NPC button no longer appears when total resources is not enough pary 2

This hotfix fixes the bug described in comment: https://github.com/Shadowss/TravianZ/issues/544#issuecomment-394587340
All fixed according to the example pull request #442
This commit is contained in:
Vladyslav
2018-06-05 21:06:59 +03:00
parent e226847526
commit f81e918ca0
4 changed files with 16 additions and 4 deletions
+4 -1
View File
@@ -20,7 +20,10 @@ $i = 20;
</div>
<div class=\"details\"><img class=\"r1\" src=\"img/x.gif\" alt=\"Lumber\" title=\"Lumber\" />".${'u'.$i}['wood']."|<img class=\"r2\" src=\"img/x.gif\" alt=\"Clay\" title=\"Clay\" />".${'u'.$i}['clay']."|<img class=\"r3\" src=\"img/x.gif\" alt=\"Iron\" title=\"Iron\" />".${'u'.$i}['iron']."|<img class=\"r4\" src=\"img/x.gif\" alt=\"Crop\" title=\"Crop\" />".${'u'.$i}['crop']."|<img class=\"clock\" src=\"img/x.gif\" alt=\"duration\" title=\"duration\" />";
echo $generator->getTimeFormat(round(${'u'.$i}['time']/SPEED));
//if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) > 1) {
//-- If available resources combined are not enough, remove NPC button
//$total_required = (int)(${'r'.$i}['wood'] + ${'r'.$i}['clay'] + ${'r'.$i}['iron'] + ${'r'.$i}['crop']);
//if($session->userinfo['gold'] >= 3 && $building->getTypeLevel(17) >= 1 && $village->atotal >= $total_required) {
//echo "|<a href=\"build.php?gid=17&t=3&r1=".${'r'.$i}['wood']."&r2=".${'r'.$i}['clay']."&r3=".${'r'.$i}['iron']."&r4=".${'r'.$i}['crop']."\" title=\"NPC trade\"><img class=\"npc\" src=\"img/x.gif\" alt=\"NPC trade\" title=\"NPC trade\" /></a>";
//}
echo "