+Enable (Disable) Vacation Mode
+Fixed an error displaying the icon to
delete the villages in the admin search
NOTE 1: To play this version of the game, you need
to reinstall the server OR you can simply add
these lines of code into your file:
GameEngine/config.php
define("NEW_FUNCTIONS_VACATION", false);
GameEngine/Admin/Mods/constant_format.tpl
define("NEW_FUNCTIONS_VACATION", %NEW_FUNCTIONS_VACATION%);
NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
+Enable (Disable) New forum post message
+Enable (Disable) Tribes images in profile
+Enable (Disable) MHs images in profile
+Enable (Disable) Display artifact in profile
+Minor changes
NOTE 1: To play this version of the game, you need to reinstall
the server OR you can simply add these lines of code into your file:
ameEngine/config.php
define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", False);
define("NEW_FUNCTIONS_TRIBE_IMAGES", False);
define("NEW_FUNCTIONS_MHS_IMAGES", False);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", False);
GameEngine/Admin/Mods/constant_format.tpl
define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", %NEW_FUNCTIONS_FORUM_POST_MESSAGE%);
define("NEW_FUNCTIONS_TRIBE_IMAGES", %NEW_FUNCTIONS_TRIBE_IMAGES%);
define("NEW_FUNCTIONS_MHS_IMAGES", %NEW_FUNCTIONS_MHS_IMAGES%);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", %NEW_FUNCTIONS_DISPLAY_ARTIFACT%);
NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
+Fixed a bug that didn't delete artifacts when a player deleted his
account
+Added "(artifact)" if a village has an artifact in the village overview
+Added the artifact section in the multihunter panel (return to natars
doesn't work yet)
NOTE: To play this version of the game, you have to run this query first
(where "s1_" is the prefix of your server):
ALTER TABLE `s1_artefacts` ADD `del` TINYINT(1) NULL DEFAULT '0' AFTER
`lastupdate`;
ALTER TABLE `testtravian`.`s1_artefacts` ADD INDEX
`active-owner-conquered-del` (`active`, `owner`, `conquered`, `del`);
+Now during the installation (or after installation in the admin panel) you can enable or disable oasis display for villages in the player profile.
NOTE: To play this version of the game, you need to reinstall the server OR you can simply add these lines of code into your file:
GameEngine/config.php
/////////////////////////////////////////////////
// **** NEW MECHANICS AND FUNCTIONS **** //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", True);
GameEngine/Admin/Modsconstant_format.tpl
/////////////////////////////////////////////////
// **** NEW MECHANICS AND FUNCTIONS **** //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", %NEW_FUNCTIONS_OASIS%);
NOTICE 2: pay special attention to the fact that these are two different records !!! If the records are entered incorrectly, you will receive a non-working code!
+Activation correction plus (it was not displayed correctly)
+Added a transfer to a new line of long words in the admin panel (for the description of the player's profile and the alliance)
In the code, the dates have a variety of display formats so everything can not be displayed at once. It is possible that somewhere else there are dates in other display formats.
+Completely coded "Players report" in the admin panel, now you can see
any report you want
+Added "Players message", you can now see every message of any player
+Fully coded "IMG/Reports" section, it now works properly
+Fully CSSed reports, they'll now look like in game
+Centered the whole admin panel (because we're in 2018, lul)
@iopietro must to code to activate/deactivate from admin panel.
+also must code the images for WW Builder and WW Winner (WW Builder must to appear when you conquer the Natar Village) and (WW Winner must to remain in any server based on email register)
+Fixed a bug that permitted to invite players already in an alliance
+Fixed a bug that didn't delete the alliance permissions when the
alliance was dispanded/dispersed or the user left the alliance by
destroying his embassy
+Added a new error which shows up when trying to invite someone already
in an alliance
+Fixed a bug that permitted to create threads and post in closed forums
(only who have the permission to manage the forum can do that)
+Fixed a bug that permitted to write posts to closed threads
+Fixed a bug that permitted to view not shared forums under certain
circumnstances
+Fixed a bug that permitted to attack occupied oasis (even through the
farmlist) even if the oasis' owner was banned
+Rewritten some code in Units.php, for a better errors handling
+Fixed some errors that could have showed sometimes
+Fixed a bug that didn't permit to send an attack under certain
circumstances
+Villages/oasis with X = 0 or Y = 0 as a coordinates, can now be raided
+You are now be able to send resources with the merchants, at villages
with X = 0 or Y = 0 as a coordinates
+Moved "isWinner()" method from Automation.php to Session.php, it's now
triggered when activating plus function or entering in
plus1.php/build.php
+General clean-up and better indentation
+The tournament square bonus is now displayed correctly
+WWs aren't affected anymore by stronger building artifacts
+Walls damaging/destruction (wall bonus reduction) during a battle, is
now counted
+Added a button for normal acess users, for editing/sticking, etc. their
own topics (instead of directly display the topic "admin menu")
+Fixed some possible warnings
+Confederation and shared forums are now visible to the confederation
alliances or selected alliances/users
+Sticked topics are now displayed first
+Fixed a bug that permitted to add confederated alliances/users to
shared forums
+Minor bug fixing