+Fixed a bug that didn't delete artifacts when a player deleted his
account
+Added "(artifact)" if a village has an artifact in the village overview
+Added the artifact section in the multihunter panel (return to natars
doesn't work yet)
NOTE: To play this version of the game, you have to run this query first
(where "s1_" is the prefix of your server):
ALTER TABLE `s1_artefacts` ADD `del` TINYINT(1) NULL DEFAULT '0' AFTER
`lastupdate`;
ALTER TABLE `testtravian`.`s1_artefacts` ADD INDEX
`active-owner-conquered-del` (`active`, `owner`, `conquered`, `del`);
+Artifacts are now activated after a certain amount of time (based on
the official Travian Rules and the server speed) and not immediately
after the conquer
+Artifacts are now activated based on official Travian Rules, you can
only have 1 unique/account active artifacts
Changes in 27_show.tpl:
+Added the text "Can't be activated" to not-activable artifacts
Changes in Automation.php:
+Added a new method which activate activable artifacts
Changes in Database.php:
+Added some methods to support the new artifacts activation system