Add Translation to Admin Panel

Add Translation to Admin Panel
This commit is contained in:
Catalin Novgorodschi
2026-07-26 07:58:41 +03:00
parent a23b9875a0
commit f1854c1559
97 changed files with 3938 additions and 1236 deletions
+946
View File
@@ -3254,3 +3254,949 @@ tz_def('ANL_GREAT', 'Great');
tz_def('ANL_CULTURE_POINTS_NEEDED', 'Culture points needed for additional villages');
tz_def('PUBLIC_MAIN_GOALS', 'Main Goals:');
tz_def('PUBLIC_TERMS_SHORT', 'Terms');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 1: home, server_info, online, users,
// search, ban, notregistered, inactive, report, msg)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_HELLO', 'Hello');
tz_def('ADM_TOTAL_PLAYERS', 'Total Players');
tz_def('ADM_ONLINE_NOW', 'Online Now');
tz_def('ADM_LAST_5_MIN', 'last 5 minutes');
tz_def('ADM_VILLAGES', 'Villages');
tz_def('ADM_GOLD_IN_GAME', 'Gold in Game');
tz_def('ADM_ACTIVE_BANS', 'Active Bans');
tz_def('ADM_MANAGE', 'manage');
tz_def('ADM_LAST_REGISTRATION', 'Last Registration');
tz_def('ADM_SERVER_CLOCK', 'Server Clock');
tz_def('ADM_SERVER_TIMELINE', 'Server Timeline');
tz_def('ADM_START_DATE', 'Start Date:');
tz_def('ADM_NATARS_C', 'Natars:');
tz_def('ADM_ARTEFACTS_C', 'Artefacts:');
tz_def('ADM_WW_PLANS_C', 'WW Plans:');
tz_def('ADM_SERVER_AGE', 'Server Age:');
tz_def('ADM_NEXT_EVENT', 'Next Event:');
tz_def('ADM_LAST_5_ACTIONS', 'Last 5 Admin Actions');
tz_def('ADM_VIEW_FULL_LOG', 'view full log →');
tz_def('ADM_QUICK_ACTIONS', 'Quick Actions');
tz_def('ADM_QA_SEARCH', '🔍 Search Player');
tz_def('ADM_QA_BAN', '🔨 Ban Manager');
tz_def('ADM_QA_MAP', '🗺 Map');
tz_def('ADM_QA_NATARS', '🏰 Natars');
tz_def('ADM_QA_ADD_USER', '👤 Add User');
tz_def('ADM_QA_SERVER_INFO', '⚙ Server Info');
tz_def('ADM_WORLD_INFO', '🌍 World Information');
tz_def('ADM_REGISTERED_PLAYERS', 'Registered players');
tz_def('ADM_ACTIVE_PLAYERS', 'Active players');
tz_def('ADM_PLAYERS_ONLINE', 'Players online');
tz_def('ADM_PLAYERS_BANNED', 'Players banned');
tz_def('ADM_VILLAGES_SETTLED', 'Villages settled');
tz_def('ADM_TOTAL_POPULATION', 'Total population');
tz_def('ADM_PLAYER_DISTRIBUTION', '👥 Player Distribution');
tz_def('ADM_SERVER_ECONOMY', '💰 Server Economy');
tz_def('ADM_TOTAL_GOLD', 'Total Gold');
tz_def('ADM_AVG_GOLD', 'Avg Gold/player');
tz_def('ADM_SERVER_STARTED', 'Server started');
tz_def('ADM_UPTIME', 'Uptime');
tz_def('ADM_TROOPS_ON_SERVER', '⚔️ Troops on Server (villages + reinforcements)');
tz_def('ADM_ONLINE_USERS_H', '🟢 Online Users');
tz_def('ADM_NO_ONLINE_USERS', 'No online users in last 5 minutes');
tz_def('ADM_USERS_H', '👥 Users');
tz_def('ADM_ALL', 'All');
tz_def('ADM_ADMINS', 'Admins');
tz_def('ADM_NORMAL', 'Normal');
tz_def('ADM_BANNED', 'Banned');
tz_def('ADM_ONLINE', 'Online');
tz_def('ADM_ID', 'ID');
tz_def('ADM_USERNAME', 'Username');
tz_def('ADM_EMAIL', 'Email');
tz_def('ADM_ACCESS', 'Access');
tz_def('ADM_TRIBE', 'Tribe');
tz_def('ADM_GOLD', 'Gold');
tz_def('ADM_LAST_ACTIVITY', 'Last Activity');
tz_def('ADM_PREV', '« Prev');
tz_def('ADM_NEXT', 'Next »');
tz_def('ADM_SEARCH_PH', 'Search...');
tz_def('ADM_ADMIN_SEARCH', 'Admin Search');
tz_def('ADM_SEARCH_HINT', 'Enter name, ID, email or IP...');
tz_def('ADM_SEARCH_BTN', 'Search');
tz_def('ADM_BAN_MANAGEMENT', 'Ban Management');
tz_def('ADM_ACTIVE_USER_BANS', 'Active User Bans');
tz_def('ADM_ACTIVE_IP_BANS', 'Active IP Bans');
tz_def('ADM_HISTORY_50', 'History (last 50)');
tz_def('ADM_ADD_NEW_BAN', 'Add New Ban');
tz_def('ADM_FOREVER', 'Forever');
tz_def('ADM_BAN_USER', 'Ban User');
tz_def('ADM_BAN_IP_ADDRESS', 'Ban IP Address');
tz_def('ADM_BAN_IP', 'Ban IP');
tz_def('ADM_BAN_HISTORY', 'Ban History');
tz_def('ADM_USER_ID', 'User ID');
tz_def('ADM_IPV4_OR_IPV6', 'IPv4 or IPv6');
tz_def('ADM_NOT_ACTIVATED_H', '✉️ Players Not Activated');
tz_def('ADM_ACTIVATION_CODE', 'Activation Code');
tz_def('ADM_ACT2', 'Act2');
tz_def('ADM_TIME', 'Time');
tz_def('ADM_SEARCH_USER_EMAIL', 'Search username or email...');
tz_def('ADM_INACTIVE_USERS', 'Inactive Users');
tz_def('ADM_DELETE_L', 'delete');
tz_def('ADM_BACK_TO_REPORTS', '← Back to reports');
tz_def('ADM_REPORT', 'Report');
tz_def('ADM_VIEW_ARROW', 'view →');
tz_def('ADM_BACK_TO_MESSAGES', '← Back to messages');
tz_def('ADM_SENT_TO', 'Sent to');
tz_def('ADM_MESSAGE', 'Message');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 2: config, editServerSet, editNewFunctions,
// editCronSet, editPlusSet, editLogSet, editNewsboxSet, editExtraSet)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_CRON_AUTOMATION', 'Cron & Automation');
tz_def('ADM_AUTOMATION_SOURCE', 'Automation source');
tz_def('ADM_WHERE_THE_GAME_TICK_BATTLES_MOVEMENTS_TRAINI', 'Where the game tick (battles, movements, training, construction) is processed from. When the cron job is running, players\' page loads no longer carry the processing.');
tz_def('ADM_LAST_CRON_TICK', 'Last cron tick');
tz_def('ADM_WRITTEN_BY_CRON_PHP_ON_EVERY_TICK_INTO_GAMEE', 'Written by cron.php on every tick into GameEngine/Prevention/cron_active.txt. Under 90 seconds means the cron is alive.');
tz_def('ADM_INVOCATION_LENGTH', 'Invocation length');
tz_def('ADM_CRON_LOOP_SECONDS_HOW_LONG_ONE_CRON_PHP_INVO', 'CRON_LOOP_SECONDS - how long one cron.php invocation keeps running. Hosts that only allow a cron every 5 minutes still get a tick every minute this way. 0 = a single tick per invocation.');
tz_def('ADM_TICK_INTERVAL', 'Tick interval');
tz_def('ADM_CRON_TICK_SECONDS_HOW_OFTEN_AUTOMATION_RUNS', 'CRON_TICK_SECONDS - how often Automation runs inside one invocation. Automation itself expects to run about every 60 seconds.');
tz_def('ADM_HTTP_TRIGGER_KEY', 'HTTP trigger key');
tz_def('ADM_CRON_KEY_ONLY_NEEDED_TO_CALL_CRON_PHP_OVER_H', 'CRON_KEY - only needed to call cron.php over HTTP (external cron service). Running it from the server\'s own cron job does not use this key. Generated automatically at install.');
tz_def('ADM_NOT_SET', 'Not set');
tz_def('ADM_SHOW', 'show');
tz_def('ADM_HTTP_TRIGGER_URL', 'HTTP trigger URL');
tz_def('ADM_OPTIONAL_USE_THIS_WITH_AN_EXTERNAL_CRON_SERV', 'Optional. Use this with an external cron service if the host cannot run a local cron job. One HTTP call = one tick.');
tz_def('ADM_HIDDEN_USE_SHOW_ABOVE', 'hidden – use "show" above');
tz_def('ADM_DATABASE_CLEANUP', 'Database cleanup');
tz_def('ADM_AUTOMATION_TRIMS_TABLES_THAT_WOULD_OTHERWISE', 'Automation trims tables that would otherwise grow forever. Archived reports are never deleted. 0 disables a rule.');
tz_def('ADM_LAST_CLEANUP_RUN', 'Last cleanup run');
tz_def('ADM_CLEANUP_RUNS_ONCE_PER_HOUR_FROM_AUTOMATION_A', 'Cleanup runs once per hour from Automation and deletes in batches, so a first run on an old server catches up over several passes.');
tz_def('ADM_CRON_JOB_COMMAND', 'Cron job command');
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_THE_PATH_IS_DET', 'Add this in cPanel → Cron Jobs. The path is detected from this installation.');
tz_def('ADM_CURRENT_STATUS', 'Current status');
tz_def('ADM_WHEN_THE_CRON_JOB_IS_NOT_RUNNING_THE_GAME_ST', 'When the cron job is not running, the game still works: players\' page loads process the tick, exactly as before the cron was introduced.');
tz_def('ADM_ADD_THIS_IN_CPANEL_CRON_JOBS_WRITING_TO_CRON', 'Add this in cPanel → Cron Jobs. Writing to cron.log instead of /dev/null lets you see errors if it fails to start.');
tz_def('ADM_SETTINGS', 'Settings');
tz_def('ADM_INVOCATION_LENGTH_SECONDS', 'Invocation length (seconds)');
tz_def('ADM_0_A_SINGLE_TICK_PER_INVOCATION_MAXIMUM_3300', '0 = a single tick per invocation. Maximum 3300 (55 minutes).');
tz_def('ADM_TICK_INTERVAL_SECONDS', 'Tick interval (seconds)');
tz_def('ADM_HOW_OFTEN_AUTOMATION_RUNS_INSIDE_ONE_INVOCAT', 'How often Automation runs inside one invocation. Automation\'s own guard expects roughly 60 seconds; going lower mostly adds load without processing anything new.');
tz_def('ADM_RECOMMENDED_60_ALLOWED_RANGE_15_900', 'Recommended: 60. Allowed range 15–900.');
tz_def('ADM_ONLY_NEEDED_WHEN_CALLING_CRON_PHP_OVER_HTTP', 'Only needed when calling cron.php over HTTP (for example from an external cron service). The server\'s own cron job does not use it. Regenerating invalidates any URL you configured elsewhere.');
tz_def('ADM_GENERATE_A_NEW_KEY_ON_SAVE', 'Generate a new key on save');
tz_def('ADM_RUNS_FROM_AUTOMATION_ONCE_PER_HOUR_ROWS_ARE', 'Runs from Automation once per hour. Rows are removed in batches, so the first run on an old server catches up over several passes.');
tz_def('ADM_BATTLE_REPORTS_DAYS', 'Battle reports (days)');
tz_def('ADM_UNARCHIVED_REPORTS_OLDER_THAN_THIS_ARE_DELET', 'Unarchived reports older than this are deleted. Reports a player archived are never touched. 0 disables the rule.');
tz_def('ADM_0_KEEP_FOREVER', '0 = keep forever.');
tz_def('ADM_CHAT_MESSAGES_DAYS', 'Chat messages (days)');
tz_def('ADM_THE_CHAT_WINDOW_ONLY_EVER_SHOWS_THE_LAST_13', 'The chat window only ever shows the last 13 messages per alliance, so older history is not used anywhere in the game.');
tz_def('ADM_DELETED_MESSAGES_DAYS', 'Deleted messages (days)');
tz_def('ADM_ONLY_MESSAGES_DELETED_BY_BOTH_THE_SENDER_AND', 'Only messages deleted by BOTH the sender and the recipient are removed — they are no longer visible to anyone in the game. Disabled by default.');
tz_def('ADM_0_DISABLED_DEFAULT', '0 = disabled (default).');
tz_def('ADM_NEW_MECHANICS_AND_FUNCTIONS', 'New Mechanics and Functions');
tz_def('ADM_HERO_BASE_REGENERATION', 'Hero base regeneration');
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_INDEPEN', 'Hit points the hero recovers per day, independent of the regeneration attribute and of equipped items. 0 disables it.');
tz_def('ADM_HP_DAY', 'HP / day');
tz_def('ADM_HERO_EXCHANGE_RATES', 'Hero exchange rates');
tz_def('ADM_RATES_OF_THE_EXCHANGE_OFFICE_IN_THE_AUCTION', 'Rates of the exchange office in the auction house. The difference between the two directions is the house margin, so trading back and forth loses value instead of creating it.');
tz_def('ADM_EXCHANGE_OFFICE_IN_THE_AUCTION_HOUSE_KEEP_TH', 'Exchange office in the auction house. Keep the second value higher than the first, otherwise players could trade back and forth to create gold out of nothing.');
tz_def('ADM_1_GOLD', '1 gold →');
tz_def('ADM_SILVER_1_GOLD', 'silver → 1 gold');
tz_def('ADM_HERO_RESOURCE_PRODUCTION', 'Hero resource production');
tz_def('ADM_OF_ONE_TYPE', 'of one type');
tz_def('ADM_DISPLAY_OASIS_IN_PROFILE', 'Display oasis in profile');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_OASES_OF_EACH', 'Enable (Disable) the display of oases of each village in the player profile');
tz_def('ADM_ALLIANCE_INVITATION_MESSAGE', 'Alliance invitation message');
tz_def('ADM_ENABLE_DISABLE_SENDING_AN_IN_GAME_MESSAGE_TO', 'Enable (Disable) sending an in-game message to the player, if he was invited to the alliance');
tz_def('ADM_NEW_ALLIANCE_EMBASSY_MECHANICS', 'New Alliance & Embassy Mechanics');
tz_def('ADM_NEW_FORUM_POST_MESSAGE', 'New forum post message');
tz_def('ADM_ENABLE_DISABLE_FORUM_SUBSCRIPTION_MESSAGES', 'Enable (Disable) forum subscription messages');
tz_def('ADM_TRIBES_IMAGES_IN_PROFILE', 'Tribes images in profile');
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES', 'Enable (Disable) displaying images of tribes');
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_TRIBES_W', 'Enable (Disable) displaying images of tribes with a description in the players profile');
tz_def('ADM_NEW_TRIBE_HUNS', 'New Tribe: Huns');
tz_def('ADM_ENABLE_DISABLE_THE_HUNS_TRIBE', 'Enable (Disable) the Huns tribe');
tz_def('ADM_ENABLE_DISABLE_TRIBE_HUNS', 'Enable (Disable) tribe Huns');
tz_def('ADM_NEW_TRIBE_EGYPTIANS', 'New Tribe: Egyptians');
tz_def('ADM_ENABLE_DISABLE_THE_EGYPTIANS_TRIBE', 'Enable (Disable) the Egyptians tribe');
tz_def('ADM_ENABLE_DISABLE_TRIBE_EGYPTIANS', 'Enable (Disable) tribe Egyptians');
tz_def('ADM_NEW_TRIBE_SPARTANS', 'New Tribe: Spartans');
tz_def('ADM_ENABLE_DISABLE_THE_SPARTANS_TRIBE', 'Enable (Disable) the Spartans tribe');
tz_def('ADM_ENABLE_DISABLE_TRIBE_SPARTANS', 'Enable (Disable) tribe Spartans');
tz_def('ADM_NEW_TRIBE_VIKINGS', 'New Tribe: Vikings');
tz_def('ADM_ENABLE_DISABLE_THE_VIKINGS_TRIBE', 'Enable (Disable) the Vikings tribe');
tz_def('ADM_ENABLE_DISABLE_TRIBE_VIKINGS', 'Enable (Disable) tribe Vikings');
tz_def('ADM_MHS_IMAGES_IN_PROFILE', 'MHs images in profile');
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN', 'Enable (Disable) displaying images of Multihunters');
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_IMAGES_OF_MULTIHUN_2', 'Enable (Disable) displaying images of Multihunters with a description in the MHs profile');
tz_def('ADM_DISPLAY_ARTIFACT_IN_PROFILE', 'Display artifact in profile');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT', 'Enable (Disable) the display of the artifact');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_ARTIFACT_I', 'Enable (Disable) the display of the artifact in the player profile, opposite the corresponding village in which it is located');
tz_def('ADM_DISPLAY_WOW_IN_PROFILE', 'Display WoW in profile');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER', 'Enable (Disable) the display of the wonder');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_WONDER_IN', 'Enable (Disable) the display of the wonder in the player profile, opposite the corresponding village in which it is located');
tz_def('ADM_VACATION_MODE', 'Vacation Mode');
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE', 'Enable (Disable) vacation mode');
tz_def('ADM_ENABLE_DISABLE_VACATION_MODE_WILL_BE_DISPLAY', 'Enable (Disable) vacation mode, will be displayed or hidden in the player profile menu');
tz_def('ADM_CATAPULT_TARGETS', 'Catapult targets');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_CATAPULT_TARGE', 'Enable (Disable) the display of catapult targets');
tz_def('ADM_ENABLE_DISABLE_THE_DISPLAY_OF_THE_TARGETS_OF', 'Enable (Disable) the display of the targets of the catapults in the rally point that were sent by you');
tz_def('ADM_MANUAL_ON_NATURE_AND_NATARS', 'Manual on Nature and Natars');
tz_def('ADM_ENABLE_DISABLE_MANUAL_INFO', 'Enable (Disable) manual info');
tz_def('ADM_ENABLE_DISABLE_DISPLAYING_INFORMATION_IN_THE', 'Enable (Disable) displaying information in the Manual about the troops of Nature and Natars');
tz_def('ADM_DIRECT_LINKS_PLACEMENT', 'Direct links placement');
tz_def('ADM_LEFT_MENU_VS_RIGHT_MENU', 'Left menu vs right menu');
tz_def('ADM_IF_ENABLED_THEN_THE_DIRECT_LINKS_WILL_BE_PLA', 'If Enabled, then the Direct links will be placed in the left menu, if Disabled then Direct links will be placed in the right menu as in the original Travian');
tz_def('ADM_MEDAL_VETERAN_PLAYER', 'Medal Veteran Player');
tz_def('ADM_3_YEARS', '3 years');
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_3', 'Enable (Disable) medal achieved for playing 3 years of Travian');
tz_def('ADM_MEDAL_VETERAN_PLAYER_5A', 'Medal Veteran Player 5a');
tz_def('ADM_5_YEARS', '5 years');
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_5', 'Enable (Disable) medal achieved for playing 5 years of Travian');
tz_def('ADM_MEDAL_VETERAN_PLAYER_10A', 'Medal Veteran Player 10a');
tz_def('ADM_10_YEARS', '10 years');
tz_def('ADM_ENABLE_DISABLE_MEDAL_ACHIEVED_FOR_PLAYING_10', 'Enable (Disable) medal achieved for playing 10 years of Travian');
tz_def('ADM_SPECIAL_MEDALS', 'Special Medals');
tz_def('ADM_ENABLE_DISABLE_SPECIAL_MEDALS_ARTIFACT_HERO', 'Enable (Disable) special medals (artifact, hero, ww, wall, great store, etc.)');
tz_def('ADM_SERVER_MILESTONES', 'Server Milestones');
tz_def('ADM_NOT_PRESENT_IN_CONFIG_PHP_YET_SAVING_THIS_FO', 'Not present in config.php yet — saving this form once will add it (defaults to False until then).');
tz_def('ADM_SERVER_MEDAL_RESET_TIMER', 'Server Medal Reset Timer');
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MEDAL_RESET_TIMER', 'Enable (Disable) the "Server Medal Reset Timer" widget in Player Top 10 and Alliance Top 10');
tz_def('ADM_T4_HERO_ITEMS_ADVENTURES_AUCTION', 'T4 Hero (items, adventures, auction)');
tz_def('ADM_ENABLE_DISABLE_THE_T4_HERO_ITEMS_ADVENTURES', 'Enable (Disable) the "T4 Hero (items, adventures, auction)" System');
tz_def('ADM_REGISTRATION_BONUS_GOLD', 'Registration Bonus Gold');
tz_def('ADM_GIVE_EVERY_NEWLY_REGISTERED_PLAYER_A_ONE_TIM', 'Give every newly registered player a one-time gold bonus at account creation');
tz_def('ADM_REGISTRATION_BONUS_GOLD_AMOUNT', 'Registration Bonus Gold – amount');
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN', 'How much gold each new player receives when the bonus is enabled');
tz_def('ADM_ENABLE_DISABLE_A_ONE_TIME_GOLD_BONUS_GRANTED', 'Enable (Disable) a one-time gold bonus granted to every newly registered player at account creation (system accounts id≤3 are skipped). The amount is set in the field below.');
tz_def('ADM_HOW_MUCH_GOLD_EACH_NEW_PLAYER_RECEIVES_WHEN_2', 'How much gold each new player receives when the toggle above is True. Default: 200.');
tz_def('ADM_FOR_THIS_SETTING_YOU_CAN_FIND_MORE_INFORMATI', 'For this setting, you can find more information on the link:');
tz_def('ADM_EDIT_CRON_AUTOMATION', 'Edit Cron & Automation');
tz_def('ADM_EDIT_NEW_MECHANICS_AND_FUNCTIONS', 'Edit New Mechanics and Functions');
tz_def('ADM_ENGLISH', 'English');
tz_def('ADM_FRENCH', 'French');
tz_def('ADM_ITALIAN', 'Italian');
tz_def('ADM_ROMANIAN', 'Romanian');
tz_def('ADM_CHINESE', 'Chinese');
tz_def('ADM_SLOW', 'Slow');
tz_def('ADM_FAST', 'Fast');
tz_def('ADM_2_HOURS', '2 hours');
tz_def('ADM_3_HOURS', '3 hours');
tz_def('ADM_5_HOURS', '5 hours');
tz_def('ADM_8_HOURS', '8 hours');
tz_def('ADM_10_HOURS', '10 hours');
tz_def('ADM_12_HOURS', '12 hours');
tz_def('ADM_16_HOURS', '16 hours');
tz_def('ADM_20_HOURS', '20 hours');
tz_def('ADM_24_HOURS_1_DAY', '24 hours (1 day)');
tz_def('ADM_48_HOURS_2_DAYS', '48 hours (2 days)');
tz_def('ADM_72_HOURS_3_DAYS', '72 hours (3 days)');
tz_def('ADM_120_HOURS_5_DAYS', '120 hours (5 days)');
tz_def('ADM_TRUE', 'True');
tz_def('ADM_FALSE', 'False');
tz_def('ADM_YES', 'Yes');
tz_def('ADM_NO', 'No');
tz_def('ADM_TRAVIAN_OFFICIAL', 'Travian Official');
tz_def('ADM_TRAVIANZ_EXTENDED', 'TravianZ Extended');
tz_def('ADM_10_DEFAULT', '10 - Default');
tz_def('ADM_NONE', 'none');
tz_def('ADM_1_DAY', '1 day');
tz_def('ADM_2_DAYS', '2 days');
tz_def('ADM_3_DAYS', '3 days');
tz_def('ADM_4_DAYS', '4 days');
tz_def('ADM_5_DAYS', '5 days');
tz_def('ADM_6_DAYS', '6 days');
tz_def('ADM_7_DAYS', '7 days');
tz_def('ADM_NONE_2', 'None');
tz_def('ADM_CHRISTMAS', 'Christmas');
tz_def('ADM_NEW_YEAR', 'New Year');
tz_def('ADM_EASTER', 'Easter');
tz_def('ADM_ENABLE', 'Enable');
tz_def('ADM_DISABLE', 'Disable');
tz_def('ADM_SAVE', 'SAVE');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 3: player, editHero, editHeroT4,
// playerheroinfo, village, troops, editVillage, editUser, deletion, editSitter)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_START', 'Start');
tz_def('ADM_END', 'End');
tz_def('ADM_DURATION', 'Duration');
tz_def('ADM_REASON', 'Reason');
tz_def('ADM_PLAYER', 'Player:');
tz_def('ADM_BASIC_INFO', '📝 Basic Info');
tz_def('ADM_HERO_NAME', 'Hero Name');
tz_def('ADM_HERO_UNIT', 'Hero Unit');
tz_def('ADM_HEALTH', '❤ Health');
tz_def('ADM_EXPERIENCE', '✨ Experience');
tz_def('ADM_CURRENT_STATS', '📈 Current Stats');
tz_def('ADM_LEVEL', 'Level:');
tz_def('ADM_OF', 'of');
tz_def('ADM_FREE', '(free:');
tz_def('ADM_OFFENCE', 'Offence:');
tz_def('ADM_DEFENCE', 'Defence:');
tz_def('ADM_OFF_BONUS', 'Off-Bonus:');
tz_def('ADM_DEF_BONUS', '| Def-Bonus:');
tz_def('ADM_REGEN', 'Regen:');
tz_def('ADM_RESOURCES', 'Resources:');
tz_def('ADM_ADD_POINTS', '⚔ Add Points');
tz_def('ADM_ATTRIBUTE', 'Attribute');
tz_def('ADM_CURRENT', 'Current');
tz_def('ADM_ADD', 'Add');
tz_def('ADM_NEW', 'New');
tz_def('ADM_PRODUCED_RESOURCE', 'Produced resource');
tz_def('ADM_LEVEL_NOU', 'Level nou:');
tz_def('ADM_BACK', '← Back');
tz_def('ADM_SAVE_HERO', '💾 Save Hero');
tz_def('ADM_CLASSIC_HERO_EDITOR', '« classic hero editor');
tz_def('ADM_ACTION_COMPLETED', 'Action completed.');
tz_def('ADM_ACTION_FAILED_CHECK_THE_VALUES_AND_TRY_AGAIN', 'Action failed (check the values and try again).');
tz_def('ADM_SILVER', 'Silver');
tz_def('ADM_SET_BALANCE', 'Set balance');
tz_def('ADM_GRANT_ITEM', 'Grant item');
tz_def('ADM_QTY', 'Qty:');
tz_def('ADM_GRANT', 'Grant');
tz_def('ADM_ROW', 'Row');
tz_def('ADM_ITEM', 'Item');
tz_def('ADM_SLOT', 'Slot');
tz_def('ADM_QTY_2', 'Qty');
tz_def('ADM_EQUIPPED', 'Equipped');
tz_def('ADM_DELETE', 'Delete');
tz_def('ADM_AUCTION', 'Auction');
tz_def('ADM_ROLE', 'Role');
tz_def('ADM_PRICE', 'Price');
tz_def('ADM_ENDS', 'Ends');
tz_def('ADM_CANCEL', 'Cancel');
tz_def('ADM_ADVENTURES', 'Adventures');
tz_def('ADM_RUNNING', 'Running:');
tz_def('ADM_OFFER', 'Offer');
tz_def('ADM_DIFFICULTY', 'Difficulty');
tz_def('ADM_EXPIRES', 'Expires');
tz_def('ADM_REMOVE', 'Remove');
tz_def('ADM_PLAYER_HEROES', 'Player Heroes');
tz_def('ADM_NONE_3', 'None   ');
tz_def('ADM_ADD_HERO', 'Add Hero');
tz_def('ADM_HERO_LEVEL', 'Hero Level');
tz_def('ADM_STATUS', 'Status');
tz_def('ADM_ALIVE', 'Alive');
tz_def('ADM_DEAD', 'Dead');
tz_def('ADM_DETAILS', 'Details');
tz_def('ADM_POINT', 'Point');
tz_def('ADM_LEVEL_2', 'Level');
tz_def('ADM_OFFENCE_2', 'Offence');
tz_def('ADM_DEFENCE_2', 'Defence');
tz_def('ADM_OFF_BONUS_2', 'Off-Bonus');
tz_def('ADM_DEF_BONUS_2', 'Def-Bonus');
tz_def('ADM_REGENERATION', 'Regeneration');
tz_def('ADM_RESOURCES_2', 'Resources');
tz_def('ADM_HEALTH_2', 'Health');
tz_def('ADM_EDIT', 'Edit');
tz_def('ADM_T4_ITEMS_SILVER_AUCTIONS', 'T4 items / silver / auctions');
tz_def('ADM_KILL', 'Kill');
tz_def('ADM_REVIVE', 'Revive');
tz_def('ADM_VILLAGE_INFORMATION', 'Village Information');
tz_def('ADM_OWNER', 'Owner');
tz_def('ADM_NAME', 'Name');
tz_def('ADM_POPULATION', 'Population');
tz_def('ADM_COORDS', 'Coords');
tz_def('ADM_FIELD', 'Field');
tz_def('ADM_RES', 'Res');
tz_def('ADM_AMT', 'Amt');
tz_def('ADM_CAP', 'Cap');
tz_def('ADM_PROD', 'Prod');
tz_def('ADM_WOOD', 'Wood');
tz_def('ADM_CLAY', 'Clay');
tz_def('ADM_IRON', 'Iron');
tz_def('ADM_CROP', 'Crop');
tz_def('ADM_EXPANSION', 'Expansion');
tz_def('ADM_VILLAGE', 'Village');
tz_def('ADM_POP', 'Pop');
tz_def('ADM_CP', 'CP');
tz_def('ADM_OASIS', 'Oasis');
tz_def('ADM_LOY', 'Loy');
tz_def('ADM_BONUS', 'Bonus');
tz_def('ADM_TROOPS', 'Troops');
tz_def('ADM_UPGRADES', 'Upgrades');
tz_def('ADM_ARTIFACT', 'Artifact');
tz_def('ADM_RESOURCE_FIELDS', 'Resource Fields');
tz_def('ADM_BUILDINGS', 'Buildings');
tz_def('ADM_GID', 'GID');
tz_def('ADM_LVL', 'Lvl');
tz_def('ADM_VILLAGE_BUILD_LOG', 'Village Build Log →');
tz_def('ADM_CHANGE', 'Change');
tz_def('ADM_RENAME', 'Rename');
tz_def('ADM_SHOW_INSTRUCTIONS', 'Show Instructions');
tz_def('ADM_RESOURCE_FIELDS_1_18', 'Resource Fields (1-18)');
tz_def('ADM_VILLAGE_CENTER_19_38', 'Village Center (19-38)');
tz_def('ADM_MODIFY_BUILDINGS', 'Modify Buildings');
tz_def('ADM_SAVE_CHANGES', 'Save Changes');
tz_def('ADM_CURRENT_LAYOUT_PREVIEW', 'Current Layout Preview');
tz_def('ADM_VILLAGE_CENTER', 'Village Center');
tz_def('ADM_EDIT_PLAYER', '✏️ Edit Player:');
tz_def('ADM_ACCOUNT_DETAILS', '👤 Account Details');
tz_def('ADM_USERNAME_2', '👤 Username');
tz_def('ADM_SAVE_2', '💾 Save');
tz_def('ADM_TRIBE_2', '⚔️ Tribe');
tz_def('ADM_1_ROMAN', '1. Roman');
tz_def('ADM_2_TEUTON', '2. Teuton');
tz_def('ADM_3_GAUL', '3. Gaul');
tz_def('ADM_4_NATURE', '4. Nature');
tz_def('ADM_5_NATARS', '5. Natars');
tz_def('ADM_6_HUN', '6. Hun');
tz_def('ADM_7_EGYPTIAN', '7. Egyptian');
tz_def('ADM_8_SPARTAN', '8. Spartan');
tz_def('ADM_9_VIKING', '9. Viking');
tz_def('ADM_LOCATION', '📍 Location');
tz_def('ADM_E_MAIL', '✉️ E-mail');
tz_def('ADM_QUEST', '🎯 Quest');
tz_def('ADM_PROFILE_DESCRIPTION_LEFT', '📝 Profile Description (left)');
tz_def('ADM_PROFILE_DESCRIPTION_RIGHT', '📄 Profile Description (right)');
tz_def('ADM_SUPORT_BBCODE_FOLOSE_TE_ENTER_PENTRU_LINII_N', 'Suport BBCode. Folosește Enter pentru linii noi.');
tz_def('ADM_MEDALS', '🏅 Medals');
tz_def('ADM_CATEGORY', 'Category');
tz_def('ADM_RANK', 'Rank');
tz_def('ADM_WEEK', 'Week');
tz_def('ADM_BB_CODE', 'BB-Code');
tz_def('ADM_BEGINNERS_PROTECTION', 'Beginners Protection');
tz_def('ADM_SAVE_CHANGES_2', '💾 Save Changes');
tz_def('ADM_GO_BACK_TO_PLAYER', '« Go back to player');
tz_def('ADM_CHANGE_USERNAME', 'Change Username');
tz_def('ADM_DELETE_PLAYER_PERMANENTLY', 'DELETE PLAYER PERMANENTLY');
tz_def('ADM_THIS_ACTION_CANNOT_BE_UNDONE', 'This action cannot be undone!');
tz_def('ADM_PLAYER_TO_DELETE', '🗑️ Player to delete');
tz_def('ADM_PLUS_ENDS', 'Plus ends');
tz_def('ADM_WARNING', 'WARNING:');
tz_def('ADM_PERMANENTLY', 'permanently');
tz_def('ADM_DELETED_THERE_IS_NO_RECOVERY', 'deleted. There is no recovery!');
tz_def('ADM_CONFIRM_WITH_YOUR_ADMIN_PASSWORD', 'Confirm with your admin password:');
tz_def('ADM_CANCEL_2', '← Cancel');
tz_def('ADM_DELETE_PLAYER', '🗑️ DELETE PLAYER');
tz_def('ADM_EDIT_SITTERS', 'Edit Sitters:');
tz_def('ADM_SITTER_SETTINGS', '⚙️ Sitter Settings');
tz_def('ADM_USE_THE_PLAYER_S_UID_ENTER', '💡 Use the player\'s UID. Enter');
tz_def('ADM_TO_DELETE_THE_SITTER_YOU_CAN_FIND_THE_UID_IN', 'to delete the sitter. You can find the UID in Search.');
tz_def('ADM_SITTER_1', '👤 Sitter 1');
tz_def('ADM_SITTER_2', '👤 Sitter 2');
tz_def('ADM_SAVE_SITTERS', '💾 Save Sitters');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 4: gold, usergold, givePlus, givePlusRes,
// punish, maintenance, resetServer, cleanban, massmessage, sysmessage)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_GOLD_MANAGEMENT', 'Gold Management');
tz_def('ADM_GIVE_EVERYONE_FREE_GOLD', 'Give Everyone Free Gold');
tz_def('ADM_THIS_GOLD_WILL_BE_ADDED_TO_ALL_ACTIVE_PLAYER', 'This gold will be added to ALL active players on the server.');
tz_def('ADM_GIVE_GOLD', 'Give Gold');
tz_def('ADM_GOLD_HAS_BEEN_SUCCESSFULLY_ADDED_TO_ALL_PLAY', '✓ Gold has been successfully added to all players!');
tz_def('ADM_USER_GOLD', 'User Gold');
tz_def('ADM_GIVE_GOLD_TO_SPECIFIC_PLAYER', 'Give Gold to Specific Player');
tz_def('ADM_ADD_GOLD_ONLY_FOR_SINGLE_ACCOUNT_AFTER_ID', 'Add gold only for single account (after ID).');
tz_def('ADM_AMOUNT_GOLD', 'Amount Gold');
tz_def('ADM_GOLD_SUCCESSFULLY_ADDED_FOR_USER', '✓ Gold successfully added for user!');
tz_def('ADM_PLUS_MANAGEMENT', 'Plus Management');
tz_def('ADM_GIVE_EVERYONE_FREE_PLUS', 'Give Everyone Free Plus');
tz_def('ADM_ACTIVATE_TRAVIAN_PLUS_FOR_ALL_PLAYERS_ON_THE', 'Activate Travian Plus for ALL players on the server.');
tz_def('ADM_DAYS', 'Days');
tz_def('ADM_GIVE_PLUS', 'Give Plus');
tz_def('ADM_PLUS_HAS_BEEN_SUCCESSFULLY_ACTIVATED_FOR_ALL', '✓ Plus has been successfully activated for all players!');
tz_def('ADM_RESOURCE_BONUS', 'Resource Bonus');
tz_def('ADM_GIVE_EVERYONE_RESOURCE_BONUS', 'Give Everyone Resource Bonus');
tz_def('ADM_ACTIVATE_A_25_BONUS_FOR_ALL_RESOURCES_FOR_AL', 'Activate a 25% bonus for all resources for ALL players.');
tz_def('ADM_DAYS_2', 'days');
tz_def('ADM_GIVE_RESOURCE_BONUS', 'Give Resource Bonus');
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_ACTIVATED_FOR_ALL', '✓ Resource bonuses have been activated for all players!');
tz_def('ADM_PUNISH_PLAYER', 'Punish Player');
tz_def('ADM_OK', 'OK');
tz_def('ADM_DELETE_TROOPS', 'Delete Troops');
tz_def('ADM_EMPTY_WAREHOUSES', 'Empty Warehouses');
tz_def('ADM_STARTED_BY', 'Started by:');
tz_def('ADM_UID', '(UID:');
tz_def('ADM_ENABLE_MAINTENANCE', 'Enable maintenance');
tz_def('ADM_DISABLE_MAINTENANCE', 'Disable maintenance');
tz_def('ADM_STOP', 'Stop');
tz_def('ADM_SERVER_RESETTING', '⚠️ Server Resetting');
tz_def('ADM_WARNING_IRREVERSIBLE_ACTION', 'WARNING! Irreversible action');
tz_def('ADM_THIS_OPERATION_WILL_DELETE_ALL_DATA_PLAYERS', 'This operation will delete ALL data: players, watches, allies, reports. The server will be reset for a new game.');
tz_def('ADM_THIS_SERVER_WILL_BE_RESET_TO_CREATE_NEW_GAME', 'This server will be reset to create new game server.');
tz_def('ADM_CLICK_BUTTON', 'Click button');
tz_def('ADM_RESET', 'Reset');
tz_def('ADM_TO_PROCEED', 'to proceed.');
tz_def('ADM_PLEASE_WAIT_WHILE_THE_SERVER_IS_BEING_RESET', 'Please wait... while the server is being reset');
tz_def('ADM_BACK_2', '« Back');
tz_def('ADM_RESET_SERVER', 'Reset Server');
tz_def('ADM_CLEAR_BANLIST_DATA', 'Clear Banlist - Data');
tz_def('ADM_TRUNCATE', '(TRUNCATE)');
tz_def('ADM_CLEAN', 'Clean');
tz_def('ADM_SEND_MESSAGE_TO_ALL_PLAYERS', 'Send Message to All Players');
tz_def('ADM_CONFIRM', 'Confirm:');
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_SEND', 'Are you sure you want to send?');
tz_def('ADM_SUBJECT', 'Subject:');
tz_def('ADM_YES_SEND', '✓ Yes, Send');
tz_def('ADM_SENDING_MESSAGES', 'Sending messages...');
tz_def('ADM_SUBJECT_2', 'Subject');
tz_def('ADM_MESSAGE_COLOR', 'Message Color');
tz_def('ADM_MESSAGE_CONTENT', 'Message Content');
tz_def('ADM_CONTINUA', 'Continua');
tz_def('ADM_MASS_MESSAGE_SUCCESSFULLY_SENT_TO_ALL_PLAYER', '✓ Mass message successfully sent to all players!');
tz_def('ADM_EX_MAINTENANCE', 'ex: Maintenance');
tz_def('ADM_BLACK_SAU_E67E22', 'black sau #e67e22');
tz_def('ADM_WRITE_THE_MESSAGE_YOU_CAN_USE_URL_IMG', 'Write the message... you can use [url][img]');
tz_def('ADM_CONFIRMARE_SYSTEM_MESSAGE', 'Confirmare system message');
tz_def('ADM_COLOR', 'Color:');
tz_def('ADM_SEND_SYSTEM_MESSAGE', '✓ Send System Message');
tz_def('ADM_SENDING_SYSTEM_MESSAGE', 'Sending system message...');
tz_def('ADM_COLOR_2', 'Color');
tz_def('ADM_CONTINUE', 'Continue');
tz_def('ADM_SYSTEM_MESSAGE_SENT_SUCCESSFULLY', '✓ System message sent successfully');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 5: alliance, editAli, delAli, allymedals,
// delallymedal, playermedals, delmedal, admin_log, debug_log, techlog)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_FOUNDER', '👑 Founder:');
tz_def('ADM_MEMBERS', '👥 Members:');
tz_def('ADM_POINTS', '🏆 Points:');
tz_def('ADM_ALLIANCE_DETAILS', '📋 Alliance Details');
tz_def('ADM_TAG', 'Tag');
tz_def('ADM_POINTS_2', 'Points');
tz_def('ADM_CAPACITY', 'Capacity');
tz_def('ADM_ALLIANCE_POSITIONS', '🛡 Alliance Positions');
tz_def('ADM_EDIT_ALLIANCE', '✏ Edit Alliance');
tz_def('ADM_DELETE_2', '🗑 Delete');
tz_def('ADM_ALLIANCE_DESCRIPTION', '📖 Alliance Description');
tz_def('ADM_ALLIANCE_NOTICE', '📢 Alliance Notice');
tz_def('ADM_PLAYER_2', 'Player');
tz_def('ADM_ALLIANCE_NEWS', '📰 Alliance News');
tz_def('ADM_EVENT', 'Event');
tz_def('ADM_DIPLOMACY', '🤝 Diplomacy');
tz_def('ADM_TYPE', 'Type');
tz_def('ADM_EDIT_ALLIANCE_2', '✏️ Edit Alliance:');
tz_def('ADM_BASIC_SETTINGS', '⚙️ Basic Settings');
tz_def('ADM_ALLIANCE_TAG_MAX_8', 'Alliance Tag (max 8)');
tz_def('ADM_ALLIANCE_NAME', 'Alliance Name');
tz_def('ADM_LEADER_FOUNDER', '👑 Leader (Founder)');
tz_def('ADM_SCHIMB_FONDATORUL_ALIAN_EI', 'Schimbă fondatorul alianței');
tz_def('ADM_MAX_MEMBERS', '👥 Max Members');
tz_def('ADM_ALLIANCE_NOTICE_APARE_SUS', '📢 Alliance Notice (apare sus)');
tz_def('ADM_ALLIANCE_DESCRIPTION_PAGINA_PUBLIC', '📖 Alliance Description (pagina publică)');
tz_def('ADM_SAVE_ALLIANCE', '💾 Save Alliance');
tz_def('ADM_MESAJ_SCURT_PENTRU_MEMBRI', 'Mesaj scurt pentru membri...');
tz_def('ADM_DESCRIERE_LUNG_BBCODE_PERMIS', 'Descriere lungă, BBCode permis...');
tz_def('ADM_DELETE_ALLIANCE', '🗑 Delete Alliance');
tz_def('ADM_ARE_YOU_SURE_YOU_WANT_TO_PERMANENTLY_DELETE', 'Are you sure you want to permanently delete?:');
tz_def('ADM_MEMBERS_2', 'Members:');
tz_def('ADM_POINTS_3', '| Points:');
tz_def('ADM_ALL_MEMBERS_WILL_BE_REMOVED_FROM_THE_ALLIANC', '⚠ All members will be removed from the alliance, permissions, diplomacy, logs and the alliance forum will be deleted. The action is irreversible!');
tz_def('ADM_YES_DELETE', 'YES, DELETE');
tz_def('ADM_MEDAL', 'Medal');
tz_def('ADM_THIS_ALLIANCE_HAS_NO_MEDALS_YET', 'This alliance has no medals yet');
tz_def('ADM_AVERAGE_RANK', 'Average Rank');
tz_def('ADM_DELETE_ALL', 'Delete All');
tz_def('ADM_MEDAL_INFORMATION', 'Medal Information');
tz_def('ADM_MEDALS_2', 'Medals');
tz_def('ADM_MEDAL_WEEK_BY_WEEK', 'Medal Week by Week');
tz_def('ADM_CATEGORY_2', 'CATEGORY');
tz_def('ADM_RANK_2', 'RANK');
tz_def('ADM_WEEK_2', 'WEEK');
tz_def('ADM_POINTS_4', 'POINTS');
tz_def('ADM_MEDAL_2', 'MEDAL');
tz_def('ADM_THIS_PLAYER_HAS_NO_MEDALS_YET', 'This player has no medals yet');
tz_def('ADM_UNIFIED_ADMIN_LOG_LAST_300_ACTIONS', '📋 Unified Admin Log last 300 actions');
tz_def('ADM_CATEGORIE', 'Categorie');
tz_def('ADM_DETALII', 'Detalii');
tz_def('ADM_DATA', 'Data');
tz_def('ADM_DEBUG_ERROR_LOG', '🐞 Debug Error Log');
tz_def('ADM_CAPTURE_IS', 'Capture is');
tz_def('ADM_AUTO_OFF', 'Auto-off:');
tz_def('ADM_LOG_SIZE', 'Log size:');
tz_def('ADM_TRANSPARENT_TO_PLAYERS_ERRORS_ARE_ONLY_WRITT', 'Transparent to players: errors are only written to the log file, never shown in-game and gameplay is unaffected.');
tz_def('ADM_CAPTURE_SETTINGS', 'Capture settings');
tz_def('ADM_WARNINGS', 'Warnings');
tz_def('ADM_NOTICES', 'Notices');
tz_def('ADM_DEPRECATED', 'Deprecated');
tz_def('ADM_FATAL_ERRORS', 'Fatal errors');
tz_def('ADM_MAX_FILE_SIZE_MB', 'Max file size (MB):');
tz_def('ADM_AUTO_OFF_AFTER_HOURS_0_NEVER', 'Auto-off after (hours, 0 = never):');
tz_def('ADM_SAVE_SETTINGS', 'Save settings');
tz_def('ADM_BEYOND_THE_SIZE_CAP_THE_FILE_IS_ROTATED_TO_A', 'Beyond the size cap the file is rotated to a single');
tz_def('ADM_BACKUP_SO_THE_TOTAL_VOLUME_STAYS_BOUNDED', 'backup, so the total volume stays bounded.');
tz_def('ADM_DOWNLOAD_FULL_LOG', '⬇ Download full log');
tz_def('ADM_CLEAR_LOG', '🗑 Clear log');
tz_def('ADM_REFRESH', '↻ Refresh');
tz_def('ADM_BACK_TO_VILLAGE', '← Back to Village');
tz_def('ADM_RESEARCH_LOG', '— Research Log');
tz_def('ADM_LATEST_200_SEARCHES', 'Latest 200 searches');
tz_def('ADM_NO_REGISTERED_SEARCHES', 'No registered searches.');
tz_def('ADM_TECH', 'TECH');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 6: editAccess, editPassword, editProtection,
// editPlus, editWeek, editOverall, editAdditional, results_player/alliances/villages)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_CHANGE_ACCESS', 'Change Access');
tz_def('ADM_NORMAL_USER', 'Normal User');
tz_def('ADM_MULTIHUNTER', 'Multihunter');
tz_def('ADM_GIVE_PLAYERS_FREE_GOLD', 'Give Players Free Gold');
tz_def('ADM_CHANGE_PASSWORD', 'Change Password:');
tz_def('ADM_THE_PASSWORD_IS_CHANGED_INSTANTLY_THE_PLAYER', 'The password is changed instantly. The player will be logged out. No automatic email is sent.');
tz_def('ADM_NEW_PASSWORD', 'New Password');
tz_def('ADM_GENERATE_SECURE_PASSWORD', '🎲 Generate secure password');
tz_def('ADM_CHANGE_PASSWORD_2', '🔐 Change Password');
tz_def('ADM_INTRODU_PAROLA_NOU', 'Introdu parola nouă');
tz_def('ADM_SHOW_HIDE', 'Show/Hide');
tz_def('ADM_PROTECTION', 'Protection:');
tz_def('ADM_CURRENT_STATUS_2', 'Current Status');
tz_def('ADM_1_DAY_2', '+1 day');
tz_def('ADM_3_DAYS_2', '+3 days');
tz_def('ADM_7_DAYS_2', '+7 days');
tz_def('ADM_SET_TO_0_TO_REMOVE_PROTECTION_PROTECTION_IS', '💡 Set to 0 to remove protection. Protection is added from the time of saving.');
tz_def('ADM_SAVE_PROTECTION', '💾 Save Protection');
tz_def('ADM_PLUS_BONUSES', '⭐ Plus & Bonuses:');
tz_def('ADM_THE_VALUES_ADD_UP_PUT_5_TO_ADD_5_DAYS_5_TO_R', '️ The values add up. Put 5 to add 5 days, -5 to remove 5 days.');
tz_def('ADM_CURRENT_ACTIVE_BONUSES', '📊 Current Active Bonuses');
tz_def('ADM_ADD_REMOVE_DAYS', ' Add / Remove Days');
tz_def('ADM_APPLY_BONUSES', '💾 Apply Bonuses');
tz_def('ADM_WEEKLY_STATS', 'Weekly Stats:');
tz_def('ADM_ACESTEA_SUNT_PUNCTELE', '📊 Acestea sunt punctele');
tz_def('ADM_DIN_S_PT_M_NA_CURENT', 'din săptămâna curentă');
tz_def('ADM_PENTRU_TOP_10_SE_RESETEAZ_AUTOMAT', 'pentru top 10. Se resetează automat.');
tz_def('ADM_ATTACK', 'Attack');
tz_def('ADM_RAID', 'Raid');
tz_def('ADM_SAVE_WEEK', '💾 Save Week');
tz_def('ADM_OVERALL_POINTS', 'Overall Points:');
tz_def('ADM_ACESTEA_SUNT_PUNCTELE_2', '🛡️ Acestea sunt punctele');
tz_def('ADM_TOTALE', 'totale');
tz_def('ADM_DIN_STATISTICI_NU_CELE_S_PT_M_NALE_SE_ADUN_D', 'din statistici (nu cele săptămânale). Se adună din toate atacurile.');
tz_def('ADM_ATTACK_POINTS', 'Attack Points');
tz_def('ADM_DEFENCE_POINTS', 'Defence Points');
tz_def('ADM_SAVE_POINTS', '💾 Save Points');
tz_def('ADM_EDIT_ADDITIONAL', '⚙️ Edit Additional:');
tz_def('ADM_ACCOUNT_CONTROL', '🔐 Account Control');
tz_def('ADM_ACCESS_LEVEL', 'Access Level');
tz_def('ADM_0_BANNED', '0 - Banned');
tz_def('ADM_2_NORMAL_USER', '2 - Normal User');
tz_def('ADM_8_MULTIHUNTER', '8 - Multihunter');
tz_def('ADM_9_ADMIN', '9 - Admin');
tz_def('ADM_VACATION_MODE_2', '🏖 Vacation Mode');
tz_def('ADM_0_DISABLED', '0 - Disabled');
tz_def('ADM_1_ENABLED', '1 - Enabled');
tz_def('ADM_PROTECTION_2', '🛡️ Protection');
tz_def('ADM_ZILE', 'zile');
tz_def('ADM_SITTERS', '👥 Sitters');
tz_def('ADM_SITTER_1_UID', 'Sitter 1 (UID)');
tz_def('ADM_SITTER_2_UID', 'Sitter 2 (UID)');
tz_def('ADM_STATISTICS_POINTS', '📊 Statistics & Points');
tz_def('ADM_CULTURE_POINTS', '🏛️ Culture Points');
tz_def('ADM_ATTACK_POINTS_2', '⚔️ Attack Points');
tz_def('ADM_DEFENCE_POINTS_2', '🛡️ Defence Points');
tz_def('ADM_RESOURCES_RAIDED', '💎 Resources Raided');
tz_def('ADM_TOTAL_ATTACK', '⚔️ Total Attack');
tz_def('ADM_TOTAL_DEFENCE', '🛡️ Total Defence');
tz_def('ADM_GOLD_2', 'gold');
tz_def('ADM_UID_2', 'UID');
tz_def('ADM_PLAYER_3', 'PLAYER');
tz_def('ADM_VILLAGES_2', 'VILLAGES');
tz_def('ADM_POP_2', 'POP');
tz_def('ADM_AID', 'AID');
tz_def('ADM_NAME_2', 'NAME');
tz_def('ADM_TAG_2', 'TAG');
tz_def('ADM_FOUNDER_2', 'FOUNDER');
tz_def('ADM_VILLAGE_NAME', 'VILLAGE NAME');
tz_def('ADM_OWNER_2', 'OWNER');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 7: natars, map, map_tile, artifact,
// goldShop, questEditor, multiacc, pushprot, blockReg, heatmap)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_WW_VILLAGES', '🏰 WW Villages');
tz_def('ADM_NUMBER', 'Number');
tz_def('ADM_PLAYER_ID', 'Player ID');
tz_def('ADM_ADD_ARTIFACTS', '✨ Add Artifacts');
tz_def('ADM_ICON', 'Icon');
tz_def('ADM_DELETED_ARTIFACTS', '🗑️ Deleted Artifacts');
tz_def('ADM_EFFECT', 'Effect');
tz_def('ADM_OLD_OWNER', 'Old Owner');
tz_def('ADM_OLD_VILLAGE', 'Old Village');
tz_def('ADM_ARTIFACTS_OVERVIEW', '📊 Artifacts Overview');
tz_def('ADM_RESTORE', 'Restore');
tz_def('ADM_INTERACTIVE_WORLD_MAP_SEARCH_PLAYERS_VILLAGE', 'Interactive world map search players, villages and artifacts');
tz_def('ADM_PLAYERS', 'Players');
tz_def('ADM_ARTIFACTS', 'Artifacts');
tz_def('ADM_APPLY_FILTERS', 'Apply Filters');
tz_def('ADM_TRIBES', 'Tribes');
tz_def('ADM_MULTIHUNTERS', 'Multihunters');
tz_def('ADM_CHECK_EDIT_MAP_TILE', 'Check & Edit Map Tile');
tz_def('ADM_CHECK_TILE', 'Check Tile');
tz_def('ADM_AREA_OF_EFFECT', 'Area of effect');
tz_def('ADM_TIME_OF_CONQUER', 'Time of conquer');
tz_def('ADM_TIME_OF_ACTIVATION', 'Time of activation');
tz_def('ADM_RETURN_TO_NATARS', 'Return to Natars');
tz_def('ADM_SHOP_PROMO_CODES', 'Shop & Promo Codes');
tz_def('ADM_DIRECTLY', 'directly.');
tz_def('ADM_CREATE_A_CODE', 'Create a code');
tz_def('ADM_CODE', 'Code');
tz_def('ADM_MAX_USES_0', 'Max uses (0 = ∞)');
tz_def('ADM_EXPIRES_IN_DAYS_0_NEVER', 'Expires in (days, 0 = never)');
tz_def('ADM_ONCE_PER_PLAYER', 'once per player');
tz_def('ADM_NOTE_OPTIONAL', 'Note (optional)');
tz_def('ADM_CREATE', 'Create');
tz_def('ADM_CODES_ARE_CASE_INSENSITIVE_ALLOWED_CHARACTER', 'Codes are case-insensitive; allowed characters: A-Z 0-9 . _ –');
tz_def('ADM_NO_PROMO_CODES_YET', 'No promo codes yet.');
tz_def('ADM_USES', 'Uses');
tz_def('ADM_SCOPE', 'Scope');
tz_def('ADM_NOTE', 'Note');
tz_def('ADM_RECENT_REDEMPTIONS', 'Recent redemptions');
tz_def('ADM_NO_REDEMPTIONS_YET', 'No redemptions yet.');
tz_def('ADM_WHEN', 'When');
tz_def('ADM_REASON_CAMPAIGN', 'reason / campaign');
tz_def('ADM_QUEST_2', 'Quest');
tz_def('ADM_EDITOR', 'Editor');
tz_def('ADM_QTYP_37', 'qtyp 37');
tz_def('ADM_GET', 'get');
tz_def('ADM_EXTENDED', 'extended');
tz_def('ADM_EVERYONE_ELSE', ', everyone else');
tz_def('ADM_STANDARD', 'standard');
tz_def('ADM_REWARD_VALUES_ARE_LIVE_VIA', 'Reward values are live via');
tz_def('ADM_FIXED', 'fixed');
tz_def('ADM_STANDARD_QUEST_CORE25', 'Standard (quest_core25)');
tz_def('ADM_EXTENDED_QUEST_CORE', 'Extended (quest_core)');
tz_def('ADM_ON', 'On');
tz_def('ADM_PLUS_DAYS', 'Plus (days)');
tz_def('ADM_REQ_LEVEL', 'Req. level');
tz_def('ADM_QUEST_HOVER', 'Quest (hover)');
tz_def('ADM_SAVE_ALL_CHANGES', 'Save all changes');
tz_def('ADM_SAVES_EVERY_ROW_FOR_THE', 'Saves every row for the');
tz_def('ADM_VARIANT', 'variant.');
tz_def('ADM_RESET_THIS_VARIANT_TO_DEFAULTS', 'Reset this variant to defaults');
tz_def('ADM_MULTI_ACCOUNT', 'Multi-Account');
tz_def('ADM_DETECTION', 'Detection');
tz_def('ADM_RISK_SCORE_NOT_PROOF', 'risk score, not proof');
tz_def('ADM_WINDOW_DAYS', 'Window (days)');
tz_def('ADM_MIN_SCORE', 'Min score');
tz_def('ADM_FOCUS_ON_UID_OPTIONAL', 'Focus on UID (optional)');
tz_def('ADM_ANALYSE', 'Analyse');
tz_def('ADM_NO_ACCOUNT_PAIRS_AT_OR_ABOVE_THE_CURRENT_SCO', 'No account pairs at or above the current score threshold.');
tz_def('ADM_RISK', 'Risk');
tz_def('ADM_ACCOUNT_A', 'Account A');
tz_def('ADM_ACCOUNT_B', 'Account B');
tz_def('ADM_WHY', 'Why');
tz_def('ADM_LOGIN_LOG', 'login log');
tz_def('ADM_FOCUS', 'focus');
tz_def('ADM_RESET_2', 'reset');
tz_def('ADM_DASHBOARD', 'Dashboard');
tz_def('ADM_PER_PLAYER', 'Per-player');
tz_def('ADM_7_DAY_RESOURCE_BALANCE', '7-day resource balance');
tz_def('ADM_HOURS_OF_PROD_ALLOWED', 'Hours of prod. allowed');
tz_def('ADM_SHOW_2', 'Show');
tz_def('ADM_ALL_WITH_ACTIVITY', 'All with activity');
tz_def('ADM_OVER_LIMIT_ONLY', 'Over limit only');
tz_def('ADM_WW_ARTEFACT_OVERRIDDEN', 'WW / artefact / overridden');
tz_def('ADM_REFRESH_2', 'Refresh');
tz_def('ADM_NO_INTER_PLAYER_TRANSFERS_RECORDED_IN_THIS_W', 'No inter-player transfers recorded in this window yet.');
tz_def('ADM_VILLAGES_POP', 'Villages / Pop');
tz_def('ADM_PROD_H', 'Prod/h');
tz_def('ADM_RECEIVED_7D', 'Received (7d)');
tz_def('ADM_LIMIT', 'Limit');
tz_def('ADM_USAGE', 'Usage');
tz_def('ADM_OVERRIDE', 'Override');
tz_def('ADM_AUTO', 'Auto');
tz_def('ADM_CUSTOM_CAP', 'Custom cap');
tz_def('ADM_SAVE_3', 'Save');
tz_def('ADM_REGISTRATION', 'Registration');
tz_def('ADM_BLOCKLIST', 'Blocklist');
tz_def('ADM_BLOCK_NEW_REGISTRATIONS_BY_A_SPECIFIC', 'Block new registrations by a specific');
tz_def('ADM_USERNAME_3', 'username');
tz_def('ADM_A_SPECIFIC', ', a specific');
tz_def('ADM_OR_A_WHOLE', ', or a whole');
tz_def('ADM_E_MAIL_DOMAIN', 'e-mail domain');
tz_def('ADM_ADD_A_BLOCK', 'Add a block');
tz_def('ADM_E_MAIL_ADDRESS', 'E-mail address');
tz_def('ADM_E_MAIL_DOMAIN_2', 'E-mail domain');
tz_def('ADM_VALUE', 'Value');
tz_def('ADM_ADD_BLOCK', 'Add block');
tz_def('ADM_DOMAIN_ENTER_JUST_THE_DOMAIN', 'Domain: enter just the domain (');
tz_def('ADM_NO_REGISTRATION_BLOCKS_YET', 'No registration blocks yet.');
tz_def('ADM_ADDED', 'Added');
tz_def('ADM_REASON_2', 'reason');
tz_def('ADM_REMOVE_2', 'remove');
tz_def('ADM_WORLD_MAP', 'World Map');
tz_def('ADM_HEATMAP', 'Heatmap');
tz_def('ADM_GRID_RESOLUTION', 'Grid resolution');
tz_def('ADM_INACTIVE_AFTER_DAYS', 'Inactive after (days)');
tz_def('ADM_REBUILD', 'Rebuild');
tz_def('ADM_VILLAGE_DENSITY', 'Village density');
tz_def('ADM_TRIBE_DENSITY', 'Tribe density');
tz_def('ADM_INACTIVITY', 'Inactivity');
tz_def('ADM_ATTACKS', 'Attacks');
tz_def('ADM_SUMMARY', 'Summary');
tz_def('ADM_PLAYER_VILLAGES', 'Player villages');
tz_def('ADM_INACTIVE_VILLAGES', 'Inactive villages');
tz_def('ADM_ATTACKS_IN_FLIGHT', 'Attacks in flight');
tz_def('ADM_LEGEND', 'Legend');
tz_def('ADM_TRIBE_TOTALS', 'Tribe totals');
tz_def('ADM_NO_PLAYER_VILLAGES_FOUND', 'No player villages found.');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - sabloane (lot 8, final: restul de 26 de sabloane)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_404_FILE_NOT_FOUND', '404 - File not found');
tz_def('ADM_WE_LOOKED_404_TIMES_ALREADY_BUT_CAN_T_FIND_A', 'We looked 404 times already but can\'t find anything, Not even an X marking the spot.');
tz_def('ADM_THIS_SYSTEM_IS_NOT_COMPLETE_YET_SO_THE_PAGE', 'This system is not complete yet. So the page probably does not exist.');
tz_def('ADM_NOT_FOUND', 'Not Found');
tz_def('ADM_NEW_MESSAGE', 'New Message');
tz_def('ADM_TO', 'to');
tz_def('ADM_RECIPIENT', 'Recipient');
tz_def('ADM_SEND_MESSAGE', 'Send Message');
tz_def('ADM_PLAYER_NOT_FOUND', 'Player not found.');
tz_def('ADM_GO_BACK', 'Go Back');
tz_def('ADM_MESSAGE_FROM_ADMIN', 'Message From Admin');
tz_def('ADM_WRITE_YOUR_MESSAGE_HERE', 'Write your message here...');
tz_def('ADM_TROOP', 'Troop');
tz_def('ADM_ARMOURY', 'Armoury');
tz_def('ADM_BLACKSMITH', 'Blacksmith');
tz_def('ADM_BACK_3', 'Back');
tz_def('ADM_NOW', 'Now:');
tz_def('ADM_CREATE_USERS', '👤 Create Users');
tz_def('ADM_SUBMITTING_THIS_FORM_WILL_CREATE_NEW_USERS_A', 'Submitting this form will create new Users and/or Villages on your server!');
tz_def('ADM_MANY_ACCOUNTS_1_VILLAGE', 'Many accounts (1 village)');
tz_def('ADM_1_ACCOUNT_MANY_VILLAGES', '1 account (many villages)');
tz_def('ADM_BASE_NAME', 'Base Name');
tz_def('ADM_4_20_CHARACTERS_EX_FARM_5_FARM1_FARM5_SINGLE', '4-20 characters. Ex: Farm | 5 → Farm1..Farm5. Single ex: FarmLord | 5 villages.');
tz_def('ADM_WARNING_2', 'Warning:');
tz_def('ADM_LARGE_VALUES_MAY_FREEZE_THE_SERVER', 'large values may freeze the server!');
tz_def('ADM_HOW_MANY_ACCOUNTS', 'How many accounts');
tz_def('ADM_HOW_MANY_VILLAGES', 'How many villages');
tz_def('ADM_1_200_SINGLE_ONLY', '1 - 200 (single only)');
tz_def('ADM_ENABLE_BEGINNER_PROTECTION', 'Enable beginner protection');
tz_def('ADM_CREATE_2', '+ Create');
tz_def('ADM_ADD_VILLAGE', 'Add Village');
tz_def('ADM_COORDINATES_X_Y', 'Coordinates (X|Y)');
tz_def('ADM_ADD_VILLAGE_2', 'ADD VILLAGE');
tz_def('ADM_TO_ENSURE_THAT_YOU_WON_T_GET_BANNED_AGAIN_IN', 'To ensure that you won\'t get banned again in the future, you should read the rules carefully:');
tz_def('ADM_GAME_RULES', '» Game rules');
tz_def('ADM_TO_CONTINUE_PLAYING_CONTACT_THE_MULTIHUNTER', 'To continue playing contact the Multihunter and put things straight with him/her');
tz_def('ADM_WRITE_MESSAGE', '» Write Message');
tz_def('ADM_HEED_THE_FOLLOWING_ADVICE_WHEN_WRITING_YOUR', 'Heed the following advice when writing your message:');
tz_def('ADM_THERE_IS_ALWAYS_A_REASON_FOR_A_BAN', '● There is always a reason for a ban.');
tz_def('ADM_TRY_TO_THINK_ABOUT_POSSIBLE_REASONS_FOR_THIS', 'Try to think about possible reasons for this ban');
tz_def('ADM_AND_PUT_THINGS_STRAIGHT_WITH_THE_MULTIHUNTER', 'and put things straight with the Multihunter.');
tz_def('ADM_MULTIHUNTERS_CAN_REVIEW_ENORMOUS_AMOUNTS_OF', '● Multihunters can review enormous amounts of information about accounts.');
tz_def('ADM_STICK_TO_THE_TRUTH', 'Stick to the truth');
tz_def('ADM_AND_DO_NOT_MAKE_EXCUSES_TO_JUSTIFY_YOUR_VIOL', 'and do not make excuses to justify your violation of the rules.');
tz_def('ADM_BE_COOPERATIVE_AND_INSIGHTFUL_THIS_MIGHT_RED', '● Be cooperative and insightful, this might reduce the punishment.');
tz_def('ADM_CALM_AND_POLITE', 'calm and polite');
tz_def('ADM_WHILE_TALKING_TO_THE_MULTIHUNTER_AND_TELLING', 'while talking to the Multihunter and telling him/her about your point of view.');
tz_def('ADM_INCLUDES_RESOURCES_MAIN_BUILDING_RALLY_POINT', 'Includes resources, main building, rally point, warehouse, granary, wall, market, residence, troops (for hero level-up), and one cranny.');
tz_def('ADM_IF_THE_MULTIHUNTER_DOES_NOT_ANSWER_IMMEDIATE', '● If the Multihunter does not answer immediately, then he/she is probably not online. The issue will not be resolved any faster by sending multiple messages, especially if he/she did not even read the first one yet.');
tz_def('ADM_IF_YOU_HAVE_REALLY_BEEN_BANNED_UNJUSTLY_TRY', '● If you have really been banned unjustly, try to stay');
tz_def('ADM_RESOURCE', 'Resource');
tz_def('ADM_AMOUNT', 'Amount');
tz_def('ADM_MAXIMUM_CAPACITY', 'Maximum Capacity');
tz_def('ADM_BACK_TO_VILLAGE_2', '← Back to village');
tz_def('ADM_ADMIN_CONTROL', 'Admin Control');
tz_def('ADM_SERVER_ADMINISTRATION', 'Server Administration');
tz_def('ADM_SECURE_ACCESS_TO_TRAVIANZ_PANEL', 'Secure access to TravianZ panel');
tz_def('ADM_PASSWORD', 'Password');
tz_def('ADM_ACCESS_PANEL', 'Access Panel');
tz_def('ADM_ENTER_ADMIN_USERNAME', 'Enter admin username');
tz_def('ADM_ROMANS', 'Romans');
tz_def('ADM_TEUTONS', 'Teutons');
tz_def('ADM_GAULS', 'Gauls');
tz_def('ADM_RESET_GOLD_FOR_ALL_PLAYERS', 'Reset Gold for all players');
tz_def('ADM_RESET_ALL_PLAYERS_GOLD', 'Reset All Players Gold');
tz_def('ADM_THIS_ACTION_WILL_SET_THE_GOLD_TO', 'This action will set the gold to');
tz_def('ADM_FOR_ALL_PLAYERS_FROM_THE_SERVER', 'for ALL players from the server.');
tz_def('ADM_WARNING_THE_ACTION_IS_IRREVERSIBLE_MAKE_SURE', '⚠️ WARNING: The action is irreversible! Make sure you have backup first.');
tz_def('ADM_RESET_GOLD_NOW', 'RESET GOLD NOW');
tz_def('ADM_ALL_PLAYERS_GOLD_HAS_BEEN_RESET', '✓ All players gold has been reset!');
tz_def('ADM_RESET_ALL_PLAYERS_PLUS', 'Reset All Players Plus');
tz_def('ADM_THIS_ACTION_WILL_DISABLE_TRAVIAN_PLUS_FOR_AL', 'This action will disable Travian Plus for ALL players.');
tz_def('ADM_PLUS_IT_WILL_BE_SET_TO_0_DAYS_FOR_EVERYONE', '⚠️ Plus it will be set to 0 days for everyone.');
tz_def('ADM_RESET_PLUS_NOW', 'RESET PLUS NOW');
tz_def('ADM_PLUS_ALL_THE_PLAYERS_HAVE_BEEN_RESET', '✓ Plus all the players have been reset!');
tz_def('ADM_RESET_ALL_RESOURCE_BONUSES', 'Reset All Resource Bonuses');
tz_def('ADM_THIS_ACTION_WILL_DISABLE_THE_25_BONUS_FOR_AL', 'This action will disable the 25% bonus for ALL resources at all players.');
tz_def('ADM_ALL_RESOURCE_BONUSES_WILL_BE_SET_TO_0_DAYS', '⚠️ All resource bonuses will be set to 0 days.');
tz_def('ADM_RESET_RESOURCE_BONUS', 'RESET RESOURCE BONUS');
tz_def('ADM_RESOURCE_BONUSES_HAVE_BEEN_RESET_FOR_ALL_PLA', '✓ Resource bonuses have been reset for all players!');
tz_def('ADM_IGM_REPORTS_LOOKUP', 'IGM / Reports Lookup');
tz_def('ADM_IGM_BY_ID', 'IGM by ID');
tz_def('ADM_GO', 'Go');
tz_def('ADM_REPORT_BY_ID', 'Report by ID');
tz_def('ADM_ENTER_MESSAGE_ID', 'Enter message ID...');
tz_def('ADM_ENTER_REPORT_ID', 'Enter report ID...');
tz_def('ADM_SITTER_1_2', 'Sitter 1');
tz_def('ADM_SITTER_2_2', 'Sitter 2');
tz_def('ADM_CULTURE_POINTS_2', 'Culture Points');
tz_def('ADM_ATTACK_POINTS_THIS_WEEK', 'Attack Points (This Week)');
tz_def('ADM_DEFENCE_POINTS_THIS_WEEK', 'Defence Points (This Week)');
tz_def('ADM_RESOURCES_RAIDED_THIS_WEEK', 'Resources Raided (This Week)');
tz_def('ADM_TOTAL_ATTACK_POINTS', 'Total Attack Points');
tz_def('ADM_TOTAL_DEFENCE_POINTS', 'Total Defence Points');
tz_def('ADM_EDIT_PLAYER_ADDITIONAL_INFO', 'Edit Player Additional Info');
tz_def('ADM_THE_ACCOUNT_WILL_BE_DELETED_IN', 'The account will be deleted in');
tz_def('ADM_CANCEL_3', '✖ Cancel');
tz_def('ADM_CANCEL_DELETION', 'Cancel deletion');
tz_def('ADM_DESCRIPTION', 'Description');
tz_def('ADM_AGE', 'Age');
tz_def('ADM_GENDER', 'Gender');
tz_def('ADM_LOCATION_2', 'Location');
tz_def('ADM_LAST_IP', 'Last IP');
tz_def('ADM_LANGUAGE', 'Language');
tz_def('ADM_BAN_USER_2', '» Ban User');
tz_def('ADM_SEND_MESSAGE_2', '» Send Message');
tz_def('ADM_EDIT_PLUS_RES_BONUS', '» Edit Plus & Res Bonus');
tz_def('ADM_EDIT_SITTERS_2', '» Edit Sitters');
tz_def('ADM_EDIT_PROTECTION', '» Edit Protection');
tz_def('ADM_EDIT_PASSWORD', '» Edit Password');
tz_def('ADM_EDIT_OVERALL_OFF_DEF', '» Edit Overall Off & Def');
tz_def('ADM_EDIT_WEEKLY_OFF_DEF_RAID', '» Edit Weekly Off, Def, Raid');
tz_def('ADM_USER_LOGIN_LOG', '» User Login Log');
tz_def('ADM_USER_ILLEGAL_LOG', '» User Illegal Log');
tz_def('ADM_RECOUNT_POPULATION', 'Recount population');
tz_def('ADM_EMAIL_2', 'EMAIL');
tz_def('ADM_IP', 'IP');
tz_def('ADM_TRIBE_3', 'Tribe:');
tz_def('ADM_VILLAGES_3', 'Villages:');
tz_def('ADM_POP_3', 'Pop:');
tz_def('ADM_COORDS_2', 'Coords:');
tz_def('ADM_ILLEGALS_LOG', '🚨 Illegals Log:');
tz_def('ADM_DETECTED_OFFENCES', 'Detected Offences');
tz_def('ADM_BACK_TO_PLAYER', '← Back to player');
tz_def('ADM_LOGIN_LOG_2', '🔐 Login Log:');
tz_def('ADM_RECENT_LOGIN_ATTEMPTS', 'Recent Login Attempts');
tz_def('ADM_LOG_ID', 'Log ID');
tz_def('ADM_IP_ADDRESS', 'IP Address');
tz_def('ADM_INFO', 'Info');
tz_def('ADM_BUILD_LOG', '— Build Log');
tz_def('ADM_LATEST_200_ACTION', 'Latest 200 action');
tz_def('ADM_NO_ACTION_RECORDED_YET', 'No action recorded yet.');
tz_def('ADM_POPULATION_2', 'POPULATION');
tz_def('ADM_COORDINATES', 'COORDINATES');
tz_def('ADM_TROOPS_2', 'TROOPS');
//////////////////////////////////////////////////////////////////////////////////////////////////////
// PANOU DE ADMINISTRARE - texte lungi si pe mai multe randuri (curatare finala)
//////////////////////////////////////////////////////////////////////////////////////////////////////
tz_def('ADM_E_MAIL_ADDRESS_2', 'e-mail address');
tz_def('ADM_E_G_AN_OBSCENE_USERNAME_OR_THE_ENTIRE', '(e.g. an obscene username, or the entire');
tz_def('ADM_DOMAIN_MATCHING_IS_EXACT_AND_CASE_INSENSITIV', 'domain). Matching is exact and case-insensitive. Existing accounts are not affected — only new sign-ups.');
tz_def('ADM_WITH_OR_WITHOUT_THE_LEADING_E_MAIL_THE_FULL', '), with or without the leading “@”. E-mail: the full address. Username: the exact name.');
tz_def('ADM_SILVER_2', 'silver  | ');
tz_def('ADM_OF_EACH', 'of each  | ');
tz_def('ADM_HOURLY_RESOURCES_PRODUCED_BY_EACH_POINT_THE', 'Hourly resources produced by each point the hero invested in the Resources attribute, in the village where the hero is. Players choose freely between spreading it over all four resources or concentrating it on one.');
tz_def('ADM_HOURLY_RESOURCES_PER_POINT_INVESTED_IN_THE_H', 'Hourly resources per point invested in the hero\'s Resources attribute. The first value applies when the player spreads the bonus over all four resources, the second when it is concentrated on a single one. Both scale with server speed.');
tz_def('ADM_HIT_POINTS_THE_HERO_RECOVERS_PER_DAY_ON_TOP', 'Hit points the hero recovers per day on top of the points invested in the regeneration attribute and any equipped items. Without it, a hero with no regeneration points would never heal and would eventually die on adventures. Scales with server speed. 0 disables it.');
tz_def('ADM_HOW_LONG_ONE_CRON_PHP_INVOCATION_KEEPS_WORKI', 'How long one cron.php invocation keeps working. Most shared hosts only allow a cron every 5 minutes, while Automation expects to run about every minute — so one invocation runs several ticks in a row. Use 300 for a "*/5" cron. Set 0 only if your host allows a cron every minute.');
tz_def('ADM_ENABLE_DISABLE_IF_A_PLAYER_LEAVES_AT_LEAST_O', 'Enable (Disable) if a player leaves at least one message in the thread on the forum, he will receive in-game messages about the fact that new messages have appeared in the same thread (i.e. is technically "subscribed to")');
tz_def('ADM_ENABLE_DISABLE_THE_SERVER_MILESTONES_WIDGET', 'Enable (Disable) the "Server Milestones" widget (first player to settle a 2nd village, reach 1000 population, capture an artefact, conquer a WW, conquer a WW building plan, found an alliance, or conquer a village from another player) shown at the top of Statistics » General');
tz_def('ADM_CREATE_PROMO_VOUCHER_CODES_PLAYERS_REDEEM_FO', 'Create promo / voucher codes players redeem for gold on the Plus page. Set a fixed gold amount, an optional total use-limit, whether each player may redeem it once, and an optional expiry. For a one-off bug-hunter reward, create a code with max-uses 1 — or use');
tz_def('ADM_DENSITY_OVERLAYS_ON_THE_WORLD_GRID_TO_HELP_W', 'Density overlays on the world grid to help with starting balance: where villages cluster, which tribes dominate a region, where inactive players sit (dead zones / good spawn spots), and where attacks are currently landing. North (+y) is up.');
tz_def('ADM_HEURISTIC_CORRELATION_OF_ACCOUNT_PAIRS_BY_SH', 'Heuristic correlation of account pairs by shared IP, subnet, device/browser fingerprint (User-Agent), overlapping login times, and resource-transfer flow. This is a');
tz_def('ADM_USE_IT_TO_PRIORITISE_WHICH_PAIRS_A_HUMAN_SHO', '— use it to prioritise which pairs a human should investigate. Nothing is banned automatically.');
tz_def('ADM_ROW_CAP_REACHED_WHILE_SCANNING_LOGIN_HISTORY', 'Row cap reached while scanning login history (window is large / very busy server). Results still valid but may be incomplete — narrow the window for full coverage.');
tz_def('ADM_RECEIVED_FROM_OTHER_PLAYERS_VERSUS_AN_AUTOMA', '(received from other players) versus an automatic limit derived from the player\'s hourly production (');
tz_def('ADM_OF_PRODUCTION_PER_WINDOW_WW_VILLAGES_AND_ART', 'of production per window). WW villages and artefact villages are flagged as supply exceptions. Set a manual override to exempt a player (WW / trusted) or give a custom cap. Nothing is blocked automatically — this is visibility & control for a human moderator.');
tz_def('ADM_THE_7_DAY_BALANCE_FILLS_IN_AS_MERCHANT_DELIV', 'The 7-day balance fills in as merchant deliveries between different players are processed after this feature is deployed.');
tz_def('ADM_EDIT_THE_REWARD_EACH_QUEST_GRANTS_WOOD_CLAY', 'Edit the reward each quest grants (wood / clay / iron / crop / gold / Plus days) and the requirement level (e.g. main-building level for building quests). Values are seeded from the shipped defaults, so nothing changes until you edit. The two quest variants have different quests and rewards — pick the one your server uses (players on');
tz_def('ADM_IN_THE_QUEST_TEMPLATES_QUESTS_MARKED', 'in the quest templates. Quests marked');
tz_def('ADM_KEEP_THEIR_ORIGINAL_HARDCODED_LOGIC_CONDITIO', 'keep their original hardcoded logic (conditional rewards, atomic milestone claims, special mechanics) and are not affected by edits here. The reward numbers shown inside each quest\'s on-screen text are separate template strings — edits here change what is actually granted; update the quest language strings if you want the preview to match.');