+Moved "isWinner()" method from Automation.php to Session.php, it's now
triggered when activating plus function or entering in
plus1.php/build.php
+General clean-up and better indentation
+The tournament square bonus is now displayed correctly
+WWs aren't affected anymore by stronger building artifacts
+Walls damaging/destruction (wall bonus reduction) during a battle, is
now counted
+Added a button for normal acess users, for editing/sticking, etc. their
own topics (instead of directly display the topic "admin menu")
+Fixed some possible warnings
+Confederation and shared forums are now visible to the confederation
alliances or selected alliances/users
+Sticked topics are now displayed first
+Fixed a bug that permitted to add confederated alliances/users to
shared forums
+Minor bug fixing
+Added the "Forum" link to the game menu (above Game Rules), player
without an alliance, will be able to access to public forums only
+All players can now open public forums (even without an alliance), post
to them, edit and delete them
+Added the possility to add alliances and players to the "Who can view
this forum" list, the graphic was present but there wasn't the database
and code support (conditions aren't coded yet)
+General fixes
NOTE: To play this version without reinstalling the server, you have to
run this simple query:
ALTER TABLE s1_forum_cat ADD (`display_to_alliances` text,
`display_to_users` text)
+Public forums are now displayed for every player on the server
+Fixed some security bugs that permitted to create thread and posts to
private forums
+Fixed some general bugs
Fixed the majority of security issues:
+Fixed a bug that permitted to edit, delete and create a forum in any
alliance, without any permissions
+Fixed a bug that permitted to edit, create and delete any kind of
thread, with any kind of permission
+Fixed a bug that permitted to edit, modify and delete every kind of
post, without any kind of permission
+Fixed a bug that din't permit to create posts and threads
+Fixed a bug that permitted to create forum and threads with empty
name/topic
+Fixed a bug that permitted to move a thread to an invalid forum
+Fixed a bug that permitted to create an invalid type of forum
+Fixed a bug that didn't permit to move forums, to the top and the
bottom of their forum type (in reality, it wasn't even coded)
+Added a sorting column for supporting the "move to top/bottom"
functionality
+Minor improvements and bug fixing/code indentation/removal of redundant
code
NOTE: For playing this version, you HAVE to add a new column to the table "s1_forum_cat", you can simply do that by running this query (where "s1_" is the prefix of your server): ALTER TABLE s1_forum_cat ADD `sorting` int(11) NOT NULL AFTER `id`
+You can no longer kick people of other alliances
+You can no longer change the forum link with no permissions
+You can no longer make more than 3 total confederation and 3 total NAP
+You can no longer send a diplomacy pact to an alliance with already one
pact or one pending pact
+You can no longer handle diplomacy without permissions
+Fixed security bugs related to invites (sending, deleting etc.)
+You can no longer access to any alliance submenus without permissions
(kick menu, diplomacy menu, etc.)
+Errors are now shown correctly and better handling of them
+New forum link and alliance description are shown correctly after
editing them
+You can no longer access to other alliances informations without being
in it (attack reports, news, etc)
+Corrected some alliance news
+Added some language constants to en.php
+Fixed and changed some database.php functions alliance related
Because in environments with $_SERVER["REQUEST_TIME_FLOAT"] unavailable
the time actually only started after Village.php got loaded (which was
AFTER Automation.php kicked in and everything was already DB-loaded),
the start timer was moved more towards the top of each template.
This is a very naive and primitive logger of user requests to the game.
To be used on systems where access to webserver's log data is not
available (especially if the webserver doesn't store POST data as well).