Commit Graph

184 Commits

Author SHA1 Message Date
Catalin Novgorodschi 59c1114b1c Change some text on license TravianZ 2025-02-11 11:22:22 +02:00
221V 18571d70b1 fix sql export-import - use html entities 2025-02-06 21:00:09 +02:00
nixpc e39ca488a9 Fix CVE-2023-36995 2023-07-06 23:02:00 +02:00
Shadow 4c68d8dd39 Update to version 8.3.5
Many Fixes
2022-02-18 13:56:17 +02:00
Vladyslav d59aa8e072 Minor changes and additions
+Added a medal of 10 years of playing in Travian.
Enabled (Disabled) during installation and in the
admin panel.
+If at least one of the new functions is enabled,
a corresponding section appears in the Manual
with a description of all the new functions and
shows which of them is Enabled or Disabled.
+Minor changes
2018-09-03 22:05:54 +03:00
Vladyslav b9ceb86392 Some improvements and changes
+Added the ability to change the position of Direct links
+Added the ability to Enable (Disable) veteran medals
2018-08-31 17:15:53 +03:00
Vladyslav c9d18675ce Minor changes
+Added Enable (Disable) of information about the troops of Nature and Natars in the manual

NOTE 1: To play this version of the game, you need to reinstall the server OR you can simply add these lines of code into your file:

GameEngine/config.php

define("NEW_FUNCTIONS_MANUAL_NATURENATARS", false);

GameEngine/Admin/Mods/constant_format.tpl

define("NEW_FUNCTIONS_MANUAL_NATURENATARS", %NEW_FUNCTIONS_MANUAL_NATURENATARS%);

NOTE 2: pay special attention to the fact that these are two different records !!! If the records are entered incorrectly, you will receive a non-working code!
2018-08-28 17:08:46 +03:00
Vladyslav 22548258f0 Minor changes and additions
+Added the ability to Enable (Disable) the display of the targets of the catapults in the rally point
+Added the display of the village with a wonder of the world (as is done with the display of artifacts) in the viewing player profiles. Also this function is Enabled (Disable) during installation and in the admin panel.
2018-08-27 18:15:53 +03:00
Shadow a263f17ecc Merge branch 'master' of https://github.com/Shadowss/TravianZ 2018-08-02 13:31:21 +03:00
Shadow cec37642c4 @velhbxtyrj updates 2018-08-02 13:31:18 +03:00
iopietro f032523e1c Generale fixes
+Fixed a bug that didn't return reinforcements in counquered oasis, if
it was released by the owner, or from the admin panel
+Changed the catapults and rams formulas (still not completed at 100%),
thanks to Kirilloid!
+Changed the Natars' capital default coordinates
2018-07-28 15:07:52 +02:00
iopietro d3a78a5ea5 Admin panel fixes
+Plus and bonuses duration, can now be decreased or resetted, by
inserting a negative value of days
+Artifacts and artifacts villages created on a user account, won't
contain any troops
+Some clean up
2018-07-27 02:25:08 +02:00
iopietro b9a442b423 General fixes
+Fixed a bug that would have killed all troops by starvation, if added
through the admin panel
2018-07-25 17:17:52 +02:00
iopietro 1f86162179 Artifacts fix
+Added the possibility to add WW villages to a player, in the admin
panel
+Fixed the WW villages counter
+Deleted Natars' artifacts can now be recovered from the admin panel
2018-07-25 15:32:14 +02:00
iopietro ee0b4984c2 #554 Fixes and General fixes
+Fixed a bug that could have happened in the statistics if there were 0
users in the server
+Fixed a compatibility bug with PHP 7.0
2018-07-24 18:19:44 +02:00
iopietro 77136a9784 Artifacts update and optimizations
+Added the "Artifacts" section in the Admin Panel, which contains two
options: return a deleted artifact to the Natars and create new
Artifacts, assigned to a specified player
+Return to Natars coded, in the village section of the Admin Panel
+Moved a lot of functions and costants from Automation.php to the "new"
class Artifacts.php
+Optimized a lot the whole Natars creation process, decreased the number
of query of about 600
+Optimized a lot the function which deletes a player's account, it's now
executed almost instantly, even with players with a lot of villages
+Redesigned the map spawn system, using a more Travian-like village
distribution
+Fixed a bug that did show a broken village in the artifact chronology,
if that village was destroyed
+Reduced the amount of redundant code (about 230 lines) for
27_1.tpl/27_2.tpl and 27_3.tpl
+Fixed a bug that permitted to build the Great Granary and the Great
Warehouse in the whole account, with only a village effect artifact
+Fixed a bug in the Admin Panel map that didn't permit to show village
informations, if that village contained single quotes in its name
2018-07-24 03:04:25 +02:00
Vladyslav 3f64e4f3bc Enable (Disable) Vacation Mode
+Enable (Disable) Vacation Mode
+Fixed an error displaying the icon to
delete the villages in the admin search

NOTE 1: To play this version of the game, you need
to reinstall the server OR you can simply add
these lines of code into your file:

GameEngine/config.php

define("NEW_FUNCTIONS_VACATION", false);

GameEngine/Admin/Mods/constant_format.tpl

define("NEW_FUNCTIONS_VACATION", %NEW_FUNCTIONS_VACATION%);

NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
2018-06-26 20:52:47 +03:00
Vladyslav dffdcc4411 Enable (Disable) some new features
+Enable (Disable) New forum post message
+Enable (Disable) Tribes images in profile
+Enable (Disable) MHs images in profile
+Enable (Disable) Display artifact in profile
+Minor changes

NOTE 1: To play this version of the game, you need to reinstall
the server OR you can simply add these lines of code into your file:
ameEngine/config.php

define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", False);
define("NEW_FUNCTIONS_TRIBE_IMAGES", False);
define("NEW_FUNCTIONS_MHS_IMAGES", False);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", False);

GameEngine/Admin/Mods/constant_format.tpl

define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", %NEW_FUNCTIONS_FORUM_POST_MESSAGE%);
define("NEW_FUNCTIONS_TRIBE_IMAGES", %NEW_FUNCTIONS_TRIBE_IMAGES%);
define("NEW_FUNCTIONS_MHS_IMAGES", %NEW_FUNCTIONS_MHS_IMAGES%);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", %NEW_FUNCTIONS_DISPLAY_ARTIFACT%);

NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
2018-06-25 21:06:30 +03:00
iopietro 10de3dd1b3 General fixes
+Fixed a little mistake

NOTE: In order to play this version of the game properly, you need to refresh your browser cache
2018-06-21 15:50:49 +02:00
iopietro fc562d92dd Merge branch 'master' of https://github.com/Shadowss/TravianZ
Conflicts:
	Templates/Profile/overview.tpl
2018-06-21 15:01:56 +02:00
iopietro c574a71b3a General fixes
+Fixed a bug that didn't delete artifacts when a player deleted his
account
+Added "(artifact)" if a village has an artifact in the village overview
+Added the artifact section in the multihunter panel (return to natars
doesn't work yet)

NOTE: To play this version of the game, you have to run this query first
(where "s1_" is the prefix of your server):

ALTER TABLE `s1_artefacts` ADD `del` TINYINT(1) NULL DEFAULT '0' AFTER
`lastupdate`;
ALTER TABLE `testtravian`.`s1_artefacts` ADD INDEX
`active-owner-conquered-del` (`active`, `owner`, `conquered`, `del`);
2018-06-21 14:43:47 +02:00
Vladyslav c1eb10b19b Enable (Disable) Alliance invitation message
+Now during the installation (or after installation in the admin panel) you can Enable (Disable) sending an in-game message to the player, if he was invited to the alliance.
+Preparing the code for Enable (Disable) "New Alliance & Embassy Mechanics"

NOTE 1: To play this version of the game, you need to reinstall the server OR you can simply add these lines of code into your file:
GameEngine/config.php

define("NEW_FUNCTIONS_ALLIANCE_INVITATION", True);
define("NEW_FUNCTIONS_EMBASSY_MECHANICS", False);

GameEngine/Admin/Mods/constant_format.tpl

define("NEW_FUNCTIONS_ALLIANCE_INVITATION", %NEW_FUNCTIONS_ALLIANCE_INVITATION%);
define("NEW_FUNCTIONS_EMBASSY_MECHANICS", %NEW_FUNCTIONS_EMBASSY_MECHANICS%);

NOTE 2: pay special attention to the fact that these are two different records !!! If the records are entered incorrectly, you will receive a non-working code!

NOTE 3: it is also necessary to follow the instructions with this change (if they were not previously executed) https://github.com/Shadowss/TravianZ/commit/11ae61c013d663304086ecfd5d845040ebf2f144
2018-06-20 19:34:05 +03:00
Vladyslav 11ae61c013 Enable and disable display of oases
+Now during the installation (or after installation in the admin panel) you can enable or disable oasis display for villages in the player profile.

NOTE: To play this version of the game, you need to reinstall the server OR you can simply add these lines of code into your file:
GameEngine/config.php

/////////////////////////////////////////////////
//   ****  NEW MECHANICS AND FUNCTIONS  ****   //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", True);

GameEngine/Admin/Modsconstant_format.tpl

/////////////////////////////////////////////////
//   ****  NEW MECHANICS AND FUNCTIONS  ****   //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", %NEW_FUNCTIONS_OASIS%);

NOTICE 2: pay special attention to the fact that these are two different records !!! If the records are entered incorrectly, you will receive a non-working code!
2018-06-20 16:57:13 +03:00
iopietro b61bdc980f Merge branch 'master' of https://github.com/Shadowss/TravianZ 2018-06-15 02:31:47 +02:00
iopietro 9efbe9ffd9 General fixes
+Fixed a bug that didn't permit to create users' villages in small maps,
from the admin panel
2018-06-15 02:31:37 +02:00
Shadow 5bc1633182 Block folder accces
+404 error
2018-06-13 11:17:18 +03:00
iopietro 56f4e799e0 Delete some useless files 2018-06-11 01:21:33 +02:00
iopietro e3632b9aa1 General fixes
+Medals can now be deleted correctly
2018-06-11 01:21:12 +02:00
iopietro 640ba67337 Admin panel fixes
+WW level is now showed in the village preview
+WW level can now be changed  in the building list
+Walls and their level are now showed in the village preview
2018-06-09 12:31:46 +02:00
iopietro a8d6b9c357 General fixes
+Fixed a bug that didn't permit to change the name or the Tag of the
alliance individually
+Fixed a bug that didn't count the population growth sometimes
+Fixed a bug that didn't halve the population consumption in WW villages
2018-06-08 19:15:39 +02:00
iopietro 0d8ea38f30 Fixed #540 2018-05-21 17:04:21 +02:00
iopietro b58b762b12 General Fixes
+Completely reworked the "removeBuilding" function, it's now more
generic (for future uses)
+Fixed a bug that bugged the master builder time when a building was
removed from the construction queue
+Fixed a bug that bugged building times when a building was removed from
the queue, with a master builder order queued
+Fixed a bug that didn't permit to save the server settings from the
+MH/Admin panel
+Fixed a bug that did save the WW spawn time in the WW building plan
spawn time and vice versa
+General improovements and bug fixing
2018-05-14 23:14:10 +02:00
iopietro 2534fdf2a3 General fixes
-Removed the possibility to manual add Natars, WW Villages and WW
building plans
+The crop consumption in WW villages is now halved
2018-05-11 01:46:17 +02:00
iopietro 90221cf19f Natars automation system
+Natars will now spawn automatically, you can set how many day should
pass before the spawn of Natars (and artifacts), WW Villages and WW
building plans (Note: WW villages and WW building plans won't spawn
until the creation of the natar account)
+Added 3 timers under the left menu which indicate the spawn of
Natars/Artifacts, WW villages and WW building plans
+Added an option in the installation, to set the resource production of
oasis
+Fixed a bug that didn't permit to add multiple Units, Abtech and tech
rows with one query
+Added a new information to the Artifact of the fool, the next effect
reroll will now be displayed in his informations (in the treasury)
+Fixed a bug that dind't permit the correct timers flow in Dorf3.php
(Warehouse tab), they'll now flow correctly
+Timers and resources percentage of villages with a negative production
of crop will now be marked in red (in the Warehouse tab, Dorf3.php) and
will now be displayed in how much time the granary will be emptied
+Fixed a possible bug that prevented to add raids to farm lists
+Fixed a bug that didn't permit to create WW Villages from the
Multihunter control panel
+Reworked all timers, there will be only one timer field now (in
Session.php)
+Minor bug fixing and optimization

NOTE: To play this version of the game, you need to reinstall the server
OR you can simply add these lines of code into your "config.php" file:

// ***** Natars Spawn Time
define("NATARS_SPAWN_TIME",260);
define("NATARS_WW_SPAWN_TIME",260);
define("NATARS_WW_BUILDING_PLAN_SPAWN_TIME",260);

// ***** Oasis production
define("OASIS_WOOD_MULTIPLIER",40);
define("OASIS_CLAY_MULTIPLIER",40);
define("OASIS_IRON_MULTIPLIER",40);
define("OASIS_CROP_MULTIPLIER",40);
define("OASIS_WOOD_PRODUCTION",OASIS_WOOD_MULTIPLIER*SPEED);
define("OASIS_CLAY_PRODUCTION",OASIS_CLAY_MULTIPLIER*SPEED);
define("OASIS_IRON_PRODUCTION",OASIS_IRON_MULTIPLIER*SPEED);
define("OASIS_CROP_PRODUCTION",OASIS_CROP_MULTIPLIER*SPEED);

P.S: from the next version, the possibility to add manual WWs, WW
building plans and to create the natar account will be REMOVED.
2018-05-10 17:45:27 +02:00
iopietro f7e05c9802 Optimizations
-Removed the "sort_type" 6 from the movement table, looted resources
will now be saved in the "sort_type" 4 returing attack.
This reduces a lot the spam in the tables "send" and "movement" of the
database
-Removed some useless methods in Database.php and Message.php
+Optimized report loading, own report will be loaded only once (and not
twice at random) and allied reports aren't loaded anymore
+Minor improovements and better indentation
2018-05-05 17:54:34 +02:00
iopietro cf74514451 General fixes
+Fixed an exploit that permitted to starts other players' farm lists
+Fixed an exploit that permitted to save our raids to other players'
farm lists
+Fixed an exploit that permitted to edit other players' farm lists
+Fixed a rounding upkeep bug
+Moved the whole startRaid.tpl to a new method in Units.php
+A lot of clean-up
+Improoved indentation
+In the raid list, the "carry" image will now show to the left of an
attack
+Fixed a bug that displayed the wrong loot to returning troops released
by traps
+General minor bug fixing and improovements
-Deleted a lot of redundant code
2018-05-04 22:12:18 +02:00
iopietro 56e280f436 Artifacts fixes part 4
Completely fixed the artifact of the fool and fixed all kind of
artifact:

+Deleted some useless .tpl files and merged into one (Stable)
+The artifact of the fool effect won't be displayed if not active
+Fixed a bug that permitted to have a great and a unique artefacts
active at the same moment
+Big reductions of code in a lot of files
+Created some new methods to support artifacts
+Fixed a bug that prevented the effect of the "Rivals confusion" to work
correctly
+Fixed a bug that prevented "The eagles eyes" artifact to work correctly
for the attacker
+Fixed the artifact of the fool of every kind, now it's calculated with
a new method
+Fixed the cranny capacity when a "Rivals confusion" artifact is active
+Some minor bug fixing , improovements and optimization
2018-04-26 20:37:47 +02:00
iopietro 0011d2abcb Artifacts fixes part 2
+Artifacts are now activated after a certain amount of time (based on
the official Travian Rules and the server speed) and not immediately
after the conquer
+Artifacts are now activated based on official Travian Rules, you can
only have 1 unique/account active artifacts

Changes in 27_show.tpl:
+Added the text "Can't be activated" to not-activable artifacts

Changes in Automation.php:
+Added a new method which activate activable artifacts

Changes in Database.php:
+Added some methods to support the new artifacts activation system
2018-04-25 15:13:24 +02:00
Martin Ambrus 879e4952ce fix: fail to delete heroes from a village that's being removed via Admin 2017-12-26 20:27:30 +01:00
Martin Ambrus b261212d12 fix: expansion slots not being cleared up upon village destruction
#400
2017-12-02 16:17:47 +01:00
Martin Ambrus 0d65029db4 fix: adding new village via Admin generates incorrect fields 2017-12-01 19:26:30 +01:00
Martin Ambrus c0c11050d9 fix: WW villages created via Admin do not have any units
#392
2017-12-01 10:50:35 +01:00
Martin Ambrus 5354e185fa fix: natar WW villages created without units
#392
2017-12-01 10:43:23 +01:00
Martin Ambrus 571fb9019f fix: hero can be killed even if unit not present anywhere on the map
#371
2017-11-25 01:21:28 +01:00
Martin Ambrus 0134b0abe9 fix: old version cannot save config data anymore 2017-11-22 12:21:16 +01:00
Martin Ambrus 30fc76e85b fix: old version cannot save config data anymore 2017-11-22 12:20:05 +01:00
Martin Ambrus 645793dde2 refactor: s1_vdata queries cached and reused
#313
2017-11-20 10:10:29 +01:00
Martin Ambrus 0984c7ef34 fix: DB connection is global and tries 2 tested ways to connect
Some installations seem to support localhost:port for 1st parameter of
mysqli_connect(), others will only support the official parameters with
port towards the end. This fix tries them both - first the official one,
then the localhost:port one.

Also, there were a lot of mysqli_connect()'s inside Admin mods. These
now also use the central Database class.
2017-11-20 01:09:49 +01:00
Martin Ambrus 67d9a42506 refactor: a lot of Automation foreach loops updated
#313
2017-11-19 14:01:30 +01:00
Martin Ambrus bfc7a2b28a fix: keeping compatibility with older versions
#353
2017-11-17 23:18:40 +01:00