+Added the possibility to add WW villages to a player, in the admin
panel
+Fixed the WW villages counter
+Deleted Natars' artifacts can now be recovered from the admin panel
+Added the "Artifacts" section in the Admin Panel, which contains two
options: return a deleted artifact to the Natars and create new
Artifacts, assigned to a specified player
+Return to Natars coded, in the village section of the Admin Panel
+Moved a lot of functions and costants from Automation.php to the "new"
class Artifacts.php
+Optimized a lot the whole Natars creation process, decreased the number
of query of about 600
+Optimized a lot the function which deletes a player's account, it's now
executed almost instantly, even with players with a lot of villages
+Redesigned the map spawn system, using a more Travian-like village
distribution
+Fixed a bug that did show a broken village in the artifact chronology,
if that village was destroyed
+Reduced the amount of redundant code (about 230 lines) for
27_1.tpl/27_2.tpl and 27_3.tpl
+Fixed a bug that permitted to build the Great Granary and the Great
Warehouse in the whole account, with only a village effect artifact
+Fixed a bug in the Admin Panel map that didn't permit to show village
informations, if that village contained single quotes in its name
@iopietro : can you check why that email doesn`t change from configuration file ? If i press buy website redirect to paypal to pay at mail that i put on install , but in files remain old email
+Enable (Disable) Vacation Mode
+Fixed an error displaying the icon to
delete the villages in the admin search
NOTE 1: To play this version of the game, you need
to reinstall the server OR you can simply add
these lines of code into your file:
GameEngine/config.php
define("NEW_FUNCTIONS_VACATION", false);
GameEngine/Admin/Mods/constant_format.tpl
define("NEW_FUNCTIONS_VACATION", %NEW_FUNCTIONS_VACATION%);
NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
+Enable (Disable) New forum post message
+Enable (Disable) Tribes images in profile
+Enable (Disable) MHs images in profile
+Enable (Disable) Display artifact in profile
+Minor changes
NOTE 1: To play this version of the game, you need to reinstall
the server OR you can simply add these lines of code into your file:
ameEngine/config.php
define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", False);
define("NEW_FUNCTIONS_TRIBE_IMAGES", False);
define("NEW_FUNCTIONS_MHS_IMAGES", False);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", False);
GameEngine/Admin/Mods/constant_format.tpl
define("NEW_FUNCTIONS_FORUM_POST_MESSAGE", %NEW_FUNCTIONS_FORUM_POST_MESSAGE%);
define("NEW_FUNCTIONS_TRIBE_IMAGES", %NEW_FUNCTIONS_TRIBE_IMAGES%);
define("NEW_FUNCTIONS_MHS_IMAGES", %NEW_FUNCTIONS_MHS_IMAGES%);
define("NEW_FUNCTIONS_DISPLAY_ARTIFACT", %NEW_FUNCTIONS_DISPLAY_ARTIFACT%);
NOTE 2: pay special attention to the fact that these are two
different records !!! If the records are entered incorrectly,
you will receive a non-working code!
+Fixed a bug that didn't delete artifacts when a player deleted his
account
+Added "(artifact)" if a village has an artifact in the village overview
+Added the artifact section in the multihunter panel (return to natars
doesn't work yet)
NOTE: To play this version of the game, you have to run this query first
(where "s1_" is the prefix of your server):
ALTER TABLE `s1_artefacts` ADD `del` TINYINT(1) NULL DEFAULT '0' AFTER
`lastupdate`;
ALTER TABLE `testtravian`.`s1_artefacts` ADD INDEX
`active-owner-conquered-del` (`active`, `owner`, `conquered`, `del`);
+Now during the installation (or after installation in the admin panel) you can enable or disable oasis display for villages in the player profile.
NOTE: To play this version of the game, you need to reinstall the server OR you can simply add these lines of code into your file:
GameEngine/config.php
/////////////////////////////////////////////////
// **** NEW MECHANICS AND FUNCTIONS **** //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", True);
GameEngine/Admin/Modsconstant_format.tpl
/////////////////////////////////////////////////
// **** NEW MECHANICS AND FUNCTIONS **** //
/////////////////////////////////////////////////
define("NEW_FUNCTIONS_OASIS", %NEW_FUNCTIONS_OASIS%);
NOTICE 2: pay special attention to the fact that these are two different records !!! If the records are entered incorrectly, you will receive a non-working code!
+Activation correction plus (it was not displayed correctly)
+Added a transfer to a new line of long words in the admin panel (for the description of the player's profile and the alliance)
In the code, the dates have a variety of display formats so everything can not be displayed at once. It is possible that somewhere else there are dates in other display formats.
+Completely coded "Players report" in the admin panel, now you can see
any report you want
+Added "Players message", you can now see every message of any player
+Fully coded "IMG/Reports" section, it now works properly
+Fully CSSed reports, they'll now look like in game
+Centered the whole admin panel (because we're in 2018, lul)
@iopietro must to code to activate/deactivate from admin panel.
+also must code the images for WW Builder and WW Winner (WW Builder must to appear when you conquer the Natar Village) and (WW Winner must to remain in any server based on email register)
+Fixed a bug that permitted to invite players already in an alliance
+Fixed a bug that didn't delete the alliance permissions when the
alliance was dispanded/dispersed or the user left the alliance by
destroying his embassy
+Added a new error which shows up when trying to invite someone already
in an alliance
+Fixed a bug that permitted to create threads and post in closed forums
(only who have the permission to manage the forum can do that)
+Fixed a bug that permitted to write posts to closed threads
+Fixed a bug that permitted to view not shared forums under certain
circumnstances