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Fixed some bugs
Automation.php: Fixed a bug that could happened if two attacks hit two different targets (one with some traps and the other with 0 traps) at the same second. Building.php: Fixed the possibility to build a residence and a palace with the waiting loop (the previous fix wasn't working and $tid was used as a $id and viceversa). Fixed the possibility to build in the id reserved to walls (id 40).
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@@ -3219,7 +3219,8 @@ class Automation {
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,$troopsdead9
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,$troopsdead10
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,$troopsdead11
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,$DefenderUnit);
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,$DefenderUnit
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,$info_trap);
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#################################################
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