIVATION', 'Momentul activarii');
|
||||
tz_def('ADM_RETURN_TO_NATARS', 'Returneaza Natarilor');
|
||||
tz_def('ADM_SHOP_PROMO_CODES', 'Magazin si coduri promo');
|
||||
tz_def('ADM_DIRECTLY', 'direct.');
|
||||
tz_def('ADM_CREATE_A_CODE', 'Creeaza un cod');
|
||||
tz_def('ADM_CODE', 'Cod');
|
||||
tz_def('ADM_MAX_USES_0', 'Utilizari maxime (0 = ∞)');
|
||||
tz_def('ADM_EXPIRES_IN_DAYS_0_NEVER', 'Expira in (zile, 0 = niciodata)');
|
||||
tz_def('ADM_ONCE_PER_PLAYER', 'o data per jucator');
|
||||
tz_def('ADM_NOTE_OPTIONAL', 'Nota (optional)');
|
||||
tz_def('ADM_CREATE', 'Creeaza');
|
||||
tz_def('ADM_CODES_ARE_CASE_INSENSITIVE_ALLOWED_CHARACTER', 'Codurile nu tin cont de majuscule; caractere permise: A-Z 0-9 . _ –');
|
||||
tz_def('ADM_NO_PROMO_CODES_YET', 'Niciun cod promo inca.');
|
||||
tz_def('ADM_USES', 'Utilizari');
|
||||
tz_def('ADM_SCOPE', 'Domeniu');
|
||||
tz_def('ADM_NOTE', 'Nota');
|
||||
tz_def('ADM_RECENT_REDEMPTIONS', 'Utilizari recente');
|
||||
tz_def('ADM_NO_REDEMPTIONS_YET', 'Nicio utilizare inca.');
|
||||
tz_def('ADM_WHEN', 'Cand');
|
||||
tz_def('ADM_REASON_CAMPAIGN', 'motiv / campanie');
|
||||
tz_def('ADM_QUEST_2', 'Misiune');
|
||||
tz_def('ADM_EDITOR', 'Editor');
|
||||
tz_def('ADM_QTYP_37', 'qtyp 37');
|
||||
tz_def('ADM_GET', 'primesc');
|
||||
tz_def('ADM_EXTENDED', 'extinsa');
|
||||
tz_def('ADM_EVERYONE_ELSE', ', toti ceilalti');
|
||||
tz_def('ADM_STANDARD', 'standard');
|
||||
tz_def('ADM_REWARD_VALUES_ARE_LIVE_VIA', 'Valorile recompenselor sunt aplicate prin');
|
||||
tz_def('ADM_FIXED', 'fix');
|
||||
tz_def('ADM_STANDARD_QUEST_CORE25', 'Standard (quest_core25)');
|
||||
tz_def('ADM_EXTENDED_QUEST_CORE', 'Extinsa (quest_core)');
|
||||
tz_def('ADM_ON', 'Activ');
|
||||
tz_def('ADM_PLUS_DAYS', 'Plus (zile)');
|
||||
tz_def('ADM_REQ_LEVEL', 'Nivel necesar');
|
||||
tz_def('ADM_QUEST_HOVER', 'Misiune (la trecerea cursorului)');
|
||||
tz_def('ADM_SAVE_ALL_CHANGES', 'Salveaza toate modificarile');
|
||||
tz_def('ADM_SAVES_EVERY_ROW_FOR_THE', 'Salveaza fiecare rand pentru varianta');
|
||||
tz_def('ADM_VARIANT', 'varianta.');
|
||||
tz_def('ADM_RESET_THIS_VARIANT_TO_DEFAULTS', 'Reseteaza aceasta varianta la valorile implicite');
|
||||
tz_def('ADM_MULTI_ACCOUNT', 'Conturi multiple');
|
||||
tz_def('ADM_DETECTION', 'Detectare');
|
||||
tz_def('ADM_RISK_SCORE_NOT_PROOF', 'scor de risc, nu o dovada');
|
||||
tz_def('ADM_WINDOW_DAYS', 'Fereastra (zile)');
|
||||
tz_def('ADM_MIN_SCORE', 'Scor minim');
|
||||
tz_def('ADM_FOCUS_ON_UID_OPTIONAL', 'Concentreaza-te pe un UID (optional)');
|
||||
tz_def('ADM_ANALYSE', 'Analizeaza');
|
||||
tz_def('ADM_NO_ACCOUNT_PAIRS_AT_OR_ABOVE_THE_CURRENT_SCO', 'Nicio pereche de conturi la sau peste pragul curent de scor.');
|
||||
tz_def('ADM_RISK', 'Risc');
|
||||
tz_def('ADM_ACCOUNT_A', 'Contul A');
|
||||
tz_def('ADM_ACCOUNT_B', 'Contul B');
|
||||
tz_def('ADM_WHY', 'De ce');
|
||||
tz_def('ADM_LOGIN_LOG', 'jurnal de autentificare');
|
||||
tz_def('ADM_FOCUS', 'concentreaza');
|
||||
tz_def('ADM_RESET_2', 'reseteaza');
|
||||
tz_def('ADM_DASHBOARD', 'Panou general');
|
||||
tz_def('ADM_PER_PLAYER', 'Per jucator');
|
||||
tz_def('ADM_7_DAY_RESOURCE_BALANCE', 'Bilantul resurselor pe 7 zile');
|
||||
tz_def('ADM_HOURS_OF_PROD_ALLOWED', 'Ore de productie permise');
|
||||
tz_def('ADM_SHOW_2', 'Arata');
|
||||
tz_def('ADM_ALL_WITH_ACTIVITY', 'Toti cu activitate');
|
||||
tz_def('ADM_OVER_LIMIT_ONLY', 'Doar peste limita');
|
||||
tz_def('ADM_WW_ARTEFACT_OVERRIDDEN', 'MdL / artefact / cu exceptie');
|
||||
tz_def('ADM_REFRESH_2', 'Reimprospateaza');
|
||||
tz_def('ADM_NO_INTER_PLAYER_TRANSFERS_RECORDED_IN_THIS_W', 'Niciun transfer intre jucatori inregistrat in aceasta fereastra.');
|
||||
tz_def('ADM_VILLAGES_POP', 'Sate / Pop.');
|
||||
tz_def('ADM_PROD_H', 'Prod./h');
|
||||
tz_def('ADM_RECEIVED_7D', 'Primit (7 zile)');
|
||||
tz_def('ADM_LIMIT', 'Limita');
|
||||
tz_def('ADM_USAGE', 'Utilizare');
|
||||
tz_def('ADM_OVERRIDE', 'Exceptie');
|
||||
tz_def('ADM_AUTO', 'Auto');
|
||||
tz_def('ADM_CUSTOM_CAP', 'Plafon personalizat');
|
||||
tz_def('ADM_SAVE_3', 'Salveaza');
|
||||
tz_def('ADM_REGISTRATION', 'Inregistrare');
|
||||
tz_def('ADM_BLOCKLIST', 'Lista de blocare');
|
||||
tz_def('ADM_BLOCK_NEW_REGISTRATIONS_BY_A_SPECIFIC', 'Blocheaza inregistrarile noi dupa un anumit');
|
||||
tz_def('ADM_USERNAME_3', 'nume de utilizator');
|
||||
tz_def('ADM_A_SPECIFIC', ', o anumita');
|
||||
tz_def('ADM_OR_A_WHOLE', ', sau un intreg');
|
||||
tz_def('ADM_E_MAIL_DOMAIN', 'domeniu de e-mail');
|
||||
tz_def('ADM_ADD_A_BLOCK', 'Adauga o blocare');
|
||||
tz_def('ADM_E_MAIL_ADDRESS', 'Adresa de e-mail');
|
||||
tz_def('ADM_E_MAIL_DOMAIN_2', 'Domeniu de e-mail');
|
||||
tz_def('ADM_VALUE', 'Valoare');
|
||||
tz_def('ADM_ADD_BLOCK', 'Adauga blocarea');
|
||||
tz_def('ADM_DOMAIN_ENTER_JUST_THE_DOMAIN', 'Domeniu: introdu doar domeniul (');
|
||||
tz_def('ADM_NO_REGISTRATION_BLOCKS_YET', 'Nicio blocare la inregistrare inca.');
|
||||
tz_def('ADM_ADDED', 'Adaugat');
|
||||
tz_def('ADM_REASON_2', 'motiv');
|
||||
tz_def('ADM_REMOVE_2', 'elimina');
|
||||
tz_def('ADM_WORLD_MAP', 'Harta lumii');
|
||||
tz_def('ADM_HEATMAP', 'Harta termica');
|
||||
tz_def('ADM_GRID_RESOLUTION', 'Rezolutia grilei');
|
||||
tz_def('ADM_INACTIVE_AFTER_DAYS', 'Inactiv dupa (zile)');
|
||||
tz_def('ADM_REBUILD', 'Reconstruieste');
|
||||
tz_def('ADM_VILLAGE_DENSITY', 'Densitatea satelor');
|
||||
tz_def('ADM_TRIBE_DENSITY', 'Densitatea triburilor');
|
||||
tz_def('ADM_INACTIVITY', 'Inactivitate');
|
||||
tz_def('ADM_ATTACKS', 'Atacuri');
|
||||
tz_def('ADM_SUMMARY', 'Rezumat');
|
||||
tz_def('ADM_PLAYER_VILLAGES', 'Satele jucatorilor');
|
||||
tz_def('ADM_INACTIVE_VILLAGES', 'Sate inactive');
|
||||
tz_def('ADM_ATTACKS_IN_FLIGHT', 'Atacuri in desfasurare');
|
||||
tz_def('ADM_LEGEND', 'Legenda');
|
||||
tz_def('ADM_TRIBE_TOTALS', 'Totaluri pe triburi');
|
||||
tz_def('ADM_NO_PLAYER_VILLAGES_FOUND', 'Niciun sat de jucator gasit.');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - sabloane (lot 8, final: restul de 26 de sabloane)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_404_FILE_NOT_FOUND', '404 - Fisier negasit');
|
||||
tz_def('ADM_WE_LOOKED_404_TIMES_ALREADY_BUT_CAN_T_FIND_A', 'Am cautat deja de 404 ori si nu gasim nimic, nici macar un X care sa marcheze locul.');
|
||||
tz_def('ADM_THIS_SYSTEM_IS_NOT_COMPLETE_YET_SO_THE_PAGE', 'Acest sistem nu e inca terminat. Deci pagina probabil nu exista.');
|
||||
tz_def('ADM_NOT_FOUND', 'Negasit');
|
||||
tz_def('ADM_NEW_MESSAGE', 'Mesaj nou');
|
||||
tz_def('ADM_TO', 'catre');
|
||||
tz_def('ADM_RECIPIENT', 'Destinatar');
|
||||
tz_def('ADM_SEND_MESSAGE', 'Trimite mesajul');
|
||||
tz_def('ADM_PLAYER_NOT_FOUND', 'Jucatorul nu a fost gasit.');
|
||||
tz_def('ADM_GO_BACK', 'Inapoi');
|
||||
tz_def('ADM_MESSAGE_FROM_ADMIN', 'Mesaj de la administrator');
|
||||
tz_def('ADM_WRITE_YOUR_MESSAGE_HERE', 'Scrie mesajul aici...');
|
||||
tz_def('ADM_TROOP', 'Trupa');
|
||||
tz_def('ADM_ARMOURY', 'Armurarie');
|
||||
tz_def('ADM_BLACKSMITH', 'Fierarie');
|
||||
tz_def('ADM_BACK_3', 'Inapoi');
|
||||
tz_def('ADM_NOW', 'Acum:');
|
||||
tz_def('ADM_CREATE_USERS', '👤 Creeaza jucatori');
|
||||
tz_def('ADM_SUBMITTING_THIS_FORM_WILL_CREATE_NEW_USERS_A', 'Trimiterea acestui formular va crea jucatori si/sau sate noi pe serverul tau!');
|
||||
tz_def('ADM_MANY_ACCOUNTS_1_VILLAGE', 'Mai multe conturi (1 sat)');
|
||||
tz_def('ADM_1_ACCOUNT_MANY_VILLAGES', '1 cont (mai multe sate)');
|
||||
tz_def('ADM_BASE_NAME', 'Nume de baza');
|
||||
tz_def('ADM_4_20_CHARACTERS_EX_FARM_5_FARM1_FARM5_SINGLE', '4-20 caractere. Ex.: Farm | 5 → Farm1..Farm5. Cont unic: FarmLord | 5 sate.');
|
||||
tz_def('ADM_WARNING_2', 'Atentie:');
|
||||
tz_def('ADM_LARGE_VALUES_MAY_FREEZE_THE_SERVER', 'valorile mari pot bloca serverul!');
|
||||
tz_def('ADM_HOW_MANY_ACCOUNTS', 'Cate conturi');
|
||||
tz_def('ADM_HOW_MANY_VILLAGES', 'Cate sate');
|
||||
tz_def('ADM_1_200_SINGLE_ONLY', '1 - 200 (doar cont unic)');
|
||||
tz_def('ADM_ENABLE_BEGINNER_PROTECTION', 'Activeaza protectia incepatorilor');
|
||||
tz_def('ADM_CREATE_2', '+ Creeaza');
|
||||
tz_def('ADM_ADD_VILLAGE', 'Adauga un sat');
|
||||
tz_def('ADM_COORDINATES_X_Y', 'Coordonate (X|Y)');
|
||||
tz_def('ADM_ADD_VILLAGE_2', 'ADAUGA SATUL');
|
||||
tz_def('ADM_TO_ENSURE_THAT_YOU_WON_T_GET_BANNED_AGAIN_IN', 'Pentru a nu mai fi blocat pe viitor, citeste cu atentie regulamentul');
|
||||
tz_def('ADM_GAME_RULES', '» Regulile jocului');
|
||||
tz_def('ADM_TO_CONTINUE_PLAYING_CONTACT_THE_MULTIHUNTER', 'Pentru a continua sa joci, contacteaza Multihunterul si lamureste situatia cu el');
|
||||
tz_def('ADM_WRITE_MESSAGE', '» Scrie un mesaj');
|
||||
tz_def('ADM_HEED_THE_FOLLOWING_ADVICE_WHEN_WRITING_YOUR', 'Tine cont de urmatoarele sfaturi cand scrii mesajul:');
|
||||
tz_def('ADM_THERE_IS_ALWAYS_A_REASON_FOR_A_BAN', '● Exista intotdeauna un motiv pentru o blocare.');
|
||||
tz_def('ADM_TRY_TO_THINK_ABOUT_POSSIBLE_REASONS_FOR_THIS', 'Gandeste-te la motivele posibile ale acestei blocari');
|
||||
tz_def('ADM_AND_PUT_THINGS_STRAIGHT_WITH_THE_MULTIHUNTER', 'si lamureste situatia cu Multihunterul.');
|
||||
tz_def('ADM_MULTIHUNTERS_CAN_REVIEW_ENORMOUS_AMOUNTS_OF', '● Multihunterii pot analiza cantitati enorme de informatii despre conturi.');
|
||||
tz_def('ADM_STICK_TO_THE_TRUTH', 'Spune adevarul');
|
||||
tz_def('ADM_AND_DO_NOT_MAKE_EXCUSES_TO_JUSTIFY_YOUR_VIOL', 'si nu cauta scuze ca sa justifici incalcarea regulilor.');
|
||||
tz_def('ADM_BE_COOPERATIVE_AND_INSIGHTFUL_THIS_MIGHT_RED', '● Fii cooperant si intelegator, asta poate reduce pedeapsa.');
|
||||
tz_def('ADM_CALM_AND_POLITE', 'calm si politicos');
|
||||
tz_def('ADM_WHILE_TALKING_TO_THE_MULTIHUNTER_AND_TELLING', 'cand vorbesti cu Multihunterul si ii prezinti punctul tau de vedere.');
|
||||
tz_def('ADM_INCLUDES_RESOURCES_MAIN_BUILDING_RALLY_POINT', 'Include resurse, cladirea principala, punctul de adunare, depozitul, hambarul, zidul, piata, resedinta, trupe (pentru cresterea eroului) si o ascunzatoare.');
|
||||
tz_def('ADM_IF_THE_MULTIHUNTER_DOES_NOT_ANSWER_IMMEDIATE', '● Daca Multihunterul nu raspunde imediat, probabil nu e online. Trimiterea mai multor mesaje nu va rezolva problema mai repede, mai ales daca nici primul nu a fost citit.');
|
||||
tz_def('ADM_IF_YOU_HAVE_REALLY_BEEN_BANNED_UNJUSTLY_TRY', '● Daca ai fost blocat pe nedrept, incearca sa ramai');
|
||||
tz_def('ADM_RESOURCE', 'Resursa');
|
||||
tz_def('ADM_AMOUNT', 'Cantitate');
|
||||
tz_def('ADM_MAXIMUM_CAPACITY', 'Capacitate maxima');
|
||||
tz_def('ADM_BACK_TO_VILLAGE_2', '← Inapoi la sat');
|
||||
tz_def('ADM_ADMIN_CONTROL', 'Control administrare');
|
||||
tz_def('ADM_SERVER_ADMINISTRATION', 'Administrarea serverului');
|
||||
tz_def('ADM_SECURE_ACCESS_TO_TRAVIANZ_PANEL', 'Acces securizat la panoul TravianZ');
|
||||
tz_def('ADM_PASSWORD', 'Parola');
|
||||
tz_def('ADM_ACCESS_PANEL', 'Acceseaza panoul');
|
||||
tz_def('ADM_ENTER_ADMIN_USERNAME', 'Introdu numele de administrator');
|
||||
tz_def('ADM_ROMANS', 'Romani');
|
||||
tz_def('ADM_TEUTONS', 'Teutoni');
|
||||
tz_def('ADM_GAULS', 'Gali');
|
||||
tz_def('ADM_RESET_GOLD_FOR_ALL_PLAYERS', 'Reseteaza aurul tuturor jucatorilor');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_GOLD', 'Reseteaza aurul tuturor jucatorilor');
|
||||
tz_def('ADM_THIS_ACTION_WILL_SET_THE_GOLD_TO', 'Aceasta actiune va seta aurul la');
|
||||
tz_def('ADM_FOR_ALL_PLAYERS_FROM_THE_SERVER', 'pentru TOTI jucatorii de pe server.');
|
||||
tz_def('ADM_WARNING_THE_ACTION_IS_IRREVERSIBLE_MAKE_SURE', '⚠️ ATENTIE: actiunea e ireversibila! Asigura-te ca ai o copie de rezerva.');
|
||||
tz_def('ADM_RESET_GOLD_NOW', 'RESETEAZA AURUL ACUM');
|
||||
tz_def('ADM_ALL_PLAYERS_GOLD_HAS_BEEN_RESET', '✓ Aurul tuturor jucatorilor a fost resetat!');
|
||||
tz_def('ADM_RESET_ALL_PLAYERS_PLUS', 'Reseteaza Plus pentru toti jucatorii');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_TRAVIAN_PLUS_FOR_AL', 'Aceasta actiune va dezactiva Travian Plus pentru TOTI jucatorii.');
|
||||
tz_def('ADM_PLUS_IT_WILL_BE_SET_TO_0_DAYS_FOR_EVERYONE', '⚠️ Plus va fi setat la 0 zile pentru toata lumea.');
|
||||
tz_def('ADM_RESET_PLUS_NOW', 'RESETEAZA PLUS ACUM');
|
||||
tz_def('ADM_PLUS_ALL_THE_PLAYERS_HAVE_BEEN_RESET', '✓ Plus a fost resetat pentru toti jucatorii!');
|
||||
tz_def('ADM_RESET_ALL_RESOURCE_BONUSES', 'Reseteaza toate bonusurile de resurse');
|
||||
tz_def('ADM_THIS_ACTION_WILL_DISABLE_THE_25_BONUS_FOR_AL', 'Aceasta actiune va dezactiva bonusul de 25% la TOATE resursele, pentru toti jucatorii.');
|
||||
tz_def('ADM_ALL_RESOURCE_BONUSES_WILL_BE_SET_TO_0_DAYS', '⚠️ Toate bonusurile de resurse vor fi setate la 0 zile.');
|
||||
tz_def('ADM_RESET_RESOURCE_BONUS', 'RESETEAZA BONUSUL DE RESURSE');
|
||||
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_RESET_FOR_ALL_PLA', '✓ Bonusurile de resurse au fost resetate pentru toti jucatorii!');
|
||||
tz_def('ADM_IGM_REPORTS_LOOKUP', 'Cautare mesaje / rapoarte');
|
||||
tz_def('ADM_IGM_BY_ID', 'Mesaj dupa ID');
|
||||
tz_def('ADM_GO', 'Mergi');
|
||||
tz_def('ADM_REPORT_BY_ID', 'Raport dupa ID');
|
||||
tz_def('ADM_ENTER_MESSAGE_ID', 'Introdu ID-ul mesajului...');
|
||||
tz_def('ADM_ENTER_REPORT_ID', 'Introdu ID-ul raportului...');
|
||||
tz_def('ADM_SITTER_1_2', 'Inlocuitor 1');
|
||||
tz_def('ADM_SITTER_2_2', 'Inlocuitor 2');
|
||||
tz_def('ADM_CULTURE_POINTS_2', 'Puncte de cultura');
|
||||
tz_def('ADM_ATTACK_POINTS_THIS_WEEK', 'Puncte de atac (saptamana aceasta)');
|
||||
tz_def('ADM_DEFENCE_POINTS_THIS_WEEK', 'Puncte de aparare (saptamana aceasta)');
|
||||
tz_def('ADM_RESOURCES_RAIDED_THIS_WEEK', 'Resurse jefuite (saptamana aceasta)');
|
||||
tz_def('ADM_TOTAL_ATTACK_POINTS', 'Puncte de atac totale');
|
||||
tz_def('ADM_TOTAL_DEFENCE_POINTS', 'Puncte de aparare totale');
|
||||
tz_def('ADM_EDIT_PLAYER_ADDITIONAL_INFO', 'Editeaza informatiile suplimentare ale jucatorului');
|
||||
tz_def('ADM_THE_ACCOUNT_WILL_BE_DELETED_IN', 'Contul va fi sters in');
|
||||
tz_def('ADM_CANCEL_3', '✖ Anuleaza');
|
||||
tz_def('ADM_CANCEL_DELETION', 'Anuleaza stergerea');
|
||||
tz_def('ADM_DESCRIPTION', 'Descriere');
|
||||
tz_def('ADM_AGE', 'Varsta');
|
||||
tz_def('ADM_GENDER', 'Sex');
|
||||
tz_def('ADM_LOCATION_2', 'Locatie');
|
||||
tz_def('ADM_LAST_IP', 'Ultimul IP');
|
||||
tz_def('ADM_LANGUAGE', 'Limba');
|
||||
tz_def('ADM_BAN_USER_2', '» Blocheaza jucatorul');
|
||||
tz_def('ADM_SEND_MESSAGE_2', '» Trimite un mesaj');
|
||||
tz_def('ADM_EDIT_PLUS_RES_BONUS', '» Editeaza Plus si bonusul de resurse');
|
||||
tz_def('ADM_EDIT_SITTERS_2', '» Editeaza inlocuitorii');
|
||||
tz_def('ADM_EDIT_PROTECTION', '» Editeaza protectia');
|
||||
tz_def('ADM_EDIT_PASSWORD', '» Editeaza parola');
|
||||
tz_def('ADM_EDIT_OVERALL_OFF_DEF', '» Editeaza atacul si apararea totale');
|
||||
tz_def('ADM_EDIT_WEEKLY_OFF_DEF_RAID', '» Editeaza atac, aparare, jaf saptamanal');
|
||||
tz_def('ADM_USER_LOGIN_LOG', '» Jurnal de autentificare');
|
||||
tz_def('ADM_USER_ILLEGAL_LOG', '» Jurnal de nereguli');
|
||||
tz_def('ADM_RECOUNT_POPULATION', 'Recalculeaza populatia');
|
||||
tz_def('ADM_EMAIL_2', 'E-MAIL');
|
||||
tz_def('ADM_IP', 'IP');
|
||||
tz_def('ADM_TRIBE_3', 'Trib:');
|
||||
tz_def('ADM_VILLAGES_3', 'Sate:');
|
||||
tz_def('ADM_POP_3', 'Pop.:');
|
||||
tz_def('ADM_COORDS_2', 'Coordonate:');
|
||||
tz_def('ADM_ILLEGALS_LOG', '🚨 Jurnal de nereguli:');
|
||||
tz_def('ADM_DETECTED_OFFENCES', 'Nereguli detectate');
|
||||
tz_def('ADM_BACK_TO_PLAYER', '← Inapoi la jucator');
|
||||
tz_def('ADM_LOGIN_LOG_2', '🔐 Jurnal de autentificare:');
|
||||
tz_def('ADM_RECENT_LOGIN_ATTEMPTS', 'Incercari recente de autentificare');
|
||||
tz_def('ADM_LOG_ID', 'ID jurnal');
|
||||
tz_def('ADM_IP_ADDRESS', 'Adresa IP');
|
||||
tz_def('ADM_INFO', 'Info');
|
||||
tz_def('ADM_BUILD_LOG', '— Jurnal de constructii');
|
||||
tz_def('ADM_LATEST_200_ACTION', 'Ultimele 200 de actiuni');
|
||||
tz_def('ADM_NO_ACTION_RECORDED_YET', 'Nicio actiune inregistrata.');
|
||||
tz_def('ADM_POPULATION_2', 'POPULATIE');
|
||||
tz_def('ADM_COORDINATES', 'COORDONATE');
|
||||
tz_def('ADM_TROOPS_2', 'TRUPE');
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// PANOU DE ADMINISTRARE - texte lungi si pe mai multe randuri (curatare finala)
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
tz_def('ADM_E_MAIL_ADDRESS_2', 'adresa de e-mail');
|
||||
tz_def('ADM_E_G_AN_OBSCENE_USERNAME_OR_THE_ENTIRE', '(de ex. un nume obscen, sau intregul');
|
||||
tz_def('ADM_DOMAIN_MATCHING_IS_EXACT_AND_CASE_INSENSITIV', 'domeniu). Potrivirea e exacta si nu tine cont de majuscule. Conturile existente nu sunt afectate — doar inregistrarile noi.');
|
||||
tz_def('ADM_WITH_OR_WITHOUT_THE_LEADING_E_MAIL_THE_FULL', '), cu sau fara “@” la inceput. E-mail: adresa completa. Nume de utilizator: numele exact.');
|
||||
tz_def('ADM_SILVER_2', 'argint | ');
|
||||
tz_def('ADM_OF_EACH', 'din fiecare | ');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PRODUCED_BY_EACH_POINT_THE', 'Resurse pe ora produse de fiecare punct investit in atributul Resurse al eroului, in satul in care se afla. Jucatorii aleg liber intre a le raspandi pe toate patru sau a le concentra pe una singura.');
|
||||
tz_def('ADM_HOURLY_RESOURCES_PER_POINT_INVESTED_IN_THE_H', 'Resurse pe ora pentru fiecare punct investit in atributul Resurse al eroului. Prima valoare se aplica atunci cand bonusul e raspandit pe toate patru, a doua cand e concentrat pe una singura. Ambele se scaleaza cu viteza serverului.');
|
||||
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_ON_TOP', 'Puncte de viata recuperate zilnic de erou, peste punctele investite in atributul de regenerare si peste itemele echipate. Fara asta, un erou fara puncte de regenerare nu s-ar vindeca niciodata si ar muri in cele din urma in aventuri. Se scaleaza cu viteza serverului. 0 dezactiveaza.');
|
||||
tz_def('ADM_HOW_LONG_ONE_CRON_PHP_INVOCATION_KEEPS_WORKI', 'Cat timp continua sa lucreze o invocare de cron.php. Majoritatea hosturilor partajate permit cron doar la 5 minute, in timp ce Automation se asteapta sa ruleze cam la un minut — deci o invocare face mai multe tick-uri la rand. Foloseste 300 pentru un cron "*/5". Pune 0 doar daca hostul tau permite cron la fiecare minut.');
|
||||
tz_def('ADM_ENABLE_DISABLE_IF_A_PLAYER_LEAVES_AT_LEAST_O', 'Activeaza (dezactiveaza): daca un jucator lasa cel putin un mesaj intr-un subiect de pe forum, va primi mesaje in joc despre aparitia unor mesaje noi in acelasi subiect (adica e tehnic "abonat")');
|
||||
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MILESTONES_WIDGET', 'Activeaza (dezactiveaza) widgetul "Etape ale serverului" (primul jucator care intemeiaza al 2-lea sat, atinge 1000 de populatie, captureaza un artefact, cucereste o MdL, cucereste un plan de MdL, fondeaza o alianta sau cucereste satul altui jucator), afisat sus in Statistici » General');
|
||||
tz_def('ADM_CREATE_PROMO_VOUCHER_CODES_PLAYERS_REDEEM_FO', 'Creeaza coduri promo pe care jucatorii le schimba pe aur in pagina Plus. Stabileste o cantitate fixa de aur, o limita optionala de utilizari, daca fiecare jucator il poate folosi o singura data si o expirare optionala. Pentru o recompensa unica de vanator de buguri, creeaza un cod cu maxim 1 utilizare — sau foloseste');
|
||||
tz_def('ADM_DENSITY_OVERLAYS_ON_THE_WORLD_GRID_TO_HELP_W', 'Straturi de densitate peste grila lumii, utile pentru echilibrul de start: unde se aglomereaza satele, ce triburi domina o regiune, unde stau jucatorii inactivi (zone moarte / locuri bune de aparitie) si unde aterizeaza atacurile in prezent. Nordul (+y) e in sus.');
|
||||
tz_def('ADM_HEURISTIC_CORRELATION_OF_ACCOUNT_PAIRS_BY_SH', 'Corelare euristica a perechilor de conturi dupa IP comun, subretea, amprenta de dispozitiv/browser (User-Agent), suprapunerea orelor de conectare si fluxul de transferuri de resurse. Acesta e un');
|
||||
tz_def('ADM_USE_IT_TO_PRIORITISE_WHICH_PAIRS_A_HUMAN_SHO', '— foloseste-l ca sa stabilesti ce perechi merita investigate de un om. Nimic nu se blocheaza automat.');
|
||||
tz_def('ADM_ROW_CAP_REACHED_WHILE_SCANNING_LOGIN_HISTORY', 'S-a atins limita de randuri la scanarea istoricului de autentificari (fereastra e mare / serverul e foarte incarcat). Rezultatele raman valide, dar pot fi incomplete — ingusteaza fereastra pentru acoperire completa.');
|
||||
tz_def('ADM_RECEIVED_FROM_OTHER_PLAYERS_VERSUS_AN_AUTOMA', '(primite de la alti jucatori) fata de o limita automata derivata din productia orara a jucatorului (');
|
||||
tz_def('ADM_OF_PRODUCTION_PER_WINDOW_WW_VILLAGES_AND_ART', 'de productie per fereastra). Satele MdL si satele cu artefact sunt marcate ca exceptii de aprovizionare. Seteaza o exceptie manuala ca sa scutesti un jucator (MdL / de incredere) sau ca sa-i dai un plafon personalizat. Nimic nu se blocheaza automat — asta ofera vizibilitate si control unui moderator uman.');
|
||||
tz_def('ADM_THE_7_DAY_BALANCE_FILLS_IN_AS_MERCHANT_DELIV', 'Bilantul pe 7 zile se completeaza pe masura ce livrarile de negustori intre jucatori diferiti sunt procesate dupa activarea acestei functii.');
|
||||
tz_def('ADM_EDIT_THE_REWARD_EACH_QUEST_GRANTS_WOOD_CLAY', 'Editeaza recompensa acordata de fiecare misiune (lemn / lut / fier / cereale / aur / zile de Plus) si nivelul necesar (de ex. nivelul cladirii principale pentru misiunile de constructie). Valorile pornesc de la cele implicite livrate, deci nu se schimba nimic pana nu editezi. Cele doua variante de misiuni au misiuni si recompense diferite — alege-o pe cea folosita de serverul tau (jucatorii pe');
|
||||
tz_def('ADM_IN_THE_QUEST_TEMPLATES_QUESTS_MARKED', 'in sabloanele de misiuni. Misiunile marcate');
|
||||
tz_def('ADM_KEEP_THEIR_ORIGINAL_HARDCODED_LOGIC_CONDITIO', 'isi pastreaza logica originala scrisa in cod (recompense conditionate, revendicari atomice de etape, mecanici speciale) si nu sunt afectate de modificarile de aici. Sumele afisate in textul fiecarei misiuni sunt siruri separate de sablon — modificarile de aici schimba ce se acorda efectiv; actualizeaza sirurile de limba daca vrei ca previzualizarea sa corespunda.');
|
||||
|
||||
Reference in New Issue
Block a user