Commit Graph

14 Commits

Author SHA1 Message Date
Martin Ambrus 7741721590 fix: wrong order by clause 2017-10-24 18:37:46 +02:00
Martin Ambrus eb247adfd8 fix: inoperable troop adjustments removed from farm list
The interface, along with the in-line JavaScript code on the page was
most probably taken from the actual 3.5 real game and never tested.
Therefore, we're missing a whole JavaScript file of functionality that
would update units in raid lists.

This would be too much work to do at this stage, so I'm shelving this
functionality.
2017-10-22 20:55:38 +02:00
Martin Ambrus 7270a69a63 fix: all location headers need to have exit after them! 2017-10-22 13:00:54 +02:00
Martin Ambrus 6f3973748c fix: more manual typecastings 2017-10-18 00:59:49 +02:00
Martin Ambrus 1654ce498f fix: security patching due to mysql injection vulnerabilities everywhere 2017-10-17 12:21:41 +02:00
Martin Ambrus 9261a4a4b2 Merge branch 'master' of https://github.com/evader1337/TravianZ into evader1337-master
# Conflicts:
#	GameEngine/Database/db_MYSQL.php
#	Templates/Build/avaliable.tpl
#	Templates/Message/inbox.tpl
2017-08-28 14:18:24 +02:00
Shadow c369d14c64 fix 2016-09-17 18:35:44 +03:00
evader1337 2d26af7c46 Trying to fix this monstrosity #2 2016-09-13 18:54:25 +02:00
cosme12 304e1c81c5 Raid list - error fixes
**Line 16:** If you type a number greater than your map size 2 errors will be displayed. This is fixed by comparing with WORLD_MAX global var

**Line 21:** If you type any coord where there is nothing, you will get an error. ```$database->getVillageType2``` already gives you the "oasistype"
2015-04-07 00:16:42 -03:00
KFCSpike 957a09f7b6 Correctly show Oasis or the Village Name 2013-12-07 06:18:13 +00:00
KFCSpike 5ecf2528d3 Typo 2013-12-07 05:43:41 +00:00
KFCSpike e71286f0ad Show Pop instead of EW in table headers 2013-12-07 05:42:57 +00:00
KFCSpike ecc89dc775 getVillageType2 returns an integer containing oasistype, not an array 2013-12-07 05:41:31 +00:00
yi12345 98e94af807 finish hero_full.php 2013-06-16 10:38:34 +03:00