Files
TravianZ/Templates/movement.tpl
2025-02-11 11:22:22 +02:00

178 lines
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Smarty

<?php
#################################################################################
## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
## --------------------------------------------------------------------------- ##
## Filename movement.tpl ##
## Developed by: Dzoki ##
## Updated by: Shadow ##
## License: TravianZ Project ##
## Copyright: TravianZ (c) 2010-2025. All rights reserved. ##
## ##
#################################################################################
$oases = 0;
$array = $database->getOasis($village->wid);
foreach($array as $conqured){
$oases += count($database->getMovement(6,$conqured['wref'],0));
}
$aantal = (count($database->getMovement(4,$village->wid,1))+count($database->getMovement(3,$village->wid,1))+count($database->getMovement(3,$village->wid,0))+count($database->getMovement(7,$village->wid,1))+count($database->getMovement(5,$village->wid,0))+$oases-count($database->getMovement(8,$village->wid,1))-count($database->getMovement(9,$village->wid,0)));
if($aantal > 0){
echo '<table id="movements" cellpadding="1" cellspacing="1"><thead><tr><th colspan="3">'.TROOP_MOVEMENTS.'</th></tr></thead><tbody>';
}
$NextArrival = $NextArrival1 = $NextArrival2 = $NextArrival3 = $NextArrival4 = $NextArrival5 = $NextArrival6 = [];
/* Units coming back from Reinf,attack,raid,evasion or reinf to my town */
$aantal = count($database->getMovement(4,$village->wid,1))+count($database->getMovement(7,$village->wid,1));
$aantal2 = $database->getMovement(4,$village->wid,1);
$aantal3 = $database->getMovement(7,$village->wid,1);
$aantal4 = count($database->getMovement(3,$village->wid,1));
$lala = $aantal4;
$aantal5 = $database->getMovement(3,$village->wid,1);
for($i=0;$i<$aantal4;$i++){
if(($aantal5[$i]['attack_type']==1) or ($aantal5[$i]['attack_type']==3) or ($aantal5[$i]['attack_type']==4)) { $lala -= 1; }
}
$aantal = $aantal+$lala;
if($aantal > 0){
foreach($aantal2 as $receive) {
$action = 'def1';
$aclass = 'd1';
$title = ''.ARRIVING_REINF_TROOPS.'';
$short = ''.ARRIVING_REINF_TROOPS_SHORT.'';
$NextArrival[] = $receive['endtime'];
}
foreach($aantal3 as $receive) {
$action = 'def1';
$aclass = 'd1';
$title = ''.ARRIVING_REINF_TROOPS.'';
$short = ''.ARRIVING_REINF_TROOPS_SHORT.'';
$NextArrival[] = $receive['endtime'];
}
foreach($aantal5 as $receive) {
if ($receive['attack_type'] == 2) {
$action = 'def1';
$aclass = 'd1';
$title = ''.ARRIVING_REINF_TROOPS.'';
$short = ''.ARRIVING_REINF_TROOPS_SHORT.'';
$NextArrival[] = $receive['endtime'];
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}
/* attack/raid on you! */
$aantal = count($database->getMovement(3,$village->wid,1));
$aantal1 = count($database->getMovement(3,$village->wid,1));
$aantal2 = $database->getMovement(3,$village->wid,1);
for($i=0;$i<$aantal1;$i++){
if($aantal2[$i]['attack_type'] == 2) { $aantal -= 1; }
if($aantal2[$i]['attack_type'] == 1) { $aantal -= 1; }
}
if($aantal > 0){
if(!empty($NextArrival1)) { reset($NextArrival1); }
foreach($aantal2 as $receive) {
if ($receive['attack_type'] != 2 && $receive['attack_type'] != 1) {
$action = 'att1';
$aclass = 'a1';
$title = ''.UNDERATTACK.'';
$short = ''.ATTACK.'';
$NextArrival1[] = $receive['endtime'];
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival1)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}
/* on attack, raid */
$aantal = count($database->getMovement(3,$village->wid,0));
$aantal1 = count($database->getMovement(3,$village->wid,0));
$aantal2 = $database->getMovement(3,$village->wid,0);
for($i=0;$i<$aantal1;$i++){
if($aantal2[$i]['attack_type'] == 2) { $aantal -= 1; }
}
if($aantal > 0){
if(!empty($NextArrival2)) { reset($NextArrival2); }
foreach($aantal2 as $receive) {
if ($receive['attack_type'] != 2) {
$action = 'att2';
$aclass = 'a2';
$title = ''.OWN_ATTACKING_TROOPS.'';
$short = ''.ATTACK.'';
$NextArrival2[] = $receive['endtime'];
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival2)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}
/* Units send to reinf. (to other town) */
$aantal = count($database->getMovement(3,$village->wid,0));
$lala=$aantal;
$aantal2 = $database->getMovement(3,$village->wid,0);
for($i=0;$i<$aantal;$i++){
if(($aantal2[$i]['attack_type']==1) or ($aantal2[$i]['attack_type']==3) or ($aantal2[$i]['attack_type']==4)) { $lala -= 1; }
}
if($lala > 0){
if(!empty($NextArrival3)) { reset($NextArrival3); }
foreach($aantal2 as $receive) {
if ($receive['attack_type'] == 2) {
$action = 'def2';
$aclass = 'd2';
$title = ''.OWN_REINFORCING_TROOPS.'';
$short = ''.ARRIVING_REINF_TROOPS_SHORT.'';
$NextArrival3[] = $receive['endtime'];
}
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$lala.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival3)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}
/* Found NEW VILLAGE by Shadow */
$aantal = count($database->getMovement(5,$village->wid,0));
$aantal2 = $database->getMovement(5,$village->wid,0);
if($aantal > 0){
if(!empty($NextArrival5)) { reset($NextArrival5); }
foreach($aantal2 as $receive) {
$action = 'att3';
$aclass = 'a3';
$title = ''.FOUNDNEWVILLAGE.'';
$short = ''.NEWVILLAGE.'';
$NextArrival5[] = $receive['endtime'];
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival5)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}
/* Attacks on Oasis (to my oasis) by Shadow */
$aantal = 0;
$aantal2 = array();
$array = $database->getOasis($village->wid);
foreach($array as $conqured){
$aantal += count($database->getMovement(6,$conqured['wref'],0));
$aantal2 = array_merge($database->getMovement(6,$conqured['wref'],0), $aantal2);
}
if($aantal > 0){
if(!empty($NextArrival6)) { reset($NextArrival6); }
foreach($aantal2 as $receive) {
if($receive['attack_type'] == 2){
$action = 'def3';
$aclass = 'd3';
$title = ''.ARRIVING_REINF_TROOPS.'';
$short = ''.ARRIVING_REINF_TROOPS_SHORT.'';
}else{
$action = 'att3';
$aclass = 'a3';
$title = ''.OASISATTACK.'';
$short = ''.OASISATTACKS.'';
}
$NextArrival6[] = $receive['endtime'];
}
echo '<tr><td class="typ"><a href="build.php?id=39"><img src="img/x.gif" class="'.$action.'" alt="'.$title.'" title="'.$title.'" /></a><span class="'.$aclass.'">&raquo;</span></td>
<td><div class="mov"><span class="'.$aclass.'">'.$aantal.'&nbsp;'.$short.'</span></div><div class="dur_r">in&nbsp;<span id="timer'.++$session->timer.'">'.$generator->getTimeFormat(min($NextArrival6)-time()).'</span>&nbsp;'.HOURS.'</div></div></td></tr>';
}